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authorBrian Paul <brian.paul@tungstengraphics.com>2003-10-22 22:59:07 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-10-22 22:59:07 +0000
commitc5b1e81de48de5d8830bf5d92ff767ad1985e46e (patch)
tree169c3c09cdc4e69badfb46540db39439bc2d0ef4 /src/mesa/main/arbprogram.c
parent15c37348a5d47ece17ffef38978aa8253363e6ee (diff)
downloadmesa-c5b1e81de48de5d8830bf5d92ff767ad1985e46e.tar.gz
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
Diffstat (limited to 'src/mesa/main/arbprogram.c')
-rw-r--r--src/mesa/main/arbprogram.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c
index 5102758656a..56aa6152630 100644
--- a/src/mesa/main/arbprogram.c
+++ b/src/mesa/main/arbprogram.c
@@ -178,7 +178,7 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- *pointer = ctx->Array.VertexAttrib[index].Ptr;;
+ *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;;
}