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author | Younes Manton <younes.m@gmail.com> | 2009-12-20 20:11:55 -0500 |
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committer | Younes Manton <younes.m@gmail.com> | 2009-12-21 00:59:06 -0500 |
commit | ace937f1651c64d7fb22917489e29761130aaa0d (patch) | |
tree | e9c859143bf6a300c8586278299febc789036170 | |
parent | b96a5df5141390b5cb31c0eac6449239c6cb750e (diff) | |
download | mesa-ace937f1651c64d7fb22917489e29761130aaa0d.tar.gz |
st/mesa: Check for single level mipmap trees.
The assert in util_gen_mipmap() caught it, although
it does the right thing anyway.
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index f75b2348b82..c3bea3172a5 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -215,6 +215,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, /* find expected last mipmap level */ lastLevel = compute_num_levels(ctx, texObj, target) - 1; + if (lastLevel == 0) + return; + if (pt->last_level < lastLevel) { /* The current gallium texture doesn't have space for all the * mipmap levels we need to generate. So allocate a new texture. |