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author | Brian <brian@yutani.localnet.net> | 2007-04-21 12:30:54 -0600 |
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committer | Brian <brian@yutani.localnet.net> | 2007-04-21 12:30:58 -0600 |
commit | fc3d6bd3519eac28d071ad6c3cfdf739a71921bb (patch) | |
tree | fbc60bbede0a3603541f94aecf25051a58dddc3f /docs | |
parent | e261d66d81d47c4a2380ffcb7b39164b8e191168 (diff) | |
download | mesa-fc3d6bd3519eac28d071ad6c3cfdf739a71921bb.tar.gz |
memory leaks fixed
Diffstat (limited to 'docs')
-rw-r--r-- | docs/shading.html | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/shading.html b/docs/shading.html index 64ec9990d0a..aa19c88d86d 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -67,7 +67,6 @@ All other major features of the shading language should function. <li>The quality of generated code is pretty good, register usage is fair. <li>Shader error detection and reporting of errors (InfoLog) is not very good yet. -<li>There are known memory leaks in the compiler. <li>The ftransform() function doesn't necessarily match the results of fixed-function transformation. </ul> |