diff options
author | Dave Airlie <airlied@redhat.com> | 2017-07-06 07:23:25 +0100 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2017-07-06 23:23:22 +0100 |
commit | 8950fac6abacd8b2ca1ae1376ac72b48400816cf (patch) | |
tree | 2bec9313ab73898e443f7360f4a3e3816a595f88 | |
parent | 09d7c7be4f1750a24670f8e7f9c555d88e47708f (diff) | |
download | mesa-8950fac6abacd8b2ca1ae1376ac72b48400816cf.tar.gz |
radv: don't overallocate depth/stencil formats
For depth/stencil formats the surface layer allocates the
stencil separately, so we don't need to include it in the
bpe.
This reduces the side of d32s8 allocates to something closer to pro.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
-rw-r--r-- | src/amd/vulkan/radv_image.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index 147ebed7341..115e5a5cc31 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -72,7 +72,7 @@ radv_init_surface(struct radv_device *device, surface->blk_w = vk_format_get_blockwidth(pCreateInfo->format); surface->blk_h = vk_format_get_blockheight(pCreateInfo->format); - surface->bpe = vk_format_get_blocksize(pCreateInfo->format); + surface->bpe = vk_format_get_blocksize(vk_format_depth_only(pCreateInfo->format)); /* align byte per element on dword */ if (surface->bpe == 3) { surface->bpe = 4; |