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authorBrian Paul <brianp@vmware.com>2013-04-17 09:49:39 -0600
committerBrian Paul <brianp@vmware.com>2013-04-17 17:33:40 -0600
commit815ca0bf38de89cff533a413066a7e23a0aa5fb0 (patch)
tree46589e04f080897905809da8d014ca5e94a82eeb /src/mesa/Android.gen.mk
parent9835d9059683e285dc925801c4c98ea9bfc2ffb8 (diff)
downloadmesa-815ca0bf38de89cff533a413066a7e23a0aa5fb0.tar.gz
mesa: generate glGetInteger/Boolean/Float/Doublev() code for all APIs
No longer pass -a flag to the get_hash_generate.py script to specify OpenGL, ES1, ES2, etc. This updates the autoconf, scons and android build files too (so we can bisect). This is the last of the API-dependent conditional compilation in core Mesa. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Diffstat (limited to 'src/mesa/Android.gen.mk')
-rw-r--r--src/mesa/Android.gen.mk3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/Android.gen.mk b/src/mesa/Android.gen.mk
index 35f00da09d3..c6280f5cbd4 100644
--- a/src/mesa/Android.gen.mk
+++ b/src/mesa/Android.gen.mk
@@ -111,8 +111,7 @@ $(intermediates)/main/api_exec.c: $(dispatch_deps)
$(call es-gen)
GET_HASH_GEN := $(LOCAL_PATH)/main/get_hash_generator.py
-GET_HASH_GEN_FLAGS := $(patsubst %,-a %,$(MESA_ENABLED_APIS))
$(intermediates)/main/get_hash.h: $(glapi)/gl_and_es_API.xml \
$(LOCAL_PATH)/main/get_hash_params.py $(GET_HASH_GEN)
- @$(MESA_PYTHON2) $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@
+ @$(MESA_PYTHON2) $(GET_HASH_GEN) -f $< > $@