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authorMarek Olšák <marek.olsak@amd.com>2020-11-25 19:51:42 -0500
committerDylan Baker <dylan.c.baker@intel.com>2020-12-03 10:49:06 -0800
commit3b2f3e626fb56b0c9c96f438739daf2d1c93677c (patch)
tree711338fe2992da72398dd8200abc61895360cf4d
parentcd94b261fc3eeebea0db69af6ba6811e650de0bb (diff)
downloadmesa-3b2f3e626fb56b0c9c96f438739daf2d1c93677c.tar.gz
radeonsi: disable WGP mode on gfx10.3 to prevent hangs
I think that reducing the CU mask to 1 disabled CU per SA broke the WGP mode on VanGogh, causing a hang. To be sure, disable it on all chips. Fixes: 9538b9a68ed - radeonsi: add support for Sienna Cichlid Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7721> (cherry picked from commit 69c927debeb705ec46b50d8e5ddfacb81264b244)
-rw-r--r--.pick_status.json2
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c5
2 files changed, 5 insertions, 2 deletions
diff --git a/.pick_status.json b/.pick_status.json
index bd8f38e9542..bb78b13251a 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -904,7 +904,7 @@
"description": "radeonsi: disable WGP mode on gfx10.3 to prevent hangs",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": "9538b9a68ed9aa0f8a231d6bf681f6f0a2a9d341"
},
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 0b20f3b5640..5ad54b517ab 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1128,7 +1128,10 @@ static void gfx10_shader_ngg(struct si_screen *sscreen, struct si_shader *shader
pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
S_00B228_VGPRS((shader->config.num_vgprs - 1) / (wave_size == 32 ? 8 : 4)) |
S_00B228_FLOAT_MODE(shader->config.float_mode) | S_00B228_DX10_CLAMP(1) |
- S_00B228_MEM_ORDERED(1) | S_00B228_WGP_MODE(1) |
+ S_00B228_MEM_ORDERED(1) |
+ /* Disable the WGP mode on gfx10.3 because it can hang. (it happened on VanGogh)
+ * Let's disable it on all chips that disable exactly 1 CU per SA for GS. */
+ S_00B228_WGP_MODE(sscreen->info.chip_class == GFX10) |
S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt));
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0) |