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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2023-02-27 12:55:47 +0100 |
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committer | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2023-03-06 09:56:16 +0100 |
commit | afce83c2b9778d2f498de77238a9998b5714c00e (patch) | |
tree | fd7cfb51f7a8b0ee931f96a64ff978478ff87191 /src/util/shaderutil.h | |
parent | 604a8fb2b457ea80ee9ec5e86315ff350aab6ee7 (diff) | |
download | mesa-demos-afce83c2b9778d2f498de77238a9998b5714c00e.tar.gz |
util: remove defective arb-shader fallback
We already call glCompileShader() without fallback to the ARB version in
the CompileShaderText() function. In fact, we've been doing this for
well over a decade now.
The ARB-shader code-path is broken, and it seems nobody noticed until
now.
So let's just get rid of it.
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Diffstat (limited to 'src/util/shaderutil.h')
0 files changed, 0 insertions, 0 deletions