diff options
-rw-r--r-- | src/mesa/drivers/common/meta.c | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 8e33a1c5fdf..82e252d888a 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3510,15 +3510,20 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx, /* Convert the clearValue from whatever format it's in to a floating * point value for the depth and an integer value for the stencil index */ - _mesa_unpack_float_32_uint_24_8_depth_stencil_row(texImage->TexFormat, - 1, /* n */ - clearValue, - depthStencilValue); - /* We need a memcpy here instead of a cast because we need to - * reinterpret the bytes as a float rather than converting it - */ - memcpy(&depthValue, depthStencilValue, sizeof depthValue); - stencilValue = depthStencilValue[1] & 0xff; + if (texImage->_BaseFormat == GL_DEPTH_STENCIL) { + _mesa_unpack_float_32_uint_24_8_depth_stencil_row(texImage->TexFormat, + 1, /* n */ + clearValue, + depthStencilValue); + /* We need a memcpy here instead of a cast because we need to + * reinterpret the bytes as a float rather than converting it + */ + memcpy(&depthValue, depthStencilValue, sizeof depthValue); + stencilValue = depthStencilValue[1] & 0xff; + } else { + _mesa_unpack_float_z_row(texImage->TexFormat, 1 /* n */, + clearValue, &depthValue); + } } if (texImage->_BaseFormat == GL_DEPTH_STENCIL) |