diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2008-09-11 16:05:15 +0100 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2008-09-11 16:05:15 +0100 |
commit | f8463c04fd867f752ec344539533e622a829ba9d (patch) | |
tree | 2eeae56e285ede237a5df1bc8271d884d3e79aad | |
parent | cad500229a19f7146cf2d73d12791372e66338d5 (diff) | |
parent | 5830cc54130149f1b5633455a98735823c5bcc1b (diff) | |
download | mesa-demos-f8463c04fd867f752ec344539533e622a829ba9d.tar.gz |
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
440 files changed, 27341 insertions, 17266 deletions
diff --git a/.emacs-dirvars b/.emacs-dirvars new file mode 100644 index 00000000..33945f91 --- /dev/null +++ b/.emacs-dirvars @@ -0,0 +1,10 @@ +;; -*- emacs-lisp -*- +;; +;; This file is processed by the dirvars emacs package. Each variable +;; setting below is performed when this dirvars file is loaded. +;; +indent-tabs-mode: nil +tab-width: 8 +c-basic-offset: 3 +kde-emacs-after-parent-string: "" +evaluate: (c-set-offset 'inline-open '0) @@ -1,5 +1,7 @@ *.a *.o +*.pyc +*.pyo *.so *.sw[a-z] *.pc @@ -14,3 +16,6 @@ aclocal.m4 config.log config.status cscope* +.sconsign* +config.py +build @@ -12,6 +12,8 @@ default: $(TOP)/configs/current fi \ done +all: default + doxygen: cd doxygen && $(MAKE) @@ -35,7 +37,6 @@ realclean: clean -name depend -o -name depend.bak ')' -exec rm -f '{}' ';' - install: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ @@ -107,6 +108,7 @@ irix6-o32-static \ linux \ linux-alpha \ linux-alpha-static \ +linux-cell \ linux-debug \ linux-directfb \ linux-dri \ @@ -115,6 +117,7 @@ linux-dri-x86 \ linux-dri-x86-64 \ linux-dri-ppc \ linux-dri-xcb \ +linux-egl \ linux-indirect \ linux-fbdev \ linux-glide \ @@ -122,12 +125,14 @@ linux-ia64-icc \ linux-ia64-icc-static \ linux-icc \ linux-icc-static \ +linux-llvm \ linux-osmesa \ linux-osmesa16 \ linux-osmesa16-static \ linux-osmesa32 \ linux-ppc \ linux-ppc-static \ +linux-profile \ linux-solo \ linux-solo-x86 \ linux-solo-ia64 \ @@ -141,8 +146,10 @@ linux-x86-debug \ linux-x86-32 \ linux-x86-64 \ linux-x86-64-debug \ +linux-x86-64-profile \ linux-x86-64-static \ linux-x86-glide \ +linux-x86-profile \ linux-x86-static \ netbsd \ openbsd \ diff --git a/Makefile.DJ b/Makefile.DJ deleted file mode 100644 index deaac09d..00000000 --- a/Makefile.DJ +++ /dev/null @@ -1,88 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP makefile for Mesa -# -# Author: Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most DMesa code and requires fxMesa. -# As a consequence, you'll need the DJGPP Glide3 -# library to build any application. -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build everything -# libgl: build GL -# libglu: build GLU -# libglut: build GLUT -# clean: remove object files -# realclean: remove all generated files -# - - - -.PHONY : all libgl libglu libglut clean realclean - -CFLAGS = -Wall -W -pedantic -CFLAGS += -O2 -ffast-math - -export CFLAGS - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -all: libgl libglu libglut - -libgl: lib - $(MAKE) -f Makefile.DJ -C src/mesa -libglu: lib - $(MAKE) -f Makefile.DJ -C src/glu/sgi -libglut: lib - $(MAKE) -f Makefile.DJ -C src/glut/dos - -lib: - mkdir lib - -clean: - $(MAKE) -f Makefile.DJ clean -C src/mesa - $(MAKE) -f Makefile.DJ clean -C src/glu/mesa - $(MAKE) -f Makefile.DJ clean -C src/glu/sgi - $(MAKE) -f Makefile.DJ clean -C src/glut/dos - -realclean: clean - -$(call UNLINK,lib/*.a) - -$(call UNLINK,lib/*.dxe) diff --git a/Makefile.mgw b/Makefile.mgw deleted file mode 100644 index 3dc9f626..00000000 --- a/Makefile.mgw +++ /dev/null @@ -1,110 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# MinGW makefile v1.2 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most WMesa code and requires fxMesa. -# As a consequence, you'll need the Win32 Glide3 -# library to build any application. -# default = no -# ICD=1 build the installable client driver interface -# (windows opengl driver interface) -# default = no -# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). -# default = no -# -# Targets: -# all: build everything -# libgl: build GL -# clean: remove object files -# realclean: remove all generated files -# - -# MinGW core makefile updated for Mesa 7.0 -# -# Updated : by Heromyth, on 2007-7-21 -# Email : zxpmyth@yahoo.com.cn -# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. -# The others havn't been tested yet. -# 2) The generated DLLs are *not* compatible with the ones built -# with the other compilers like VC8, especially for GLUT. -# 3) MAlthough more tests are needed, it can be used individually! - - -.PHONY : all libgl clean realclean - -ifeq ($(ICD),1) - # when -std=c99 mingw will not define WIN32 - CFLAGS = -Wall -Werror -else - # I love c89 - CFLAGS = -Wall -pedantic -endif -CFLAGS += -O2 -ffast-math - -export CFLAGS - - -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) -UNLINK = del $(subst /,\,$(1)) -else -UNLINK = $(RM) $(1) -endif - -all: libgl libglu libglut example - -libgl: lib - $(MAKE) -f Makefile.mgw -C src/mesa - -libglu: libgl - $(MAKE) -f Makefile.mgw -C src/glu/sgi - -libglut: libglu - $(MAKE) -f Makefile.mgw -C src/glut/glx - -example: libglut - $(MAKE) -f Makefile.mgw star -C progs/samples - copy progs\samples\star.exe lib - -lib: - mkdir lib - -clean: - $(MAKE) -f Makefile.mgw clean -C src/mesa - $(MAKE) -f Makefile.mgw clean -C src/glu/sgi - $(MAKE) -f Makefile.mgw clean -C src/glut/glx - -realclean: clean - -$(call UNLINK,lib/*.a) - -$(call UNLINK,lib/*.dll) diff --git a/SConstruct b/SConstruct new file mode 100644 index 00000000..cd5b228b --- /dev/null +++ b/SConstruct @@ -0,0 +1,163 @@ +####################################################################### +# Top-level SConstruct +# +# For example, invoke scons as +# +# scons debug=1 dri=0 machine=x86 +# +# to set configuration variables. Or you can write those options to a file +# named config.py: +# +# # config.py +# debug=1 +# dri=0 +# machine='x86' +# +# Invoke +# +# scons -h +# +# to get the full list of options. See scons manpage for more info. +# + +import os +import os.path +import sys + +import common + +####################################################################### +# Configuration options + +default_statetrackers = 'mesa' + +if common.default_platform in ('linux', 'freebsd', 'darwin'): + default_drivers = 'softpipe,failover,i915simple,i965simple,trace' + default_winsys = 'xlib' +elif common.default_platform in ('winddk',): + default_drivers = 'softpipe,i915simple,trace' + default_winsys = 'all' +else: + default_drivers = 'all' + default_winsys = 'all' + +opts = Options('config.py') +common.AddOptions(opts) +opts.Add(ListOption('statetrackers', 'state trackers to build', default_statetrackers, + ['mesa', 'python'])) +opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers, + ['softpipe', 'failover', 'i915simple', 'i965simple', 'cell', 'trace'])) +opts.Add(ListOption('winsys', 'winsys drivers to build', default_winsys, + ['xlib', 'intel', 'gdi'])) + +env = Environment( + options = opts, + tools = ['gallium'], + toolpath = ['#scons'], + ENV = os.environ, +) + +Help(opts.GenerateHelpText(env)) + +# replicate options values in local variables +debug = env['debug'] +dri = env['dri'] +llvm = env['llvm'] +machine = env['machine'] +platform = env['platform'] + +# derived options +x86 = machine == 'x86' +gcc = platform in ('linux', 'freebsd', 'darwin') +msvc = platform in ('windows', 'winddk') + +Export([ + 'debug', + 'x86', + 'dri', + 'llvm', + 'platform', + 'gcc', + 'msvc', +]) + + +####################################################################### +# Environment setup + +# Includes +env.Append(CPPPATH = [ + '#/include', + '#/src/gallium/include', + '#/src/gallium/auxiliary', + '#/src/gallium/drivers', +]) + + +# Posix +if platform in ('posix', 'linux', 'freebsd', 'darwin'): + env.Append(CPPDEFINES = [ + '_POSIX_SOURCE', + ('_POSIX_C_SOURCE', '199309L'), + '_SVID_SOURCE', + '_BSD_SOURCE', + '_GNU_SOURCE', + + 'PTHREADS', + 'HAVE_POSIX_MEMALIGN', + ]) + env.Append(CPPPATH = ['/usr/X11R6/include']) + env.Append(LIBPATH = ['/usr/X11R6/lib']) + env.Append(LIBS = [ + 'm', + 'pthread', + 'expat', + 'dl', + ]) + + +# DRI +if dri: + env.ParseConfig('pkg-config --cflags --libs libdrm') + env.Append(CPPDEFINES = [ + ('USE_EXTERNAL_DXTN_LIB', '1'), + 'IN_DRI_DRIVER', + 'GLX_DIRECT_RENDERING', + 'GLX_INDIRECT_RENDERING', + ]) + +# LLVM +if llvm: + # See also http://www.scons.org/wiki/UsingPkgConfig + env.ParseConfig('llvm-config --cflags --ldflags --libs') + env.Append(CPPDEFINES = ['MESA_LLVM']) + # Force C++ linkage + env['LINK'] = env['CXX'] + +# libGL +if platform in ('linux', 'freebsd', 'darwin'): + env.Append(LIBS = [ + 'X11', + 'Xext', + 'Xxf86vm', + 'Xdamage', + 'Xfixes', + ]) + +# for debugging +#print env.Dump() + +Export('env') + + +####################################################################### +# Invoke SConscripts + +# TODO: Build several variants at the same time? +# http://www.scons.org/wiki/SimultaneousVariantBuilds + +SConscript( + 'src/SConscript', + build_dir = env['build'], + duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html +) diff --git a/bin/raw2png.py b/bin/raw2png.py new file mode 100755 index 00000000..f01e7990 --- /dev/null +++ b/bin/raw2png.py @@ -0,0 +1,366 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import os.path +import sys +import struct +import Image # http://www.pythonware.com/products/pil/ + +PIPE_FORMAT_LAYOUT_RGBAZS = 0 +PIPE_FORMAT_LAYOUT_YCBCR = 1 +PIPE_FORMAT_LAYOUT_DXT = 2 +PIPE_FORMAT_LAYOUT_MIXED = 3 + +PIPE_FORMAT_COMP_R = 0 +PIPE_FORMAT_COMP_G = 1 +PIPE_FORMAT_COMP_B = 2 +PIPE_FORMAT_COMP_A = 3 +PIPE_FORMAT_COMP_0 = 4 +PIPE_FORMAT_COMP_1 = 5 +PIPE_FORMAT_COMP_Z = 6 +PIPE_FORMAT_COMP_S = 7 + +PIPE_FORMAT_TYPE_UNKNOWN = 0 +PIPE_FORMAT_TYPE_FLOAT = 1 +PIPE_FORMAT_TYPE_UNORM = 2 +PIPE_FORMAT_TYPE_SNORM = 3 +PIPE_FORMAT_TYPE_USCALED = 4 +PIPE_FORMAT_TYPE_SSCALED = 5 +PIPE_FORMAT_TYPE_SRGB = 6 +PIPE_FORMAT_TYPE_FIXED = 7 + +def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ): + return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\ + ((SWZ) << 2) |\ + ((SIZEX) << 14) |\ + ((SIZEY) << 17) |\ + ((SIZEZ) << 20) |\ + ((SIZEW) << 23) |\ + ((EXP2) << 26) |\ + ((TYPE) << 29) ) + +def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ): + return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9)) + +def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE ) + +def _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE ) + +def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE ) + +def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE ) + +def _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ): + return ((PIPE_FORMAT_LAYOUT_MIXED << 0) |\ + ((SWZ) << 2) |\ + ((SIZEX) << 14) |\ + ((SIZEY) << 17) |\ + ((SIZEZ) << 20) |\ + ((SIZEW) << 23) |\ + ((SIGNX) << 26) |\ + ((SIGNY) << 27) |\ + ((SIGNZ) << 28) |\ + ((SIGNW) << 29) |\ + ((NORMALIZED) << 30) |\ + ((SCALE8) << 31) ) + + +_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A ) +_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +_PIPE_FORMAT_ABGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A ) +_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +_PIPE_FORMAT_1BGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G ) +_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) + +def _PIPE_FORMAT_YCBCR( REV ): + return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\ + ((REV) << 2) ) + +def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ): + return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \ + ((LEVEL) << 2) | \ + ((RSIZE) << 5) | \ + ((GSIZE) << 8) | \ + ((BSIZE) << 11) | \ + ((ASIZE) << 14) ) + +PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ) +PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ) +PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ) +PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED ) +PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED ) +PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED ) +PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED ) +PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 ) +PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 ) +PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 ) +PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 ) +PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 ) +PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 ) + + +formats = {} +for name, value in globals().items(): + if name.startswith("PIPE_FORMAT_") and isinstance(value, int): + formats[value] = name + + +def clip(g): + return min(max(g, 0), 255) + + +def yuv2rgb(y, u, v): + C = y - 16 + D = u - 128 + E = v - 128 + + r = clip(( 298 * C + 409 * E + 128) >> 8) + g = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8) + b = clip(( 298 * C + 516 * D + 128) >> 8) + + return r, g, b + + +def translate_r5g6b5(data): + value, = struct.unpack_from("H", data) + r = ((value >> 11) & 0x1f)*0xff/0x1f + g = ((value >> 5) & 0x3f)*0xff/0x3f + b = ((value >> 0) & 0x1f)*0xff/0x1f + a = 255 + return [[(r, g, b, a)]] + +def translate_a8r8g8b8(data): + b, g, r, a = struct.unpack_from("BBBB", data) + return [[(r, g, b, a)]] + + +def translate_x8r8g8b8(data): + b, g, r, x = struct.unpack_from("BBBB", data) + a = 255 + return [[(r, g, b, a)]] + +def translate_r8g8b8a8(data): + r, g, b, a = struct.unpack_from("BBBB", data) + return [[(r, g, b, a)]] + +def translate_ycbcr(data): + y1, u, y2, v = struct.unpack_from("BBBB", data) + r1, g1, b1 = yuv2rgb(y1, u, v) + r2, g2, b2 = yuv2rgb(y1, u, v) + return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]] + +def translate_ycbcr_rev(data): + v, y2, u, y1 = struct.unpack_from("BBBB", data) + r1, g1, b1 = yuv2rgb(y1, u, v) + r2, g2, b2 = yuv2rgb(y1, u, v) + return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]] + +def translate_x8z24(data): + value, = struct.unpack_from("I", data) + r = g = b = (value & 0xffffff)*0xff/0xffffff + a = 255 + return [[(r, g, b, a)]] + +def translate_s8z24(data): + value, = struct.unpack_from("I", data) + r = (value & 0xffffff)*0xff/0xffffff + g = value >> 24 + b = 0 + a = 255 + return [[(r, g, b, a)]] + + +translate = { + PIPE_FORMAT_A8R8G8B8_UNORM: (4, 1, 1, translate_a8r8g8b8), + PIPE_FORMAT_X8R8G8B8_UNORM: (4, 1, 1, translate_x8r8g8b8), + PIPE_FORMAT_B8G8R8A8_UNORM: (4, 1, 1, translate_r8g8b8a8), + PIPE_FORMAT_B8G8R8X8_UNORM: (4, 1, 1, translate_r8g8b8a8), + PIPE_FORMAT_A8B8G8R8_SNORM: (4, 1, 1, translate_r8g8b8a8), + PIPE_FORMAT_R5G6B5_UNORM: (2, 1, 1, translate_r5g6b5), + PIPE_FORMAT_YCBCR: (4, 2, 1, translate_ycbcr), + PIPE_FORMAT_YCBCR_REV: (4, 2, 1, translate_ycbcr_rev), + PIPE_FORMAT_S8Z24_UNORM: (4, 1, 1, translate_s8z24), + PIPE_FORMAT_X8Z24_UNORM: (4, 1, 1, translate_x8z24), +} + +def read_header(infile): + header_fmt = "IIII" + header = infile.read(struct.calcsize(header_fmt)) + return struct.unpack_from(header_fmt, header) + +def process(infilename, outfilename): + sys.stderr.write("%s -> %s\n" % (infilename, outfilename)) + infile = open(infilename, "rb") + format, cpp, width, height = read_header(infile) + sys.stderr.write(" %ux%ux%ubpp %s\n" % (width, height, cpp*8, formats[format])) + outimage = Image.new( + mode='RGB', + size=(width, height), + color=(0,0,0)) + outpixels = outimage.load() + try: + bsize, bwidth, bheight, translate_func = translate[format] + except KeyError: + sys.stderr.write('error: unsupported format %s\n' % formats[format]) + return + for y in range(0, height, bheight): + for x in range(0, width, bwidth): + indata = infile.read(bsize) + outdata = translate_func(indata) + for j in range(bheight): + for i in range(bwidth): + r, g, b, a = outdata[j][i] + outpixels[x+i, y+j] = r, g, b + outimage.save(outfilename, "PNG") + + +def main(): + if sys.platform == 'win32': + # wildcard expansion + from glob import glob + args = [] + for arg in sys.argv[1:]: + args.extend(glob(arg)) + else: + args = sys.argv[1:] + for infilename in args: + root, ext = os.path.splitext(infilename) + outfilename = root + ".png" + process(infilename, outfilename) + + +if __name__ == '__main__': + main() diff --git a/bin/win32kprof.py b/bin/win32kprof.py new file mode 100755 index 00000000..c36317d2 --- /dev/null +++ b/bin/win32kprof.py @@ -0,0 +1,309 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import optparse +import re +import struct + +from gprof2dot import Call, Function, Profile +from gprof2dot import CALLS, SAMPLES, TIME, TIME_RATIO, TOTAL_TIME, TOTAL_TIME_RATIO +from gprof2dot import DotWriter, TEMPERATURE_COLORMAP + + +__version__ = '0.1' + + +class ParseError(Exception): + pass + + +class MsvcDemangler: + # http://www.kegel.com/mangle.html + + def __init__(self, symbol): + self._symbol = symbol + self._pos = 0 + + def lookahead(self): + return self._symbol[self._pos] + + def consume(self): + ret = self.lookahead() + self._pos += 1 + return ret + + def match(self, c): + if self.lookahead() != c: + raise ParseError + self.consume() + + def parse(self): + self.match('?') + name = self.parse_name() + qualifications = self.parse_qualifications() + return '::'.join(qualifications + [name]) + + def parse_name(self): + if self.lookahead() == '?': + return self.consume() + self.consume() + else: + name = self.parse_id() + self.match('@') + return name + + def parse_qualifications(self): + qualifications = [] + while self.lookahead() != '@': + name = self.parse_id() + qualifications.append(name) + self.match('@') + return qualifications + + def parse_id(self): + s = '' + while True: + c = self.lookahead() + if c.isalnum() or c in '_': + s += c + self.consume() + else: + break + return s + + +def demangle(name): + if name.startswith('_'): + name = name[1:] + idx = name.rfind('@') + if idx != -1 and name[idx+1:].isdigit(): + name = name[:idx] + return name + if name.startswith('?'): + demangler = MsvcDemangler(name) + return demangler.parse() + return name + + +class Reader: + + def __init__(self): + self.symbols = [] + self.symbol_cache = {} + self.base_addr = None + + def read_map(self, mapfile): + # See http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx + last_addr = 0 + last_name = 0 + for line in file(mapfile, "rt"): + fields = line.split() + try: + section_offset, name, addr, type, lib_object = fields + except ValueError: + continue + if type != 'f': + continue + section, offset = section_offset.split(':') + addr = int(offset, 16) + self.symbols.append((addr, name)) + last_addr = addr + last_name = name + + # sort symbols + self.symbols.sort(key = lambda (addr, name): addr) + + def lookup_addr(self, addr): + try: + return self.symbol_cache[addr] + except KeyError: + pass + + tolerance = 4196 + s, e = 0, len(self.symbols) + while s != e: + i = (s + e)//2 + start_addr, name = self.symbols[i] + try: + end_addr, next_name = self.symbols[i + 1] + except IndexError: + end_addr = start_addr + tolerance + if addr < start_addr: + e = i + continue + if addr == end_addr: + return next_name, addr - start_addr + if addr > end_addr: + s = i + continue + return name, addr - start_addr + raise ValueError + + def lookup_symbol(self, name): + for symbol_addr, symbol_name in self.symbols: + if name == symbol_name: + return symbol_addr + return 0 + + def read_data(self, data): + profile = Profile() + + fp = file(data, "rb") + entry_format = "IIII" + entry_size = struct.calcsize(entry_format) + caller = None + caller_stack = [] + while True: + entry = fp.read(entry_size) + if len(entry) < entry_size: + break + caller_addr, callee_addr, samples_lo, samples_hi = struct.unpack(entry_format, entry) + if caller_addr == 0 and callee_addr == 0: + continue + + if self.base_addr is None: + ref_addr = self.lookup_symbol('___debug_profile_reference@0') + if ref_addr: + self.base_addr = (caller_addr - ref_addr) & ~(options.align - 1) + else: + self.base_addr = 0 + sys.stderr.write('Base addr: %08x\n' % self.base_addr) + + samples = (samples_hi << 32) | samples_lo + + try: + caller_raddr = caller_addr - self.base_addr + caller_sym, caller_ofs = self.lookup_addr(caller_raddr) + + try: + caller = profile.functions[caller_sym] + except KeyError: + caller_name = demangle(caller_sym) + caller = Function(caller_sym, caller_name) + profile.add_function(caller) + caller[CALLS] = 0 + caller[SAMPLES] = 0 + except ValueError: + caller = None + + if not callee_addr: + if caller: + caller[SAMPLES] += samples + else: + callee_raddr = callee_addr - self.base_addr + callee_sym, callee_ofs = self.lookup_addr(callee_raddr) + + try: + callee = profile.functions[callee_sym] + except KeyError: + callee_name = demangle(callee_sym) + callee = Function(callee_sym, callee_name) + profile.add_function(callee) + callee[CALLS] = samples + callee[SAMPLES] = 0 + else: + callee[CALLS] += samples + + if caller is not None: + try: + call = caller.calls[callee.id] + except KeyError: + call = Call(callee.id) + call[CALLS] = samples + caller.add_call(call) + else: + call[CALLS] += samples + + if options.verbose: + if not callee_addr: + sys.stderr.write('%s+%u: %u\n' % (caller_sym, caller_ofs, samples)) + else: + sys.stderr.write('%s+%u -> %s+%u: %u\n' % (caller_sym, caller_ofs, callee_sym, callee_ofs, samples)) + + # compute derived data + profile.validate() + profile.find_cycles() + profile.aggregate(SAMPLES) + profile.ratio(TIME_RATIO, SAMPLES) + profile.call_ratios(CALLS) + profile.integrate(TOTAL_TIME_RATIO, TIME_RATIO) + + return profile + + +def main(): + parser = optparse.OptionParser( + usage="\n\t%prog [options] [file] ...", + version="%%prog %s" % __version__) + parser.add_option( + '-a', '--align', metavar='NUMBER', + type="int", dest="align", default=16, + help="section alignment") + parser.add_option( + '-m', '--map', metavar='FILE', + type="string", dest="map", + help="map file") + parser.add_option( + '-b', '--base', metavar='FILE', + type="string", dest="base", + help="base addr") + parser.add_option( + '-n', '--node-thres', metavar='PERCENTAGE', + type="float", dest="node_thres", default=0.5, + help="eliminate nodes below this threshold [default: %default]") + parser.add_option( + '-e', '--edge-thres', metavar='PERCENTAGE', + type="float", dest="edge_thres", default=0.1, + help="eliminate edges below this threshold [default: %default]") + parser.add_option( + '-v', '--verbose', + action="count", + dest="verbose", default=0, + help="verbose output") + + global options + (options, args) = parser.parse_args(sys.argv[1:]) + + reader = Reader() + if options.base is not None: + reader.base_addr = int(options.base, 16) + if options.map is not None: + reader.read_map(options.map) + for arg in args: + profile = reader.read_data(arg) + profile.prune(options.node_thres/100.0, options.edge_thres/100.0) + output = sys.stdout + dot = DotWriter(output) + colormap = TEMPERATURE_COLORMAP + dot.graph(profile, colormap) + + +if __name__ == '__main__': + main() + diff --git a/common.py b/common.py new file mode 100644 index 00000000..dd64e0f4 --- /dev/null +++ b/common.py @@ -0,0 +1,64 @@ +####################################################################### +# Common SCons code + +import os +import os.path +import sys +import platform as _platform + + +####################################################################### +# Defaults + +_platform_map = { + 'linux2': 'linux', + 'win32': 'winddk', +} + +default_platform = sys.platform +default_platform = _platform_map.get(default_platform, default_platform) + +_machine_map = { + 'x86': 'x86', + 'i386': 'x86', + 'i486': 'x86', + 'i586': 'x86', + 'i686': 'x86', + 'x86_64': 'x86_64', +} +if 'PROCESSOR_ARCHITECTURE' in os.environ: + default_machine = os.environ['PROCESSOR_ARCHITECTURE'] +else: + default_machine = _platform.machine() +default_machine = _machine_map.get(default_machine, 'generic') + +if default_platform in ('linux', 'freebsd', 'darwin'): + default_dri = 'yes' +elif default_platform in ('winddk', 'windows', 'wince'): + default_dri = 'no' +else: + default_dri = 'no' + + +####################################################################### +# Common options + +def AddOptions(opts): + try: + from SCons.Options.BoolOption import BoolOption + except ImportError: + from SCons.Variables.BoolVariable import BoolVariable as BoolOption + try: + from SCons.Options.EnumOption import EnumOption + except ImportError: + from SCons.Variables.EnumVariable import EnumVariable as EnumOption + opts.Add(BoolOption('debug', 'debug build', 'no')) + opts.Add(BoolOption('profile', 'profile build', 'no')) + #opts.Add(BoolOption('quiet', 'quiet command lines', 'no')) + opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, + allowed_values=('generic', 'x86', 'x86_64'))) + opts.Add(EnumOption('platform', 'target platform', default_platform, + allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince'))) + opts.Add(BoolOption('llvm', 'use LLVM', 'no')) + opts.Add(BoolOption('dri', 'build DRI drivers', default_dri)) + diff --git a/configs/beos b/configs/beos index 9974b7b2..897c3686 100644 --- a/configs/beos +++ b/configs/beos @@ -26,8 +26,8 @@ ifeq ($(CPU), x86) -DUSE_3DNOW_ASM \ -DUSE_SSE_ASM - ASM_SOURCES = $(X86_SOURCES) - ASM_API = $(X86_API) + MESA_ASM_SOURCES = $(X86_SOURCES) + GLAPI_ASM_SOURCES = $(X86_API) CC = gcc CXX = g++ @@ -90,7 +90,7 @@ else endif # Directories -SRC_DIRS = mesa glu glut/beos +SRC_DIRS = gallium mesa glu glut/beos GLU_DIRS = sgi DRIVER_DIRS = beos PROGRAM_DIRS = beos samples redbook demos tests diff --git a/configs/darwin-x86ppc b/configs/darwin-x86ppc new file mode 100644 index 00000000..ebeb2505 --- /dev/null +++ b/configs/darwin-x86ppc @@ -0,0 +1,33 @@ +# Configuration for Darwin / MacOS X, making dynamic libs + +include $(TOP)/configs/default + +CONFIG_NAME = darwin + +# Compiler and flags +CC = cc +CXX = cc +CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ + -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin +CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ + -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin + +MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk" + +# Library names (actual file names) +GL_LIB_NAME = libGL.dylib +GLU_LIB_NAME = libGLU.dylib +GLUT_LIB_NAME = libglut.dylib +GLW_LIB_NAME = libGLw.dylib +OSMESA_LIB_NAME = libOSMesa.dylib + +GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread +OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL +GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL +GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext +GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib +APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm + +# omit glw lib for now: +SRC_DIRS = gallium mesa glu glut/glx + diff --git a/configs/default b/configs/default index fe655e79..76d03f5c 100644 --- a/configs/default +++ b/configs/default @@ -19,6 +19,7 @@ DRM_SOURCE_PATH=$(TOP)/../drm # Compiler and flags CC = cc CXX = CC +HOST_CC = $(CC) CFLAGS = -O CXXFLAGS = -O LDFLAGS = @@ -62,7 +63,7 @@ GLW_LIB_GLOB = $(GLW_LIB_NAME)* OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)* # Optional assembly language optimization files for libGL -ASM_SOURCES = +MESA_ASM_SOURCES = # GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in # order to build the Motif widget too) @@ -72,20 +73,31 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2 # Directories to build LIB_DIR = lib -SRC_DIRS = mesa glu glut/glx glw +SRC_DIRS = gallium mesa egl gallium/winsys glu glut/glx glw GLU_DIRS = sgi -DRIVER_DIRS = x11 osmesa +DRIVER_DIRS = # Which subdirs under $(TOP)/progs/ to enter: PROGRAM_DIRS = demos redbook samples glsl xdemos +# EGL directories +EGL_DRIVERS_DIRS = demo + +# Gallium directories and +GALLIUM_AUXILIARY_DIRS = draw translate cso_cache pipebuffer tgsi sct rtasm util +GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) +GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple failover +GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) +GALLIUM_WINSYS_DIRS = xlib egl_xlib + # Library dependencies #EXTRA_LIB_PATH ?= -GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXi -lm -GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11 +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread +OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) +GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm +GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm +GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11 +APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm # Program dependencies - specific GL/glut libraries added in Makefiles APP_LIB_DEPS = -lm diff --git a/configs/freebsd-dri b/configs/freebsd-dri index 9d921548..f7e1fa0c 100644 --- a/configs/freebsd-dri +++ b/configs/freebsd-dri @@ -27,6 +27,7 @@ CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing ASM_SOURCES = +MESA_ASM_SOURCES = # Library/program dependencies LIBDRM_CFLAGS = `pkg-config --cflags libdrm` @@ -40,7 +41,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11 # Directories -SRC_DIRS = glx/x11 mesa glu glut/glx glw +SRC_DIRS = glx/x11 gallium mesa glu glut/glx glw DRIVER_DIRS = dri PROGRAM_DIRS = WINDOW_SYSTEM=dri diff --git a/configs/freebsd-dri-amd64 b/configs/freebsd-dri-amd64 index 39341b97..bb6c3613 100644 --- a/configs/freebsd-dri-amd64 +++ b/configs/freebsd-dri-amd64 @@ -6,5 +6,5 @@ include $(TOP)/configs/freebsd-dri CONFIG_NAME = freebsd-dri-x86-64 ASM_FLAGS = -DUSE_X86_64_ASM -ASM_SOURCES = $(X86-64_SOURCES) -ASM_API = $(X86-64_API) +MESA_ASM_SOURCES = $(X86-64_SOURCES) +GLAPI_ASM_SOURCES = $(X86-64_API) diff --git a/configs/freebsd-dri-x86 b/configs/freebsd-dri-x86 index af0d27ff..9475437f 100644 --- a/configs/freebsd-dri-x86 +++ b/configs/freebsd-dri-x86 @@ -9,5 +9,5 @@ CONFIG_NAME = freebsd-dri-x86 PIC_FLAGS = ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-cell b/configs/linux-cell new file mode 100644 index 00000000..a701fa73 --- /dev/null +++ b/configs/linux-cell @@ -0,0 +1,54 @@ +# linux-cell + +include $(TOP)/configs/default + +CONFIG_NAME = linux-cell + + +GALLIUM_DRIVER_DIRS += cell + + +# Compiler and flags +CC = ppu32-gcc +CXX = ppu32-g++ +HOST_CC = gcc + +OPT_FLAGS = -g + +# Cell SDK location +SDK = /opt/ibm/cell-sdk/prototype/sysroot/usr + + +CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -mabi=altivec -maltivec \ + -I. -I$(SDK)/include \ + -DGALLIUM_CELL -DUSE_XSHM + +CXXFLAGS = $(CFLAGS) + +# Omitting glw here: +SRC_DIRS = gallium mesa gallium/winsys glu glut/glx + + +MKDEP_OPTIONS = -fdepend -Y + + +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread \ + -L$(SDK)/lib -m32 -Wl,-m,elf32ppc -R$(SDK)/lib -lspe2 + + + +### SPU stuff + +SPU_CC = spu-gcc + +SPU_CFLAGS = $(OPT_FLAGS) -W -Wall -Winline -Wmissing-prototypes -Wno-main \ + -I. -I$(SDK)/spu/include -I$(TOP)/src/mesa/ $(INCLUDE_DIRS) \ + -include spu_intrinsics.h + +SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc + +SPU_AR = ppu-ar +SPU_AR_FLAGS = -qcs + +SPU_EMBED = ppu32-embedspu +SPU_EMBED_FLAGS = -m32 diff --git a/configs/linux-directfb b/configs/linux-directfb index 2a9843e9..b1fb914a 100644 --- a/configs/linux-directfb +++ b/configs/linux-directfb @@ -21,12 +21,12 @@ HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes) ifeq ($(HAVE_X86), yes) CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM CXXFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM - ASM_SOURCES = $(X86_SOURCES) - ASM_API = $(X86_API) + MESA_ASM_SOURCES = $(X86_SOURCES) + GLAPI_ASM_SOURCES = $(X86_API) endif # Directories -SRC_DIRS = mesa glu glut/directfb +SRC_DIRS = gallium mesa glu glut/directfb GLU_DIRS = sgi DRIVER_DIRS = directfb PROGRAM_DIRS = demos directfb diff --git a/configs/linux-dri b/configs/linux-dri index 8c325c7d..ac940c0f 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -13,7 +13,7 @@ CXX = g++ #MKDEP = gcc -M #MKDEP_OPTIONS = -MF depend -OPT_FLAGS = -O -g +OPT_FLAGS = -O2 -g PIC_FLAGS = -fPIC # Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support. @@ -38,23 +38,21 @@ GLUT_CFLAGS = -fexceptions CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -ASM_SOURCES = +MESA_ASM_SOURCES = # Library/program dependencies EXTRA_LIB_PATH=-L/usr/X11R6/lib -LIBDRM_CFLAGS = `pkg-config --cflags libdrm` -LIBDRM_LIB = `pkg-config --libs libdrm` +LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) +LIBDRM_LIB = $(shell pkg-config --libs libdrm) DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB) GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ -lm -lpthread -ldl $(LIBDRM_LIB) -# This is now 0 by default since it seems to confuse the hell out of people -# and generate a lot of extra noise on bugzilla. If you need to build with -# EGL, do 'make linux-dri USING_EGL=1' +# Directories +SRC_DIRS := glx/x11 egl $(SRC_DIRS) -USING_EGL=0 # Directories ifeq ($(USING_EGL), 1) @@ -65,10 +63,20 @@ SRC_DIRS = glx/x11 mesa glu glut/glx glw PROGRAM_DIRS = xdemos endif -DRIVER_DIRS = dri -WINDOW_SYSTEM=dri +# EGL directories +EGL_DRIVERS_DIRS = demo dri xdri + +DRIVER_DIRS = +WINDOW_SYSTEM = dri +GALLIUM_WINSYS_DIRS = drm egl_xlib # gamma are missing because they have not been converted to use the new # interface. -DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \ - savage sis tdfx trident unichrome ffb + +# XXX: need to figure out a way for gallium and non-gallium builds to +# coexist: +# + +#DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \ +# savage sis tdfx trident unichrome ffb +DRI_DIRS = intel diff --git a/configs/linux-dri-ppc b/configs/linux-dri-ppc index fb876880..a3a3ca83 100644 --- a/configs/linux-dri-ppc +++ b/configs/linux-dri-ppc @@ -9,7 +9,7 @@ OPT_FLAGS = -Os -mcpu=603 PIC_FLAGS = -fPIC ASM_FLAGS = -DUSE_PPC_ASM -DUSE_VMX_ASM -ASM_SOURCES = $(PPC_SOURCES) +MESA_ASM_SOURCES = $(PPC_SOURCES) # Build only the drivers for cards that exist on PowerPC. At some point MGA # will be added, but not yet. diff --git a/configs/linux-dri-x86 b/configs/linux-dri-x86 index f9b164d2..4eedfa52 100644 --- a/configs/linux-dri-x86 +++ b/configs/linux-dri-x86 @@ -9,6 +9,6 @@ CONFIG_NAME = linux-dri-x86 ARCH_FLAGS = -m32 ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-dri-x86-64 b/configs/linux-dri-x86-64 index 2272c830..ceab05d5 100644 --- a/configs/linux-dri-x86-64 +++ b/configs/linux-dri-x86-64 @@ -8,8 +8,8 @@ CONFIG_NAME = linux-dri-x86-64 ARCH_FLAGS = -m64 ASM_FLAGS = -DUSE_X86_64_ASM -ASM_SOURCES = $(X86-64_SOURCES) -ASM_API = $(X86-64_API) +MESA_ASM_SOURCES = $(X86-64_SOURCES) +GLAPI_ASM_SOURCES = $(X86-64_API) LIB_DIR = lib64 diff --git a/configs/linux-dri-xcb b/configs/linux-dri-xcb index 6d11f174..d7b00a26 100644 --- a/configs/linux-dri-xcb +++ b/configs/linux-dri-xcb @@ -25,7 +25,7 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \ -DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN -X11_INCLUDES = `pkg-config --cflags-only-I x11` `pkg-config --cflags-only-I xcb` `pkg-config --cflags-only-I x11-xcb` `pkg-config --cflags-only-I xcb-glx` +X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx) CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \ $(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math @@ -36,17 +36,16 @@ CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -ASM_SOURCES = +MESA_ASM_SOURCES = # Library/program dependencies -EXTRA_LIB_PATH=`pkg-config --libs-only-L x11` +EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11) -LIBDRM_CFLAGS = `pkg-config --cflags libdrm` -LIBDRM_LIB = `pkg-config --libs libdrm` +LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) +LIBDRM_LIB = $(shell pkg-config --libs libdrm) DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB) -GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ - -lm -lpthread -ldl $(LIBDRM_LIB) `pkg-config --libs xcb` \ - `pkg-config --libs x11-xcb` `pkg-config --libs xcb-glx` +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \ + $(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx) # This is now 0 by default since it seems to confuse the hell out of people @@ -57,10 +56,10 @@ USING_EGL=0 # Directories ifeq ($(USING_EGL), 1) -SRC_DIRS = egl glx/x11 mesa glu glut/glx glw -PROGRAM_DIRS = egl xdemos +SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glw +PROGRAM_DIRS = egl else -SRC_DIRS = glx/x11 mesa glu glut/glx glw +SRC_DIRS = glx/x11 gallium mesa glu glut/glx glw PROGRAM_DIRS = xdemos endif diff --git a/configs/linux-egl b/configs/linux-egl new file mode 100644 index 00000000..e906806f --- /dev/null +++ b/configs/linux-egl @@ -0,0 +1,65 @@ +# -*-makefile-*- +# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others + +include $(TOP)/configs/default + +CONFIG_NAME = linux-dri + +# Compiler and flags +CC = gcc +CXX = g++ + +#MKDEP = /usr/X11R6/bin/makedepend +#MKDEP = gcc -M +#MKDEP_OPTIONS = -MF depend + +OPT_FLAGS = -O -g +PIC_FLAGS = -fPIC + +# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support. +ARCH_FLAGS ?= + +DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ + -D_BSD_SOURCE -D_GNU_SOURCE \ + -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \ + -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \ + -DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN + +X11_INCLUDES = -I/usr/X11R6/include + +CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \ + $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) $(ASM_FLAGS) + +CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) + + +MESA_ASM_SOURCES = + +# Library/program dependencies +EXTRA_LIB_PATH=-L/usr/X11R6/lib + +LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) +LIBDRM_LIB = $(shell pkg-config --libs libdrm) +DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB) +GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ + -lm -lpthread -ldl \ + $(LIBDRM_LIB) + + +# This is now 0 by default since it seems to confuse the hell out of people +# and generate a lot of extra noise on bugzilla. If you need to build with +# EGL, do 'make linux-dri USING_EGL=1' + +USING_EGL=0 + +# Directories +SRC_DIRS = gallium mesa gallium/winsys glu egl +PROGRAM_DIRS = egl + +DRIVER_DIRS = dri +WINDOW_SYSTEM = dri +GALLIUM_WINSYS_DIRS = egl_drm + +# gamma are missing because they have not been converted to use the new +# interface. +DRI_DIRS = intel diff --git a/configs/linux-fbdev b/configs/linux-fbdev index 69d10127..f54c7369 100644 --- a/configs/linux-fbdev +++ b/configs/linux-fbdev @@ -9,7 +9,7 @@ CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID # Work around aliasing bugs - developers should comment this out CFLAGS += -fno-strict-aliasing -SRC_DIRS = mesa glu glut/fbdev +SRC_DIRS = gallium mesa glu glut/fbdev DRIVER_DIRS = fbdev osmesa PROGRAM_DIRS = fbdev demos redbook samples diff --git a/configs/linux-icc b/configs/linux-icc index 978a45af..d90a1dab 100644 --- a/configs/linux-icc +++ b/configs/linux-icc @@ -16,7 +16,7 @@ GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-icc-static b/configs/linux-icc-static index 0c957568..384db3bf 100644 --- a/configs/linux-icc-static +++ b/configs/linux-icc-static @@ -23,5 +23,5 @@ GL_LIB_DEPS = GLUT_LIB_DEPS = APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-indirect b/configs/linux-indirect index 17c7126e..310ae6dd 100644 --- a/configs/linux-indirect +++ b/configs/linux-indirect @@ -37,7 +37,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -ASM_SOURCES = +MESA_ASM_SOURCES = # Library/program dependencies EXTRA_LIB_PATH=-L/usr/X11R6/lib diff --git a/configs/linux-llvm b/configs/linux-llvm new file mode 100644 index 00000000..44e200e8 --- /dev/null +++ b/configs/linux-llvm @@ -0,0 +1,34 @@ +# -*-makefile-*- +# Configuration for Linux and LLVM with debugging info + +include $(TOP)/configs/linux + +CONFIG_NAME = linux-llvm + +GALLIUM_AUXILIARY_DIRS += gallivm + +OPT_FLAGS = -g -ansi -pedantic +DEFINES += -DDEBUG -DDEBUG_MATH -DMESA_LLVM=1 + +LLVM_VERSION := $(shell llvm-config --version) + +ifeq ($(LLVM_VERSION),) + $(warning Could not find LLVM! Make Sure 'llvm-config' is in the path) + MESA_LLVM=0 +else + MESA_LLVM=1 + $(info Using LLVM version: $(LLVM_VERSION)) +endif + +ifeq ($(MESA_LLVM),1) +# LLVM_CFLAGS=`llvm-config --cflags` + LLVM_CXXFLAGS=`llvm-config --cxxflags` -Wno-long-long + LLVM_LDFLAGS=`llvm-config --ldflags` + LLVM_LIBS=`llvm-config --libs` + MKLIB_OPTIONS=-cplusplus +else + LLVM_CFLAGS= + LLVM_CXXFLAGS= +endif + +GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread diff --git a/configs/linux-osmesa b/configs/linux-osmesa index 504980b2..c112642f 100644 --- a/configs/linux-osmesa +++ b/configs/linux-osmesa @@ -17,7 +17,7 @@ CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing # Directories -SRC_DIRS = mesa glu +SRC_DIRS = gallium mesa glu DRIVER_DIRS = osmesa PROGRAM_DIRS = osdemos diff --git a/configs/linux-osmesa16 b/configs/linux-osmesa16 index e8eaa832..b3c8da09 100644 --- a/configs/linux-osmesa16 +++ b/configs/linux-osmesa16 @@ -20,7 +20,7 @@ OSMESA_LIB_NAME = libOSMesa16.so # Directories -SRC_DIRS = mesa glu +SRC_DIRS = gallium mesa glu DRIVER_DIRS = osmesa PROGRAM_DIRS = diff --git a/configs/linux-osmesa16-static b/configs/linux-osmesa16-static index 8ce674f3..146aeb85 100644 --- a/configs/linux-osmesa16-static +++ b/configs/linux-osmesa16-static @@ -22,7 +22,7 @@ OSMESA_LIB_NAME = libOSMesa16.a # Directories -SRC_DIRS = mesa glu +SRC_DIRS = gallium mesa glu DRIVER_DIRS = osmesa PROGRAM_DIRS = diff --git a/configs/linux-osmesa32 b/configs/linux-osmesa32 index 6d37f5ce..5804ef8e 100644 --- a/configs/linux-osmesa32 +++ b/configs/linux-osmesa32 @@ -20,7 +20,7 @@ OSMESA_LIB_NAME = libOSMesa32.so # Directories -SRC_DIRS = mesa glu +SRC_DIRS = gallium mesa glu DRIVER_DIRS = osmesa PROGRAM_DIRS = diff --git a/configs/linux-profile b/configs/linux-profile index 75b24577..e3895dd8 100644 --- a/configs/linux-profile +++ b/configs/linux-profile @@ -1,29 +1,8 @@ # Configuration for profiling on Linux with gprof -include $(TOP)/configs/default +include $(TOP)/configs/linux-static CONFIG_NAME = linux-profile -# Compiler and flags -CC = gcc -CXX = g++ - -CFLAGS = -pg -O -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG - -CXXFLAGS = -pg -O -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG - -GLUT_CFLAGS = -fexceptions - -# Need to have -L/usr/X11R6/lib in these: -GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11 - -# Need to make static libs for profiling: -MKLIB_OPTIONS = -static -GL_LIB_NAME = lib$(GL_LIB).a -GLU_LIB_NAME = lib$(GLU_LIB).a -GLUT_LIB_NAME = lib$(GLUT_LIB).a -GLW_LIB_NAME = lib$(GLW_LIB).a -OSMESA_LIB_NAME = lib$(OSMesa).a -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread +OPT_FLAGS = -pg -g -O2 +DEFINES += -DNDEBUG diff --git a/configs/linux-solo b/configs/linux-solo index e01f2c8a..4be7680c 100644 --- a/configs/linux-solo +++ b/configs/linux-solo @@ -16,10 +16,10 @@ PIC_FLAGS = -fPIC ARCH_FLAGS ?= # DRM and pciaccess -LIBDRM_CFLAGS = `pkg-config --cflags libdrm` -LIBDRM_LIB = `pkg-config --libs libdrm` -PCIACCESS_CFLAGS = `pkg-config --cflags pciaccess` -PCIACCESS_LIB = `pkg-config --libs pciaccess` +LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) +LIBDRM_LIB = $(shell pkg-config --libs libdrm) +PCIACCESS_CFLAGS = $(shell pkg-config --cflags pciaccess) +PCIACCESS_LIB = $(shell pkg-config --libs pciaccess) DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ @@ -36,7 +36,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -ASM_SOURCES = +MESA_ASM_SOURCES = # Library/program dependencies DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB) @@ -46,7 +46,7 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread # Directories -SRC_DIRS = glx/mini mesa glu glut/mini +SRC_DIRS = glx/mini gallium mesa glu glut/mini DRIVER_DIRS = dri PROGRAM_DIRS = miniglx diff --git a/configs/linux-solo-x86 b/configs/linux-solo-x86 index e37b9fb4..a9bf3882 100644 --- a/configs/linux-solo-x86 +++ b/configs/linux-solo-x86 @@ -6,5 +6,5 @@ include $(TOP)/configs/linux-solo CONFIG_NAME = linux-solo-x86 ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-sparc b/configs/linux-sparc index 9925afc1..346d438c 100644 --- a/configs/linux-sparc +++ b/configs/linux-sparc @@ -5,5 +5,5 @@ include $(TOP)/configs/linux CONFIG_NAME = linux-sparc #ASM_FLAGS = -DUSE_SPARC_ASM -#ASM_SOURCES = $(SPARC_SOURCES) -#ASM_API = $(SPARC_API) +#MESA_ASM_SOURCES = $(SPARC_SOURCES) +#GLAPI_ASM_SOURCES = $(SPARC_API) diff --git a/configs/linux-static b/configs/linux-static index 1ee16be7..2fc39ff8 100644 --- a/configs/linux-static +++ b/configs/linux-static @@ -22,5 +22,7 @@ GLUT_LIB_DEPS = GLW_LIB_DEPS = # Need to specify all libraries we may need -APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \ - -lstdc++ -lm +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \ + -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group -lm \ + -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread + diff --git a/configs/linux-x86 b/configs/linux-x86 index 18fa0610..a4cf4e8d 100644 --- a/configs/linux-x86 +++ b/configs/linux-x86 @@ -5,5 +5,5 @@ include $(TOP)/configs/linux CONFIG_NAME = linux-x86 ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) diff --git a/configs/linux-x86-64 b/configs/linux-x86-64 index 67c03918..c2441e09 100644 --- a/configs/linux-x86-64 +++ b/configs/linux-x86-64 @@ -6,8 +6,8 @@ CONFIG_NAME = linux-x86-64 ARCH_FLAGS = -m64 -ASM_SOURCES = $(X86-64_SOURCES) -ASM_API = $(X86-64_API) +MESA_ASM_SOURCES = $(X86-64_SOURCES) +GLAPI_ASM_SOURCES = $(X86-64_API) ASM_FLAGS = -DUSE_X86_64_ASM LIB_DIR = lib64 diff --git a/configs/linux-x86-64-profile b/configs/linux-x86-64-profile new file mode 100644 index 00000000..6eb9c684 --- /dev/null +++ b/configs/linux-x86-64-profile @@ -0,0 +1,8 @@ +# Configuration for profiling on Linux for 64-bit X86 (Opteron) with gprof + +include $(TOP)/configs/linux-x86-64-static + +CONFIG_NAME = linux-x86-64-profile + +OPT_FLAGS = -pg -g -O2 +DEFINES += -DNDEBUG diff --git a/configs/linux-x86-64-static b/configs/linux-x86-64-static index 611abf07..626d579a 100644 --- a/configs/linux-x86-64-static +++ b/configs/linux-x86-64-static @@ -20,5 +20,8 @@ OSMESA_LIB_DEPS = GLU_LIB_DEPS = GLUT_LIB_DEPS = GLW_LIB_DEPS = -APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \ - -lstdc++ -lm + +# Need to specify all libraries we may need +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \ + -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \ + $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm diff --git a/configs/linux-x86-glide b/configs/linux-x86-glide index 941efc1e..603b2bf7 100644 --- a/configs/linux-x86-glide +++ b/configs/linux-x86-glide @@ -18,8 +18,8 @@ GLUT_CFLAGS = -fexceptions CFLAGS += -fno-strict-aliasing CXXFLAGS += -fno-strict-aliasing -ASM_SOURCES = $(X86_SOURCES) -ASM_API = $(X86_API) +MESA_ASM_SOURCES = $(X86_SOURCES) +GLAPI_ASM_SOURCES = $(X86_API) # Library/program dependencies GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread diff --git a/configs/linux-x86-profile b/configs/linux-x86-profile new file mode 100644 index 00000000..987b5f0c --- /dev/null +++ b/configs/linux-x86-profile @@ -0,0 +1,8 @@ +# Configuration for profiling on Linux with x86 optimizations with gprof + +include $(TOP)/configs/linux-x86-static + +CONFIG_NAME = linux-x86-profile + +OPT_FLAGS = -pg -g -O2 +DEFINES += -DNDEBUG diff --git a/configs/linux-x86-static b/configs/linux-x86-static index 645196c0..65c92cf3 100644 --- a/configs/linux-x86-static +++ b/configs/linux-x86-static @@ -20,5 +20,8 @@ OSMESA_LIB_DEPS = GLU_LIB_DEPS = GLUT_LIB_DEPS = GLW_LIB_DEPS = -APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \ - -lstdc++ -lm + +# Need to specify all libraries we may need +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \ + -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \ + $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm diff --git a/configs/sunos5-gcc b/configs/sunos5-gcc index c5e443fc..571ff24a 100644 --- a/configs/sunos5-gcc +++ b/configs/sunos5-gcc @@ -16,8 +16,8 @@ ARCH_FLAGS ?= DEFINES = -D_REENTRANT -DUSE_XSHM -ASM_SOURCES = $(SPARC_SOURCES) -ASM_API = $(SPARC_API) +MESA_ASM_SOURCES = $(SPARC_SOURCES) +GLAPI_ASM_SOURCES = $(SPARC_API) ASM_FLAGS = -DUSE_SPARC_ASM CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \ diff --git a/descrip.mms b/descrip.mms deleted file mode 100644 index f2f84349..00000000 --- a/descrip.mms +++ /dev/null @@ -1,22 +0,0 @@ -# Makefile for Mesa for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - -macro : - @ macro="" -.ifdef NOSHARE -.else - @ if f$getsyi("HW_MODEL") .ge. 1024 then macro= "/MACRO=(SHARE=1)" -.endif - $(MMS)$(MMSQUALIFIERS)'macro' all - -all : - if f$search("lib.dir") .eqs. "" then create/directory [.lib] - set default [.src] - $(MMS)$(MMSQUALIFIERS) - set default [-.progs.util] - $(MMS)$(MMSQUALIFIERS) - set default [-.demos] - $(MMS)$(MMSQUALIFIERS) - set default [-.xdemos] - $(MMS)$(MMSQUALIFIERS) - if f$search("[-]tests.DIR") .nes. "" then pipe set default [-.tests] ; $(MMS)$(MMSQUALIFIERS) diff --git a/docs/MESA_resize_buffers.spec b/docs/MESA_resize_buffers.spec index f79d29c4..533d017c 100644 --- a/docs/MESA_resize_buffers.spec +++ b/docs/MESA_resize_buffers.spec @@ -16,7 +16,6 @@ Status Version - $Id: MESA_resize_buffers.spec,v 1.3 2004/03/25 01:42:42 brianp Exp $ Number diff --git a/docs/MESA_shader_debug.spec b/docs/MESA_shader_debug.spec index dbd22b3c..1f7d42ac 100644 --- a/docs/MESA_shader_debug.spec +++ b/docs/MESA_shader_debug.spec @@ -19,7 +19,6 @@ Version Last Modified Date: July 30, 2006 Author Revision: 0.2 - $Date: 2006/07/30 14:28:38 $ $Revision: 1.2 $ Number diff --git a/docs/MESA_texture_array.spec b/docs/MESA_texture_array.spec index d3b77521..9dee65b0 100644 --- a/docs/MESA_texture_array.spec +++ b/docs/MESA_texture_array.spec @@ -20,7 +20,6 @@ Status Version - $Date: 2007/05/16$ $Revision: 0.4$ Number diff --git a/docs/MESA_window_pos.spec b/docs/MESA_window_pos.spec index eb1d0d1f..4d01f181 100644 --- a/docs/MESA_window_pos.spec +++ b/docs/MESA_window_pos.spec @@ -16,7 +16,6 @@ Status Version - $Id: MESA_window_pos.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $ Number diff --git a/docs/OLD/MESA_packed_depth_stencil.spec b/docs/OLD/MESA_packed_depth_stencil.spec index 4f7ab1e2..112b730e 100644 --- a/docs/OLD/MESA_packed_depth_stencil.spec +++ b/docs/OLD/MESA_packed_depth_stencil.spec @@ -17,7 +17,6 @@ Status Version - $Id: MESA_packed_depth_stencil.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $ Number diff --git a/docs/OLD/MESA_program_debug.spec b/docs/OLD/MESA_program_debug.spec index 391d39fa..7694fdcc 100644 --- a/docs/OLD/MESA_program_debug.spec +++ b/docs/OLD/MESA_program_debug.spec @@ -18,7 +18,6 @@ Version Last Modified Date: July 20, 2003 Author Revision: 1.0 - $Date: 2004/03/25 01:42:41 $ $Revision: 1.4 $ Number diff --git a/docs/OLD/MESA_sprite_point.spec b/docs/OLD/MESA_sprite_point.spec index 9422ff57..b50d78e9 100644 --- a/docs/OLD/MESA_sprite_point.spec +++ b/docs/OLD/MESA_sprite_point.spec @@ -16,7 +16,6 @@ Status Version - $Id: MESA_sprite_point.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $ Number diff --git a/docs/OLD/MESA_trace.spec b/docs/OLD/MESA_trace.spec index f0a79c7d..dc4166e6 100644 --- a/docs/OLD/MESA_trace.spec +++ b/docs/OLD/MESA_trace.spec @@ -17,7 +17,6 @@ Status Version - $Id: MESA_trace.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $ Number diff --git a/docs/README.BEOS b/docs/README.BEOS index 5847730a..efd84e88 100644 --- a/docs/README.BEOS +++ b/docs/README.BEOS @@ -134,4 +134,3 @@ as of February, 1999. ---------------------------------------------------------------------- -$Id: README.BEOS,v 1.12 2004/10/13 00:35:55 phoudoin Exp $ diff --git a/docs/README.QUAKE b/docs/README.QUAKE index 5a13b7a4..e90c76a0 100644 --- a/docs/README.QUAKE +++ b/docs/README.QUAKE @@ -205,4 +205,3 @@ http://www.linuxgames.com/quake2/ ---------------------------------------------------------------------- -$Id: README.QUAKE,v 1.3 1998/08/23 15:26:26 brianp Exp $ diff --git a/docs/RELNOTES-3.1 b/docs/RELNOTES-3.1 index 4d6e3c2f..65324eb4 100644 --- a/docs/RELNOTES-3.1 +++ b/docs/RELNOTES-3.1 @@ -143,4 +143,3 @@ code). Anyone want to help? ---------------------------------------------------------------------- -$Id: RELNOTES-3.1,v 1.2 2000/04/07 17:08:06 brianp Exp $ diff --git a/docs/RELNOTES-3.2 b/docs/RELNOTES-3.2 index 7737c28e..ec7d4f8d 100644 --- a/docs/RELNOTES-3.2 +++ b/docs/RELNOTES-3.2 @@ -9,4 +9,3 @@ have been added. For a list of bug fixes please read the VERSIONS file. ---------------------------------------------------------------------- -$Id: RELNOTES-3.2,v 1.2 2000/04/07 17:08:06 brianp Exp $ diff --git a/docs/RELNOTES-3.2.1 b/docs/RELNOTES-3.2.1 index 2ad5b904..d34efcc8 100644 --- a/docs/RELNOTES-3.2.1 +++ b/docs/RELNOTES-3.2.1 @@ -29,4 +29,3 @@ GLU library. ---------------------------------------------------------------------- -$Id: RELNOTES-3.2.1,v 1.2 2000/07/21 16:32:33 brianp Exp $ diff --git a/docs/RELNOTES-3.3 b/docs/RELNOTES-3.3 index 362a74ee..3850767b 100644 --- a/docs/RELNOTES-3.3 +++ b/docs/RELNOTES-3.3 @@ -268,4 +268,3 @@ image convolution. This will (hopefully) be done for Mesa 3.5/3.6. ---------------------------------------------------------------------- -$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $ diff --git a/docs/RELNOTES-3.4 b/docs/RELNOTES-3.4 index 4aa607a3..657ccdaa 100644 --- a/docs/RELNOTES-3.4 +++ b/docs/RELNOTES-3.4 @@ -19,4 +19,3 @@ see the VERSIONS file. ---------------------------------------------------------------------- -$Id: RELNOTES-3.4,v 1.2 2002/03/23 02:37:17 brianp Exp $ diff --git a/docs/RELNOTES-3.4.1 b/docs/RELNOTES-3.4.1 index 18443507..73d75c64 100644 --- a/docs/RELNOTES-3.4.1 +++ b/docs/RELNOTES-3.4.1 @@ -19,4 +19,3 @@ the Mesa 3.4 release. For details, see the VERSIONS file. ---------------------------------------------------------------------- -$Id: RELNOTES-3.4.1,v 1.2 2001/05/23 14:45:01 brianp Exp $ diff --git a/docs/RELNOTES-3.4.2 b/docs/RELNOTES-3.4.2 index 894ed199..9caea900 100644 --- a/docs/RELNOTES-3.4.2 +++ b/docs/RELNOTES-3.4.2 @@ -19,4 +19,3 @@ the Mesa 3.4.1 release. For details, see the VERSIONS file. ---------------------------------------------------------------------- -$Id: RELNOTES-3.4.2,v 1.2 2001/05/23 14:45:01 brianp Exp $ diff --git a/docs/RELNOTES-3.5 b/docs/RELNOTES-3.5 index 52097a1c..b2aa1b85 100644 --- a/docs/RELNOTES-3.5 +++ b/docs/RELNOTES-3.5 @@ -225,4 +225,3 @@ In the future I hope to implement support for 32-bit, floating point color channels. ---------------------------------------------------------------------- -$Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $ diff --git a/docs/RELNOTES-4.0 b/docs/RELNOTES-4.0 index e4249cfa..2f729db1 100644 --- a/docs/RELNOTES-4.0 +++ b/docs/RELNOTES-4.0 @@ -160,4 +160,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0. ---------------------------------------------------------------------- -$Id: RELNOTES-4.0,v 3.2 2001/10/17 14:59:21 brianp Exp $ diff --git a/docs/RELNOTES-4.0.1 b/docs/RELNOTES-4.0.1 index b4d7efca..e84df6bf 100644 --- a/docs/RELNOTES-4.0.1 +++ b/docs/RELNOTES-4.0.1 @@ -19,4 +19,3 @@ Mesa 4.0.1 only contains bug fixes since version 4.0. See the docs/VERSIONS file for the list of bug fixes. ---------------------------------------------------------------------- -$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $ diff --git a/docs/RELNOTES-4.0.2 b/docs/RELNOTES-4.0.2 index 1b7eaaa8..b476956b 100644 --- a/docs/RELNOTES-4.0.2 +++ b/docs/RELNOTES-4.0.2 @@ -47,4 +47,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-4.0.2,v 1.2 2002/03/23 02:38:39 brianp Exp $ diff --git a/docs/RELNOTES-4.0.3 b/docs/RELNOTES-4.0.3 index c69b6a27..0b3e34be 100644 --- a/docs/RELNOTES-4.0.3 +++ b/docs/RELNOTES-4.0.3 @@ -49,4 +49,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-4.0.3,v 1.2 2002/06/26 02:36:34 brianp Exp $ diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1 index 92cf9196..24e9299e 100644 --- a/docs/RELNOTES-4.1 +++ b/docs/RELNOTES-4.1 @@ -305,4 +305,3 @@ are some things to change: ---------------------------------------------------------------------- -$Id: RELNOTES-4.1,v 1.22 2002/10/29 15:06:37 brianp Exp $ diff --git a/docs/RELNOTES-5.0 b/docs/RELNOTES-5.0 index 565e4ad7..1b22996d 100644 --- a/docs/RELNOTES-5.0 +++ b/docs/RELNOTES-5.0 @@ -82,4 +82,3 @@ driver call the _mesa_enable_1_4_extensions() function. ---------------------------------------------------------------------- -$Id: RELNOTES-5.0,v 3.2 2002/11/13 15:33:51 brianp Exp $ diff --git a/docs/RELNOTES-5.0.1 b/docs/RELNOTES-5.0.1 index 8d72cc44..f37e9c4a 100644 --- a/docs/RELNOTES-5.0.1 +++ b/docs/RELNOTES-5.0.1 @@ -43,4 +43,3 @@ driver call the _mesa_enable_1_4_extensions() function. ---------------------------------------------------------------------- -$Id: RELNOTES-5.0.1,v 3.1 2003/03/30 16:17:54 brianp Exp $ diff --git a/docs/RELNOTES-5.0.2 b/docs/RELNOTES-5.0.2 index cfc9ad04..d0e05b2c 100644 --- a/docs/RELNOTES-5.0.2 +++ b/docs/RELNOTES-5.0.2 @@ -43,4 +43,3 @@ driver call the _mesa_enable_1_4_extensions() function. ---------------------------------------------------------------------- -$Id: RELNOTES-5.0.2,v 1.1 2003/09/04 23:10:38 brianp Exp $ diff --git a/docs/RELNOTES-6.0 b/docs/RELNOTES-6.0 index de01a879..1a3c2fb1 100644 --- a/docs/RELNOTES-6.0 +++ b/docs/RELNOTES-6.0 @@ -84,4 +84,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.0. ---------------------------------------------------------------------- -$Id: RELNOTES-6.0,v 1.3 2004/01/15 15:47:57 brianp Exp $ diff --git a/docs/RELNOTES-6.0.1 b/docs/RELNOTES-6.0.1 index e72d9fe8..1444b9fc 100644 --- a/docs/RELNOTES-6.0.1 +++ b/docs/RELNOTES-6.0.1 @@ -47,4 +47,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.0.1,v 3.1 2004/04/02 23:37:02 brianp Exp $ diff --git a/docs/RELNOTES-6.1 b/docs/RELNOTES-6.1 index 830f1e47..8de64d1f 100644 --- a/docs/RELNOTES-6.1 +++ b/docs/RELNOTES-6.1 @@ -109,4 +109,3 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1. ---------------------------------------------------------------------- -$Id: RELNOTES-6.1,v 3.5 2004/08/17 22:58:23 brianp Exp $ diff --git a/docs/RELNOTES-6.2 b/docs/RELNOTES-6.2 index 4043a565..06cfba0c 100644 --- a/docs/RELNOTES-6.2 +++ b/docs/RELNOTES-6.2 @@ -49,4 +49,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.2,v 3.4 2004/10/02 15:43:14 brianp Exp $ diff --git a/docs/RELNOTES-6.2.1 b/docs/RELNOTES-6.2.1 index d72560e5..c7baa5d4 100644 --- a/docs/RELNOTES-6.2.1 +++ b/docs/RELNOTES-6.2.1 @@ -47,4 +47,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.2.1,v 3.1 2004/12/09 23:21:36 brianp Exp $ diff --git a/docs/RELNOTES-6.3 b/docs/RELNOTES-6.3 index dde335ee..6b4dfaaf 100644 --- a/docs/RELNOTES-6.3 +++ b/docs/RELNOTES-6.3 @@ -112,4 +112,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.3,v 3.13 2005/07/21 15:57:29 brianp Exp $ diff --git a/docs/RELNOTES-6.3.1 b/docs/RELNOTES-6.3.1 index cc6e8be1..eacc952a 100644 --- a/docs/RELNOTES-6.3.1 +++ b/docs/RELNOTES-6.3.1 @@ -46,4 +46,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.3.1,v 3.1 2005/07/21 18:45:54 brianp Exp $ diff --git a/docs/RELNOTES-6.3.2 b/docs/RELNOTES-6.3.2 index f2d47bff..e5243ef7 100644 --- a/docs/RELNOTES-6.3.2 +++ b/docs/RELNOTES-6.3.2 @@ -34,4 +34,3 @@ D3D needs updating ---------------------------------------------------------------------- -$Id: RELNOTES-6.3.2,v 3.2 2005/08/19 16:57:50 brianp Exp $ diff --git a/docs/RELNOTES-6.4 b/docs/RELNOTES-6.4 index a12600c3..1a945a10 100644 --- a/docs/RELNOTES-6.4 +++ b/docs/RELNOTES-6.4 @@ -47,4 +47,3 @@ in Mesa 6.3. ---------------------------------------------------------------------- -$Id: RELNOTES-6.4,v 3.1 2005/10/24 23:33:27 brianp Exp $ diff --git a/docs/news.html b/docs/news.html index 345e2a9f..1bf64364 100644 --- a/docs/news.html +++ b/docs/news.html @@ -1170,6 +1170,5 @@ source code</a>.</p> <hr> -$Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $ </body> </html> diff --git a/doxygen/.gitignore b/doxygen/.gitignore index 1b0edf90..253aabac 100644 --- a/doxygen/.gitignore +++ b/doxygen/.gitignore @@ -1,15 +1,21 @@ *.tag +*.tmp agpgart array_cache core core_subset +gallium +glapi +main math math_subset miniglx -radeon_subset radeondrm radeonfb +radeon_subset +shader swrast swrast_setup tnl tnl_dd +vbo diff --git a/doxygen/gallium.doc b/doxygen/gallium.doc new file mode 100644 index 00000000..4c143446 --- /dev/null +++ b/doxygen/gallium.doc @@ -0,0 +1,323 @@ +/** \mainpage + + \section about About + + Gallium3D is <a href="http://www.tungstengraphics.com/">Tungsten Graphics</a>' + new architecture for building 3D graphics drivers. Initially + supporting Mesa and Linux graphics drivers, Gallium3D is designed to allow + portability to all major operating systems and graphics interfaces. + + Compared to existing Linux graphics drivers, Gallium3D will: + + - Make drivers smaller and simpler. + Current DRI drivers are rather complicated. They're large, contain + duplicated code and are burdened with implementing many concepts tightly + tied to the OpenGL 1.x/2.x API. + + - Model modern graphics hardware. + The new driver architecture is an abstraction of modern graphics hardware, + rather than an OpenGL->hardware translator. The new driver interface will + assume the presence of programmable vertex/fragment shaders and flexible + memory objects. + + - Support multiple graphics APIs. + The OpenGL 3.0 API will be very different from OpenGL 1.x/2.x. We'd like a + driver model that is API-neutral so that it's not tied to a specific + graphics API. + + \section contents Contents + + - \ref overview + + - \ref statetracker + + - Pipe drivers: + - \ref softpipe + - \ref i915simple + - Simple 965 driver (brw_context.h, brw_winsys.h) + - Cell driver (cell_context.h, cell_winsys.h) + - \ref failover + + - Winsys drivers: + - X11 winsys driver (xm_winsys.c) + - Intel DRI winsys driver (intel_context.h, intel_winsys_pipe.c) + + - Ancillary Modules: + - \ref draw + - \ref tgsi + - LLVM TGSI backend (gallivm.h) + + - \ref callgraph + + \section external External documentation + + - <a href="http://www.tungstengraphics.com/gallium3D.htm">Gallium3D's Architectural Overview</a> + - <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D">Technical Overview</a> + - <a href="http://www.tungstengraphics.com/wiki/files/gallium3d-xds2007.pdf">Gallium3D talk from XDS 2007</a> + +*/ + +/** \page overview Overview + + The public interface of a Gallium3D driver is described by the p_context.h + header file. The pipe_context structure is an abstract base class with + methods for: + + - Setting rendering state (texture sampler state, vertex array info, drawing surfaces, etc.) + + - Setting shader state, using the TGSI binary shader representation. + + - Vertex array and indexed vertex array drawing. + + - Region (memory) management for textures, renderbuffers, vertex buffers, etc. + + - Hardware queries (number of texture units, max texture size, etc). + + The p_state.h header defines all the state objects (such as polygon + rasterization options, blend modes, etc) and resources (drawing surfaces, + textures, memory buffers). The pipe interface uses "constant state" objects. + That is, state objects are created once and are immutable. State objects are + put into effect by binding them. This allows Gallium3D drivers to create + corresponding hardware state objects which can be quickly handled. + + The p_defines.h header defines numerous constants and tokens (blend modes, + texture wrap modes, surface formats, etc. + + The p_winsys.h header defines the window system and OS facilities which + Gallium3D drivers rely upon. For example, memory allocation is typically a + service the OS provides while window size/position information is provided by + the window system. Pipe drivers use the winsys interface to handle these + things. + + By abstracting OS and window system services, pipe drivers are portable to + other platforms (e.g. embedded devices). +*/ + +/** \page statetracker The State Tracker + + The state tracker is the piece which interfaces core Mesa to the Gallium3D + interface. It's responsible for translating Mesa state (blend modes, texture + state, etc) and drawing commands (like glDrawArrays and glDrawPixels) into + pipe objects and operations. + + Traditional fixed-function OpenGL components (such as lighting and texture + combining) are implemented with shaders. OpenGL commands such as glDrawPixels + are translated into textured quadrilateral rendering. Basically, any + rendering operation that isn't directly supported by modern graphics hardware + is translated into a hardware-friendly form. + + Future state trackers will be created for OpenGL 3.0 and OpenGL-ES 2.x. +*/ + +/** \page softpipe Softpipe Driver + + The softpipe driver is a software implementation of the Gallium3D interface. + It will be used as a reference implementation and as a fallback driver when a + hardware driver isn't available. The softpipe driver will make extensive use + of run-time code generation to efficiently execute vertex, fragment and + rasterization operations. + + \sa sp_winsys.h +*/ + +/** \page i915simple Simple i915 Driver + + The i915 Gallium3D Driver is an initial hardware driver implementation within + the Gallium3D driver architecture. We expect that once complete this driver + will have equivalent functionality and performance to the current Mesa + i915tex driver, but from a much smaller codebase. + + \sa i915_context.h + \sa i915_winsys.h +*/ + +/** \page failover Failover Module + + The failover module acts as a selector between a hardware driver and the + softpipe driver. When the hardware can't implement a particular rendering + operation, the failover module will pass the request to the softpipe driver. + This is a different solution to the "software fallbacks" scheme of previous + Mesa drivers. + + \sa fo_winsys.h +*/ + +/** \page draw Draw Module + The Draw module provides point/line/polygon rendering services such as + vertex transformation, polygon culling and clipping. It will be used by + drivers for hardware which lacks vertex transformation (such as the + i915/i945). It may also be instantiated and used directly by the state + tracker to implement some API functionality that doesn't map well to hardware + capabilities. + + The interface of this module corresponds closely to the subset of the Gallium + Driver Interface which is relevent to these steps in the pipeline. Specifically + there are calls for: + + - Vertex shader constant state objects + - Vertex buffer binding + - Vertex element layout (vertex fetch) constant state objects + - DrawArrays and DrawElements + - Rasterizer constant state objects. + + The Draw module is effectively the part of \ref softpipe which is concerned with + vertex processing, split off into a separate module so that it can be reused + by drivers for rasterization-only hardware. As such it is also instantiated + by the \ref i915simple driver. + + Additionally, there are cases in the Mesa OpenGL state_tracker where it is + required to obtain transformed vertices and yet it is anticipated that using + hardware transformation even if available would reduce performance, usually + because the setup costs or latency are prohibitive. For this reason the Mesa + state_tracker also instantiates a copy of this module. + + \sa draw_context.h +*/ + +/** \page tgsi TGSI + + The TGSI module provides a universal representation of shaders and + CPU-based execution of shaders. All Mesa vertex/fragment programs and shaders + are translated into the TGSI representation before being passed to the + driver. In turn, the driver will convert the TGSI instructions into + GPU-specific instructions. For hardware that lacks vertex or fragment shader + support, the TGSI's executor can be used. The TGSI executor includes support + for SSE code generation. Support for other processors (such as Cell) will be + added in the future. + + \sa tgsi_parse.h + \sa <a href="http://www.tungstengraphics.com/wiki/files/tgsi.pdf">TGSI specification</a> +*/ + +/** \page callgraph Glxgears callgraph example + + Below is a call graph of the glxgears application together with the Gallium3D's softpipe reference driver. + + \htmlonly + The functions in the graph below are clickable. + \endhtmlonly + + \dot +digraph { + graph [fontname=Arial, fontsize=10]; + node [fontcolor=white, fontname=Arial, style=filled, fontsize=10, shape=box]; + edge [fontname=Arial, fontsize=10]; + 1 [color="#ff0000", URL="\ref main", label="main\n100.00% (0.68%)\n0"]; + 1 -> 2 [color="#fe0400", fontcolor="#fe0400", label="99.32%\n1433"]; + 2 [color="#fe0400", URL="\ref do_draw", label="do_draw\n99.32% (0.00%)\n1433"]; + 2 -> 4 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4298"]; + 2 -> 39 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"]; + 3 [color="#fa1201", URL="\ref execute_list", label="execute_list\n96.67% (0.00%)\n4299"]; + 3 -> 5 [color="#f91301", fontcolor="#f91301", label="96.38%\n17196"]; + 4 [color="#fa1201", URL="\ref _mesa_CallList", label="_mesa_CallList\n96.67% (0.00%)\n4299"]; + 4 -> 3 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4299"]; + 5 [color="#f91301", URL="\ref vbo_save_playback_vertex_list", label="vbo_save_playback_vertex_list\n96.38% (0.10%)\n17196"]; + 5 -> 6 [color="#f91501", fontcolor="#f91501", label="96.09%\n17196"]; + 6 [color="#f91501", URL="\ref st_draw_vbo", label="st_draw_vbo\n96.09% (0.00%)\n17196"]; + 6 -> 10 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"]; + 6 -> 33 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 6 -> 34 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 6 -> 47 [color="#0d3a74", fontcolor="#0d3a74", label="1.17%\n17196"]; + 7 [color="#f71d01", URL="\ref draw_do_flush", label="draw_do_flush\n94.52% (0.20%)\n101744"]; + 7 -> 13 [color="#e74e04", fontcolor="#e74e04", label="84.25%\n1146400"]; + 7 -> 8 [color="#0d7d6c", fontcolor="#0d7d6c", label="8.32%\n114640"]; + 7 -> 46 [color="#0d4175", fontcolor="#0d4175", label="1.57%\n97444"]; + 8 [color="#f32702", URL="\ref clip_tri", label="clip_tri\n92.37% (0.49%)\n1261040"]; + 8 -> 9 [color="#f32a02", fontcolor="#f32a02", label="91.88%\n1261040"]; + 9 [color="#f32a02", URL="\ref cull_tri", label="cull_tri\n91.88% (0.20%)\n1261040"]; + 9 -> 15 [color="#e35d04", fontcolor="#e35d04", label="81.12%\n560810"]; + 9 -> 12 [color="#0d805e", fontcolor="#0d805e", label="10.57%\n560810"]; + 10 [color="#ec3f03", URL="\ref softpipe_draw_arrays", label="softpipe_draw_arrays\n87.48% (0.00%)\n30093"]; + 10 -> 11 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"]; + 11 [color="#ec3f03", URL="\ref softpipe_draw_elements", label="softpipe_draw_elements\n87.48% (0.10%)\n30093"]; + 11 -> 17 [color="#cf9507", fontcolor="#cf9507", label="67.61%\n30093"]; + 11 -> 27 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"]; + 11 -> 36 [color="#0d5a77", fontcolor="#0d5a77", label="3.33%\n30093"]; + 11 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"]; + 12 [color="#ea4703", URL="\ref flush_spans", label="flush_spans\n85.91% (4.60%)\n4586176"]; + 12 -> 14 [color="#e35c04", fontcolor="#e35c04", label="81.31%\n15910811"]; + 13 [color="#e74e04", URL="\ref flatshade_tri", label="flatshade_tri\n84.25% (0.29%)\n1146400"]; + 13 -> 8 [color="#e75004", fontcolor="#e75004", label="83.95%\n1146400"]; + 14 [color="#e35c04", URL="\ref shade_quad", label="shade_quad\n81.31% (7.73%)\n15910811"]; + 14 -> 21 [color="#c0bb09", fontcolor="#c0bb09", label="57.24%\n13903725"]; + 14 -> 26 [color="#0c883c", fontcolor="#0c883c", label="16.24%\n15910811"]; + 15 [color="#e35d04", URL="\ref setup_tri", label="setup_tri\n81.12% (1.47%)\n560810"]; + 15 -> 16 [color="#e06505", fontcolor="#e06505", label="79.26%\n1121620"]; + 16 [color="#e06505", URL="\ref subtriangle", label="subtriangle\n79.26% (3.91%)\n1121620"]; + 16 -> 12 [color="#da7606", fontcolor="#da7606", label="75.34%\n4025366"]; + 17 [color="#cf9507", URL="\ref draw_arrays", label="draw_arrays\n67.61% (0.00%)\n30093"]; + 17 -> 19 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n630520"]; + 18 [color="#cf9607", URL="\ref do_ef_triangle", label="do_ef_triangle\n67.42% (0.49%)\n1261040"]; + 18 -> 20 [color="#ce9807", fontcolor="#ce9807", label="66.83%\n1261040"]; + 19 [color="#cf9607", URL="\ref do_quad", label="do_quad\n67.42% (0.00%)\n630520"]; + 19 -> 18 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n1261040"]; + 20 [color="#ce9807", URL="\ref get_queued_prim", label="get_queued_prim\n66.83% (0.10%)\n1261040"]; + 20 -> 7 [color="#cd9907", fontcolor="#cd9907", label="66.54%\n71650"]; + 21 [color="#c0bb09", URL="\ref depth_test_quad", label="depth_test_quad\n57.24% (1.08%)\n13903725"]; + 21 -> 22 [color="#40a00b", fontcolor="#40a00b", label="34.54%\n13074127"]; + 21 -> 24 [color="#0c8f1e", fontcolor="#0c8f1e", label="21.62%\n13903725"]; + 22 [color="#40a00b", URL="\ref output_quad", label="output_quad\n34.54% (3.91%)\n13074127"]; + 22 -> 25 [color="#0c8c2b", fontcolor="#0c8c2b", label="19.28%\n13074127"]; + 22 -> 28 [color="#0d8159", fontcolor="#0d8159", label="11.35%\n7223435"]; + 23 [color="#1c970c", URL="\ref draw_flush", label="draw_flush\n27.98% (0.00%)\n257944"]; + 23 -> 7 [color="#1c970c", fontcolor="#1c970c", label="27.98%\n30093"]; + 24 [color="#0c8f1e", URL="\ref sp_depth_test_quad", label="sp_depth_test_quad\n21.62% (16.14%)\n13903725"]; + 24 -> 37 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n13903725"]; + 24 -> 44 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n13903725"]; + 25 [color="#0c8c2b", URL="\ref write_quad_f_swz", label="write_quad_f_swz\n19.28% (16.14%)\n13074127"]; + 25 -> 38 [color="#0d5877", fontcolor="#0d5877", label="3.13%\n26148254"]; + 26 [color="#0c883a", URL="\ref tgsi_exec_machine_init", label="tgsi_exec_machine_init\n16.73% (10.27%)\n16326381"]; + 26 -> 30 [color="#0d6178", fontcolor="#0d6178", label="3.91%\n16326381"]; + 26 -> 45 [color="#0d4475", fontcolor="#0d4475", label="1.76%\n16326381"]; + 26 -> 52 [color="#0d3174", fontcolor="#0d3174", label="0.78%\n16326381"]; + 27 [color="#0d844f", URL="\ref draw_set_mapped_vertex_buffer", label="draw_set_mapped_vertex_buffer\n13.01% (0.00%)\n120372"]; + 27 -> 23 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"]; + 28 [color="#0d8159", URL="\ref read_quad_f_swz", label="read_quad_f_swz\n11.35% (5.87%)\n7223435"]; + 28 -> 29 [color="#0d737a", fontcolor="#0d737a", label="5.48%\n14446870"]; + 29 [color="#0d737a", URL="\ref get_row_rgba", label="get_row_rgba\n5.48% (5.48%)\n14446870"]; + 30 [color="#0d6178", URL="\ref tgsi_parse_init", label="tgsi_parse_init\n3.91% (3.52%)\n16326383"]; + 31 [color="#0d5f78", URL="\ref draw_set_vertex_buffer", label="draw_set_vertex_buffer\n3.72% (0.00%)\n34392"]; + 31 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 32 [color="#0d5f78", URL="\ref draw_set_vertex_element", label="draw_set_vertex_element\n3.72% (0.00%)\n34392"]; + 32 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 33 [color="#0d5f78", URL="\ref softpipe_set_vertex_buffer", label="softpipe_set_vertex_buffer\n3.72% (0.00%)\n34392"]; + 33 -> 31 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 34 [color="#0d5f78", URL="\ref softpipe_set_vertex_element", label="softpipe_set_vertex_element\n3.72% (0.00%)\n34392"]; + 34 -> 32 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"]; + 35 [color="#0d5d77", URL="\ref __i686.get_pc_thunk.bx", label="__i686.get_pc_thunk.bx\n3.52% (3.52%)\n0"]; + 36 [color="#0d5a77", URL="\ref draw_set_mapped_constant_buffer", label="draw_set_mapped_constant_buffer\n3.33% (0.10%)\n30093"]; + 36 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"]; + 37 [color="#0d5977", URL="\ref s8z24_read_quad_z", label="s8z24_read_quad_z\n3.23% (3.23%)\n13903725"]; + 38 [color="#0d5877", URL="\ref put_row_8R8G8B_ximage", label="put_row_8R8G8B_ximage\n3.13% (3.13%)\n26148254"]; + 39 [color="#0d4f76", URL="\ref _mesa_Clear", label="_mesa_Clear\n2.45% (0.00%)\n1433"]; + 39 -> 40 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"]; + 40 [color="#0d4f76", URL="\ref st_clear", label="st_clear\n2.45% (0.00%)\n1433"]; + 40 -> 41 [color="#0d4d76", fontcolor="#0d4d76", label="2.35%\n2866"]; + 41 [color="#0d4d76", URL="\ref xmesa_clear", label="xmesa_clear\n2.35% (0.00%)\n2866"]; + 41 -> 42 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"]; + 42 [color="#0d4c76", URL="\ref softpipe_clear", label="softpipe_clear\n2.25% (0.00%)\n1433"]; + 42 -> 43 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"]; + 43 [color="#0d4c76", URL="\ref sp_region_fill", label="sp_region_fill\n2.25% (2.25%)\n1433"]; + 44 [color="#0d4c76", URL="\ref s8z24_write_quad_z", label="s8z24_write_quad_z\n2.25% (2.25%)\n13903725"]; + 45 [color="#0d4475", URL="\ref tgsi_parse_free", label="tgsi_parse_free\n1.76% (0.78%)\n16326383"]; + 45 -> 49 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n16326383"]; + 46 [color="#0d4175", URL="\ref draw_vertex_shader_queue_flush", label="draw_vertex_shader_queue_flush\n1.57% (0.49%)\n97444"]; + 46 -> 53 [color="#0d2f74", fontcolor="#0d2f74", label="0.68%\n415570"]; + 46 -> 26 [color="#0d2973", fontcolor="#0d2973", label="0.49%\n415570"]; + 47 [color="#0d3b74", URL="\ref st_validate_state", label="st_validate_state\n1.27% (0.00%)\n18629"]; + 47 -> 48 [color="#0d3874", fontcolor="#0d3874", label="1.08%\n8599"]; + 48 [color="#0d3874", URL="\ref update_raster_state", label="update_raster_state\n1.08% (0.10%)\n8599"]; + 48 -> 51 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"]; + 49 [color="#0d3674", URL="\ref tgsi_full_token_free", label="tgsi_full_token_free\n0.98% (0.98%)\n16326412"]; + 50 [color="#0d3674", URL="\ref draw_set_rasterizer_state", label="draw_set_rasterizer_state\n0.98% (0.00%)\n8599"]; + 50 -> 23 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"]; + 51 [color="#0d3674", URL="\ref softpipe_bind_rasterizer_state", label="softpipe_bind_rasterizer_state\n0.98% (0.00%)\n8599"]; + 51 -> 50 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"]; + 52 [color="#0d3174", URL="\ref tgsi_align_128bit", label="tgsi_align_128bit\n0.78% (0.78%)\n16326381"]; + 53 [color="#0d2f74", URL="\ref draw_vertex_fetch", label="draw_vertex_fetch\n0.68% (0.68%)\n415570"]; +} + + \enddot + + The graph above was generated by the <a href="http://code.google.com/p/jrfonseca/wiki/Gprof2Dot">gprof2dot.py script</a>. +*/ diff --git a/doxygen/gallium.doxy b/doxygen/gallium.doxy new file mode 100644 index 00000000..1a38c8d1 --- /dev/null +++ b/doxygen/gallium.doxy @@ -0,0 +1,1303 @@ +# Doxyfile 1.5.3 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project +# +# All text after a hash (#) is considered a comment and will be ignored +# The format is: +# TAG = value [value, ...] +# For lists items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (" ") + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file that +# follow. The default is UTF-8 which is also the encoding used for all text before +# the first occurrence of this tag. Doxygen uses libiconv (or the iconv built into +# libc) for the transcoding. See http://www.gnu.org/software/libiconv for the list of +# possible encodings. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or a sequence of words surrounded +# by quotes) that should identify the project. + +PROJECT_NAME = Gallium3D + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. +# This could be handy for archiving the generated documentation or +# if some version control system is used. + +PROJECT_NUMBER = 0.1 + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) +# base path where the generated documentation will be put. +# If a relative path is entered, it will be relative to the location +# where doxygen was started. If left blank the current directory will be used. + +OUTPUT_DIRECTORY = gallium + +# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create +# 4096 sub-directories (in 2 levels) under the output directory of each output +# format and will distribute the generated files over these directories. +# Enabling this option can be useful when feeding doxygen a huge amount of +# source files, where putting all generated files in the same directory would +# otherwise cause performance problems for the file system. + +CREATE_SUBDIRS = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# The default language is English, other supported languages are: +# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, +# Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian, +# Italian, Japanese, Japanese-en (Japanese with English messages), Korean, +# Korean-en, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, +# Serbian, Slovak, Slovene, Spanish, Swedish, and Ukrainian. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will +# include brief member descriptions after the members that are listed in +# the file and class documentation (similar to JavaDoc). +# Set to NO to disable this. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend +# the brief description of a member or function before the detailed description. +# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator +# that is used to form the text in various listings. Each string +# in this list, if found as the leading text of the brief description, will be +# stripped from the text and the result after processing the whole list, is +# used as the annotated text. Otherwise, the brief description is used as-is. +# If left blank, the following values are used ("$name" is automatically +# replaced with the name of the entity): "The $name class" "The $name widget" +# "The $name file" "is" "provides" "specifies" "contains" +# "represents" "a" "an" "the" + +ABBREVIATE_BRIEF = + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# Doxygen will generate a detailed section even if there is only a brief +# description. + +ALWAYS_DETAILED_SEC = NO + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. + +INLINE_INHERITED_MEMB = NO + +# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full +# path before files name in the file list and in the header files. If set +# to NO the shortest path that makes the file name unique will be used. + +FULL_PATH_NAMES = YES + +# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag +# can be used to strip a user-defined part of the path. Stripping is +# only done if one of the specified strings matches the left-hand part of +# the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the +# path to strip. + +STRIP_FROM_PATH = ../src + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of +# the path mentioned in the documentation of a class, which tells +# the reader which header file to include in order to use a class. +# If left blank only the name of the header file containing the class +# definition is used. Otherwise one should specify the include paths that +# are normally passed to the compiler using the -I flag. + +STRIP_FROM_INC_PATH = + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter +# (but less readable) file names. This can be useful is your file systems +# doesn't support long names like on DOS, Mac, or CD-ROM. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen +# will interpret the first line (until the first dot) of a JavaDoc-style +# comment as the brief description. If set to NO, the JavaDoc +# comments will behave just like regular Qt-style comments +# (thus requiring an explicit @brief command for a brief description.) + +JAVADOC_AUTOBRIEF = YES + +# If the QT_AUTOBRIEF tag is set to YES then Doxygen will +# interpret the first line (until the first dot) of a Qt-style +# comment as the brief description. If set to NO, the comments +# will behave just like regular Qt-style comments (thus requiring +# an explicit \brief command for a brief description.) + +QT_AUTOBRIEF = YES + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen +# treat a multi-line C++ special comment block (i.e. a block of //! or /// +# comments) as a brief description. This used to be the default behaviour. +# The new default is to treat a multi-line C++ comment block as a detailed +# description. Set this tag to YES if you prefer the old behaviour instead. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the DETAILS_AT_TOP tag is set to YES then Doxygen +# will output the detailed description near the top, like JavaDoc. +# If set to NO, the detailed description appears after the member +# documentation. + +DETAILS_AT_TOP = NO + +# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented +# member inherits the documentation from any documented member that it +# re-implements. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce +# a new page for each member. If set to NO, the documentation of a member will +# be part of the file/class/namespace that contains it. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. +# Doxygen uses this value to replace tabs by spaces in code fragments. + +TAB_SIZE = 8 + +# This tag can be used to specify a number of aliases that acts +# as commands in the documentation. An alias has the form "name=value". +# For example adding "sideeffect=\par Side Effects:\n" will allow you to +# put the command \sideeffect (or @sideeffect) in the documentation, which +# will result in a user-defined paragraph with heading "Side Effects:". +# You can put \n's in the value part of an alias to insert newlines. + +ALIASES = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C +# sources only. Doxygen will then generate output that is more tailored for C. +# For instance, some of the names that are used will be different. The list +# of all members will be omitted, etc. + +OPTIMIZE_OUTPUT_FOR_C = YES + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java +# sources only. Doxygen will then generate output that is more tailored for Java. +# For instance, namespaces will be presented as packages, qualified scopes +# will look different, etc. + +OPTIMIZE_OUTPUT_JAVA = NO + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want to +# include (a tag file for) the STL sources as input, then you should +# set this tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. +# func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. + +CPP_CLI_SUPPORT = NO + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES, then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES (the default) to allow class member groups of +# the same type (for instance a group of public functions) to be put as a +# subgroup of that type (e.g. under the Public Functions section). Set it to +# NO to prevent subgrouping. Alternatively, this can be done per class using +# the \nosubgrouping command. + +SUBGROUPING = YES + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in +# documentation are documented, even if no documentation was available. +# Private class members and static file members will be hidden unless +# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES + +EXTRACT_ALL = YES + +# If the EXTRACT_PRIVATE tag is set to YES all private members of a class +# will be included in the documentation. + +EXTRACT_PRIVATE = YES + +# If the EXTRACT_STATIC tag is set to YES all static members of a file +# will be included in the documentation. + +EXTRACT_STATIC = YES + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) +# defined locally in source files will be included in the documentation. +# If set to NO only classes defined in header files are included. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. When set to YES local +# methods, which are defined in the implementation section but not in +# the interface are included in the documentation. +# If set to NO (the default) only methods in the interface are included. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be extracted +# and appear in the documentation as a namespace called 'anonymous_namespace{file}', +# where file will be replaced with the base name of the file that contains the anonymous +# namespace. By default anonymous namespace are hidden. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all +# undocumented members of documented classes, files or namespaces. +# If set to NO (the default) these members will be included in the +# various overviews, but no documentation section is generated. +# This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_MEMBERS = NO + +# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. +# If set to NO (the default) these classes will be included in the various +# overviews. This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_CLASSES = NO + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all +# friend (class|struct|union) declarations. +# If set to NO (the default) these declarations will be included in the +# documentation. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any +# documentation blocks found inside the body of a function. +# If set to NO (the default) these blocks will be appended to the +# function's detailed documentation block. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation +# that is typed after a \internal command is included. If the tag is set +# to NO (the default) then the documentation will be excluded. +# Set it to YES to include the internal documentation. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate +# file names in lower-case letters. If set to YES upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. + +CASE_SENSE_NAMES = YES + +# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen +# will show members with their full class and namespace scopes in the +# documentation. If set to YES the scope will be hidden. + +HIDE_SCOPE_NAMES = NO + +# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen +# will put a list of the files that are included by a file in the documentation +# of that file. + +SHOW_INCLUDE_FILES = NO + +# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] +# is inserted in the documentation for inline members. + +INLINE_INFO = NO + +# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen +# will sort the (detailed) documentation of file and class members +# alphabetically by member name. If set to NO the members will appear in +# declaration order. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the +# brief documentation of file, namespace and class members alphabetically +# by member name. If set to NO (the default) the members will appear in +# declaration order. + +SORT_BRIEF_DOCS = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be +# sorted by fully-qualified names, including namespaces. If set to +# NO (the default), the class list will be sorted only by class name, +# not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the +# alphabetical list. + +SORT_BY_SCOPE_NAME = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or +# disable (NO) the todo list. This list is created by putting \todo +# commands in the documentation. + +GENERATE_TODOLIST = NO + +# The GENERATE_TESTLIST tag can be used to enable (YES) or +# disable (NO) the test list. This list is created by putting \test +# commands in the documentation. + +GENERATE_TESTLIST = NO + +# The GENERATE_BUGLIST tag can be used to enable (YES) or +# disable (NO) the bug list. This list is created by putting \bug +# commands in the documentation. + +GENERATE_BUGLIST = NO + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or +# disable (NO) the deprecated list. This list is created by putting +# \deprecated commands in the documentation. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional +# documentation sections, marked by \if sectionname ... \endif. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines +# the initial value of a variable or define consists of for it to appear in +# the documentation. If the initializer consists of more lines than specified +# here it will be hidden. Use a value of 0 to hide initializers completely. +# The appearance of the initializer of individual variables and defines in the +# documentation can be controlled using \showinitializer or \hideinitializer +# command in the documentation regardless of this setting. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated +# at the bottom of the documentation of classes and structs. If set to YES the +# list will mention the files that were used to generate the documentation. + +SHOW_USED_FILES = YES + +# If the sources in your project are distributed over multiple directories +# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy +# in the documentation. The default is NO. + +SHOW_DIRECTORIES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from the +# version control system). Doxygen will invoke the program by executing (via +# popen()) the command <command> <input-file>, where <command> is the value of +# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file +# provided by doxygen. Whatever the program writes to standard output +# is used as the file version. See the manual for examples. + +FILE_VERSION_FILTER = + +#--------------------------------------------------------------------------- +# configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated +# by doxygen. Possible values are YES and NO. If left blank NO is used. + +QUIET = NO + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated by doxygen. Possible values are YES and NO. If left blank +# NO is used. + +WARNINGS = YES + +# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings +# for undocumented members. If EXTRACT_ALL is set to YES then this flag will +# automatically be disabled. + +WARN_IF_UNDOCUMENTED = YES + +# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some +# parameters in a documented function, or documenting parameters that +# don't exist or using markup commands wrongly. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be abled to get warnings for +# functions that are documented, but have no documentation for their parameters +# or return value. If set to NO (the default) doxygen will only warn about +# wrong or incomplete parameter documentation, but not about the absence of +# documentation. + +WARN_NO_PARAMDOC = NO + +# The WARN_FORMAT tag determines the format of the warning messages that +# doxygen can produce. The string should contain the $file, $line, and $text +# tags, which will be replaced by the file and line number from which the +# warning originated and the warning text. Optionally the format may contain +# $version, which will be replaced by the version of the file (if it could +# be obtained via FILE_VERSION_FILTER) + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning +# and error messages should be written. If left blank the output is written +# to stderr. + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag can be used to specify the files and/or directories that contain +# documented source files. You may enter file names like "myfile.cpp" or +# directories like "/usr/src/myproject". Separate the files or directories +# with spaces. + +INPUT = gallium.doc \ + ../src/gallium \ + ../src/mesa/state_tracker + +# This tag can be used to specify the character encoding of the source files that +# doxygen parses. Internally doxygen uses the UTF-8 encoding, which is also the default +# input encoding. Doxygen uses libiconv (or the iconv built into libc) for the transcoding. +# See http://www.gnu.org/software/libiconv for the list of possible encodings. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank the following patterns are tested: +# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx +# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py + +FILE_PATTERNS = *.c *.h *.cpp *.hpp + +# The RECURSIVE tag can be used to turn specify whether or not subdirectories +# should be searched for input files as well. Possible values are YES and NO. +# If left blank NO is used. + +RECURSIVE = YES + +# The EXCLUDE tag can be used to specify files and/or directories that should +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used select whether or not files or +# directories that are symbolic links (a Unix filesystem feature) are excluded +# from the input. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. Note that the wildcards are matched +# against the file with absolute path, so to exclude all test directories +# for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the output. +# The symbol name can be a fully qualified name, a word, or if the wildcard * is used, +# a substring. Examples: ANamespace, AClass, AClass::ANamespace, ANamespace::*Test + +EXCLUDE_SYMBOLS = + +# The EXAMPLE_PATH tag can be used to specify one or more files or +# directories that contain example code fragments that are included (see +# the \include command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank all files are included. + +EXAMPLE_PATTERNS = + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude +# commands irrespective of the value of the RECURSIVE tag. +# Possible values are YES and NO. If left blank NO is used. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or +# directories that contain image that are included in the documentation (see +# the \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command <filter> <input-file>, where <filter> +# is the value of the INPUT_FILTER tag, and <input-file> is the name of an +# input file. Doxygen will then use the output that the filter program writes +# to standard output. If FILTER_PATTERNS is specified, this tag will be +# ignored. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: +# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further +# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER +# is applied to all files. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will be used to filter the input files when producing source +# files to browse (i.e. when SOURCE_BROWSER is set to YES). + +FILTER_SOURCE_FILES = NO + +#--------------------------------------------------------------------------- +# configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will +# be generated. Documented entities will be cross-referenced with these sources. +# Note: To get rid of all source code in the generated output, make sure also +# VERBATIM_HEADERS is set to NO. If you have enabled CALL_GRAPH or CALLER_GRAPH +# then you must also enable this option. If you don't then doxygen will produce +# a warning and turn it on anyway + +SOURCE_BROWSER = YES + +# Setting the INLINE_SOURCES tag to YES will include the body +# of functions and classes directly in the documentation. + +INLINE_SOURCES = YES + +# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct +# doxygen to hide any special comment blocks from generated source code +# fragments. Normal C and C++ comments will always remain visible. + +STRIP_CODE_COMMENTS = YES + +# If the REFERENCED_BY_RELATION tag is set to YES (the default) +# then for each documented function all documented +# functions referencing it will be listed. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES (the default) +# then for each documented function all documented entities +# called/used by that function will be listed. + +REFERENCES_RELATION = YES + +# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) +# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from +# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will +# link to the source code. Otherwise they will link to the documentstion. + +REFERENCES_LINK_SOURCE = YES + +# If the USE_HTAGS tag is set to YES then the references to source code +# will point to the HTML generated by the htags(1) tool instead of doxygen +# built-in source browser. The htags tool is part of GNU's global source +# tagging system (see http://www.gnu.org/software/global/global.html). You +# will need version 4.8.6 or higher. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen +# will generate a verbatim copy of the header file for each class for +# which an include is specified. Set to NO to disable this. + +VERBATIM_HEADERS = NO + +#--------------------------------------------------------------------------- +# configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index +# of all compounds will be generated. Enable this if the project +# contains a lot of classes, structs, unions or interfaces. + +ALPHABETICAL_INDEX = NO + +# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then +# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns +# in which this list will be split (can be a number in the range [1..20]) + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all +# classes will be put under the same header in the alphabetical index. +# The IGNORE_PREFIX tag can be used to specify one or more prefixes that +# should be ignored while generating the index headers. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES (the default) Doxygen will +# generate HTML output. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `html' will be used as the default path. + +HTML_OUTPUT = . + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for +# each generated HTML page (for example: .htm,.php,.asp). If it is left blank +# doxygen will generate files with .html extension. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a personal HTML header for +# each generated HTML page. If it is left blank doxygen will generate a +# standard header. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a personal HTML footer for +# each generated HTML page. If it is left blank doxygen will generate a +# standard footer. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading +# style sheet that is used by each HTML page. It can be used to +# fine-tune the look of the HTML output. If the tag is left blank doxygen +# will generate a default style sheet. Note that doxygen will try to copy +# the style sheet file to the HTML output directory, so don't put your own +# stylesheet in the HTML output directory as well, or it will be erased! + +HTML_STYLESHEET = + +# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, +# files or namespaces will be aligned in HTML using tables. If set to +# NO a bullet list will be used. + +HTML_ALIGN_MEMBERS = YES + +# If the GENERATE_HTMLHELP tag is set to YES, additional index files +# will be generated that can be used as input for tools like the +# Microsoft HTML help workshop to generate a compressed HTML help file (.chm) +# of the generated HTML documentation. + +GENERATE_HTMLHELP = NO + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. For this to work a browser that supports +# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox +# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). + +HTML_DYNAMIC_SECTIONS = NO + +# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can +# be used to specify the file name of the resulting .chm file. You +# can add a path in front of the file if the result should not be +# written to the html output directory. + +CHM_FILE = + +# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can +# be used to specify the location (absolute path including file name) of +# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run +# the HTML help compiler on the generated index.hhp. + +HHC_LOCATION = + +# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag +# controls if a separate .chi index file is generated (YES) or that +# it should be included in the master .chm file (NO). + +GENERATE_CHI = NO + +# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag +# controls whether a binary table of contents is generated (YES) or a +# normal table of contents (NO) in the .chm file. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members +# to the contents of the HTML help documentation and to the tree view. + +TOC_EXPAND = NO + +# The DISABLE_INDEX tag can be used to turn on/off the condensed index at +# top of each HTML page. The value NO (the default) enables the index and +# the value YES disables it. + +DISABLE_INDEX = NO + +# This tag can be used to set the number of enum values (range [1..20]) +# that doxygen will group on one line in the generated HTML documentation. + +ENUM_VALUES_PER_LINE = 4 + +# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be +# generated containing a tree-like index structure (just like the one that +# is generated for HTML Help). For this to work a browser that supports +# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+, +# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are +# probably better off using the HTML help feature. + +GENERATE_TREEVIEW = NO + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be +# used to set the initial width (in pixels) of the frame in which the tree +# is shown. + +TREEVIEW_WIDTH = 250 + +#--------------------------------------------------------------------------- +# configuration options related to the LaTeX output +#--------------------------------------------------------------------------- + +# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will +# generate Latex output. + +GENERATE_LATEX = NO + +# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `latex' will be used as the default path. + +LATEX_OUTPUT = latex + +# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be +# invoked. If left blank `latex' will be used as the default command name. + +LATEX_CMD_NAME = latex + +# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to +# generate index for LaTeX. If left blank `makeindex' will be used as the +# default command name. + +MAKEINDEX_CMD_NAME = makeindex + +# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact +# LaTeX documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_LATEX = NO + +# The PAPER_TYPE tag can be used to set the paper type that is used +# by the printer. Possible values are: a4, a4wide, letter, legal and +# executive. If left blank a4wide will be used. + +PAPER_TYPE = a4wide + +# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX +# packages that should be included in the LaTeX output. + +EXTRA_PACKAGES = + +# The LATEX_HEADER tag can be used to specify a personal LaTeX header for +# the generated latex document. The header should contain everything until +# the first chapter. If it is left blank doxygen will generate a +# standard header. Notice: only use this tag if you know what you are doing! + +LATEX_HEADER = + +# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated +# is prepared for conversion to pdf (using ps2pdf). The pdf file will +# contain links (just like the HTML output) instead of page references +# This makes the output suitable for online browsing using a pdf viewer. + +PDF_HYPERLINKS = NO + +# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of +# plain latex in the generated Makefile. Set this option to YES to get a +# higher quality PDF documentation. + +USE_PDFLATEX = NO + +# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. +# command to the generated LaTeX files. This will instruct LaTeX to keep +# running if errors occur, instead of asking the user for help. +# This option is also used when generating formulas in HTML. + +LATEX_BATCHMODE = NO + +# If LATEX_HIDE_INDICES is set to YES then doxygen will not +# include the index chapters (such as File Index, Compound Index, etc.) +# in the output. + +LATEX_HIDE_INDICES = NO + +#--------------------------------------------------------------------------- +# configuration options related to the RTF output +#--------------------------------------------------------------------------- + +# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output +# The RTF output is optimized for Word 97 and may not look very pretty with +# other RTF readers or editors. + +GENERATE_RTF = NO + +# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `rtf' will be used as the default path. + +RTF_OUTPUT = rtf + +# If the COMPACT_RTF tag is set to YES Doxygen generates more compact +# RTF documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_RTF = NO + +# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated +# will contain hyperlink fields. The RTF file will +# contain links (just like the HTML output) instead of page references. +# This makes the output suitable for online browsing using WORD or other +# programs which support those fields. +# Note: wordpad (write) and others do not support links. + +RTF_HYPERLINKS = NO + +# Load stylesheet definitions from file. Syntax is similar to doxygen's +# config file, i.e. a series of assignments. You only have to provide +# replacements, missing definitions are set to their default value. + +RTF_STYLESHEET_FILE = + +# Set optional variables used in the generation of an rtf document. +# Syntax is similar to doxygen's config file. + +RTF_EXTENSIONS_FILE = + +#--------------------------------------------------------------------------- +# configuration options related to the man page output +#--------------------------------------------------------------------------- + +# If the GENERATE_MAN tag is set to YES (the default) Doxygen will +# generate man pages + +GENERATE_MAN = NO + +# The MAN_OUTPUT tag is used to specify where the man pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `man' will be used as the default path. + +MAN_OUTPUT = man + +# The MAN_EXTENSION tag determines the extension that is added to +# the generated man pages (default is the subroutine's section .3) + +MAN_EXTENSION = .3 + +# If the MAN_LINKS tag is set to YES and Doxygen generates man output, +# then it will generate one additional man file for each entity +# documented in the real man page(s). These additional files +# only source the real man page, but without them the man command +# would be unable to find the correct page. The default is NO. + +MAN_LINKS = NO + +#--------------------------------------------------------------------------- +# configuration options related to the XML output +#--------------------------------------------------------------------------- + +# If the GENERATE_XML tag is set to YES Doxygen will +# generate an XML file that captures the structure of +# the code including all documentation. + +GENERATE_XML = NO + +# The XML_OUTPUT tag is used to specify where the XML pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `xml' will be used as the default path. + +XML_OUTPUT = xml + +# The XML_SCHEMA tag can be used to specify an XML schema, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_SCHEMA = + +# The XML_DTD tag can be used to specify an XML DTD, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_DTD = + +# If the XML_PROGRAMLISTING tag is set to YES Doxygen will +# dump the program listings (including syntax highlighting +# and cross-referencing information) to the XML output. Note that +# enabling this will significantly increase the size of the XML output. + +XML_PROGRAMLISTING = YES + +#--------------------------------------------------------------------------- +# configuration options for the AutoGen Definitions output +#--------------------------------------------------------------------------- + +# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will +# generate an AutoGen Definitions (see autogen.sf.net) file +# that captures the structure of the code including all +# documentation. Note that this feature is still experimental +# and incomplete at the moment. + +GENERATE_AUTOGEN_DEF = NO + +#--------------------------------------------------------------------------- +# configuration options related to the Perl module output +#--------------------------------------------------------------------------- + +# If the GENERATE_PERLMOD tag is set to YES Doxygen will +# generate a Perl module file that captures the structure of +# the code including all documentation. Note that this +# feature is still experimental and incomplete at the +# moment. + +GENERATE_PERLMOD = NO + +# If the PERLMOD_LATEX tag is set to YES Doxygen will generate +# the necessary Makefile rules, Perl scripts and LaTeX code to be able +# to generate PDF and DVI output from the Perl module output. + +PERLMOD_LATEX = NO + +# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be +# nicely formatted so it can be parsed by a human reader. This is useful +# if you want to understand what is going on. On the other hand, if this +# tag is set to NO the size of the Perl module output will be much smaller +# and Perl will parse it just the same. + +PERLMOD_PRETTY = YES + +# The names of the make variables in the generated doxyrules.make file +# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. +# This is useful so different doxyrules.make files included by the same +# Makefile don't overwrite each other's variables. + +PERLMOD_MAKEVAR_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the preprocessor +#--------------------------------------------------------------------------- + +# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will +# evaluate all C-preprocessor directives found in the sources and include +# files. + +ENABLE_PREPROCESSING = YES + +# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro +# names in the source code. If set to NO (the default) only conditional +# compilation will be performed. Macro expansion can be done in a controlled +# way by setting EXPAND_ONLY_PREDEF to YES. + +MACRO_EXPANSION = YES + +# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES +# then the macro expansion is limited to the macros specified with the +# PREDEFINED and EXPAND_AS_DEFINED tags. + +EXPAND_ONLY_PREDEF = NO + +# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files +# in the INCLUDE_PATH (see below) will be search if a #include is found. + +SEARCH_INCLUDES = YES + +# The INCLUDE_PATH tag can be used to specify one or more directories that +# contain include files that are not input files but should be processed by +# the preprocessor. + +INCLUDE_PATH = + +# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard +# patterns (like *.h and *.hpp) to filter out the header-files in the +# directories. If left blank, the patterns specified with FILE_PATTERNS will +# be used. + +INCLUDE_FILE_PATTERNS = + +# The PREDEFINED tag can be used to specify one or more macro names that +# are defined before the preprocessor is started (similar to the -D option of +# gcc). The argument of the tag is a list of macros of the form: name +# or name=definition (no spaces). If the definition and the = are +# omitted =1 is assumed. To prevent a macro definition from being +# undefined via #undef or recursively expanded use the := operator +# instead of the = operator. + +PREDEFINED = INLINE=inline MESA_LLVM=1 + +# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then +# this tag can be used to specify a list of macro names that should be expanded. +# The macro definition that is found in the sources will be used. +# Use the PREDEFINED tag if you want to use a different macro definition. + +EXPAND_AS_DEFINED = + +# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then +# doxygen's preprocessor will remove all function-like macros that are alone +# on a line, have an all uppercase name, and do not end with a semicolon. Such +# function macros are typically used for boiler-plate code, and will confuse +# the parser if not removed. + +SKIP_FUNCTION_MACROS = YES + +#--------------------------------------------------------------------------- +# Configuration::additions related to external references +#--------------------------------------------------------------------------- + +# The TAGFILES option can be used to specify one or more tagfiles. +# Optionally an initial location of the external documentation +# can be added for each tagfile. The format of a tag file without +# this location is as follows: +# TAGFILES = file1 file2 ... +# Adding location for the tag files is done as follows: +# TAGFILES = file1=loc1 "file2 = loc2" ... +# where "loc1" and "loc2" can be relative or absolute paths or +# URLs. If a location is present for each tag, the installdox tool +# does not have to be run to correct the links. +# Note that each tag file must have a unique name +# (where the name does NOT include the path) +# If a tag file is not located in the directory in which doxygen +# is run, you must also specify the path to the tagfile here. + +TAGFILES = \ + main.tag=../main \ + math.tag=../math \ + swrast_setup.tag=../swrast_setup \ + swrast.tag=../swrast \ + tnl_dd.tag=../tnl_dd \ + tnl.tag=../tnl \ + vbo.tag=../vbo + +# When a file name is specified after GENERATE_TAGFILE, doxygen will create +# a tag file that is based on the input files it reads. + +GENERATE_TAGFILE = + +# If the ALLEXTERNALS tag is set to YES all external classes will be listed +# in the class index. If set to NO only the inherited external classes +# will be listed. + +ALLEXTERNALS = NO + +# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed +# in the modules index. If set to NO, only the current project's groups will +# be listed. + +EXTERNAL_GROUPS = YES + +# The PERL_PATH should be the absolute path and name of the perl script +# interpreter (i.e. the result of `which perl'). + +PERL_PATH = /usr/bin/perl + +#--------------------------------------------------------------------------- +# Configuration options related to the dot tool +#--------------------------------------------------------------------------- + +# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will +# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base +# or super classes. Setting the tag to NO turns the diagrams off. Note that +# this option is superseded by the HAVE_DOT option below. This is only a +# fallback. It is recommended to install and use dot, since it yields more +# powerful graphs. + +CLASS_DIAGRAMS = YES + +# You can define message sequence charts within doxygen comments using the \msc +# command. Doxygen will then run the mscgen tool (see http://www.mcternan.me.uk/mscgen/) to +# produce the chart and insert it in the documentation. The MSCGEN_PATH tag allows you to +# specify the directory where the mscgen tool resides. If left empty the tool is assumed to +# be found in the default search path. + +MSCGEN_PATH = + +# If set to YES, the inheritance and collaboration graphs will hide +# inheritance and usage relations if the target is undocumented +# or is not a class. + +HIDE_UNDOC_RELATIONS = YES + +# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is +# available from the path. This tool is part of Graphviz, a graph visualization +# toolkit from AT&T and Lucent Bell Labs. The other options in this section +# have no effect if this option is set to NO (the default) + +HAVE_DOT = YES + +# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect inheritance relations. Setting this tag to YES will force the +# the CLASS_DIAGRAMS tag to NO. + +CLASS_GRAPH = YES + +# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect implementation dependencies (inheritance, containment, and +# class references variables) of the class with other documented classes. + +COLLABORATION_GRAPH = YES + +# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for groups, showing the direct groups dependencies + +GROUP_GRAPHS = YES + +# If the UML_LOOK tag is set to YES doxygen will generate inheritance and +# collaboration diagrams in a style similar to the OMG's Unified Modeling +# Language. + +UML_LOOK = NO + +# If set to YES, the inheritance and collaboration graphs will show the +# relations between templates and their instances. + +TEMPLATE_RELATIONS = NO + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT +# tags are set to YES then doxygen will generate a graph for each documented +# file showing the direct and indirect include dependencies of the file with +# other documented files. + +INCLUDE_GRAPH = YES + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and +# HAVE_DOT tags are set to YES then doxygen will generate a graph for each +# documented header file showing the documented files that directly or +# indirectly include this file. + +INCLUDED_BY_GRAPH = YES + +# If the CALL_GRAPH, SOURCE_BROWSER and HAVE_DOT tags are set to YES then doxygen will +# generate a call dependency graph for every global function or class method. +# Note that enabling this option will significantly increase the time of a run. +# So in most cases it will be better to enable call graphs for selected +# functions only using the \callgraph command. + +CALL_GRAPH = NO + +# If the CALLER_GRAPH, SOURCE_BROWSER and HAVE_DOT tags are set to YES then doxygen will +# generate a caller dependency graph for every global function or class method. +# Note that enabling this option will significantly increase the time of a run. +# So in most cases it will be better to enable caller graphs for selected +# functions only using the \callergraph command. + +CALLER_GRAPH = NO + +# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen +# will graphical hierarchy of all classes instead of a textual one. + +GRAPHICAL_HIERARCHY = YES + +# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES +# then doxygen will show the dependencies a directory has on other directories +# in a graphical way. The dependency relations are determined by the #include +# relations between the files in the directories. + +DIRECTORY_GRAPH = YES + +# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images +# generated by dot. Possible values are png, jpg, or gif +# If left blank png will be used. + +DOT_IMAGE_FORMAT = png + +# The tag DOT_PATH can be used to specify the path where the dot tool can be +# found. If left blank, it is assumed the dot tool can be found in the path. + +DOT_PATH = + +# The DOTFILE_DIRS tag can be used to specify one or more directories that +# contain dot files that are included in the documentation (see the +# \dotfile command). + +DOTFILE_DIRS = + +# The MAX_DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of +# nodes that will be shown in the graph. If the number of nodes in a graph +# becomes larger than this value, doxygen will truncate the graph, which is +# visualized by representing a node as a red box. Note that doxygen if the number +# of direct children of the root node in a graph is already larger than +# MAX_DOT_GRAPH_NOTES then the graph will not be shown at all. Also note +# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. + +DOT_GRAPH_MAX_NODES = 50 + +# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the +# graphs generated by dot. A depth value of 3 means that only nodes reachable +# from the root by following a path via at most 3 edges will be shown. Nodes +# that lay further from the root node will be omitted. Note that setting this +# option to 1 or 2 may greatly reduce the computation time needed for large +# code bases. Also note that the size of a graph can be further restricted by +# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. + +MAX_DOT_GRAPH_DEPTH = 0 + +# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent +# background. This is disabled by default, which results in a white background. +# Warning: Depending on the platform used, enabling this option may lead to +# badly anti-aliased labels on the edges of a graph (i.e. they become hard to +# read). + +DOT_TRANSPARENT = NO + +# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output +# files in one run (i.e. multiple -o and -T options on the command line). This +# makes dot run faster, but since only newer versions of dot (>1.8.10) +# support this, this feature is disabled by default. + +DOT_MULTI_TARGETS = NO + +# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will +# generate a legend page explaining the meaning of the various boxes and +# arrows in the dot generated graphs. + +GENERATE_LEGEND = YES + +# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will +# remove the intermediate dot files that are used to generate +# the various graphs. + +DOT_CLEANUP = YES + +#--------------------------------------------------------------------------- +# Configuration::additions related to the search engine +#--------------------------------------------------------------------------- + +# The SEARCHENGINE tag specifies whether or not a search engine should be +# used. If set to NO the values of all tags below this one will be ignored. + +SEARCHENGINE = NO diff --git a/include/EGL/egl.h b/include/EGL/egl.h new file mode 100644 index 00000000..e33a3157 --- /dev/null +++ b/include/EGL/egl.h @@ -0,0 +1,300 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Reference version of egl.h for EGL 1.4. + * Last modified 2008/05/02 + */ + +#ifndef __egl_h_ +#define __egl_h_ + +/* All platform-dependent types and macro boilerplate (such as EGLAPI + * and EGLAPIENTRY) should go in eglplatform.h. + */ +#include <EGL/eglplatform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* EGL Types */ +typedef int32_t EGLint; +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef void *EGLConfig; +typedef void *EGLContext; +typedef void *EGLDisplay; +typedef void *EGLSurface; +typedef void *EGLClientBuffer; + +/* EGL Versioning */ +#define EGL_VERSION_1_0 1 +#define EGL_VERSION_1_1 1 +#define EGL_VERSION_1_2 1 +#define EGL_VERSION_1_3 1 +#define EGL_VERSION_1_4 1 + +/* EGL Enumerants. Bitmasks and other exceptional cases aside, most + * enums are assigned unique values starting at 0x3000. + */ + +/* EGL aliases */ +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +/* Out-of-band handle values */ +#define EGL_DEFAULT_DISPLAY ((void *)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) + +/* Out-of-band attribute value */ +#define EGL_DONT_CARE ((EGLint)-1) + +/* Errors / GetError return values */ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ + +/* Reserved 0x300F-0x301F for additional errors */ + +/* Config attributes */ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_PRESERVED_RESOURCES 0x3030 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 /* Attrib list terminator */ +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ +#define EGL_CONFORMANT 0x3042 + +/* Reserved 0x3041-0x304F for additional config attributes */ + +/* Config attribute values */ +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ + +/* More config attribute values, for EGL_TEXTURE_FORMAT */ +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F + +/* Config attribute mask bits */ +#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ + +#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ + +/* QueryString targets */ +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CLIENT_APIS 0x308D + +/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 + +/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 + +/* OpenVG color spaces */ +#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ +#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ + +/* OpenVG alpha formats */ +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ + +/* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. + */ +#define EGL_DISPLAY_SCALING 10000 + +/* Unknown display resolution/aspect ratio */ +#define EGL_UNKNOWN ((EGLint)-1) + +/* Back buffer swap behaviors */ +#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ +#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ + +/* CreatePbufferFromClientBuffer buffer types */ +#define EGL_OPENVG_IMAGE 0x3096 + +/* QueryContext targets */ +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 + +/* CreateContext attributes */ +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 + +/* Multisample resolution behaviors */ +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ + +/* BindAPI/QueryAPI targets */ +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENGL_API 0x30A2 + +/* GetCurrentSurface targets */ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* WaitNative engines */ +#define EGL_CORE_NATIVE_ENGINE 0x305B + +/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ +#define EGL_COLORSPACE EGL_VG_COLORSPACE +#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT +#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB +#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR +#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE +#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE + +/* EGL extensions must request enum blocks from the Khronos + * API Registrar, who maintains the enumerant registry. Submit + * a bug in Khronos Bugzilla against task "Registry". + */ + + + +/* EGL Functions */ + +EGLAPI EGLint EGLAPIENTRY eglGetError(void); + +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + +EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); + +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, + EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value); + +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, + EGLNativeWindowType win, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); + +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list); + +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + + +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + + +EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_context, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx); + +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, + EGLNativePixmapType target); + +EGLAPI void (* EGLAPIENTRY eglGetProcAddress(const char *procname))(void); + +#ifdef __cplusplus +} +#endif + +#endif /* __egl_h_ */ diff --git a/include/EGL/eglext.h b/include/EGL/eglext.h new file mode 100644 index 00000000..a4698ccd --- /dev/null +++ b/include/EGL/eglext.h @@ -0,0 +1,186 @@ +#ifndef __eglext_h_ +#define __eglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include <EGL/eglplatform.h> + +/*************************************************************/ + +/* Header file version number */ +/* eglext.h last updated 2007/11/20 */ +/* Current version at http://www.khronos.org/registry/egl/ */ +#define EGL_EGLEXT_VERSION 1 + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +#endif + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +#endif + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +typedef void *EGLImageKHR; +extern const EGLImageKHR EGL_NO_IMAGE_KHR; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#endif + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +#endif + + +/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ +#ifndef EGL_MESA_screen_surface +#define EGL_MESA_screen_surface 1 + +#define EGL_BAD_SCREEN_MESA 0x4000 +#define EGL_BAD_MODE_MESA 0x4001 +#define EGL_SCREEN_COUNT_MESA 0x4002 +#define EGL_SCREEN_POSITION_MESA 0x4003 +#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 +#define EGL_MODE_ID_MESA 0x4005 +#define EGL_REFRESH_RATE_MESA 0x4006 +#define EGL_OPTIMAL_MESA 0x4007 +#define EGL_INTERLACED_MESA 0x4008 +#define EGL_SCREEN_BIT_MESA 0x08 + +typedef u_int32_t EGLScreenMESA; +typedef u_int32_t EGLModeMESA; + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode); + +#endif /* EGL_MESA_screen_surface */ + + +#ifndef EGL_MESA_copy_context +#define EGL_MESA_copy_context 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); + +#endif /* EGL_MESA_copy_context */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h new file mode 100644 index 00000000..02c3b94b --- /dev/null +++ b/include/EGL/eglplatform.h @@ -0,0 +1,91 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Platform-specific types and definitions for egl.h */ + +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* Windows calling convention boilerplate */ +#if (defined(WIN32) || defined(_WIN32_WCE)) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */ +#endif +#include <windows.h> +#endif + +#if !defined(_WIN32_WCE) +#include <sys/types.h> +#endif + +/* Macros used in EGL function prototype declarations. + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * On Windows, EGLAPIENTRY can be defined like APIENTRY. + * On most other platforms, it should be empty. + */ + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY +#endif +#ifndef EGLAPIENTRYP +#define EGLAPIENTRYP EGLAPIENTRY * +#endif + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +/* Unix (tentative) + #include <X headers> + typedef Display *NativeDisplayType; + - or maybe, if encoding "hostname:display.head" + typedef const char *NativeWindowType; + etc. + */ + + +#if (defined(WIN32) || defined(_WIN32_WCE)) + +/** BEGIN Added for Windows **/ +#ifndef EGLAPI +#define EGLAPI __declspec(dllexport) +#endif + +typedef long int32_t; +typedef unsigned long u_int32_t; +typedef unsigned char uint8_t; +#define snprintf _snprintf +#define strcasecmp _stricmp +#define vsnprintf _vsnprintf + +typedef HDC NativeDisplayType; +typedef HWND NativeWindowType; +typedef HBITMAP NativePixmapType; +/** END Added for Windows **/ + +#elif defined(__gnu_linux__) + +/** BEGIN Added for X (Mesa) **/ +#ifndef EGLAPI +#define EGLAPI extern +#endif + +#include <X11/Xlib.h> +typedef Display *NativeDisplayType; +typedef Window NativeWindowType; +typedef Pixmap NativePixmapType; +/** END Added for X (Mesa) **/ + +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef NativeDisplayType EGLNativeDisplayType; +typedef NativePixmapType EGLNativePixmapType; +typedef NativeWindowType EGLNativeWindowType; + +#endif /* __eglplatform_h */ diff --git a/include/GL/gl.h b/include/GL/gl.h index 3891a718..c9ef6136 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -58,7 +58,11 @@ # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern # endif /* _STATIC_MESA support */ -# define GLAPIENTRY __stdcall +# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ +# define GLAPIENTRY +# else +# define GLAPIENTRY __stdcall +# endif #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ # define GLAPI extern # define GLAPIENTRY __stdcall @@ -84,8 +88,9 @@ #include <windows.h> #endif -#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \ - && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__) +#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \ + && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \ + && !defined(__CYGWIN__) || defined(__MINGW32__) #include <GL/mesa_wgl.h> #endif diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h index 1bb63c1a..a3af3b5a 100644 --- a/include/GL/internal/glcore.h +++ b/include/GL/internal/glcore.h @@ -36,7 +36,9 @@ ** */ +#if !defined(_WIN32_WCE) #include <sys/types.h> +#endif #define GL_CORE_SGI 1 #define GL_CORE_MESA 2 diff --git a/include/GL/internal/sarea.h b/include/GL/internal/sarea.h index 77c16e0e..a0d6084f 100644 --- a/include/GL/internal/sarea.h +++ b/include/GL/internal/sarea.h @@ -1,4 +1,3 @@ -/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */ /** * \file sarea.h * SAREA definitions. @@ -34,7 +33,6 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */ #ifndef _SAREA_H_ #define _SAREA_H_ diff --git a/include/GLES/egl.h b/include/GLES/egl.h index f18c86ca..eb2e046b 100644 --- a/include/GLES/egl.h +++ b/include/GLES/egl.h @@ -1,324 +1,6 @@ -#ifndef _EGL_H -#define _EGL_H - -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.0 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -#if 0/*XXX TEMPORARY HACK*/ +/* For compatibility with early OpenGL ES 1.0 implementations that + * included gl.h in egl.h (and apps that only included egl.h) + * See: http://www.khronos.org/registry/implementers_guide.html + */ +#include <EGL/egl.h> #include <GLES/gl.h> -#else -#include <GL/gl.h> -#endif -#include <GLES/egltypes.h> - -/* XXX should go in eglext.h */ -#define GL_OES_VERSION_1_0 1 -#define GL_OES_read_format 1 -#define GL_OES_compressed_paletted_texture 1 -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -/* XXX */ - -/* -** Versioning and extensions -*/ -#define EGL_VERSION_1_0 1 -#define EGL_VERSION_1_1 1 - -/* -** Boolean -*/ -#define EGL_FALSE 0 -#define EGL_TRUE 1 - -/* -** Errors -*/ -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_CONTEXT_LOST 0x300E -/* 0x300F - 0x301F reserved for additional errors. */ - -/* -** Config attributes -*/ -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -/*#define EGL_PRESERVED_RESOURCES 0x3030*/ -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_NONE 0x3038 /* Also a config value */ -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C - -/* -** Config values -*/ -#define EGL_DONT_CARE ((EGLint) -1) - -#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ -#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */ -#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ -#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */ -#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */ -#define EGL_TEXTURE_RGBA 0x305E /* " */ -#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */ - -/* -** Config attribute mask bits -*/ -#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */ -#define EGL_PIXMAP_BIT 0x02 /* " */ -#define EGL_WINDOW_BIT 0x04 /* " */ - -/* -** String names -*/ -#define EGL_VENDOR 0x3053 /* eglQueryString target */ -#define EGL_VERSION 0x3054 /* " */ -#define EGL_EXTENSIONS 0x3055 /* " */ - -/* -** Surface attributes -*/ -#define EGL_HEIGHT 0x3056 -#define EGL_WIDTH 0x3057 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */ -#define EGL_TEXTURE_TARGET 0x3081 /* " */ -#define EGL_MIPMAP_TEXTURE 0x3082 /* " */ -#define EGL_MIPMAP_LEVEL 0x3083 /* " */ - -/* -** BindTexImage / ReleaseTexImage buffer target -*/ -#define EGL_BACK_BUFFER 0x3084 - -/* -** Current surfaces -*/ -#define EGL_DRAW 0x3059 -#define EGL_READ 0x305A - -/* -** Engines -*/ -#define EGL_CORE_NATIVE_ENGINE 0x305B - -/* 0x305C-0x3FFFF reserved for future use */ - -/* -** Functions -*/ -#ifdef __cplusplus -extern "C" { -#endif - -GLAPI EGLint APIENTRY eglGetError (void); - -GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display); -GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy); -GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void); - -GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); - -GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); - -/* EGL 1.1 render-to-texture APIs */ -GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); - -/* EGL 1.1 swap control API */ -GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); - -GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -GLAPI EGLContext APIENTRY eglGetCurrentContext (void); -GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw); -GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void); -GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); - -GLAPI EGLBoolean APIENTRY eglWaitGL (void); -GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine); -GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw); -GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target); - - - -/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ -#ifndef EGL_MESA_screen_surface -#define EGL_MESA_screen_surface 1 - -#define EGL_BAD_SCREEN_MESA 0x4000 -#define EGL_BAD_MODE_MESA 0x4001 -#define EGL_SCREEN_COUNT_MESA 0x4002 -#define EGL_SCREEN_POSITION_MESA 0x4003 -#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 -#define EGL_MODE_ID_MESA 0x4005 -#define EGL_REFRESH_RATE_MESA 0x4006 -#define EGL_OPTIMAL_MESA 0x4007 -#define EGL_INTERLACED_MESA 0x4008 -#define EGL_SCREEN_BIT_MESA 0x08 - -GLAPI EGLBoolean APIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -GLAPI EGLBoolean APIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); -GLAPI EGLBoolean APIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); -GLAPI EGLBoolean APIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); -GLAPI EGLSurface APIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); -GLAPI EGLBoolean APIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); -GLAPI EGLBoolean APIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); -GLAPI EGLBoolean APIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); -GLAPI EGLBoolean APIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); -GLAPI const char * APIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); - -#endif /* EGL_MESA_screen_surface */ - - -#ifndef EGL_MESA_copy_context -#define EGL_MESA_copy_context 1 - -GLAPI EGLBoolean APIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); - -#endif /* EGL_MESA_copy_context */ - - -/* XXX this is preliminary! */ -#ifndef EGL_VERSION_1_2 -#define EGL_VERSION_1_2 1 - -typedef int EGLenum; -typedef int EGLClientBuffer; - -#define EGL_DISPLAY_SCALING 10000 -#define EGL_UNKNOWN ((EGLint)-1) - -#define EGL_OPENGL_ES_BIT 0x1 -#define EGL_OPENVG_BIT 0x2 - -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENVG_API 0x30A1 - -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_RENDERABLE_TYPE 0x3040 - -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_COLORSPACE 0x3087 -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_CLIENT_APIS 0x308D -#define EGL_RGB_BUFFER 0x308E -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_VERTICAL_RESOLUTION 0x3091 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 - -GLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api); -GLAPI EGLenum APIENTRY eglQueryAPI(void); -GLAPI EGLBoolean APIENTRY eglWaitClient(void); -GLAPI EGLBoolean APIENTRY eglReleaseThread(void); -GLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); - -#endif /* EGL_VERSION_1_2 */ - - -#ifdef __cplusplus -} -#endif - -#endif /* _EGL_H */ diff --git a/include/GLES/egltypes.h b/include/GLES/egltypes.h deleted file mode 100644 index 65cba8d5..00000000 --- a/include/GLES/egltypes.h +++ /dev/null @@ -1,45 +0,0 @@ -/* -** egltypes.h for Mesa -** -** ONLY egl.h SHOULD INCLUDE THIS FILE! -** -** See comments about egltypes.h in the standard egl.h file. -*/ - - -#include <sys/types.h> - - -/* -** These opaque EGL types are implemented as unsigned 32-bit integers: -*/ -typedef u_int32_t EGLDisplay; -typedef u_int32_t EGLConfig; -typedef u_int32_t EGLSurface; -typedef u_int32_t EGLContext; - -/* EGL_MESA_screen_surface */ -typedef u_int32_t EGLModeMESA; -typedef u_int32_t EGLScreenMESA; - - -/* -** Other basic EGL types: -*/ -typedef u_int8_t EGLBoolean; -typedef int32_t EGLint; - -typedef void * NativeDisplayType; -typedef int NativePixmapType; -typedef int NativeWindowType; - -/* -** EGL and native handle null values: -*/ -#define EGL_DEFAULT_DISPLAY ((NativeDisplayType) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_SURFACE ((EGLSurface) 0) - -/* EGL_MESA_screen_surface */ -#define EGL_NO_MODE_MESA ((EGLModeMESA) 0) diff --git a/include/GLES/gl.h b/include/GLES/gl.h new file mode 100644 index 00000000..76cc9479 --- /dev/null +++ b/include/GLES/gl.h @@ -0,0 +1,798 @@ +#ifndef __gl_h_ +#define __gl_h_ + +/* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */ + +#include <GLES/glplatform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef void GLvoid; +typedef int GLfixed; +typedef int GLclampx; + +typedef int GLintptr; +typedef int GLsizeiptr; + + +/*************************************************************/ + +/* OpenGL ES core versions */ +#define GL_VERSION_ES_CM_1_0 1 +#define GL_VERSION_ES_CL_1_0 1 +#define GL_VERSION_ES_CM_1_1 1 +#define GL_VERSION_ES_CL_1_1 1 + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* ClipPlaneName */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* ColorMaterialFace */ +/* GL_FRONT_AND_BACK */ + +/* ColorMaterialParameter */ +/* GL_AMBIENT_AND_DIFFUSE */ + +/* ColorPointerType */ +/* GL_UNSIGNED_BYTE */ +/* GL_FLOAT */ +/* GL_FIXED */ + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_FOG 0x0B60 +#define GL_LIGHTING 0x0B50 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_BLEND 0x0BE2 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +/* GL_LIGHT0 */ +/* GL_LIGHT1 */ +/* GL_LIGHT2 */ +/* GL_LIGHT3 */ +/* GL_LIGHT4 */ +/* GL_LIGHT5 */ +/* GL_LIGHT6 */ +/* GL_LIGHT7 */ +#define GL_POINT_SMOOTH 0x0B10 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_NORMALIZE 0x0BA1 +#define GL_RESCALE_NORMAL 0x803A +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FogMode */ +/* GL_LINEAR */ +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +/* FogParameter */ +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_LINE_WIDTH 0x0B21 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_SHADE_MODEL 0x0B54 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_FOG_HINT 0x0C54 +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* LightModelParameter */ +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 + +/* LightParameter */ +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +/* MaterialFace */ +/* GL_FRONT_AND_BACK */ + +/* MaterialParameter */ +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ + +/* MatrixMode */ +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* NormalPointerType */ +/* GL_BYTE */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ + +/* PixelFormat */ +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelStoreParameter */ +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* ShadingModel */ +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + +/* StencilFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* GL_INVERT */ + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TexCoordPointerType */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ +/* GL_BYTE */ + +/* TextureEnvMode */ +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +/* GL_BLEND */ +#define GL_ADD 0x0104 +/* GL_REPLACE */ + +/* TextureEnvParameter */ +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +/* TextureEnvTarget */ +#define GL_TEXTURE_ENV 0x2300 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_GENERATE_MIPMAP 0x8191 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F + +/* VertexPointerType */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ +/* GL_BYTE */ + +/* LightName */ +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 + +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A + +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +/* Texture combine + dot3 */ +#define GL_SUBTRACT 0x84E7 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A + +#define GL_ALPHA_SCALE 0x0D1C + +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC2_ALPHA 0x858A + +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF + +/*------------------------------------------------------------------------* + * required OES extension tokens + *------------------------------------------------------------------------*/ + +/* OES_read_format */ +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* OES_point_size_array */ +#ifndef GL_OES_point_size_array +#define GL_POINT_SIZE_ARRAY_OES 0x8B9C +#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A +#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B +#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C +#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_POINT_SPRITE_OES 0x8861 +#define GL_COORD_REPLACE_OES 0x8862 +#endif + +/*************************************************************/ + +/* Available only in Common profile */ +GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLineWidth (GLfloat width); +GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glPointSize (GLfloat size); +GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); + +/* Available in both Common and Common-Lite profiles */ +GL_API void GL_APIENTRY glActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GL_API void GL_APIENTRY glClear (GLbitfield mask); +GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); +GL_API void GL_APIENTRY glClearStencil (GLint s); +GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glCullFace (GLenum mode); +GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_API void GL_APIENTRY glDepthFunc (GLenum func); +GL_API void GL_APIENTRY glDepthMask (GLboolean flag); +GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glDisable (GLenum cap); +GL_API void GL_APIENTRY glDisableClientState (GLenum array); +GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GL_API void GL_APIENTRY glEnable (GLenum cap); +GL_API void GL_APIENTRY glEnableClientState (GLenum array); +GL_API void GL_APIENTRY glFinish (void); +GL_API void GL_APIENTRY glFlush (void); +GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrontFace (GLenum mode); +GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_API GLenum GL_APIENTRY glGetError (void); +GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name); +GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthx (GLfixed width); +GL_API void GL_APIENTRY glLoadIdentity (void); +GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glLogicOp (GLenum opcode); +GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMatrixMode (GLenum mode); +GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizex (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glPopMatrix (void); +GL_API void GL_APIENTRY glPushMatrix (void); +GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glShadeModel (GLenum mode); +GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_API void GL_APIENTRY glStencilMask (GLuint mask); +GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +/*------------------------------------------------------------------------* + * Required OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_read_format */ +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_point_size_array */ +#ifndef GL_OES_point_size_array +#define GL_OES_point_size_array 1 +GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_OES_point_sprite 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl_h_ */ + diff --git a/include/GLES/glext.h b/include/GLES/glext.h new file mode 100644 index 00000000..4de33bc8 --- /dev/null +++ b/include/GLES/glext.h @@ -0,0 +1,608 @@ +#ifndef __glext_h_ +#define __glext_h_ + +/* $Id: glext.h 5687 2008-05-13 21:31:32Z oddhack $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ +#define GL_BLEND_EQUATION_RGB_OES 0x8009 +#define GL_BLEND_EQUATION_ALPHA_OES 0x883D +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_BLEND_DST_RGB_OES 0x80C8 +#define GL_BLEND_SRC_RGB_OES 0x80C9 +#define GL_BLEND_DST_ALPHA_OES 0x80CA +#define GL_BLEND_SRC_ALPHA_OES 0x80CB +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_BLEND_EQUATION_OES 0x8009 +#define GL_FUNC_ADD_OES 0x8006 +#define GL_FUNC_SUBTRACT_OES 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + +/* OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_FIXED_OES 0x140C +#endif + +/* OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_NONE_OES 0 +#define GL_FRAMEBUFFER_OES 0x8D40 +#define GL_RENDERBUFFER_OES 0x8D41 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 +#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 +#define GL_DEPTH_ATTACHMENT_OES 0x8D00 +#define GL_STENCIL_ATTACHMENT_OES 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD +#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 +#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 +#endif + +/* OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#endif + +/* OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_MAX_VERTEX_UNITS_OES 0x86A4 +#define GL_MAX_PALETTE_MATRICES_OES 0x8842 +#define GL_MATRIX_PALETTE_OES 0x8840 +#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 +#define GL_WEIGHT_ARRAY_OES 0x86AD +#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 +#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 +#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E +#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB +#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA +#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_INCR_WRAP_OES 0x8507 +#define GL_DECR_WRAP_OES 0x8508 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_NORMAL_MAP_OES 0x8511 +#define GL_REFLECTION_MAP_OES 0x8512 +#define GL_TEXTURE_CUBE_MAP_OES 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C +#define GL_TEXTURE_GEN_MODE_OES 0x2500 +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_OES 0x8370 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#endif + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +#define GL_OES_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_OES_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_OES_blend_subtract 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); +#endif + +/* GL_OES_byte_coordinates */ +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_OES_draw_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); +GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); +GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); +GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); +GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); +#endif + +/* GL_OES_extended_matrix_palette */ +#ifndef GL_OES_extended_matrix_palette +#define GL_OES_extended_matrix_palette 1 +#endif + +/* GL_OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); +GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); +GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +#endif +typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +#endif + +/* GL_OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_OES_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); +GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); +GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); +GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); +GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); +GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); +GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); +GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); +GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); +GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); +GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); +#endif +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); +#endif + +/* GL_OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_OES_matrix_get 1 +#endif + +/* GL_OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_OES_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); +GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); +GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); +typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); +typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_query_matrix */ +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); +#endif +typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); +#endif + +/* GL_OES_single_precision */ +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); +#endif +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); +typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_OES_stencil_wrap 1 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_OES_texture_cube_map 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +#endif +typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +#endif + +/* GL_OES_texture_env_crossbar */ +#ifndef GL_OES_texture_env_crossbar +#define GL_OES_texture_env_crossbar 1 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_OES_texture_mirrored_repeat 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_OES_stencil8 1 +#endif + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __glext_h_ */ + diff --git a/include/GLES/glplatform.h b/include/GLES/glplatform.h new file mode 100644 index 00000000..6e725b18 --- /dev/null +++ b/include/GLES/glplatform.h @@ -0,0 +1,77 @@ +#ifndef __glplatform_h_ +#define __glplatform_h_ + +/* $Id: glplatform.h 4585 2007-11-30 09:49:39Z markc $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Definition of GL_API and GL_APIENTRY + *-----------------------------------------------------------------------*/ + +#ifdef _WIN32 +# ifdef __GL_EXPORTS +# define GL_API __declspec(dllexport) +# else +# define GL_API __declspec(dllimport) +# endif +# ifdef UNDER_CE +# define GL_APIENTRY +# else +# define GL_APIENTRY __stdcall +# endif +#else +# ifdef __GL_EXPORTS +# define GL_API +# else +# define GL_API extern +# endif +# define GL_APIENTRY +#endif + + +#ifndef APIENTRY +# define APIENTRY GL_APIENTRY +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __glplatform_h_ */ diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h new file mode 100644 index 00000000..6466170b --- /dev/null +++ b/include/GLES2/gl2.h @@ -0,0 +1,653 @@ +#ifndef __gl2_h_ +#define __gl2_h_ + +/* $Id: gl2.h 5418 2008-03-26 19:57:12Z oddhack $ */ + +#include <GLES2/gl2platform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +typedef void GLvoid; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef int GLfixed; +typedef int GLclampx; + +/* GL types for handling large vertex buffer objects */ +typedef int GLintptr; +typedef int GLsizeiptr; + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_2_0 1 + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* \todo check that this should be in core. */ +#define GL_NONE 0 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* AlphaFunction (not supported in ES20) */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* BlendEquationSeparate */ +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* BlendSubtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* Separate Blend Functions */ +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +/* GL_SCISSOR_TEST */ +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +/* GL_POLYGON_OFFSET_FILL */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* PixelFormat */ +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* Shaders */ +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D + +/* StencilFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ +#define GL_TEXTURE 0x1702 + +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 + +/* Uniform Types */ +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 + +/* Vertex Arrays */ +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + +/* Read Format */ +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + +/* Shader Source */ +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA + +/* Shader Binary */ +#define GL_PLATFORM_BINARY 0x8D63 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + +/* Shader Precision-Specified Types */ +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 + +/* Framebuffer Object. */ +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 + +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 + +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + +/*------------------------------------------------------------------------- + * GL core functions. + *-----------------------------------------------------------------------*/ + +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glBlendEquation( GLenum mode ); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source); +GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2_h_ */ diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h new file mode 100644 index 00000000..04418c14 --- /dev/null +++ b/include/GLES2/gl2ext.h @@ -0,0 +1,389 @@ +#ifndef __gl2ext_h_ +#define __gl2ext_h_ + +/* $Id: gl2ext.h 5767 2008-06-02 17:44:20Z benj $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_depth_texture */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +/* GL_READ_ONLY and GL_READ_WRITE not supported */ +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +/* GL_OES_texture3D */ +#ifndef GL_OES_texture3D +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +#endif + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_HALF_FLOAT_OES 0x8D61 +#endif + +/* GL_OES_vertex_half_float */ +/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_Z400_BINARY_AMD 0x8740 +#endif + +/*------------------------------------------------------------------------* + * AMD extension tokens + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/*------------------------------------------------------------------------* + * EXT extension tokens + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_depth_texture */ +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_fragment_precision_high */ +#ifndef GL_OES_fragment_precision_high +#define GL_OES_fragment_precision_high 1 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_OES_standard_derivatives 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_texture_3D */ +#ifndef GL_OES_texture_3D +#define GL_OES_texture_3D 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif + +/* GL_OES_texture_float_linear */ +#ifndef GL_OES_texture_float_linear +#define GL_OES_texture_float_linear 1 +#endif + +/* GL_OES_texture_half_float_linear */ +#ifndef GL_OES_texture_half_float_linear +#define GL_OES_texture_half_float_linear 1 +#endif + +/* GL_OES_texture_float */ +#ifndef GL_OES_texture_float +#define GL_OES_texture_float 1 +#endif + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_OES_texture_half_float 1 +#endif + +/* GL_OES_texture_npot */ +#ifndef GL_OES_texture_npot +#define GL_OES_texture_npot 1 +#endif + +/* GL_OES_vertex_half_float */ +#ifndef GL_OES_vertex_half_float +#define GL_OES_vertex_half_float 1 +#endif + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_OES_vertex_type_10_10_10_2 1 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_OES_get_program_binary 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif + +/*------------------------------------------------------------------------* + * AMD extension functions + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 +#endif + +/*------------------------------------------------------------------------* + * EXT extension functions + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2ext_h_ */ diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h new file mode 100644 index 00000000..7891a61e --- /dev/null +++ b/include/GLES2/gl2platform.h @@ -0,0 +1,73 @@ +#ifndef __gl2platform_h_ +#define __gl2platform_h_ + +/* $Id: gl2platform.h 4532 2007-11-26 11:12:44Z markc $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Definition of GL_APICALL and GL_APIENTRY + *-----------------------------------------------------------------------*/ + +#ifdef _WIN32 +# ifdef __GL_EXPORTS +# define GL_APICALL __declspec(dllexport) +# else +# define GL_APICALL __declspec(dllimport) +# endif +# ifdef UNDER_CE +# define GL_APIENTRY +# else +# define GL_APIENTRY __stdcall +# endif +#else +# ifdef __GL_EXPORTS +# define GL_APICALL +# else +# define GL_APICALL extern +# endif +# define GL_APIENTRY +#endif + + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2platform_h_ */ diff --git a/mms-config. b/mms-config. deleted file mode 100644 index 6a960084..00000000 --- a/mms-config. +++ /dev/null @@ -1,23 +0,0 @@ -# Makefile for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -#vms -.ifdef SHARE -GL_SHAR = libMesaGL.exe -GLU_SHAR = libMesaGLU.exe -GLUT_SHAR = libglut.exe -.endif -GL_LIB = libMesaGL.olb -GLU_LIB = libMesaGLU.olb -GLUT_LIB = libglut.olb -CC = cc -CXX = cxx/define=(LIBRARYBUILD=1)/assume=(nostdnew,noglobal_array_new) -CFLAGS1 = -MAKELIB = library/create -RANLIB = true -.ifdef SHARE -XLIBS = [--.vms]xlib_share/opt -.else -XLIBS = [--.vms]xlib/opt -.endif diff --git a/scons/gallium.py b/scons/gallium.py new file mode 100644 index 00000000..43603e51 --- /dev/null +++ b/scons/gallium.py @@ -0,0 +1,429 @@ +"""gallium + +Frontend-tool for Gallium3D architecture. + +""" + +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + + +import os +import os.path +import re + +import SCons.Action +import SCons.Builder +import SCons.Scanner + + +def quietCommandLines(env): + # Quiet command lines + # See also http://www.scons.org/wiki/HidingCommandLinesInOutput + env['CCCOMSTR'] = "Compiling $SOURCE ..." + env['CXXCOMSTR'] = "Compiling $SOURCE ..." + env['ARCOMSTR'] = "Archiving $TARGET ..." + env['RANLIBCOMSTR'] = "" + env['LINKCOMSTR'] = "Linking $TARGET ..." + + +def createConvenienceLibBuilder(env): + """This is a utility function that creates the ConvenienceLibrary + Builder in an Environment if it is not there already. + + If it is already there, we return the existing one. + + Based on the stock StaticLibrary and SharedLibrary builders. + """ + + try: + convenience_lib = env['BUILDERS']['ConvenienceLibrary'] + except KeyError: + action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] + if env.Detect('ranlib'): + ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") + action_list.append(ranlib_action) + + convenience_lib = SCons.Builder.Builder(action = action_list, + emitter = '$LIBEMITTER', + prefix = '$LIBPREFIX', + suffix = '$LIBSUFFIX', + src_suffix = '$SHOBJSUFFIX', + src_builder = 'SharedObject') + env['BUILDERS']['ConvenienceLibrary'] = convenience_lib + + return convenience_lib + + +# TODO: handle import statements with multiple modules +# TODO: handle from import statements +import_re = re.compile(r'^import\s+(\S+)$', re.M) + +def python_scan(node, env, path): + # http://www.scons.org/doc/0.98.5/HTML/scons-user/c2781.html#AEN2789 + contents = node.get_contents() + source_dir = node.get_dir() + imports = import_re.findall(contents) + results = [] + for imp in imports: + for dir in path: + file = os.path.join(str(dir), imp.replace('.', os.sep) + '.py') + if os.path.exists(file): + results.append(env.File(file)) + break + file = os.path.join(str(dir), imp.replace('.', os.sep), '__init__.py') + if os.path.exists(file): + results.append(env.File(file)) + break + return results + +python_scanner = SCons.Scanner.Scanner(function = python_scan, skeys = ['.py']) + + +def code_generate(env, script, target, source, command): + """Method to simplify code generation via python scripts. + + http://www.scons.org/wiki/UsingCodeGenerators + http://www.scons.org/doc/0.98.5/HTML/scons-user/c2768.html + """ + + # We're generating code using Python scripts, so we have to be + # careful with our scons elements. This entry represents + # the generator file *in the source directory*. + script_src = env.File(script).srcnode() + + # This command creates generated code *in the build directory*. + command = command.replace('$SCRIPT', script_src.path) + code = env.Command(target, source, command) + + # Explicitly mark that the generated code depends on the generator, + # and on implicitly imported python modules + path = (script_src.get_dir(),) + deps = [script_src] + deps += script_src.get_implicit_deps(env, python_scanner, path) + env.Depends(code, deps) + + # Running the Python script causes .pyc files to be generated in the + # source directory. When we clean up, they should go too. So add side + # effects for .pyc files + for dep in deps: + pyc = env.File(str(dep) + 'c') + env.SideEffect(pyc, code) + + return code + + +def createCodeGenerateMethod(env): + env.Append(SCANNERS = python_scanner) + env.AddMethod(code_generate, 'CodeGenerate') + + +def generate(env): + """Common environment generation code""" + + # FIXME: this is already too late + #if env.get('quiet', False): + # quietCommandLines(env) + + # shortcuts + debug = env['debug'] + machine = env['machine'] + platform = env['platform'] + x86 = env['machine'] == 'x86' + gcc = env['platform'] in ('linux', 'freebsd', 'darwin') + msvc = env['platform'] in ('windows', 'winddk', 'wince') + + # Tool + if platform == 'winddk': + env.Tool('winddk') + elif platform == 'wince': + env.Tool('wcesdk') + else: + env.Tool('default') + + # Put build output in a separate dir, which depends on the current + # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample + build_topdir = 'build' + build_subdir = env['platform'] + if env['dri']: + build_subdir += "-dri" + if env['llvm']: + build_subdir += "-llvm" + if env['machine'] != 'generic': + build_subdir += '-' + env['machine'] + if env['debug']: + build_subdir += "-debug" + if env['profile']: + build_subdir += "-profile" + build_dir = os.path.join(build_topdir, build_subdir) + # Place the .sconsign file in the build dir too, to avoid issues with + # different scons versions building the same source file + env['build'] = build_dir + env.SConsignFile(os.path.join(build_dir, '.sconsign')) + + # C preprocessor options + cppdefines = [] + if debug: + cppdefines += ['DEBUG'] + else: + cppdefines += ['NDEBUG'] + if env['profile']: + cppdefines += ['PROFILE'] + if platform == 'windows': + cppdefines += [ + 'WIN32', + '_WINDOWS', + '_UNICODE', + 'UNICODE', + # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, + 'WIN32_LEAN_AND_MEAN', + 'VC_EXTRALEAN', + '_CRT_SECURE_NO_DEPRECATE', + ] + if debug: + cppdefines += ['_DEBUG'] + if platform == 'winddk': + # Mimic WINDDK's builtin flags. See also: + # - WINDDK's bin/makefile.new i386mk.inc for more info. + # - buildchk_wxp_x86.log files, generated by the WINDDK's build + # - http://alter.org.ua/docs/nt_kernel/vc8_proj/ + cppdefines += [ + ('_X86_', '1'), + ('i386', '1'), + 'STD_CALL', + ('CONDITION_HANDLING', '1'), + ('NT_INST', '0'), + ('WIN32', '100'), + ('_NT1X_', '100'), + ('WINNT', '1'), + ('_WIN32_WINNT', '0x0501'), # minimum required OS version + ('WINVER', '0x0501'), + ('_WIN32_IE', '0x0603'), + ('WIN32_LEAN_AND_MEAN', '1'), + ('DEVL', '1'), + ('__BUILDMACHINE__', 'WinDDK'), + ('FPO', '0'), + ] + if debug: + cppdefines += [('DBG', 1)] + if platform == 'wince': + cppdefines += [ + '_CRT_SECURE_NO_DEPRECATE', + '_USE_32BIT_TIME_T', + 'UNICODE', + '_UNICODE', + ('UNDER_CE', '600'), + ('_WIN32_WCE', '0x600'), + 'WINCEOEM', + 'WINCEINTERNAL', + 'WIN32', + 'STRICT', + 'x86', + '_X86_', + 'INTERNATIONAL', + ('INTLMSG_CODEPAGE', '1252'), + ] + if platform == 'windows': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_USER'] + if platform == 'winddk': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_DISPLAY'] + if platform == 'wince': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE'] + env.Append(CPPDEFINES = cppdefines) + + # C preprocessor includes + if platform == 'winddk': + env.Append(CPPPATH = [ + env['SDK_INC_PATH'], + env['DDK_INC_PATH'], + env['WDM_INC_PATH'], + env['CRT_INC_PATH'], + ]) + + # C compiler options + cflags = [] + if gcc: + if debug: + cflags += ['-O0', '-g3'] + else: + cflags += ['-O3', '-g3'] + if env['profile']: + cflags += ['-pg'] + if env['machine'] == 'x86': + cflags += [ + '-m32', + #'-march=pentium4', + '-mmmx', '-msse', '-msse2', # enable SIMD intrinsics + #'-mfpmath=sse', + ] + if env['machine'] == 'x86_64': + cflags += ['-m64'] + cflags += [ + '-Wall', + '-Wmissing-prototypes', + '-Wno-long-long', + '-ffast-math', + '-pedantic', + '-fmessage-length=0', # be nice to Eclipse + ] + if msvc: + # See also: + # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx + # - cl /? + if debug: + cflags += [ + '/Od', # disable optimizations + '/Oi', # enable intrinsic functions + '/Oy-', # disable frame pointer omission + ] + else: + cflags += [ + '/Ox', # maximum optimizations + '/Oi', # enable intrinsic functions + '/Os', # favor code space + ] + if env['profile']: + cflags += [ + '/Gh', # enable _penter hook function + '/GH', # enable _pexit hook function + ] + cflags += [ + '/W3', # warning level + #'/Wp64', # enable 64 bit porting warnings + ] + if platform == 'windows': + cflags += [ + # TODO + ] + if platform == 'winddk': + cflags += [ + '/Zl', # omit default library name in .OBJ + '/Zp8', # 8bytes struct member alignment + '/Gy', # separate functions for linker + '/Gm-', # disable minimal rebuild + '/WX', # treat warnings as errors + '/Gz', # __stdcall Calling convention + '/GX-', # disable C++ EH + '/GR-', # disable C++ RTTI + '/GF', # enable read-only string pooling + '/G6', # optimize for PPro, P-II, P-III + '/Ze', # enable extensions + '/Gi-', # disable incremental compilation + '/QIfdiv-', # disable Pentium FDIV fix + '/hotpatch', # prepares an image for hotpatching. + #'/Z7', #enable old-style debug info + ] + if platform == 'wince': + # See also C:\WINCE600\public\common\oak\misc\makefile.def + cflags += [ + '/Zl', # omit default library name in .OBJ + '/GF', # enable read-only string pooling + '/GR-', # disable C++ RTTI + '/GS', # enable security checks + # Allow disabling language conformance to maintain backward compat + #'/Zc:wchar_t-', # don't force wchar_t as native type, instead of typedef + #'/Zc:forScope-', # don't enforce Standard C++ for scoping rules + #'/wd4867', + #'/wd4430', + #'/MT', + #'/U_MT', + ] + # Automatic pdb generation + # See http://scons.tigris.org/issues/show_bug.cgi?id=1656 + env.EnsureSConsVersion(0, 98, 0) + env['PDB'] = '${TARGET.base}.pdb' + env.Append(CFLAGS = cflags) + env.Append(CXXFLAGS = cflags) + + # Assembler options + if gcc: + if env['machine'] == 'x86': + env.Append(ASFLAGS = ['-m32']) + if env['machine'] == 'x86_64': + env.Append(ASFLAGS = ['-m64']) + + # Linker options + linkflags = [] + if gcc: + if env['machine'] == 'x86': + linkflags += ['-m32'] + if env['machine'] == 'x86_64': + linkflags += ['-m64'] + if platform == 'winddk': + # See also: + # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx + linkflags += [ + '/merge:_PAGE=PAGE', + '/merge:_TEXT=.text', + '/section:INIT,d', + '/opt:ref', + '/opt:icf', + '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221', + '/incremental:no', + '/fullbuild', + '/release', + '/nodefaultlib', + '/wx', + '/debug', + '/debugtype:cv', + '/version:5.1', + '/osversion:5.1', + '/functionpadmin:5', + '/safeseh', + '/pdbcompress', + '/stack:0x40000,0x1000', + '/driver', + '/align:0x80', + '/subsystem:native,5.01', + '/base:0x10000', + + '/entry:DrvEnableDriver', + ] + if env['profile']: + linkflags += [ + '/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx + ] + if platform == 'wince': + linkflags += [ + '/nodefaultlib', + #'/incremental:no', + #'/fullbuild', + '/entry:_DllMainCRTStartup', + ] + env.Append(LINKFLAGS = linkflags) + + # Default libs + env.Append(LIBS = []) + + # Custom builders and methods + createConvenienceLibBuilder(env) + createCodeGenerateMethod(env) + + # for debugging + #print env.Dump() + + +def exists(env): + return 1 diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py new file mode 100644 index 00000000..da51c574 --- /dev/null +++ b/scons/mslib_sa.py @@ -0,0 +1,49 @@ +"""mslib_sa + +Tool-specific initialization for lib (MicroSoft library archiver). + +Based on SCons.Tool.mslib, without the MSVC detection. + +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import SCons.Defaults +import SCons.Tool +import SCons.Util + +def generate(env): + """Add Builders and construction variables for lib to an Environment.""" + SCons.Tool.createStaticLibBuilder(env) + + env['AR'] = 'lib' + env['ARFLAGS'] = SCons.Util.CLVar('/nologo') + env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}" + env['LIBPREFIX'] = '' + env['LIBSUFFIX'] = '.lib' + +def exists(env): + return env.Detect('lib') + +# vim:set ts=4 sw=4 et: diff --git a/scons/mslink_sa.py b/scons/mslink_sa.py new file mode 100644 index 00000000..53331def --- /dev/null +++ b/scons/mslink_sa.py @@ -0,0 +1,211 @@ +"""mslink_sa + +Tool-specific initialization for the Microsoft linker. + +Based on SCons.Tool.mslink, without the MSVS detection. + +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path + +import SCons.Action +import SCons.Defaults +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Tool.msvc +import SCons.Util + +def pdbGenerator(env, target, source, for_signature): + try: + return ['/PDB:%s' % target[0].attributes.pdb, '/DEBUG'] + except (AttributeError, IndexError): + return None + +def windowsShlinkTargets(target, source, env, for_signature): + listCmd = [] + dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX') + if dll: listCmd.append("/out:%s"%dll.get_string(for_signature)) + + implib = env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX') + if implib: listCmd.append("/implib:%s"%implib.get_string(for_signature)) + + return listCmd + +def windowsShlinkSources(target, source, env, for_signature): + listCmd = [] + + deffile = env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX") + for src in source: + if src == deffile: + # Treat this source as a .def file. + listCmd.append("/def:%s" % src.get_string(for_signature)) + else: + # Just treat it as a generic source file. + listCmd.append(src) + return listCmd + +def windowsLibEmitter(target, source, env): + SCons.Tool.msvc.validate_vars(env) + + extratargets = [] + extrasources = [] + + dll = env.FindIxes(target, "SHLIBPREFIX", "SHLIBSUFFIX") + no_import_lib = env.get('no_import_lib', 0) + + if not dll: + raise SCons.Errors.UserError, "A shared library should have exactly one target with the suffix: %s" % env.subst("$SHLIBSUFFIX") + + insert_def = env.subst("$WINDOWS_INSERT_DEF") + if not insert_def in ['', '0', 0] and \ + not env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX"): + + # append a def file to the list of sources + extrasources.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX")) + + if env.has_key('PDB') and env['PDB']: + pdb = env.arg2nodes('$PDB', target=target, source=source)[0] + extratargets.append(pdb) + target[0].attributes.pdb = pdb + + if not no_import_lib and \ + not env.FindIxes(target, "LIBPREFIX", "LIBSUFFIX"): + # Append an import library to the list of targets. + extratargets.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "LIBPREFIX", "LIBSUFFIX")) + # and .exp file is created if there are exports from a DLL + extratargets.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "WINDOWSEXPPREFIX", "WINDOWSEXPSUFFIX")) + + return (target+extratargets, source+extrasources) + +def prog_emitter(target, source, env): + SCons.Tool.msvc.validate_vars(env) + + extratargets = [] + + exe = env.FindIxes(target, "PROGPREFIX", "PROGSUFFIX") + if not exe: + raise SCons.Errors.UserError, "An executable should have exactly one target with the suffix: %s" % env.subst("$PROGSUFFIX") + + if env.has_key('PDB') and env['PDB']: + pdb = env.arg2nodes('$PDB', target=target, source=source)[0] + extratargets.append(pdb) + target[0].attributes.pdb = pdb + + return (target+extratargets,source) + +def RegServerFunc(target, source, env): + if env.has_key('register') and env['register']: + ret = regServerAction([target[0]], [source[0]], env) + if ret: + raise SCons.Errors.UserError, "Unable to register %s" % target[0] + else: + print "Registered %s sucessfully" % target[0] + return ret + return 0 + +regServerAction = SCons.Action.Action("$REGSVRCOM", "$REGSVRCOMSTR") +regServerCheck = SCons.Action.Action(RegServerFunc, None) +shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}') +compositeLinkAction = shlibLinkAction + regServerCheck + +def generate(env): + """Add Builders and construction variables for ar to an Environment.""" + SCons.Tool.createSharedLibBuilder(env) + SCons.Tool.createProgBuilder(env) + + env['SHLINK'] = '$LINK' + env['SHLINKFLAGS'] = SCons.Util.CLVar('$LINKFLAGS /dll') + env['_SHLINK_TARGETS'] = windowsShlinkTargets + env['_SHLINK_SOURCES'] = windowsShlinkSources + env['SHLINKCOM'] = compositeLinkAction + env.Append(SHLIBEMITTER = [windowsLibEmitter]) + env['LINK'] = 'link' + env['LINKFLAGS'] = SCons.Util.CLVar('/nologo') + env['_PDB'] = pdbGenerator + env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $SOURCES.windows")}' + env.Append(PROGEMITTER = [prog_emitter]) + env['LIBDIRPREFIX']='/LIBPATH:' + env['LIBDIRSUFFIX']='' + env['LIBLINKPREFIX']='' + env['LIBLINKSUFFIX']='$LIBSUFFIX' + + env['WIN32DEFPREFIX'] = '' + env['WIN32DEFSUFFIX'] = '.def' + env['WIN32_INSERT_DEF'] = 0 + env['WINDOWSDEFPREFIX'] = '${WIN32DEFPREFIX}' + env['WINDOWSDEFSUFFIX'] = '${WIN32DEFSUFFIX}' + env['WINDOWS_INSERT_DEF'] = '${WIN32_INSERT_DEF}' + + env['WIN32EXPPREFIX'] = '' + env['WIN32EXPSUFFIX'] = '.exp' + env['WINDOWSEXPPREFIX'] = '${WIN32EXPPREFIX}' + env['WINDOWSEXPSUFFIX'] = '${WIN32EXPSUFFIX}' + + env['WINDOWSSHLIBMANIFESTPREFIX'] = '' + env['WINDOWSSHLIBMANIFESTSUFFIX'] = '${SHLIBSUFFIX}.manifest' + env['WINDOWSPROGMANIFESTPREFIX'] = '' + env['WINDOWSPROGMANIFESTSUFFIX'] = '${PROGSUFFIX}.manifest' + + env['REGSVRACTION'] = regServerCheck + env['REGSVR'] = os.path.join(SCons.Platform.win32.get_system_root(),'System32','regsvr32') + env['REGSVRFLAGS'] = '/s ' + env['REGSVRCOM'] = '$REGSVR $REGSVRFLAGS ${TARGET.windows}' + + # For most platforms, a loadable module is the same as a shared + # library. Platforms which are different can override these, but + # setting them the same means that LoadableModule works everywhere. + SCons.Tool.createLoadableModuleBuilder(env) + env['LDMODULE'] = '$SHLINK' + env['LDMODULEPREFIX'] = '$SHLIBPREFIX' + env['LDMODULESUFFIX'] = '$SHLIBSUFFIX' + env['LDMODULEFLAGS'] = '$SHLINKFLAGS' + # We can't use '$SHLINKCOM' here because that will stringify the + # action list on expansion, and will then try to execute expanded + # strings, with the upshot that it would try to execute RegServerFunc + # as a command. + env['LDMODULECOM'] = compositeLinkAction + +def exists(env): + platform = env.get('PLATFORM', '') + if platform in ('win32', 'cygwin'): + # Only explicitly search for a 'link' executable on Windows + # systems. Some other systems (e.g. Ubuntu Linux) have an + # executable named 'link' and we don't want that to make SCons + # think Visual Studio is installed. + return env.Detect('link') + return None + +# vim:set ts=4 sw=4 et: diff --git a/scons/msvc_sa.py b/scons/msvc_sa.py new file mode 100644 index 00000000..136d3052 --- /dev/null +++ b/scons/msvc_sa.py @@ -0,0 +1,173 @@ +"""msvc_sa + +Tool-specific initialization for Microsoft Visual C/C++. + +Based on SCons.Tool.msvc, without the MSVS detection. + +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import re +import string + +import SCons.Action +import SCons.Builder +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Util +import SCons.Warnings + +CSuffixes = ['.c', '.C'] +CXXSuffixes = ['.cc', '.cpp', '.cxx', '.c++', '.C++'] + +def validate_vars(env): + """Validate the PCH and PCHSTOP construction variables.""" + if env.has_key('PCH') and env['PCH']: + if not env.has_key('PCHSTOP'): + raise SCons.Errors.UserError, "The PCHSTOP construction must be defined if PCH is defined." + if not SCons.Util.is_String(env['PCHSTOP']): + raise SCons.Errors.UserError, "The PCHSTOP construction variable must be a string: %r"%env['PCHSTOP'] + +def pch_emitter(target, source, env): + """Adds the object file target.""" + + validate_vars(env) + + pch = None + obj = None + + for t in target: + if SCons.Util.splitext(str(t))[1] == '.pch': + pch = t + if SCons.Util.splitext(str(t))[1] == '.obj': + obj = t + + if not obj: + obj = SCons.Util.splitext(str(pch))[0]+'.obj' + + target = [pch, obj] # pch must be first, and obj second for the PCHCOM to work + + return (target, source) + +def object_emitter(target, source, env, parent_emitter): + """Sets up the PCH dependencies for an object file.""" + + validate_vars(env) + + parent_emitter(target, source, env) + + if env.has_key('PCH') and env['PCH']: + env.Depends(target, env['PCH']) + + return (target, source) + +def static_object_emitter(target, source, env): + return object_emitter(target, source, env, + SCons.Defaults.StaticObjectEmitter) + +def shared_object_emitter(target, source, env): + return object_emitter(target, source, env, + SCons.Defaults.SharedObjectEmitter) + +pch_action = SCons.Action.Action('$PCHCOM', '$PCHCOMSTR') +pch_builder = SCons.Builder.Builder(action=pch_action, suffix='.pch', + emitter=pch_emitter, + source_scanner=SCons.Tool.SourceFileScanner) +res_action = SCons.Action.Action('$RCCOM', '$RCCOMSTR') +res_builder = SCons.Builder.Builder(action=res_action, + src_suffix='.rc', + suffix='.res', + src_builder=[], + source_scanner=SCons.Tool.SourceFileScanner) +SCons.Tool.SourceFileScanner.add_scanner('.rc', SCons.Defaults.CScan) + +def generate(env): + """Add Builders and construction variables for MSVC++ to an Environment.""" + static_obj, shared_obj = SCons.Tool.createObjBuilders(env) + + for suffix in CSuffixes: + static_obj.add_action(suffix, SCons.Defaults.CAction) + shared_obj.add_action(suffix, SCons.Defaults.ShCAction) + static_obj.add_emitter(suffix, static_object_emitter) + shared_obj.add_emitter(suffix, shared_object_emitter) + + for suffix in CXXSuffixes: + static_obj.add_action(suffix, SCons.Defaults.CXXAction) + shared_obj.add_action(suffix, SCons.Defaults.ShCXXAction) + static_obj.add_emitter(suffix, static_object_emitter) + shared_obj.add_emitter(suffix, shared_object_emitter) + + env['CCPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Z7") or ""}']) + env['CCPCHFLAGS'] = SCons.Util.CLVar(['${(PCH and "/Yu%s /Fp%s"%(PCHSTOP or "",File(PCH))) or ""}']) + env['CCCOMFLAGS'] = '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo$TARGET $CCPCHFLAGS $CCPDBFLAGS' + env['CC'] = 'cl' + env['CCFLAGS'] = SCons.Util.CLVar('/nologo') + env['CFLAGS'] = SCons.Util.CLVar('') + env['CCCOM'] = '$CC $CFLAGS $CCFLAGS $CCCOMFLAGS' + env['SHCC'] = '$CC' + env['SHCCFLAGS'] = SCons.Util.CLVar('$CCFLAGS') + env['SHCFLAGS'] = SCons.Util.CLVar('$CFLAGS') + env['SHCCCOM'] = '$SHCC $SHCFLAGS $SHCCFLAGS $CCCOMFLAGS' + env['CXX'] = '$CC' + env['CXXFLAGS'] = SCons.Util.CLVar('$CCFLAGS $( /TP $)') + env['CXXCOM'] = '$CXX $CXXFLAGS $CCCOMFLAGS' + env['SHCXX'] = '$CXX' + env['SHCXXFLAGS'] = SCons.Util.CLVar('$CXXFLAGS') + env['SHCXXCOM'] = '$SHCXX $SHCXXFLAGS $CCCOMFLAGS' + env['CPPDEFPREFIX'] = '/D' + env['CPPDEFSUFFIX'] = '' + env['INCPREFIX'] = '/I' + env['INCSUFFIX'] = '' +# env.Append(OBJEMITTER = [static_object_emitter]) +# env.Append(SHOBJEMITTER = [shared_object_emitter]) + env['STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME'] = 1 + + env['RC'] = 'rc' + env['RCFLAGS'] = SCons.Util.CLVar('') + env['RCCOM'] = '$RC $_CPPDEFFLAGS $_CPPINCFLAGS $RCFLAGS /fo$TARGET $SOURCES' + env['BUILDERS']['RES'] = res_builder + env['OBJPREFIX'] = '' + env['OBJSUFFIX'] = '.obj' + env['SHOBJPREFIX'] = '$OBJPREFIX' + env['SHOBJSUFFIX'] = '$OBJSUFFIX' + + env['CFILESUFFIX'] = '.c' + env['CXXFILESUFFIX'] = '.cc' + + env['PCHPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Yd") or ""}']) + env['PCHCOM'] = '$CXX $CXXFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo${TARGETS[1]} /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS' + env['BUILDERS']['PCH'] = pch_builder + + if not env.has_key('ENV'): + env['ENV'] = {} + if not env['ENV'].has_key('SystemRoot'): # required for dlls in the winsxs folders + env['ENV']['SystemRoot'] = SCons.Platform.win32.get_system_root() + +def exists(env): + return env.Detect('cl') + +# vim:set ts=4 sw=4 et: diff --git a/scons/python.py b/scons/python.py new file mode 100644 index 00000000..539184dd --- /dev/null +++ b/scons/python.py @@ -0,0 +1,70 @@ +"""gallium + +Frontend-tool for Gallium3D architecture. + +""" + +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + + +import sys +import distutils.sysconfig +import os.path + + +def generate(env): + # See http://www.scons.org/wiki/PythonExtensions + + if sys.platform in ['windows']: + python_root = sys.prefix + python_version = '%u%u' % sys.version_info[:2] + python_include = os.path.join(python_root, 'include') + python_libs = os.path.join(python_root, 'libs') + python_lib = os.path.join(python_libs, 'python' + python_version + '.lib') + + env.Append(CPPPATH = [python_include]) + env.Append(LIBPATH = [python_libs]) + env.Append(LIBS = ['python' + python_version + '.lib']) + env.Replace(SHLIBPREFIX = '') + env.Replace(SHLIBSUFFIX = '.pyd') + + # XXX; python25_d.lib is not included in Python for windows, and + # we'll get missing symbols unless we undefine _DEBUG + cppdefines = env['CPPDEFINES'] + cppdefines = [define for define in cppdefines if define != '_DEBUG'] + env.Replace(CPPDEFINES = cppdefines) + else: + #env.ParseConfig('python-config --cflags --ldflags --libs') + env.AppendUnique(CPPPATH = [distutils.sysconfig.get_python_inc()]) + env.Replace(SHLIBPREFIX = '') + env.Replace(SHLIBSUFFIX = distutils.sysconfig.get_config_vars()['SO']) + + # for debugging + #print env.Dump() + + +def exists(env): + return 1 diff --git a/scons/wcesdk.py b/scons/wcesdk.py new file mode 100644 index 00000000..bf73c2d7 --- /dev/null +++ b/scons/wcesdk.py @@ -0,0 +1,176 @@ +"""wcesdk + +Tool-specific initialization for Microsoft Window CE SDKs. + +""" + +# +# Copyright (c) 2001-2007 The SCons Foundation +# Copyright (c) 2008 Tungsten Graphics, Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import re +import string + +import SCons.Action +import SCons.Builder +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Util +import SCons.Warnings + +import msvc_sa +import mslib_sa +import mslink_sa + +def get_wce500_paths(env): + """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values + of those three environment variables that should be set + in order to execute the MSVC tools properly.""" + + exe_paths = [] + lib_paths = [] + include_paths = [] + + # mymic the batch files located in Microsoft eMbedded C++ 4.0\EVC\WCExxx\BIN + os_version = os.environ.get('OSVERSION', 'WCE500') + platform = os.environ.get('PLATFORM', 'STANDARDSDK_500') + wce_root = os.environ.get('WCEROOT', 'C:\\Program Files\\Microsoft eMbedded C++ 4.0') + sdk_root = os.environ.get('SDKROOT', 'C:\\Windows CE Tools') + + target_cpu = 'x86' + cfg = 'none' + + exe_paths.append( os.path.join(wce_root, 'COMMON', 'EVC', 'bin') ) + exe_paths.append( os.path.join(wce_root, 'EVC', os_version, 'bin') ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'include', target_cpu) ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'MFC', 'include') ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'ATL', 'include') ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'lib', target_cpu) ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'MFC', 'lib', target_cpu) ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'ATL', 'lib', target_cpu) ) + + include_path = string.join( include_paths, os.pathsep ) + lib_path = string.join(lib_paths, os.pathsep ) + exe_path = string.join(exe_paths, os.pathsep ) + return (include_path, lib_path, exe_path) + +def get_wce600_root(env): + try: + return os.environ['_WINCEROOT'] + except KeyError: + pass + + if SCons.Util.can_read_reg: + key = r'SOFTWARE\Microsoft\Platform Builder\6.00\Directories\OS Install Dir' + try: + path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key) + except SCons.Util.RegError: + pass + else: + return path + + default_path = os.path.join(r'C:\WINCE600', version) + if os.path.exists(default_path): + return default_path + + return None + +def get_wce600_paths(env): + """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values + of those three environment variables that should be set + in order to execute the MSVC tools properly.""" + + exe_paths = [] + lib_paths = [] + include_paths = [] + + # See also C:\WINCE600\public\common\oak\misc\wince.bat + + wince_root = get_wce600_root(env) + if wince_root is None: + raise SCons.Errors.InternalError, "Windows CE 6.0 SDK not found" + + os_version = os.environ.get('_WINCEOSVER', '600') + platform_root = os.environ.get('_PLATFORMROOT', os.path.join(wince_root, 'platform')) + sdk_root = os.environ.get('_SDKROOT' ,os.path.join(wince_root, 'sdk')) + + platform_root = os.environ.get('_PLATFORMROOT', os.path.join(wince_root, 'platform')) + sdk_root = os.environ.get('_SDKROOT' ,os.path.join(wince_root, 'sdk')) + + host_cpu = os.environ.get('_HOSTCPUTYPE', 'i386') + target_cpu = os.environ.get('_TGTCPU', 'x86') + + if env['debug']: + build = 'debug' + else: + build = 'retail' + + try: + project_root = os.environ['_PROJECTROOT'] + except KeyError: + # No project root defined -- use the common stuff instead + project_root = os.path.join(wince_root, 'public', 'common') + + exe_paths.append( os.path.join(sdk_root, 'bin', host_cpu) ) + exe_paths.append( os.path.join(sdk_root, 'bin', host_cpu, target_cpu) ) + exe_paths.append( os.path.join(wince_root, 'common', 'oak', 'bin', host_cpu) ) + exe_paths.append( os.path.join(wince_root, 'common', 'oak', 'misc') ) + + include_paths.append( os.path.join(project_root, 'sdk', 'inc') ) + include_paths.append( os.path.join(project_root, 'oak', 'inc') ) + include_paths.append( os.path.join(project_root, 'ddk', 'inc') ) + include_paths.append( os.path.join(sdk_root, 'CE', 'inc') ) + + lib_paths.append( os.path.join(project_root, 'sdk', 'lib', target_cpu, build) ) + lib_paths.append( os.path.join(project_root, 'oak', 'lib', target_cpu, build) ) + lib_paths.append( os.path.join(project_root, 'ddk', 'lib', target_cpu, build) ) + + include_path = string.join( include_paths, os.pathsep ) + lib_path = string.join(lib_paths, os.pathsep ) + exe_path = string.join(exe_paths, os.pathsep ) + return (include_path, lib_path, exe_path) + +def generate(env): + + msvc_sa.generate(env) + mslib_sa.generate(env) + mslink_sa.generate(env) + + if not env.has_key('ENV'): + env['ENV'] = {} + + try: + include_path, lib_path, exe_path = get_wce600_paths(env) + + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + except (SCons.Util.RegError, SCons.Errors.InternalError): + pass + +def exists(env): + return get_wce600_root(env) is not None + +# vim:set ts=4 sw=4 et: diff --git a/scons/winddk.py b/scons/winddk.py new file mode 100644 index 00000000..6a99b83a --- /dev/null +++ b/scons/winddk.py @@ -0,0 +1,130 @@ +"""winddk + +Tool-specific initialization for Microsoft Windows DDK. + +""" + +# +# Copyright (c) 2001-2007 The SCons Foundation +# Copyright (c) 2008 Tungsten Graphics, Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import re +import string + +import SCons.Action +import SCons.Builder +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Util +import SCons.Warnings + +import msvc_sa +import mslib_sa +import mslink_sa + +def get_winddk_root(env): + try: + return os.environ['BASEDIR'] + except KeyError: + pass + + version = "3790.1830" + + if SCons.Util.can_read_reg: + key = r'SOFTWARE\Microsoft\WINDDK\%s\LFNDirectory' % version + try: + path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key) + except SCons.Util.RegError: + pass + else: + return path + + default_path = os.path.join(r'C:\WINDDK', version) + if os.path.exists(default_path): + return default_path + + return None + +def get_winddk_paths(env): + """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values + of those three environment variables that should be set + in order to execute the MSVC tools properly.""" + + WINDDKdir = None + exe_paths = [] + lib_paths = [] + include_paths = [] + + WINDDKdir = get_winddk_root(env) + if WINDDKdir is None: + raise SCons.Errors.InternalError, "WINDDK not found" + + exe_paths.append( os.path.join(WINDDKdir, 'bin') ) + exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') ) + include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') ) + lib_paths.append( os.path.join(WINDDKdir, 'lib') ) + + target_os = 'wxp' + target_cpu = 'i386' + + env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os) + env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt') + env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os) + env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os) + + env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu) + env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + + include_path = string.join( include_paths, os.pathsep ) + lib_path = string.join(lib_paths, os.pathsep ) + exe_path = string.join(exe_paths, os.pathsep ) + return (include_path, lib_path, exe_path) + +def generate(env): + + msvc_sa.generate(env) + mslib_sa.generate(env) + mslink_sa.generate(env) + + if not env.has_key('ENV'): + env['ENV'] = {} + + try: + include_path, lib_path, exe_path = get_winddk_paths(env) + + # since other tools can set these, we just make sure that the + # relevant stuff from WINDDK is in there somewhere. + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + except (SCons.Util.RegError, SCons.Errors.InternalError): + pass + +def exists(env): + return get_winddk_root(env) is not None + +# vim:set ts=4 sw=4 et: diff --git a/src/beos/demo.cpp b/src/beos/demo.cpp index 6b0b9576..ae29bb80 100644 --- a/src/beos/demo.cpp +++ b/src/beos/demo.cpp @@ -1,4 +1,3 @@ -// $Id: demo.cpp,v 1.2 2004/08/14 09:59:16 phoudoin Exp $ // Simple BeOS GLView demo // Written by Brian Paul diff --git a/src/demos/.gitignore b/src/demos/.gitignore index ab836eb8..3693fafd 100644 --- a/src/demos/.gitignore +++ b/src/demos/.gitignore @@ -1,4 +1,3 @@ -.cvsignore arbfplight arbfslight arbocclude diff --git a/src/demos/Windows/all.dsp b/src/demos/Windows/all.dsp index b47283c5..5c9b3450 100644 --- a/src/demos/Windows/all.dsp +++ b/src/demos/Windows/all.dsp @@ -1,101 +1,101 @@ -# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Application" 0x0101
-
-CFG=all - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "all.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "all - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
-
-!ELSEIF "$(CFG)" == "all - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "all - Win32 Release"
-# Name "all - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=all - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "all.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "all - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 + +!ELSEIF "$(CFG)" == "all - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "all - Win32 Release" +# Name "all - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/bounce.dsp b/src/demos/Windows/bounce.dsp index 0510e77d..ff33ba6e 100644 --- a/src/demos/Windows/bounce.dsp +++ b/src/demos/Windows/bounce.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="bounce" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=bounce - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "bounce.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "bounce.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "bounce - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "bounce - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "bounce - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../bounce.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "bounce - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../bounce.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "bounce - Win32 Release"
-# Name "bounce - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\bounce.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="bounce" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=bounce - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "bounce.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "bounce.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "bounce - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "bounce - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "bounce - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../bounce.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "bounce - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../bounce.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "bounce - Win32 Release" +# Name "bounce - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\bounce.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/clearspd.dsp b/src/demos/Windows/clearspd.dsp index 440c7ae6..58fadcca 100644 --- a/src/demos/Windows/clearspd.dsp +++ b/src/demos/Windows/clearspd.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="clearspd" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=clearspd - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "clearspd.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "clearspd.mak" CFG="clearspd - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "clearspd - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "clearspd - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "clearspd - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../clearspd.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "clearspd - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../clearspd.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "clearspd - Win32 Release"
-# Name "clearspd - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\clearspd.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="clearspd" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=clearspd - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "clearspd.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "clearspd.mak" CFG="clearspd - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "clearspd - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "clearspd - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "clearspd - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../clearspd.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "clearspd - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../clearspd.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "clearspd - Win32 Release" +# Name "clearspd - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\clearspd.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/cubemap.dsp b/src/demos/Windows/cubemap.dsp index 220a3a0d..7c37b1b3 100644 --- a/src/demos/Windows/cubemap.dsp +++ b/src/demos/Windows/cubemap.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="cubemap" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=cubemap - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "cubemap.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "cubemap.mak" CFG="cubemap - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "cubemap - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "cubemap - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "cubemap - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../cubemap.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "cubemap - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../cubemap.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "cubemap - Win32 Release"
-# Name "cubemap - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\cubemap.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="cubemap" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=cubemap - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "cubemap.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "cubemap.mak" CFG="cubemap - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "cubemap - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "cubemap - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "cubemap - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../cubemap.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "cubemap - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../cubemap.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "cubemap - Win32 Release" +# Name "cubemap - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\cubemap.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/demos.dsw b/src/demos/Windows/demos.dsw index 2d6f629e..d989e736 100644 --- a/src/demos/Windows/demos.dsw +++ b/src/demos/Windows/demos.dsw @@ -1,782 +1,782 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "all"=".\all.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name bounce
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name clearspd
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name cubemap
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name drawpix
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name fire
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name gears
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name geartrain
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name glinfo
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name gloss
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name gltestperf
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name glutfx
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name ipers
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name isosurf
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name lodbias
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name morph3d
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name multiarb
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name occlude
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name osdemo
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name paltex
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name pixeltex
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name pointblast
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name rain
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name ray
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name readpix
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name reflect
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name renormal
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name shadowtex
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name spectex
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name stex3d
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name teapot
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name terrain
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name tessdemo
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name texcyl
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name texdown
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name texenv
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name texobj
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name trispd
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name tunnel
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name tunnel2
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name winpos
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name spriteblast
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "bounce"=".\bounce.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "clearspd"=".\clearspd.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "cubemap"=".\cubemap.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "drawpix"=".\drawpix.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "fire"=".\fire.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "gears"=".\gears.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "geartrain"=".\geartrain.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "glinfo"=".\glinfo.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "gloss"=".\gloss.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "gltestperf"=".\gltestperf.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "glut"="..\..\..\src\glut\glx\glut.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "glutfx"=".\glutfx.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "ipers"=".\ipers.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "isosurf"=".\isosurf.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "lodbias"=".\loadbias.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "morph3d"=".\morph3d.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "multiarb"=".\multiarb.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "occlude"=".\occlude.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "osdemo"=".\osdemo.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "paltex"=".\paltex.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "pixeltex"=".\pixeltex.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "pointblast"=".\pointblast.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "rain"=".\rain.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "ray"=".\ray.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "readpix"=".\readpix.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "reflect"=".\reflect.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "renormal"=".\renormal.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "shadowtex"=".\shadowtex.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "spectex"=".\spectex.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "spriteblast"=".\spriteblast.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "stex3d"=".\stex3d.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "teapot"=".\teapot.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "terrain"=".\terrain.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "tessdemo"=".\tessdemo.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "texcyl"=".\texcyl.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "texdown"=".\texdown.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "texenv"=".\texenv.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "texobj"=".\texobj.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "trispd"=".\trispd.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "tunnel"=".\tunnel.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "tunnel2"=".\tunnel2.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "winpos"=".\winpos.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name glut
- End Project Dependency
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
+Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "all"=".\all.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name bounce + End Project Dependency + Begin Project Dependency + Project_Dep_Name clearspd + End Project Dependency + Begin Project Dependency + Project_Dep_Name cubemap + End Project Dependency + Begin Project Dependency + Project_Dep_Name drawpix + End Project Dependency + Begin Project Dependency + Project_Dep_Name fire + End Project Dependency + Begin Project Dependency + Project_Dep_Name gears + End Project Dependency + Begin Project Dependency + Project_Dep_Name geartrain + End Project Dependency + Begin Project Dependency + Project_Dep_Name glinfo + End Project Dependency + Begin Project Dependency + Project_Dep_Name gloss + End Project Dependency + Begin Project Dependency + Project_Dep_Name gltestperf + End Project Dependency + Begin Project Dependency + Project_Dep_Name glutfx + End Project Dependency + Begin Project Dependency + Project_Dep_Name ipers + End Project Dependency + Begin Project Dependency + Project_Dep_Name isosurf + End Project Dependency + Begin Project Dependency + Project_Dep_Name lodbias + End Project Dependency + Begin Project Dependency + Project_Dep_Name morph3d + End Project Dependency + Begin Project Dependency + Project_Dep_Name multiarb + End Project Dependency + Begin Project Dependency + Project_Dep_Name occlude + End Project Dependency + Begin Project Dependency + Project_Dep_Name osdemo + End Project Dependency + Begin Project Dependency + Project_Dep_Name paltex + End Project Dependency + Begin Project Dependency + Project_Dep_Name pixeltex + End Project Dependency + Begin Project Dependency + Project_Dep_Name pointblast + End Project Dependency + Begin Project Dependency + Project_Dep_Name rain + End Project Dependency + Begin Project Dependency + Project_Dep_Name ray + End Project Dependency + Begin Project Dependency + Project_Dep_Name readpix + End Project Dependency + Begin Project Dependency + Project_Dep_Name reflect + End Project Dependency + Begin Project Dependency + Project_Dep_Name renormal + End Project Dependency + Begin Project Dependency + Project_Dep_Name shadowtex + End Project Dependency + Begin Project Dependency + Project_Dep_Name spectex + End Project Dependency + Begin Project Dependency + Project_Dep_Name stex3d + End Project Dependency + Begin Project Dependency + Project_Dep_Name teapot + End Project Dependency + Begin Project Dependency + Project_Dep_Name terrain + End Project Dependency + Begin Project Dependency + Project_Dep_Name tessdemo + End Project Dependency + Begin Project Dependency + Project_Dep_Name texcyl + End Project Dependency + Begin Project Dependency + Project_Dep_Name texdown + End Project Dependency + Begin Project Dependency + Project_Dep_Name texenv + End Project Dependency + Begin Project Dependency + Project_Dep_Name texobj + End Project Dependency + Begin Project Dependency + Project_Dep_Name trispd + End Project Dependency + Begin Project Dependency + Project_Dep_Name tunnel + End Project Dependency + Begin Project Dependency + Project_Dep_Name tunnel2 + End Project Dependency + Begin Project Dependency + Project_Dep_Name winpos + End Project Dependency + Begin Project Dependency + Project_Dep_Name spriteblast + End Project Dependency + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "bounce"=".\bounce.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "clearspd"=".\clearspd.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "cubemap"=".\cubemap.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "drawpix"=".\drawpix.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "fire"=".\fire.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "gears"=".\gears.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "geartrain"=".\geartrain.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "glinfo"=".\glinfo.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "gloss"=".\gloss.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "gltestperf"=".\gltestperf.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "glut"="..\..\..\src\glut\glx\glut.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "glutfx"=".\glutfx.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "ipers"=".\ipers.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "isosurf"=".\isosurf.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "lodbias"=".\loadbias.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "morph3d"=".\morph3d.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "multiarb"=".\multiarb.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "occlude"=".\occlude.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "osdemo"=".\osdemo.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "paltex"=".\paltex.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "pixeltex"=".\pixeltex.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "pointblast"=".\pointblast.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "rain"=".\rain.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "ray"=".\ray.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "readpix"=".\readpix.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "reflect"=".\reflect.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "renormal"=".\renormal.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "shadowtex"=".\shadowtex.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "spectex"=".\spectex.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "spriteblast"=".\spriteblast.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "stex3d"=".\stex3d.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "teapot"=".\teapot.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "terrain"=".\terrain.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "tessdemo"=".\tessdemo.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "texcyl"=".\texcyl.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "texdown"=".\texdown.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "texenv"=".\texenv.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "texobj"=".\texobj.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "trispd"=".\trispd.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "tunnel"=".\tunnel.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "tunnel2"=".\tunnel2.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "winpos"=".\winpos.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/src/demos/Windows/drawpix.dsp b/src/demos/Windows/drawpix.dsp index 57003e61..f21be177 100644 --- a/src/demos/Windows/drawpix.dsp +++ b/src/demos/Windows/drawpix.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="drawpix" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=drawpix - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "drawpix.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "drawpix.mak" CFG="drawpix - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "drawpix - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "drawpix - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "drawpix - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../" /I "../../../include" /I "../../util" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../drawpix.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "drawpix - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../drawpix.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "drawpix - Win32 Release"
-# Name "drawpix - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\drawpix.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="drawpix" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=drawpix - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "drawpix.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "drawpix.mak" CFG="drawpix - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "drawpix - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "drawpix - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "drawpix - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../" /I "../../../include" /I "../../util" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../drawpix.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "drawpix - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../drawpix.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "drawpix - Win32 Release" +# Name "drawpix - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\drawpix.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/fire.dsp b/src/demos/Windows/fire.dsp index f8a536d3..9d046a4c 100644 --- a/src/demos/Windows/fire.dsp +++ b/src/demos/Windows/fire.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="fire" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=fire - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "fire.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "fire.mak" CFG="fire - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "fire - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "fire - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "fire - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../fire.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "fire - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../fire.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "fire - Win32 Release"
-# Name "fire - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\fire.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="fire" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=fire - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "fire.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "fire.mak" CFG="fire - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "fire - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "fire - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "fire - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../fire.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "fire - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../fire.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "fire - Win32 Release" +# Name "fire - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\fire.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/gears.dsp b/src/demos/Windows/gears.dsp index 43a588dc..2cf6b1a8 100644 --- a/src/demos/Windows/gears.dsp +++ b/src/demos/Windows/gears.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="gears" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=gears - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gears.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gears.mak" CFG="gears - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gears - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "gears - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gears - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gears.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gears - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gears.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "gears - Win32 Release"
-# Name "gears - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\gears.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="gears" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=gears - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gears.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gears.mak" CFG="gears - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gears - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "gears - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gears - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gears.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "gears - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gears.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "gears - Win32 Release" +# Name "gears - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\gears.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/geartrain.dsp b/src/demos/Windows/geartrain.dsp index 8dee77de..f3e499fe 100644 --- a/src/demos/Windows/geartrain.dsp +++ b/src/demos/Windows/geartrain.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="geartrain" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=geartrain - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "geartrain.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "geartrain.mak" CFG="geartrain - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "geartrain - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "geartrain - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "geartrain - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../geartrain.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "geartrain - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../geartrain.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "geartrain - Win32 Release"
-# Name "geartrain - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\geartrain.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="geartrain" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=geartrain - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "geartrain.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "geartrain.mak" CFG="geartrain - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "geartrain - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "geartrain - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "geartrain - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../geartrain.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "geartrain - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../geartrain.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "geartrain - Win32 Release" +# Name "geartrain - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\geartrain.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/glinfo.dsp b/src/demos/Windows/glinfo.dsp index d9d61eb4..7a2c65a0 100644 --- a/src/demos/Windows/glinfo.dsp +++ b/src/demos/Windows/glinfo.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="glinfo" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=glinfo - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glinfo.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glinfo.mak" CFG="glinfo - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glinfo - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "glinfo - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glinfo - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../glinfo.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glinfo - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../glinfo.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "glinfo - Win32 Release"
-# Name "glinfo - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\glinfo.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="glinfo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=glinfo - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glinfo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glinfo.mak" CFG="glinfo - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glinfo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "glinfo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glinfo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../glinfo.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "glinfo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../glinfo.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "glinfo - Win32 Release" +# Name "glinfo - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\glinfo.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/gloss.dsp b/src/demos/Windows/gloss.dsp index 402d291f..9a6edd79 100644 --- a/src/demos/Windows/gloss.dsp +++ b/src/demos/Windows/gloss.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="gloss" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=gloss - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gloss.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gloss.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gloss - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "gloss - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gloss - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gloss.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gloss - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gloss.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "gloss - Win32 Release"
-# Name "gloss - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\gloss.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="gloss" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=gloss - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gloss.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gloss.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gloss - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "gloss - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gloss - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gloss.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "gloss - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gloss.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "gloss - Win32 Release" +# Name "gloss - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\gloss.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/gltestperf.dsp b/src/demos/Windows/gltestperf.dsp index e5066201..e3d8df6b 100644 --- a/src/demos/Windows/gltestperf.dsp +++ b/src/demos/Windows/gltestperf.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="gltestperf" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=gltestperf - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gltestperf.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gltestperf.mak" CFG="gltestperf - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gltestperf - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "gltestperf - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gltestperf - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gltestperf.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gltestperf - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gltestperf.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "gltestperf - Win32 Release"
-# Name "gltestperf - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\gltestperf.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="gltestperf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=gltestperf - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gltestperf.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gltestperf.mak" CFG="gltestperf - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gltestperf - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "gltestperf - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gltestperf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gltestperf.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "gltestperf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gltestperf.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "gltestperf - Win32 Release" +# Name "gltestperf - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\gltestperf.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/glutfx.dsp b/src/demos/Windows/glutfx.dsp index 90eca930..39bc8574 100644 --- a/src/demos/Windows/glutfx.dsp +++ b/src/demos/Windows/glutfx.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="glutfx" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=glutfx - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glutfx.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glutfx.mak" CFG="glutfx - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glutfx - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "glutfx - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glutfx - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../glutfx.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glutfx - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../glutfx.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "glutfx - Win32 Release"
-# Name "glutfx - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\glutfx.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="glutfx" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=glutfx - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glutfx.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glutfx.mak" CFG="glutfx - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glutfx - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "glutfx - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glutfx - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../glutfx.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "glutfx - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../glutfx.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "glutfx - Win32 Release" +# Name "glutfx - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\glutfx.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/ipers.dsp b/src/demos/Windows/ipers.dsp index 430f1b62..b5ccb82a 100644 --- a/src/demos/Windows/ipers.dsp +++ b/src/demos/Windows/ipers.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="ipers" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=ipers - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "ipers.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "ipers.mak" CFG="ipers - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "ipers - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "ipers - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "ipers - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../ipers.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "ipers - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../ipers.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "ipers - Win32 Release"
-# Name "ipers - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\ipers.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="ipers" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=ipers - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "ipers.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "ipers.mak" CFG="ipers - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "ipers - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "ipers - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "ipers - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../ipers.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "ipers - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../ipers.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "ipers - Win32 Release" +# Name "ipers - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\ipers.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/isosurf.dsp b/src/demos/Windows/isosurf.dsp index 1c59d400..5a112d45 100644 --- a/src/demos/Windows/isosurf.dsp +++ b/src/demos/Windows/isosurf.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="isosurf" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=isosurf - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "isosurf.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "isosurf.mak" CFG="isosurf - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "isosurf - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "isosurf - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "isosurf - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../isosurf.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "isosurf - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../isosurf.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "isosurf - Win32 Release"
-# Name "isosurf - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\isosurf.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="isosurf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=isosurf - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "isosurf.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "isosurf.mak" CFG="isosurf - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "isosurf - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "isosurf - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "isosurf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../isosurf.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "isosurf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../isosurf.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "isosurf - Win32 Release" +# Name "isosurf - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\isosurf.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/loadbias.dsp b/src/demos/Windows/loadbias.dsp index ed51960e..b7cfb5ef 100644 --- a/src/demos/Windows/loadbias.dsp +++ b/src/demos/Windows/loadbias.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="lodbias" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=lodbias - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "lodbias.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "lodbias.mak" CFG="lodbias - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "lodbias - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "lodbias - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "lodbias - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../lodbias.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "lodbias - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../lodbias.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "lodbias - Win32 Release"
-# Name "lodbias - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\lodbias.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="lodbias" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=lodbias - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "lodbias.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "lodbias.mak" CFG="lodbias - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "lodbias - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "lodbias - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "lodbias - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../lodbias.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "lodbias - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../lodbias.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "lodbias - Win32 Release" +# Name "lodbias - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\lodbias.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/morph3d.dsp b/src/demos/Windows/morph3d.dsp index 247dbf03..05f7fea5 100644 --- a/src/demos/Windows/morph3d.dsp +++ b/src/demos/Windows/morph3d.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="morph3d" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=morph3d - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "morph3d.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "morph3d.mak" CFG="morph3d - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "morph3d - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "morph3d - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "morph3d - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../morph3d.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "morph3d - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../morph3d.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "morph3d - Win32 Release"
-# Name "morph3d - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\morph3d.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="morph3d" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=morph3d - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "morph3d.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "morph3d.mak" CFG="morph3d - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "morph3d - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "morph3d - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "morph3d - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../morph3d.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "morph3d - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../morph3d.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "morph3d - Win32 Release" +# Name "morph3d - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\morph3d.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/multiarb.dsp b/src/demos/Windows/multiarb.dsp index 57c32deb..ff13579a 100644 --- a/src/demos/Windows/multiarb.dsp +++ b/src/demos/Windows/multiarb.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="multiarb" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=multiarb - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "multiarb.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "multiarb.mak" CFG="multiarb - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "multiarb - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "multiarb - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "multiarb - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../multiarb.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "multiarb - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../multiarb.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "multiarb - Win32 Release"
-# Name "multiarb - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\multiarb.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="multiarb" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=multiarb - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "multiarb.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "multiarb.mak" CFG="multiarb - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "multiarb - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "multiarb - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "multiarb - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../multiarb.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "multiarb - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../multiarb.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "multiarb - Win32 Release" +# Name "multiarb - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\multiarb.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/occlude.dsp b/src/demos/Windows/occlude.dsp index ca4afa57..98723303 100644 --- a/src/demos/Windows/occlude.dsp +++ b/src/demos/Windows/occlude.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="occlude" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=occlude - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "occlude.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "occlude.mak" CFG="occlude - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "occlude - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "occlude - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "occlude - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../occlude.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "occlude - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../occlude.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "occlude - Win32 Release"
-# Name "occlude - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\occlude.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="occlude" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=occlude - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "occlude.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "occlude.mak" CFG="occlude - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "occlude - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "occlude - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "occlude - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../occlude.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "occlude - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../occlude.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "occlude - Win32 Release" +# Name "occlude - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\occlude.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/osdemo.dsp b/src/demos/Windows/osdemo.dsp index ccaa6d2b..2d1d437f 100644 --- a/src/demos/Windows/osdemo.dsp +++ b/src/demos/Windows/osdemo.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="osdemo" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=osdemo - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "osdemo.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "osdemo.mak" CFG="osdemo - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "osdemo - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "osdemo - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "osdemo - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB ../../../lib/OSMESA32.LIB /nologo /subsystem:console /machine:I386 /out:"../osdemo.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "osdemo - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB ../../../lib/OSMESA32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../osdemo.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "osdemo - Win32 Release"
-# Name "osdemo - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\osdemo.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="osdemo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=osdemo - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osdemo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osdemo.mak" CFG="osdemo - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "osdemo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "osdemo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "osdemo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB ../../../lib/OSMESA32.LIB /nologo /subsystem:console /machine:I386 /out:"../osdemo.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "osdemo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB ../../../lib/OSMESA32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../osdemo.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "osdemo - Win32 Release" +# Name "osdemo - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\osdemo.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/paltex.dsp b/src/demos/Windows/paltex.dsp index efc63842..6f43ff97 100644 --- a/src/demos/Windows/paltex.dsp +++ b/src/demos/Windows/paltex.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="paltex" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=paltex - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "paltex.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "paltex.mak" CFG="paltex - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "paltex - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "paltex - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "paltex - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../paltex.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "paltex - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../paltex.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "paltex - Win32 Release"
-# Name "paltex - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\paltex.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="paltex" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=paltex - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "paltex.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "paltex.mak" CFG="paltex - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "paltex - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "paltex - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "paltex - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../paltex.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "paltex - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../paltex.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "paltex - Win32 Release" +# Name "paltex - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\paltex.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/pixeltex.dsp b/src/demos/Windows/pixeltex.dsp index d09f9f31..d6e66c82 100644 --- a/src/demos/Windows/pixeltex.dsp +++ b/src/demos/Windows/pixeltex.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="pixeltex" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=pixeltex - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "pixeltex.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "pixeltex.mak" CFG="pixeltex - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "pixeltex - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "pixeltex - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "pixeltex - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../pixeltex.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "pixeltex - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../pixeltex.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "pixeltex - Win32 Release"
-# Name "pixeltex - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\pixeltex.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="pixeltex" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=pixeltex - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pixeltex.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pixeltex.mak" CFG="pixeltex - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pixeltex - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "pixeltex - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pixeltex - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../pixeltex.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "pixeltex - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../pixeltex.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "pixeltex - Win32 Release" +# Name "pixeltex - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\pixeltex.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/pointblast.dsp b/src/demos/Windows/pointblast.dsp index 7be69583..0c6f26ca 100644 --- a/src/demos/Windows/pointblast.dsp +++ b/src/demos/Windows/pointblast.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="pointblast" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=pointblast - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "pointblast.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "pointblast.mak" CFG="pointblast - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "pointblast - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "pointblast - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "pointblast - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../pointblast.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "pointblast - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../pointblast.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "pointblast - Win32 Release"
-# Name "pointblast - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\pointblast.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="pointblast" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=pointblast - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pointblast.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pointblast.mak" CFG="pointblast - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pointblast - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "pointblast - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pointblast - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../pointblast.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "pointblast - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../pointblast.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "pointblast - Win32 Release" +# Name "pointblast - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\pointblast.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/rain.dsp b/src/demos/Windows/rain.dsp index 7e380e66..63102f13 100644 --- a/src/demos/Windows/rain.dsp +++ b/src/demos/Windows/rain.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="rain" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=rain - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "rain.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "rain.mak" CFG="rain - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "rain - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "rain - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "rain - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../rain.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "rain - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../rain.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "rain - Win32 Release"
-# Name "rain - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\rain.cxx
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="rain" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=rain - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "rain.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "rain.mak" CFG="rain - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "rain - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "rain - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "rain - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../rain.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "rain - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../rain.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "rain - Win32 Release" +# Name "rain - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\rain.cxx +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/ray.dsp b/src/demos/Windows/ray.dsp index dfa26e77..425d4eb2 100644 --- a/src/demos/Windows/ray.dsp +++ b/src/demos/Windows/ray.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="ray" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=ray - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "ray.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "ray.mak" CFG="ray - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "ray - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "ray - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "ray - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../ray.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "ray - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../ray.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "ray - Win32 Release"
-# Name "ray - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\ray.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="ray" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=ray - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "ray.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "ray.mak" CFG="ray - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "ray - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "ray - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "ray - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../ray.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "ray - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../ray.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "ray - Win32 Release" +# Name "ray - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\ray.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/readpix.dsp b/src/demos/Windows/readpix.dsp index 8097d106..ca0b30b6 100644 --- a/src/demos/Windows/readpix.dsp +++ b/src/demos/Windows/readpix.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="readpix" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=readpix - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "readpix.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "readpix.mak" CFG="readpix - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "readpix - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "readpix - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "readpix - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../readpix.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "readpix - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../readpix.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "readpix - Win32 Release"
-# Name "readpix - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\readpix.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="readpix" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=readpix - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "readpix.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "readpix.mak" CFG="readpix - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "readpix - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "readpix - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "readpix - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../readpix.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "readpix - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../readpix.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "readpix - Win32 Release" +# Name "readpix - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\readpix.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/reflect.dsp b/src/demos/Windows/reflect.dsp index fa09700a..74f411a4 100644 --- a/src/demos/Windows/reflect.dsp +++ b/src/demos/Windows/reflect.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="reflect" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=reflect - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "reflect.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "reflect.mak" CFG="reflect - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "reflect - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "reflect - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "reflect - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../reflect.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "reflect - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../reflect.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "reflect - Win32 Release"
-# Name "reflect - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\reflect.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="reflect" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=reflect - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "reflect.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "reflect.mak" CFG="reflect - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "reflect - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "reflect - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "reflect - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../reflect.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "reflect - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../reflect.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "reflect - Win32 Release" +# Name "reflect - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\reflect.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/renormal.dsp b/src/demos/Windows/renormal.dsp index 4d72e88d..e0059002 100644 --- a/src/demos/Windows/renormal.dsp +++ b/src/demos/Windows/renormal.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="renormal" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=renormal - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "renormal.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "renormal.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "renormal - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "renormal - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "renormal - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../renormal.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "renormal - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../renormal.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "renormal - Win32 Release"
-# Name "renormal - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\renormal.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="renormal" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=renormal - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "renormal.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "renormal.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "renormal - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "renormal - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "renormal - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../renormal.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "renormal - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../renormal.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "renormal - Win32 Release" +# Name "renormal - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\renormal.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/shadowtex.dsp b/src/demos/Windows/shadowtex.dsp index 419ec241..2618431a 100644 --- a/src/demos/Windows/shadowtex.dsp +++ b/src/demos/Windows/shadowtex.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="shadowtex" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=shadowtex - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "shadowtex.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "shadowtex.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "shadowtex - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "shadowtex - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "shadowtex - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../shadowtex.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "shadowtex - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../shadowtex.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "shadowtex - Win32 Release"
-# Name "shadowtex - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\shadowtex.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="shadowtex" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=shadowtex - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "shadowtex.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "shadowtex.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "shadowtex - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "shadowtex - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "shadowtex - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../shadowtex.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "shadowtex - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../shadowtex.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "shadowtex - Win32 Release" +# Name "shadowtex - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\shadowtex.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/spectex.dsp b/src/demos/Windows/spectex.dsp index d1960b3d..9d385b2d 100644 --- a/src/demos/Windows/spectex.dsp +++ b/src/demos/Windows/spectex.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="spectex" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=spectex - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "spectex.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "spectex.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "spectex - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "spectex - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "spectex - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../spectex.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "spectex - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../spectex.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "spectex - Win32 Release"
-# Name "spectex - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\spectex.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="spectex" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=spectex - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "spectex.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "spectex.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "spectex - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "spectex - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "spectex - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../spectex.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "spectex - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../spectex.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "spectex - Win32 Release" +# Name "spectex - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\spectex.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/spriteblast.dsp b/src/demos/Windows/spriteblast.dsp index 8a02ed50..0a8ea1af 100644 --- a/src/demos/Windows/spriteblast.dsp +++ b/src/demos/Windows/spriteblast.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="spriteblast" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=spriteblast - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "spriteblast.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "spriteblast.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "spriteblast - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "spriteblast - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "spriteblast - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../spriteblast.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "spriteblast - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../spriteblast.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "spriteblast - Win32 Release"
-# Name "spriteblast - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\spriteblast.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="spriteblast" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=spriteblast - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "spriteblast.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "spriteblast.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "spriteblast - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "spriteblast - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "spriteblast - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../spriteblast.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "spriteblast - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../spriteblast.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "spriteblast - Win32 Release" +# Name "spriteblast - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\spriteblast.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/stex3d.dsp b/src/demos/Windows/stex3d.dsp index 7c112d62..5d8c93b9 100644 --- a/src/demos/Windows/stex3d.dsp +++ b/src/demos/Windows/stex3d.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="stex3d" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=stex3d - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "stex3d.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "stex3d.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "stex3d - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "stex3d - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "stex3d - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../stex3d.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "stex3d - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../stex3d.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "stex3d - Win32 Release"
-# Name "stex3d - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\stex3d.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="stex3d" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=stex3d - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "stex3d.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "stex3d.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "stex3d - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "stex3d - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "stex3d - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../stex3d.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "stex3d - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../stex3d.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "stex3d - Win32 Release" +# Name "stex3d - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\stex3d.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/teapot.dsp b/src/demos/Windows/teapot.dsp index 3260e635..63cea205 100644 --- a/src/demos/Windows/teapot.dsp +++ b/src/demos/Windows/teapot.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="teapot" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=teapot - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "teapot.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "teapot.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "teapot - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "teapot - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "teapot - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../teapot.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "teapot - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../teapot.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "teapot - Win32 Release"
-# Name "teapot - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\teapot.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="teapot" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=teapot - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "teapot.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "teapot.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "teapot - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "teapot - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "teapot - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../teapot.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "teapot - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../teapot.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "teapot - Win32 Release" +# Name "teapot - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\teapot.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/terrain.dsp b/src/demos/Windows/terrain.dsp index 9fe490db..35c67a5f 100644 --- a/src/demos/Windows/terrain.dsp +++ b/src/demos/Windows/terrain.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="terrain" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=terrain - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "terrain.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "terrain.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "terrain - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "terrain - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "terrain - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../terrain.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "terrain - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../terrain.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "terrain - Win32 Release"
-# Name "terrain - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\terrain.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="terrain" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=terrain - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "terrain.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "terrain.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "terrain - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "terrain - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "terrain - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../terrain.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "terrain - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../terrain.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "terrain - Win32 Release" +# Name "terrain - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\terrain.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/tessdemo.dsp b/src/demos/Windows/tessdemo.dsp index 61345c79..62815ea8 100644 --- a/src/demos/Windows/tessdemo.dsp +++ b/src/demos/Windows/tessdemo.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="tessdemo" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=tessdemo - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "tessdemo.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "tessdemo.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "tessdemo - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "tessdemo - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "tessdemo - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tessdemo.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "tessdemo - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tessdemo.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "tessdemo - Win32 Release"
-# Name "tessdemo - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\tessdemo.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="tessdemo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=tessdemo - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "tessdemo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "tessdemo.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "tessdemo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "tessdemo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "tessdemo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tessdemo.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "tessdemo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tessdemo.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "tessdemo - Win32 Release" +# Name "tessdemo - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\tessdemo.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/texcyl.dsp b/src/demos/Windows/texcyl.dsp index b227e02c..326a2728 100644 --- a/src/demos/Windows/texcyl.dsp +++ b/src/demos/Windows/texcyl.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="texcyl" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=texcyl - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "texcyl.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "texcyl.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "texcyl - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "texcyl - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "texcyl - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texcyl.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "texcyl - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texcyl.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "texcyl - Win32 Release"
-# Name "texcyl - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\texcyl.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="texcyl" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=texcyl - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "texcyl.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "texcyl.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "texcyl - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "texcyl - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "texcyl - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texcyl.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "texcyl - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texcyl.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "texcyl - Win32 Release" +# Name "texcyl - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\texcyl.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/texdown.dsp b/src/demos/Windows/texdown.dsp index acea7666..926e7240 100644 --- a/src/demos/Windows/texdown.dsp +++ b/src/demos/Windows/texdown.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="texdown" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=texdown - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "texdown.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "texdown.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "texdown - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "texdown - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "texdown - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texdown.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "texdown - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texdown.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "texdown - Win32 Release"
-# Name "texdown - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\texdown.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="texdown" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=texdown - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "texdown.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "texdown.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "texdown - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "texdown - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "texdown - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texdown.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "texdown - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texdown.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "texdown - Win32 Release" +# Name "texdown - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\texdown.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/texenv.dsp b/src/demos/Windows/texenv.dsp index 3eb7eecd..964c6d20 100644 --- a/src/demos/Windows/texenv.dsp +++ b/src/demos/Windows/texenv.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="texenv" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=texenv - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "texenv.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "texenv.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "texenv - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "texenv - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "texenv - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texenv.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "texenv - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texenv.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "texenv - Win32 Release"
-# Name "texenv - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\texenv.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="texenv" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=texenv - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "texenv.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "texenv.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "texenv - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "texenv - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "texenv - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texenv.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "texenv - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texenv.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "texenv - Win32 Release" +# Name "texenv - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\texenv.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/texobj.dsp b/src/demos/Windows/texobj.dsp index 5db5f2ee..2a44dffd 100644 --- a/src/demos/Windows/texobj.dsp +++ b/src/demos/Windows/texobj.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="texobj" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=texobj - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "texobj.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "texobj.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "texobj - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "texobj - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "texobj - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texobj.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "texobj - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texobj.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "texobj - Win32 Release"
-# Name "texobj - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\texobj.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="texobj" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=texobj - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "texobj.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "texobj.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "texobj - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "texobj - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "texobj - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../texobj.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "texobj - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../texobj.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "texobj - Win32 Release" +# Name "texobj - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\texobj.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/trispd.dsp b/src/demos/Windows/trispd.dsp index 7e27cf3d..2ba95dc6 100644 --- a/src/demos/Windows/trispd.dsp +++ b/src/demos/Windows/trispd.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="trispd" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=trispd - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "trispd.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "trispd.mak" CFG="bounce - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "trispd - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "trispd - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "trispd - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../trispd.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "trispd - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../trispd.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "trispd - Win32 Release"
-# Name "trispd - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\trispd.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="trispd" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=trispd - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "trispd.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "trispd.mak" CFG="bounce - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "trispd - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "trispd - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "trispd - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../trispd.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "trispd - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../trispd.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "trispd - Win32 Release" +# Name "trispd - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\trispd.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/tunnel.dsp b/src/demos/Windows/tunnel.dsp index 965f109c..218d3728 100644 --- a/src/demos/Windows/tunnel.dsp +++ b/src/demos/Windows/tunnel.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="tunnel" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=tunnel - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "tunnel.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "tunnel.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "tunnel - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "tunnel - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "tunnel - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tunnel.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "tunnel - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "tunnel - Win32 Release"
-# Name "tunnel - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\tunnel.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="tunnel" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=tunnel - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "tunnel.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "tunnel.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "tunnel - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "tunnel - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "tunnel - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tunnel.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "tunnel - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "tunnel - Win32 Release" +# Name "tunnel - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\tunnel.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/tunnel2.dsp b/src/demos/Windows/tunnel2.dsp index 3ae2800a..bd2b6c07 100644 --- a/src/demos/Windows/tunnel2.dsp +++ b/src/demos/Windows/tunnel2.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="tunnel2" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=tunnel2 - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "tunnel2.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "tunnel2.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "tunnel2 - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "tunnel2 - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "tunnel2 - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tunnel2.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "tunnel2 - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel2.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "tunnel2 - Win32 Release"
-# Name "tunnel2 - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\tunnel2.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="tunnel2" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=tunnel2 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "tunnel2.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "tunnel2.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "tunnel2 - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "tunnel2 - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "tunnel2 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tunnel2.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "tunnel2 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel2.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "tunnel2 - Win32 Release" +# Name "tunnel2 - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\tunnel2.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/Windows/winpos.dsp b/src/demos/Windows/winpos.dsp index b7b569e6..a388a425 100644 --- a/src/demos/Windows/winpos.dsp +++ b/src/demos/Windows/winpos.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=winpos - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "winpos.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "winpos - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "winpos - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../winpos.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "winpos - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../winpos.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "winpos - Win32 Release"
-# Name "winpos - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\winpos.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=winpos - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "winpos.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "winpos - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "winpos - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../winpos.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "winpos - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../winpos.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "winpos - Win32 Release" +# Name "winpos - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\winpos.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/demos/arbfplight.c b/src/demos/arbfplight.c index bc2c7e31..401bfb49 100644 --- a/src/demos/arbfplight.c +++ b/src/demos/arbfplight.c @@ -46,14 +46,25 @@ static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func; /* Set to one to test ARB_fog_linear program option */ #define DO_FRAGMENT_FOG 0 +static void normalize (GLfloat *dst, const GLfloat *src) +{ + GLfloat len = sqrt (src[0] * src[0] + src[1] * src[1] + src[2] * src[2]); + dst[0] = src[0] / len; + dst[1] = src[1] / len; + dst[2] = src[2] / len; +} static void Redisplay( void ) { glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); if (PixelLight) { + GLfloat pos[4]; + + normalize( pos, LightPos ); + pos[3] = LightPos[3]; glProgramLocalParameter4fvARB_func(GL_FRAGMENT_PROGRAM_ARB, - LIGHTPOS, LightPos); + LIGHTPOS, pos); glEnable(GL_FRAGMENT_PROGRAM_ARB); glEnable(GL_VERTEX_PROGRAM_ARB); glDisable(GL_LIGHTING); @@ -204,35 +215,31 @@ static void Init( void ) "PARAM Diffuse = state.material.diffuse; \n" "PARAM Specular = state.material.specular; \n" "PARAM LightPos = program.local[3]; \n" - "TEMP lightDir, normal, len; \n" + "TEMP normal, len; \n" "TEMP dotProd, specAtten; \n" "TEMP diffuseColor, specularColor; \n" - "# Compute normalized light direction \n" - "DP3 len.x, LightPos, LightPos; \n" - "RSQ len.y, len.x; \n" - "MUL lightDir, LightPos, len.y; \n" - "# Compute normalized normal \n" "DP3 len.x, fragment.texcoord[0], fragment.texcoord[0]; \n" "RSQ len.y, len.x; \n" - "MUL normal, fragment.texcoord[0], len.y; \n" + "MUL normal.xyz, fragment.texcoord[0], len.y; \n" "# Compute dot product of light direction and normal vector\n" - "DP3_SAT dotProd, lightDir, normal; # limited to [0,1]\n" + "DP3_SAT dotProd.x, LightPos, normal; # limited to [0,1]\n" - "MUL diffuseColor, Diffuse, dotProd; # diffuse attenuation\n" + "MUL diffuseColor.xyz, Diffuse, dotProd.x; # diffuse attenuation\n" "POW specAtten.x, dotProd.x, {20.0}.x; # specular exponent\n" - "MUL specularColor, Specular, specAtten.x; # specular attenuation\n" + "MUL specularColor.xyz, Specular, specAtten.x; # specular attenuation\n" + "MOV result.color.w, Diffuse; \n" #if DO_FRAGMENT_FOG "# need to clamp color to [0,1] before fogging \n" - "ADD_SAT result.color, diffuseColor, specularColor; # add colors\n" + "ADD_SAT result.color.xyz, diffuseColor, specularColor; # add colors\n" #else "# clamping will be done after program's finished \n" - "ADD result.color, diffuseColor, specularColor; # add colors\n" + "ADD result.color.xyz, diffuseColor, specularColor; # add colors\n" #endif "END \n" ; diff --git a/src/demos/arbfslight.c b/src/demos/arbfslight.c index 69575f06..a84491d3 100644 --- a/src/demos/arbfslight.c +++ b/src/demos/arbfslight.c @@ -208,7 +208,31 @@ static void Init (void) " // Compute dot product of light direction and normal vector\n" " float dotProd = max (dot (lightPos, normalize (normal)), 0.0);\n" " // Compute diffuse and specular contributions\n" +#if 1 " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" +#elif 1 /* test IF/ELSE/ENDIF */ + " if (normal.y > 0.0) { \n" + " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" + " } \n" + " else { \n" + " if (normal.x < 0.0) { \n" + " gl_FragColor = vec4(1, 0, 0, 0); \n" + " } \n" + " else { \n" + " gl_FragColor = vec4(1, 1, 0, 0); \n" + " } \n" + " } \n" +#elif 1 /* test LOOP */ + " while (1) { \n" + " if (normal.y >= 0.0) { \n" + " gl_FragColor = vec4(1, 0, 0, 0); \n" + " break; \n" + " } else { \n" + " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" + " break; \n" + " } \n" + " } \n" +#endif "}\n" ; static const char *vertShaderText = diff --git a/src/demos/drawpix.c b/src/demos/drawpix.c index d2f57486..5490bcc6 100644 --- a/src/demos/drawpix.c +++ b/src/demos/drawpix.c @@ -28,6 +28,7 @@ static GLfloat Zpos = -1.0; static float Xzoom, Yzoom; static GLboolean DrawFront = GL_FALSE; static GLboolean Dither = GL_TRUE; +static int win = 0; static void Reset( void ) @@ -215,6 +216,7 @@ static void Key( unsigned char key, int x, int y ) printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK"); break; case 27: + glutDestroyWindow(win); exit(0); break; } @@ -343,7 +345,7 @@ int main( int argc, char *argv[] ) else glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE); - glutCreateWindow(argv[0]); + win = glutCreateWindow(argv[0]); Init(ciMode, filename); Usage(); diff --git a/src/demos/fslight.c b/src/demos/fslight.c index e6d83bf8..e79b5cc1 100644 --- a/src/demos/fslight.c +++ b/src/demos/fslight.c @@ -225,33 +225,6 @@ static void TestFunctions(void) { printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - { - GLfloat pos[3]; - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - printf("Light pos %g %g %g\n", pos[0], pos[1], pos[2]); - } - - - { - GLfloat m[16], result[16]; - GLint mPos; - int i; - - for (i = 0; i < 16; i++) - m[i] = (float) i; - - mPos = glGetUniformLocation_func(program, "m"); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - glUniformMatrix4fv_func(mPos, 1, GL_FALSE, m); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - - glGetUniformfv_func(program, mPos, result); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - - for (i = 0; i < 16; i++) { - printf("%8g %8g\n", m[i], result[i]); - } - } assert(glIsProgram_func(program)); assert(glIsShader_func(fragShader)); @@ -280,6 +253,22 @@ TestFunctions(void) glGetProgramInfoLog_func(program, 1000, &len, log); printf("Program Info Log: %s\n", log); } + + /* active uniforms */ + { + GLint n, max, i; + glGetProgramiv_func(program, GL_ACTIVE_UNIFORMS, &n); + glGetProgramiv_func(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max); + printf("Num uniforms: %d Max name length: %d\n", n, max); + for (i = 0; i < n; i++) { + GLint size, len; + GLenum type; + char name[100]; + glGetActiveUniform_func(program, i, 100, &len, &size, &type, name); + printf(" %d: %s nameLen=%d size=%d type=0x%x\n", + i, name, len, size, type); + } + } } @@ -512,7 +501,9 @@ Init(void) glUniform4fv_func(uDiffuse, 1, diffuse); glUniform4fv_func(uSpecular, 1, specular); /* assert(glGetError() == 0);*/ +#if TEXTURE glUniform1i_func(uTexture, 2); /* use texture unit 2 */ +#endif /*assert(glGetError() == 0);*/ if (CoordAttrib) { diff --git a/src/demos/lodbias.c b/src/demos/lodbias.c index c5a2a1b4..30b1ed13 100644 --- a/src/demos/lodbias.c +++ b/src/demos/lodbias.c @@ -42,7 +42,7 @@ static GLfloat Xrot = 0, Yrot = -30, Zrot = 0; static GLboolean Anim = GL_TRUE; static GLint Bias = 0, BiasStepSign = +1; /* ints avoid fp precision problem */ static GLint BiasMin = -400, BiasMax = 400; - +static int win = 0; static void @@ -172,6 +172,7 @@ static void Key( unsigned char key, int x, int y ) Bias = 100.0 * (key - '0'); break; case 27: + glutDestroyWindow(win); exit(0); break; } @@ -281,7 +282,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 350, 350 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); + win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/src/demos/texcyl.c b/src/demos/texcyl.c index c04d5004..e3b03039 100644 --- a/src/demos/texcyl.c +++ b/src/demos/texcyl.c @@ -27,6 +27,8 @@ #define LINEAR_FILTER 21 #define QUIT 100 +static GLint Win = -1; + static GLuint CylinderObj = 0; static GLboolean Animate = GL_TRUE; @@ -159,6 +161,7 @@ static void Key( unsigned char key, int x, int y ) glutIdleFunc(NULL); break; case 27: + glutDestroyWindow(Win); exit(0); break; } @@ -263,7 +266,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0] ); + Win = glutCreateWindow(argv[0] ); Init(argc, argv); diff --git a/src/demos/texenv.c b/src/demos/texenv.c index c4174dc1..c5a8b13f 100644 --- a/src/demos/texenv.c +++ b/src/demos/texenv.c @@ -76,7 +76,8 @@ int textureWidth = 64; int textureHeight = 64; int winWidth = 580, winHeight = 720; -int win; +static int Win; + struct formatInfo { GLenum baseFormat; @@ -289,7 +290,7 @@ static void keyboard( unsigned char c, int x, int y ) displayLevelInfo = !displayLevelInfo; break; case 27: /* Escape key should force exit. */ - glutDestroyWindow(win); + glutDestroyWindow(Win); exit(0); break; default: @@ -787,7 +788,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( winWidth, winHeight ); glutInitWindowPosition( 0, 0 ); - win = glutCreateWindow( "Texture Environment Test" ); + Win = glutCreateWindow( "Texture Environment Test" ); initialize(); instructions(); diff --git a/src/demos/tunnel2.c b/src/demos/tunnel2.c index 75a199af..f4171a83 100644 --- a/src/demos/tunnel2.c +++ b/src/demos/tunnel2.c @@ -205,6 +205,8 @@ key(unsigned char k, int x, int y) { switch (k) { case 27: + glutDestroyWindow(channel[0]); + glutDestroyWindow(channel[1]); exit(0); break; diff --git a/src/egl/.gitignore b/src/egl/.gitignore index 17511082..497b0ebb 100644 --- a/src/egl/.gitignore +++ b/src/egl/.gitignore @@ -3,3 +3,7 @@ demo2 demo3 eglgears eglinfo +egltri +peglgears +xeglgears +xegl_tri diff --git a/src/egl/Makefile b/src/egl/Makefile index 416d2c04..75cd411d 100644 --- a/src/egl/Makefile +++ b/src/egl/Makefile @@ -12,8 +12,12 @@ PROGRAMS = \ demo1 \ demo2 \ demo3 \ + egltri \ eglinfo \ - eglgears + eglgears \ + peglgears \ + xeglgears \ + xegl_tri .c.o: @@ -45,6 +49,13 @@ demo3.o: demo3.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include demo3.c +egltri: egltri.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) egltri.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ + +egltri.o: egltri.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include egltri.c + + eglinfo: eglinfo.o $(TOP)/$(LIB_DIR)/libEGL.so $(CC) $(CFLAGS) $(LDFLAGS) eglinfo.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ @@ -59,7 +70,29 @@ eglgears.o: eglgears.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include eglgears.c +peglgears: peglgears.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) peglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +peglgears.o: peglgears.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include peglgears.c + + +xeglgears: xeglgears.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) xeglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +xeglgears.o: xeglgears.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include xeglgears.c + + +xegl_tri: xegl_tri.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) xegl_tri.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +xegl_tri.o: xegl_tri.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include xegl_tri.c + + clean: -rm -f *.o *~ -rm -f *.so -rm -f $(PROGRAMS) + diff --git a/src/egl/demo1.c b/src/egl/demo1.c index 9ef17e38..49b66245 100644 --- a/src/egl/demo1.c +++ b/src/egl/demo1.c @@ -2,7 +2,10 @@ * Exercise EGL API functions */ -#include <GLES/egl.h> +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> @@ -102,7 +105,7 @@ main(int argc, char *argv[]) /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); */ - EGLDisplay d = eglGetDisplay("!fb_dri"); + EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { diff --git a/src/egl/demo2.c b/src/egl/demo2.c index 17bbca61..d7283e13 100644 --- a/src/egl/demo2.c +++ b/src/egl/demo2.c @@ -2,35 +2,54 @@ * Exercise EGL API functions */ +#define EGL_EGLEXT_PROTOTYPES + #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> /*#define FRONTBUFFER*/ -static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, + GLfloat r, GLfloat g, GLfloat b) { - glBegin( GL_QUADS ); - glVertex2f( x1, y1 ); - glVertex2f( x2, y1 ); - glVertex2f( x2, y2 ); - glVertex2f( x1, y2 ); - glEnd(); + GLfloat v[4][2], c[4][4]; + int i; + + v[0][0] = x1; v[0][1] = y1; + v[1][0] = x2; v[1][1] = y1; + v[2][0] = x2; v[2][1] = y2; + v[3][0] = x1; v[3][1] = y2; + + for (i = 0; i < 4; i++) { + c[i][0] = r; + c[i][1] = g; + c[i][2] = b; + c[i][3] = 1.0; + } + + glVertexPointer(2, GL_FLOAT, 0, v); + glColorPointer(4, GL_FLOAT, 0, v); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); } static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) { - printf("Redraw event\n"); + GLfloat r, g, b; -#ifdef FRONTBUFFER - glDrawBuffer( GL_FRONT ); -#else - glDrawBuffer( GL_BACK ); -#endif + printf("Redraw event\n"); glClearColor( rand()/(float)RAND_MAX, rand()/(float)RAND_MAX, @@ -39,13 +58,14 @@ static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) glClear( GL_COLOR_BUFFER_BIT ); - glColor3f( rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX ); + r = rand()/(float)RAND_MAX; + g = rand()/(float)RAND_MAX; + b = rand()/(float)RAND_MAX; + glPushMatrix(); glRotatef(rot, 0, 0, 1); glScalef(.5, .5, .5); - _subset_Rectf( -1, -1, 1, 1 ); + _subset_Rectf( -1, -1, 1, 1, r, g, b ); glPopMatrix(); #ifdef FRONTBUFFER @@ -102,7 +122,7 @@ main(int argc, char *argv[]) /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); */ - EGLDisplay d = eglGetDisplay("!fb_dri"); + EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { @@ -161,7 +181,6 @@ main(int argc, char *argv[]) } glViewport(0, 0, 1024, 768); - glDrawBuffer( GL_FRONT ); glClearColor( 0, 1.0, diff --git a/src/egl/demo3.c b/src/egl/demo3.c index 9edf7c95..a6096a25 100644 --- a/src/egl/demo3.c +++ b/src/egl/demo3.c @@ -2,7 +2,11 @@ * Exercise EGL API functions */ -#include <GLES/egl.h> +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GL/gl.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> @@ -576,7 +580,7 @@ main(int argc, char *argv[]) /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); */ - EGLDisplay d = eglGetDisplay(":0"); + EGLDisplay d = eglGetDisplay("!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { diff --git a/src/egl/eglgears.c b/src/egl/eglgears.c index 9feee20d..31346d95 100644 --- a/src/egl/eglgears.c +++ b/src/egl/eglgears.c @@ -27,13 +27,16 @@ * Program runs for 5 seconds then exits, outputing framerate to console */ +#define EGL_EGLEXT_PROTOTYPES + +#include <assert.h> #include <math.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <GL/gl.h> -#include <GLES/egl.h> -#include <assert.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> #define MAX_CONFIGS 10 #define MAX_MODES 100 @@ -385,7 +388,7 @@ main(int argc, char *argv[]) } /* DBR : Create EGL context/surface etc */ - d = eglGetDisplay(":0"); + d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { @@ -412,7 +415,7 @@ main(int argc, char *argv[]) eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w); eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h); printf("%3d: %d x %d\n", i, w, h); - if (w > width && h > height && w <= 1280 && h <= 1024) { + if (w > width && h > height) { width = w; height = h; chosenMode = i; diff --git a/src/egl/eglinfo.c b/src/egl/eglinfo.c index f9c24754..89feec9b 100644 --- a/src/egl/eglinfo.c +++ b/src/egl/eglinfo.c @@ -25,7 +25,7 @@ */ -#include <GLES/egl.h> +#include <EGL/egl.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> @@ -48,8 +48,8 @@ PrintConfigs(EGLDisplay d) eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); printf("Configurations:\n"); - printf(" bf lv d st colorbuffer dp st supported\n"); - printf(" id sz l b ro r g b a th cl surfaces \n"); + printf(" bf lv d st colorbuffer dp st vis supported\n"); + printf(" id sz l b ro r g b a th cl id surfaces \n"); printf("---------------------------------------------------\n"); for (i = 0; i < numConfigs; i++) { EGLint id, size, level; @@ -57,6 +57,7 @@ PrintConfigs(EGLDisplay d) EGLint depth, stencil; EGLint surfaces; EGLint doubleBuf = 1, stereo = 0; + EGLint vid; char surfString[100] = ""; eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id); @@ -69,6 +70,7 @@ PrintConfigs(EGLDisplay d) eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha); eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth); eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil); + eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid); eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces); if (surfaces & EGL_WINDOW_BIT) @@ -84,12 +86,12 @@ PrintConfigs(EGLDisplay d) if (strlen(surfString) > 0) surfString[strlen(surfString) - 1] = 0; - printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %-12s\n", + printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d 0x%02x %-12s\n", id, size, level, doubleBuf ? 'y' : '.', stereo ? 'y' : '.', red, green, blue, alpha, - depth, stencil, surfString); + depth, stencil, vid, surfString); } } @@ -139,8 +141,7 @@ int main(int argc, char *argv[]) { int maj, min; - /*EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);*/ - EGLDisplay d = eglGetDisplay(":0"); + EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (!eglInitialize(d, &maj, &min)) { printf("eglinfo: eglInitialize failed\n"); @@ -150,14 +151,14 @@ main(int argc, char *argv[]) printf("EGL API version: %d.%d\n", maj, min); printf("EGL vendor string: %s\n", eglQueryString(d, EGL_VENDOR)); printf("EGL version string: %s\n", eglQueryString(d, EGL_VERSION)); +#ifdef EGL_VERSION_1_2 + printf("EGL client APIs: %s\n", eglQueryString(d, EGL_CLIENT_APIS)); +#endif printf("EGL extensions string:\n"); printf(" %s\n", eglQueryString(d, EGL_EXTENSIONS)); - printf("\n"); PrintConfigs(d); - printf("\n"); - PrintModes(d); eglTerminate(d); diff --git a/src/egl/egltri.c b/src/egl/egltri.c new file mode 100644 index 00000000..44096d94 --- /dev/null +++ b/src/egl/egltri.c @@ -0,0 +1,264 @@ +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * Copyright (C) 2008 Jakob Bornecrantz All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * This program is based on eglgears and xegl_tri. + * Remixed by Jakob Bornecrantz + * + * No command line options. + * Program runs for 5 seconds then exits, outputing framerate to console + */ + +#define EGL_EGLEXT_PROTOTYPES + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <GL/gl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#define MAX_CONFIGS 10 +#define MAX_MODES 100 + + +/* XXX this probably isn't very portable */ + +#include <sys/time.h> +#include <unistd.h> + +/* return current time (in seconds) */ +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + +static void draw() +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][3] = { + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } + }; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(3, GL_FLOAT, 0, colors); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + +static void init() +{ + glClearColor(0.4, 0.4, 0.4, 0.0); +} + +/* new window size or exposure */ +static void reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + +static void run(EGLDisplay dpy, EGLSurface surf, int ttr) +{ + double st = current_time(); + double ct = st; + int frames = 0; + + while (ct - st < ttr) + { + double tt = current_time(); + double dt = tt - ct; + ct = tt; + + draw(); + + eglSwapBuffers(dpy, surf); + + frames++; + } + + GLfloat seconds = ct - st; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps); +} + +int main(int argc, char *argv[]) +{ + int maj, min; + EGLContext ctx; + EGLSurface screen_surf; + EGLConfig configs[MAX_CONFIGS]; + EGLint numConfigs, i; + EGLBoolean b; + EGLDisplay d; + EGLint screenAttribs[10]; + EGLModeMESA mode[MAX_MODES]; + EGLScreenMESA screen; + EGLint count, chosenMode = 0; + GLboolean printInfo = GL_FALSE; + EGLint width = 0, height = 0; + + /* parse cmd line args */ + for (i = 1; i < argc; i++) + { + if (strcmp(argv[i], "-info") == 0) + { + printInfo = GL_TRUE; + } + else + printf("Warning: unknown parameter: %s\n", argv[i]); + } + + /* DBR : Create EGL context/surface etc */ + d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915"); + assert(d); + + if (!eglInitialize(d, &maj, &min)) { + printf("egltri: eglInitialize failed\n"); + exit(1); + } + + printf("egltri: EGL version = %d.%d\n", maj, min); + printf("egltri: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR)); + + /* XXX use ChooseConfig */ + eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); + eglGetScreensMESA(d, &screen, 1, &count); + + if (!eglGetModesMESA(d, screen, mode, MAX_MODES, &count) || count == 0) { + printf("egltri: eglGetModesMESA failed!\n"); + return 0; + } + + /* Print list of modes, and find the one to use */ + printf("egltri: Found %d modes:\n", count); + for (i = 0; i < count; i++) { + EGLint w, h; + eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w); + eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h); + printf("%3d: %d x %d\n", i, w, h); + if (w > width && h > height) { + width = w; + height = h; + chosenMode = i; + } + } + printf("egltri: Using screen mode/size %d: %d x %d\n", chosenMode, width, height); + + ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); + if (ctx == EGL_NO_CONTEXT) { + printf("egltri: failed to create context\n"); + return 0; + } + + /* build up screenAttribs array */ + i = 0; + screenAttribs[i++] = EGL_WIDTH; + screenAttribs[i++] = width; + screenAttribs[i++] = EGL_HEIGHT; + screenAttribs[i++] = height; + screenAttribs[i++] = EGL_NONE; + + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); + if (screen_surf == EGL_NO_SURFACE) { + printf("egltri: failed to create screen surface\n"); + return 0; + } + + b = eglShowScreenSurfaceMESA(d, screen, screen_surf, mode[chosenMode]); + if (!b) { + printf("egltri: show surface failed\n"); + return 0; + } + + b = eglMakeCurrent(d, screen_surf, screen_surf, ctx); + if (!b) { + printf("egltri: make current failed\n"); + return 0; + } + + if (printInfo) + { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + reshape(width, height); + + glDrawBuffer( GL_BACK ); + + run(d, screen_surf, 5.0); + + eglDestroySurface(d, screen_surf); + eglDestroyContext(d, ctx); + eglTerminate(d); + + return 0; +} diff --git a/src/egl/peglgears.c b/src/egl/peglgears.c new file mode 100644 index 00000000..bac16453 --- /dev/null +++ b/src/egl/peglgears.c @@ -0,0 +1,449 @@ +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * This is a port of the infamous "glxgears" demo to straight EGL + * Port by Dane Rushton 10 July 2005 + * + * No command line options. + * Program runs for 5 seconds then exits, outputing framerate to console + */ + +#define EGL_EGLEXT_PROTOTYPES + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <GL/gl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#define MAX_CONFIGS 10 +#define MAX_MODES 100 + +#define BENCHMARK + +#ifdef BENCHMARK + +/* XXX this probably isn't very portable */ + +#include <sys/time.h> +#include <unistd.h> + +/* return current time (in seconds) */ +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + +#else /*BENCHMARK*/ + +/* dummy */ +static double +current_time(void) +{ + /* update this function for other platforms! */ + static double t = 0.0; + static int warn = 1; + if (warn) { + fprintf(stderr, "Warning: current_time() not implemented!!\n"); + warn = 0; + } + return t += 1.0; +} + +#endif /*BENCHMARK*/ + + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; +static GLint gear1, gear2, gear3; +static GLfloat angle = 0.0; + +#if 0 +static GLfloat eyesep = 5.0; /* Eye separation. */ +static GLfloat fix_point = 40.0; /* Fixation point distance. */ +static GLfloat left, right, asp; /* Stereo frustum params. */ +#endif + + +/* + * + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * Input: inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, + GLint teeth, GLfloat tooth_depth) +{ + GLint i; + GLfloat r0, r1, r2; + GLfloat angle, da; + GLfloat u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / teeth / 4.0; + + glShadeModel(GL_FLAT); + + glNormal3f(0.0, 0.0, 1.0); + + /* draw front face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + if (i < teeth) { + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + } + glEnd(); + + /* draw front sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + glEnd(); + + glNormal3f(0.0, 0.0, -1.0); + + /* draw back face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + if (i < teeth) { + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + } + } + glEnd(); + + /* draw back sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + } + glEnd(); + + /* draw outward faces of teeth */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + u = r2 * cos(angle + da) - r1 * cos(angle); + v = r2 * sin(angle + da) - r1 * sin(angle); + len = sqrt(u * u + v * v); + u /= len; + v /= len; + glNormal3f(v, -u, 0.0); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); + glNormal3f(v, -u, 0.0); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + } + + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); + + glEnd(); + + glShadeModel(GL_SMOOTH); + + /* draw inside radius cylinder */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glNormal3f(-cos(angle), -sin(angle), 0.0); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + } + glEnd(); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + glPushMatrix(); + glTranslatef(-3.0, -2.0, 0.0); + glRotatef(angle, 0.0, 0.0, 1.0); + glCallList(gear1); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(3.1, -2.0, 0.0); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + glCallList(gear2); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(-3.1, 4.2, 0.0); + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); + glCallList(gear3); + glPopMatrix(); + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + glViewport(0, 0, (GLint) width, (GLint) height); + + GLfloat h = (GLfloat) height / (GLfloat) width; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + + + +static void +init(void) +{ + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; + static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_CULL_FACE); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + /* make the gears */ + gear1 = glGenLists(1); + glNewList(gear1, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0, 4.0, 1.0, 20, 0.7); + glEndList(); + + gear2 = glGenLists(1); + glNewList(gear2, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); + gear(0.5, 2.0, 2.0, 10, 0.7); + glEndList(); + + gear3 = glGenLists(1); + glNewList(gear3, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); + gear(1.3, 2.0, 0.5, 10, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); +} + + + + +static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr) +{ + double st = current_time(); + double ct = st; + int frames = 0; + while (ct - st < ttr) + { + double tt = current_time(); + double dt = tt - ct; + ct = tt; + + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + + draw(); + + eglSwapBuffers(dpy, surf); + + + frames++; + } + + GLfloat seconds = ct - st; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps); + +} + + +int +main(int argc, char *argv[]) +{ + int major, minor; + EGLContext ctx; + EGLSurface surface; + EGLConfig configs[MAX_CONFIGS]; + EGLint numConfigs, i; + EGLBoolean b; + EGLDisplay d; + EGLint screenAttribs[10]; + GLboolean printInfo = GL_FALSE; + EGLint width = 300, height = 300; + + /* parse cmd line args */ + for (i = 1; i < argc; i++) + { + if (strcmp(argv[i], "-info") == 0) + { + printInfo = GL_TRUE; + } + else + printf("Warning: unknown parameter: %s\n", argv[i]); + } + + /* DBR : Create EGL context/surface etc */ + d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915"); + assert(d); + + if (!eglInitialize(d, &major, &minor)) { + printf("peglgears: eglInitialize failed\n"); + return 0; + } + + printf("peglgears: EGL version = %d.%d\n", major, minor); + printf("peglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR)); + + eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); + if (ctx == EGL_NO_CONTEXT) { + printf("peglgears: failed to create context\n"); + return 0; + } + + /* build up screenAttribs array */ + i = 0; + screenAttribs[i++] = EGL_WIDTH; + screenAttribs[i++] = width; + screenAttribs[i++] = EGL_HEIGHT; + screenAttribs[i++] = height; + screenAttribs[i++] = EGL_NONE; + + surface = eglCreatePbufferSurface(d, configs[0], screenAttribs); + if (surface == EGL_NO_SURFACE) { + printf("peglgears: failed to create pbuffer surface\n"); + return 0; + } + + b = eglMakeCurrent(d, surface, surface, ctx); + if (!b) { + printf("peglgears: make current failed\n"); + return 0; + } + + if (printInfo) + { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + reshape(width, height); + + glDrawBuffer( GL_BACK ); + + run_gears(d, surface, 5.0); + + eglDestroySurface(d, surface); + eglDestroyContext(d, ctx); + eglTerminate(d); + + return 0; +} diff --git a/src/egl/xegl_tri.c b/src/egl/xegl_tri.c new file mode 100644 index 00000000..65f352dd --- /dev/null +++ b/src/egl/xegl_tri.c @@ -0,0 +1,359 @@ +/* + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Draw a triangle with X/EGL. + * Brian Paul + * 3 June 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GL/gl.h> /* using full OpenGL for now */ +#include <GLES/egl.h> + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + + +static void +draw(void) +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][3] = { + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } + }; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(3, GL_FLOAT, 0, colors); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +static void +init(void) +{ + glClearColor(0.4, 0.4, 0.4, 0.0); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "xegl_tri", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/src/egl/xeglgears.c b/src/egl/xeglgears.c new file mode 100644 index 00000000..72ed0052 --- /dev/null +++ b/src/egl/xeglgears.c @@ -0,0 +1,608 @@ +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Ported to X/EGL/GLES. XXX Actually, uses full OpenGL ATM. + * Brian Paul + * 30 May 2008 + */ + +/* + * Command line options: + * -info print GL implementation information + * + */ + + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GL/gl.h> +#include <EGL/egl.h> + + +#define BENCHMARK + +#ifdef BENCHMARK + +/* XXX this probably isn't very portable */ + +#include <sys/time.h> +#include <unistd.h> + +/* return current time (in seconds) */ +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + +#else /*BENCHMARK*/ + +/* dummy */ +static double +current_time(void) +{ + /* update this function for other platforms! */ + static double t = 0.0; + static int warn = 1; + if (warn) { + fprintf(stderr, "Warning: current_time() not implemented!!\n"); + warn = 0; + } + return t += 1.0; +} + +#endif /*BENCHMARK*/ + + + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; +static GLint gear1, gear2, gear3; +static GLfloat angle = 0.0; + +static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */ + + +/* + * + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * Input: inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, + GLint teeth, GLfloat tooth_depth) +{ + GLint i; + GLfloat r0, r1, r2; + GLfloat angle, da; + GLfloat u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / teeth / 4.0; + + glShadeModel(GL_FLAT); + + glNormal3f(0.0, 0.0, 1.0); + + /* draw front face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + if (i < teeth) { + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + } + glEnd(); + + /* draw front sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + glEnd(); + + glNormal3f(0.0, 0.0, -1.0); + + /* draw back face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + if (i < teeth) { + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + } + } + glEnd(); + + /* draw back sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + } + glEnd(); + + /* draw outward faces of teeth */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + u = r2 * cos(angle + da) - r1 * cos(angle); + v = r2 * sin(angle + da) - r1 * sin(angle); + len = sqrt(u * u + v * v); + u /= len; + v /= len; + glNormal3f(v, -u, 0.0); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); + glNormal3f(v, -u, 0.0); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + } + + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); + + glEnd(); + + glShadeModel(GL_SMOOTH); + + /* draw inside radius cylinder */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glNormal3f(-cos(angle), -sin(angle), 0.0); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + } + glEnd(); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + glPushMatrix(); + glTranslatef(-3.0, -2.0, 0.0); + glRotatef(angle, 0.0, 0.0, 1.0); + glCallList(gear1); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(3.1, -2.0, 0.0); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + glCallList(gear2); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(-3.1, 4.2, 0.0); + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); + glCallList(gear3); + glPopMatrix(); + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + + + +static void +init(void) +{ + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; + static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_CULL_FACE); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + /* make the gears */ + gear1 = glGenLists(1); + glNewList(gear1, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0, 4.0, 1.0, 20, 0.7); + glEndList(); + + gear2 = glGenLists(1); + glNewList(gear2, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); + gear(0.5, 2.0, 2.0, 10, 0.7); + glEndList(); + + gear3 = glGenLists(1); + glNewList(gear3, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); + gear(1.3, 2.0, 0.5, 10, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); + + glClearColor(0.2, 0.2, 0.2, 0.0); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + /*EGL_DOUBLEBUFFER,*/ + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs, vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (fullscreen) { + x = 0; y = 0; + width = DisplayWidth( x_dpy, scrnum ); + height = DisplayHeight( x_dpy, scrnum ); + } + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + attr.override_redirect = fullscreen; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + while (XPending(dpy) > 0) { + XEvent event; + XNextEvent(dpy, &event); + switch (event.type) { + case Expose: + /* we'll redraw below */ + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + } + } + + { + static int frames = 0; + static double tRot0 = -1.0, tRate0 = -1.0; + double dt, t = current_time(); + if (tRot0 < 0.0) + tRot0 = t; + dt = t - tRot0; + tRot0 = t; + + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + + frames++; + + if (tRate0 < 0.0) + tRate0 = t; + if (t - tRate0 >= 5.0) { + GLfloat seconds = t - tRate0; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, + fps); + tRate0 = t; + frames = 0; + } + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -fullscreen run in fullscreen mode\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else if (strcmp(argv[i], "-fullscreen") == 0) { + fullscreen = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "glxgears", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx); + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + glDeleteLists(gear1, 1); + glDeleteLists(gear2, 1); + glDeleteLists(gear3, 1); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/src/fbdev/Makefile b/src/fbdev/Makefile index 39401243..e935a519 100644 --- a/src/fbdev/Makefile +++ b/src/fbdev/Makefile @@ -42,6 +42,7 @@ clean: depend: $(SOURCES) + rm -f depend touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null diff --git a/src/fp/Makefile b/src/fp/Makefile index 3e524747..2089fc5c 100644 --- a/src/fp/Makefile +++ b/src/fp/Makefile @@ -11,46 +11,14 @@ include $(TOP)/configs/current LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) SOURCES = \ - tri-abs.c \ - tri-add.c \ - tri-cmp.c \ - tri-cos.c \ - tri-dp3.c \ - tri-dp4.c \ - tri-dph.c \ - tri-dst.c \ - tri-ex2.c \ - tri-flr.c \ - tri-frc.c \ - tri-kil.c \ - tri-lg2.c \ - tri-lit.c \ - tri-lrp.c \ - tri-mad.c \ - tri-max.c \ - tri-min.c \ - tri-mov.c \ - tri-mul.c \ - tri-pow.c \ - tri-param.c \ - tri-rcp.c \ - tri-rsq.c \ - tri-scs.c \ - tri-sge.c \ - tri-sge2.c \ - tri-sin.c \ - tri-slt.c \ - tri-sub.c \ - tri-swz.c \ - tri-swz2.c \ tri-tex.c \ - tri-xpd.c \ - tri-position.c \ point-position.c \ tri-depth.c \ tri-depth2.c \ tri-depthwrite.c \ tri-depthwrite2.c \ + tri-param.c \ + fp-tri.c NOTDONE=\ tri-txb.c \ diff --git a/src/fp/abs.txt b/src/fp/abs.txt new file mode 100644 index 00000000..61ef952b --- /dev/null +++ b/src/fp/abs.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +SUB R0, {0.5}.x, fragment.color; +ABS result.color, R0; +END diff --git a/src/fp/add.txt b/src/fp/add.txt new file mode 100644 index 00000000..031076df --- /dev/null +++ b/src/fp/add.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +ADD R0, fragment.color, fragment.color; +ADD result.color, R0, R0; +END diff --git a/src/fp/cmp.txt b/src/fp/cmp.txt new file mode 100644 index 00000000..78451609 --- /dev/null +++ b/src/fp/cmp.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +SUB R0, {0.5}.x, fragment.color; +CMP result.color, R0, fragment.color, {0.0}.x; +END diff --git a/src/fp/cos.txt b/src/fp/cos.txt new file mode 100644 index 00000000..d51b13b6 --- /dev/null +++ b/src/fp/cos.txt @@ -0,0 +1,8 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {3.14}.x; +COS result.color.x, R0.x; +COS result.color.y, R0.y; +COS result.color.z, R0.z; +END + diff --git a/src/fp/dp3.txt b/src/fp/dp3.txt new file mode 100644 index 00000000..75532f88 --- /dev/null +++ b/src/fp/dp3.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0; +DP3 result.color, fragment.color, fragment.color; +END diff --git a/src/fp/dp4.txt b/src/fp/dp4.txt new file mode 100644 index 00000000..8d09c8db --- /dev/null +++ b/src/fp/dp4.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0; +DP4 result.color, fragment.color.xxxx, fragment.color; +END diff --git a/src/fp/dph.txt b/src/fp/dph.txt new file mode 100644 index 00000000..6eb59a41 --- /dev/null +++ b/src/fp/dph.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0; +DPH result.color, fragment.color, fragment.color.xyzx; +END diff --git a/src/fp/dst.txt b/src/fp/dst.txt new file mode 100644 index 00000000..6ebabbd5 --- /dev/null +++ b/src/fp/dst.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +DST result.color, fragment.color, fragment.color; +END diff --git a/src/fp/ex2.txt b/src/fp/ex2.txt new file mode 100644 index 00000000..b540f7b1 --- /dev/null +++ b/src/fp/ex2.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +EX2 R0, fragment.color.x; +SUB result.color, R0, {1.0}.x; +END diff --git a/src/fp/flr.txt b/src/fp/flr.txt new file mode 100644 index 00000000..c3479c7b --- /dev/null +++ b/src/fp/flr.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +ADD R0, fragment.color, {0.5}.x; +FLR result.color, R0; +END diff --git a/src/fp/fp-tri.c b/src/fp/fp-tri.c new file mode 100644 index 00000000..cb991f80 --- /dev/null +++ b/src/fp/fp-tri.c @@ -0,0 +1,169 @@ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> +#include <unistd.h> +#include <signal.h> + +unsigned show_fps = 0; +unsigned int frame_cnt = 0; +void alarmhandler(int); +static const char *filename = NULL; + +static void usage(char *name) +{ + fprintf(stderr, "usage: %s [ options ] shader_filename\n", name); + fprintf(stderr, "\n" ); + fprintf(stderr, "options:\n"); + fprintf(stderr, " -fps show frames per second\n"); +} + +void alarmhandler (int sig) +{ + if (sig == SIGALRM) { + printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, + frame_cnt / 5.0); + + frame_cnt = 0; + } + signal(SIGALRM, alarmhandler); + alarm(5); +} + +static void args(int argc, char *argv[]) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-fps") == 0) { + show_fps = 1; + } + else if (i == argc - 1) { + filename = argv[i]; + } + else { + usage(argv[0]); + exit(1); + } + } + + if (!filename) { + usage(argv[0]); + exit(1); + } +} + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + char buf[4096]; + GLuint sz; + FILE *f; + + if ((f = fopen(filename, "r")) == NULL) { + fprintf(stderr, "Couldn't open %s\n", filename); + exit(1); + } + + sz = fread(buf, 1, sizeof(buf), f); + if (!feof(f)) { + fprintf(stderr, "file too long\n"); + exit(1); + } + fprintf(stderr, "%.*s\n", sz, buf); + + if (!glutExtensionSupported("GL_ARB_fragment_program")) { + printf("Error: GL_ARB_fragment_program not supported!\n"); + exit(1); + } + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + /* Setup the fragment program */ + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prognum); + glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + sz, (const GLubyte *)buf); + + errno = glGetError(); + printf("glGetError = 0x%x\n", errno); + if (errno != GL_NO_ERROR) { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", + (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + glEnable(GL_FRAGMENT_PROGRAM_ARB); + + glClearColor(.3, .3, .3, 0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,1); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,1,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glFlush(); + + if (show_fps) { + ++frame_cnt; + glutPostRedisplay(); + } +} + + +int main(int argc, char **argv) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(250, 250); + glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH); + glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + args(argc, argv); + Init(); + if (show_fps) { + signal(SIGALRM, alarmhandler); + alarm(5); + } + glutMainLoop(); + return 0; +} diff --git a/src/fp/frc.txt b/src/fp/frc.txt new file mode 100644 index 00000000..efacaa8f --- /dev/null +++ b/src/fp/frc.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {3.0}.x; +FRC result.color, R0; +END diff --git a/src/fp/kil.txt b/src/fp/kil.txt new file mode 100644 index 00000000..d95deb0a --- /dev/null +++ b/src/fp/kil.txt @@ -0,0 +1,6 @@ +!!ARBfp1.0 +TEMP R0; +SUB R0, fragment.color, {0.5,0,0,0}; +KIL R0; +MOV result.color, R0; +END diff --git a/src/fp/lg2.txt b/src/fp/lg2.txt new file mode 100644 index 00000000..6707d7cb --- /dev/null +++ b/src/fp/lg2.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {4.0}.x; +LG2 result.color, R0.x; +END diff --git a/src/fp/lit.txt b/src/fp/lit.txt new file mode 100644 index 00000000..333c50d3 --- /dev/null +++ b/src/fp/lit.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +SUB R0, {0.5}.x, fragment.color; +LIT result.color, R0; +END diff --git a/src/fp/lrp.txt b/src/fp/lrp.txt new file mode 100644 index 00000000..56cb5f51 --- /dev/null +++ b/src/fp/lrp.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0, R1; +LRP result.color, fragment.color.z, {1,0,0,1}, {0,1,0,1}; +END diff --git a/src/fp/mad.txt b/src/fp/mad.txt new file mode 100644 index 00000000..77ffac49 --- /dev/null +++ b/src/fp/mad.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0, R1; +MAD result.color, fragment.color.z, {1,0,0,1}, fragment.color; +END diff --git a/src/fp/max.txt b/src/fp/max.txt new file mode 100644 index 00000000..0f3bffd6 --- /dev/null +++ b/src/fp/max.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MAX result.color, {0.5}.x, fragment.color; +END diff --git a/src/fp/min.txt b/src/fp/min.txt new file mode 100644 index 00000000..06d8f911 --- /dev/null +++ b/src/fp/min.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MIN result.color, {0.5}.x, fragment.color; +END diff --git a/src/fp/mov.txt b/src/fp/mov.txt new file mode 100644 index 00000000..4c67baec --- /dev/null +++ b/src/fp/mov.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MOV result.color, fragment.color; +END diff --git a/src/fp/mul.txt b/src/fp/mul.txt new file mode 100644 index 00000000..907155de --- /dev/null +++ b/src/fp/mul.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MUL result.color, fragment.color, fragment.color; +END diff --git a/src/fp/position.txt b/src/fp/position.txt new file mode 100644 index 00000000..27fac12a --- /dev/null +++ b/src/fp/position.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MUL result.color, fragment.position, {.005}.x; +END diff --git a/src/fp/pow.txt b/src/fp/pow.txt new file mode 100644 index 00000000..35c73855 --- /dev/null +++ b/src/fp/pow.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0; +POW result.color, fragment.color.x, fragment.color.y; +END diff --git a/src/fp/rcp.txt b/src/fp/rcp.txt new file mode 100644 index 00000000..122161c4 --- /dev/null +++ b/src/fp/rcp.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +ADD R0, fragment.color.x, fragment.color.x; +RCP result.color, R0.x; +END diff --git a/src/fp/rsq.txt b/src/fp/rsq.txt new file mode 100644 index 00000000..b28de4bd --- /dev/null +++ b/src/fp/rsq.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {3.0}.x; +RSQ result.color, R0.x; +END diff --git a/src/fp/scs.txt b/src/fp/scs.txt new file mode 100644 index 00000000..5a8c9f16 --- /dev/null +++ b/src/fp/scs.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {3.14}.x; +SCS result.color, R0.x; +END diff --git a/src/fp/sge.txt b/src/fp/sge.txt new file mode 100644 index 00000000..53856924 --- /dev/null +++ b/src/fp/sge.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +SGE result.color, {0.5}.x, fragment.color; +END diff --git a/src/fp/sge2.txt b/src/fp/sge2.txt new file mode 100644 index 00000000..e02a50d4 --- /dev/null +++ b/src/fp/sge2.txt @@ -0,0 +1,8 @@ +!!ARBfp1.0 +TEMP R0; +TEMP R1; +SGE R0, fragment.color, fragment.color.yzxw; +SGE R1, fragment.color, fragment.color.zxyw; +MUL R0, R0, R1; +MUL result.color, R0, fragment.color; +END diff --git a/src/fp/sin.txt b/src/fp/sin.txt new file mode 100644 index 00000000..4a8cdb69 --- /dev/null +++ b/src/fp/sin.txt @@ -0,0 +1,8 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.color, {3.14}.x; +MOV result.color, {0.0}.x; +SIN result.color.x, R0.x; +SIN result.color.y, R0.y; +SIN result.color.z, R0.z; +END diff --git a/src/fp/slt.txt b/src/fp/slt.txt new file mode 100644 index 00000000..a3b3ff56 --- /dev/null +++ b/src/fp/slt.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +SLT result.color, {0.5}.x, fragment.color; +END diff --git a/src/fp/sub.txt b/src/fp/sub.txt new file mode 100644 index 00000000..b4e5cc0e --- /dev/null +++ b/src/fp/sub.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +SUB result.color, fragment.color.yzxw, fragment.color; +END diff --git a/src/fp/swz.txt b/src/fp/swz.txt new file mode 100644 index 00000000..e28f112b --- /dev/null +++ b/src/fp/swz.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +SWZ result.color, fragment.color, 1,x,y,z; +END diff --git a/src/fp/swz2.txt b/src/fp/swz2.txt new file mode 100644 index 00000000..5c12b848 --- /dev/null +++ b/src/fp/swz2.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +TEMP R0, R1; +SWZ result.color, fragment.color, 1, 0, 0, 1; +END diff --git a/src/fp/tri-abs.c b/src/fp/tri-abs.c deleted file mode 100644 index 44aa2cfa..00000000 --- a/src/fp/tri-abs.c +++ /dev/null @@ -1,107 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "SUB R0, {0.5}.x, fragment.color; \n" - "ABS result.color, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-add.c b/src/fp/tri-add.c deleted file mode 100644 index b086126c..00000000 --- a/src/fp/tri-add.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "ADD R0, fragment.color, fragment.color; \n" - "ADD result.color, R0, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-cmp.c b/src/fp/tri-cmp.c deleted file mode 100644 index 968b67f3..00000000 --- a/src/fp/tri-cmp.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "SUB R0, {0.5}.x, fragment.color; \n" - "CMP result.color, R0, fragment.color, {0.0}.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-cos.c b/src/fp/tri-cos.c deleted file mode 100644 index 7ea24532..00000000 --- a/src/fp/tri-cos.c +++ /dev/null @@ -1,113 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0; \n" - "MUL R0, fragment.color, {3.14}.x; \n" - "COS result.color.x, R0.x; \n" - "COS result.color.y, R0.y; \n" - "COS result.color.z, R0.z; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-dp3.c b/src/fp/tri-dp3.c deleted file mode 100644 index 0e18de2d..00000000 --- a/src/fp/tri-dp3.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "DP3 result.color, fragment.color, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-dp4.c b/src/fp/tri-dp4.c deleted file mode 100644 index 400bbf4d..00000000 --- a/src/fp/tri-dp4.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "DP4 result.color, fragment.color.xxxx, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-dph.c b/src/fp/tri-dph.c deleted file mode 100644 index 958073c4..00000000 --- a/src/fp/tri-dph.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "DPH result.color, fragment.color, fragment.color.xyzx; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-dst.c b/src/fp/tri-dst.c deleted file mode 100644 index 3d85e856..00000000 --- a/src/fp/tri-dst.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "DST result.color, fragment.color, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-ex2.c b/src/fp/tri-ex2.c deleted file mode 100644 index f09b1d78..00000000 --- a/src/fp/tri-ex2.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "EX2 R0, fragment.color.x; \n" - "SUB result.color, R0, {1.0}.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-flr.c b/src/fp/tri-flr.c deleted file mode 100644 index 059f6b67..00000000 --- a/src/fp/tri-flr.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "ADD R0, fragment.color, {0.5}.x; \n" - "FLR result.color, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-fp.c b/src/fp/tri-fp.c deleted file mode 100644 index 4148a8de..00000000 --- a/src/fp/tri-fp.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "SLT result.color, {0.5}.x, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-frc.c b/src/fp/tri-frc.c deleted file mode 100644 index 8d60c9dc..00000000 --- a/src/fp/tri-frc.c +++ /dev/null @@ -1,111 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0; \n" - "MUL R0, fragment.color, {3.0}.x; \n" - "FRC result.color, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-kil.c b/src/fp/tri-kil.c deleted file mode 100644 index 47dbd049..00000000 --- a/src/fp/tri-kil.c +++ /dev/null @@ -1,111 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "SUB R0, fragment.color, {0.5,0,0,0}; \n" - "KIL R0;" - "MOV result.color, R0;" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-lg2.c b/src/fp/tri-lg2.c deleted file mode 100644 index c7eec469..00000000 --- a/src/fp/tri-lg2.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "MUL R0, fragment.color, {4.0}.x; \n" - "LG2 result.color, R0.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-lit.c b/src/fp/tri-lit.c deleted file mode 100644 index 21e3b6f2..00000000 --- a/src/fp/tri-lit.c +++ /dev/null @@ -1,111 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "SUB R0, {0.5}.x, fragment.color; \n" - "LIT result.color, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-lrp.c b/src/fp/tri-lrp.c deleted file mode 100644 index a5659eed..00000000 --- a/src/fp/tri-lrp.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0, R1;\n" - "LRP result.color, fragment.color.z, {1,0,0,1}, {0,1,0,1}; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-mad.c b/src/fp/tri-mad.c deleted file mode 100644 index b46d139f..00000000 --- a/src/fp/tri-mad.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0, R1;\n" - "MAD result.color, fragment.color.z, {1,0,0,1}, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-max.c b/src/fp/tri-max.c deleted file mode 100644 index 481a0679..00000000 --- a/src/fp/tri-max.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "MAX result.color, {0.5}.x, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-min.c b/src/fp/tri-min.c deleted file mode 100644 index 7bb722f8..00000000 --- a/src/fp/tri-min.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "MIN result.color, {0.5}.x, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-mov.c b/src/fp/tri-mov.c deleted file mode 100644 index 40b5b66f..00000000 --- a/src/fp/tri-mov.c +++ /dev/null @@ -1,102 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "MOV result.color, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB | GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-mul.c b/src/fp/tri-mul.c deleted file mode 100644 index 61dd3e04..00000000 --- a/src/fp/tri-mul.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "MUL result.color, fragment.color, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-position.c b/src/fp/tri-position.c deleted file mode 100644 index 18e8182a..00000000 --- a/src/fp/tri-position.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "MUL result.color, fragment.position, {.005}.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-pow.c b/src/fp/tri-pow.c deleted file mode 100644 index ef91e43e..00000000 --- a/src/fp/tri-pow.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "POW result.color, fragment.color.x, fragment.color.y; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-rcp.c b/src/fp/tri-rcp.c deleted file mode 100644 index e2a27049..00000000 --- a/src/fp/tri-rcp.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "ADD R0, fragment.color.x, fragment.color.x; \n" - "RCP result.color, R0.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-rsq.c b/src/fp/tri-rsq.c deleted file mode 100644 index c5b2c1b3..00000000 --- a/src/fp/tri-rsq.c +++ /dev/null @@ -1,110 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "MUL R0, fragment.color, {3.0}.x; \n" - "RSQ result.color, R0.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-scs.c b/src/fp/tri-scs.c deleted file mode 100644 index ce7c0062..00000000 --- a/src/fp/tri-scs.c +++ /dev/null @@ -1,111 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0; \n" - "MUL R0, fragment.color, {3.14}.x; \n" - "SCS result.color, R0.x; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-sge.c b/src/fp/tri-sge.c deleted file mode 100644 index 6a360ca9..00000000 --- a/src/fp/tri-sge.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "SGE result.color, {0.5}.x, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-sge2.c b/src/fp/tri-sge2.c deleted file mode 100644 index c4330098..00000000 --- a/src/fp/tri-sge2.c +++ /dev/null @@ -1,114 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "TEMP R1;\n" - "SGE R0, fragment.color, fragment.color.yzxw; \n" - "SGE R1, fragment.color, fragment.color.zxyw; \n" - "MUL R0, R0, R1; \n" - "MUL result.color, R0, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-sin.c b/src/fp/tri-sin.c deleted file mode 100644 index 772903e4..00000000 --- a/src/fp/tri-sin.c +++ /dev/null @@ -1,114 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0; \n" - "MUL R0, fragment.color, {3.14}.x; \n" - "MOV result.color, {0.0}.x; \n" - "SIN result.color.x, R0.x; \n" - "SIN result.color.y, R0.y; \n" - "SIN result.color.z, R0.z; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-slt.c b/src/fp/tri-slt.c deleted file mode 100644 index 4148a8de..00000000 --- a/src/fp/tri-slt.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "SLT result.color, {0.5}.x, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-sub.c b/src/fp/tri-sub.c deleted file mode 100644 index 6faa4145..00000000 --- a/src/fp/tri-sub.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "SUB result.color, fragment.color.yzxw, fragment.color; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-swz.c b/src/fp/tri-swz.c deleted file mode 100644 index 5f34f7a3..00000000 --- a/src/fp/tri-swz.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "SWZ result.color, fragment.color, 1,x,y,z; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-swz2.c b/src/fp/tri-swz2.c deleted file mode 100644 index fd76b58f..00000000 --- a/src/fp/tri-swz2.c +++ /dev/null @@ -1,109 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0, R1;\n" - "SWZ result.color, fragment.color, 1, 0, 0, 1; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/tri-xpd.c b/src/fp/tri-xpd.c deleted file mode 100644 index 9aca46b2..00000000 --- a/src/fp/tri-xpd.c +++ /dev/null @@ -1,108 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> -#include "GL/gl.h" - - - -static void Init( void ) -{ - static const char *modulate2D = - "!!ARBfp1.0\n" - "XPD result.color, fragment.color, {2,2,2,0}; \n" - "END" - ; - GLuint modulateProg; - - if (!glutExtensionSupported("GL_ARB_fragment_program")) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(1,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} diff --git a/src/fp/xpd.txt b/src/fp/xpd.txt new file mode 100644 index 00000000..d8dc08dc --- /dev/null +++ b/src/fp/xpd.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +XPD result.color, fragment.color, {2,2,2,0}; +END diff --git a/src/ggi/gears.c b/src/ggi/gears.c index ac2e9f2a..2b3231d8 100644 --- a/src/ggi/gears.c +++ b/src/ggi/gears.c @@ -1,4 +1,3 @@ -/* $Id: gears.c,v 1.3 1999/08/22 08:56:50 jtaylor Exp $ */ /* * 3-D gear wheels. This program is in the public domain. diff --git a/src/glsl/.gitignore b/src/glsl/.gitignore index 1e0aeceb..09340ff2 100644 --- a/src/glsl/.gitignore +++ b/src/glsl/.gitignore @@ -1,6 +1,7 @@ bitmap brick bump +convolutions deriv extfuncs.h mandelbrot diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 850b6bdb..ba7a4c68 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -23,7 +23,9 @@ PROGS = \ texdemo1 \ toyball \ twoside \ - trirast + trirast \ + texdemo1 \ + convolutions ##### RULES ##### @@ -168,7 +170,11 @@ trirast: trirast.o shaderutil.o $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@ +convolutions: convolutions.o readtex.o + $(CC) -I$(INCDIR) $(CFLAGS) convolutions.o readtex.o $(APP_LIB_DEPS) -o $@ +convolutions.o: convolutions.c readtex.h + $(CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c clean: diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c index 13c7eab0..a25dad5b 100644 --- a/src/glsl/convolutions.c +++ b/src/glsl/convolutions.c @@ -61,15 +61,15 @@ static void loadAndCompileShader(GLuint shader, const char *text) { GLint stat; - glShaderSourceARB(shader, 1, (const GLchar **) &text, NULL); + glShaderSource(shader, 1, (const GLchar **) &text, NULL); - glCompileShaderARB(shader); + glCompileShader(shader); - glGetObjectParameterivARB(shader, GL_COMPILE_STATUS, &stat); + glGetShaderiv(shader, GL_COMPILE_STATUS, &stat); if (!stat) { GLchar log[1000]; GLsizei len; - glGetInfoLogARB(shader, 1000, &len, log); + glGetShaderInfoLog(shader, 1000, &len, log); fprintf(stderr, "Problem compiling shader: %s\n", log); exit(1); } @@ -105,11 +105,11 @@ static void checkLink(GLuint prog) { GLint stat; - glGetObjectParameterivARB(prog, GL_LINK_STATUS, &stat); + glGetProgramiv(prog, GL_LINK_STATUS, &stat); if (!stat) { GLchar log[1000]; GLsizei len; - glGetInfoLogARB(prog, 1000, &len, log); + glGetProgramInfoLog(prog, 1000, &len, log); fprintf(stderr, "Linker error:\n%s\n", log); } else { @@ -200,12 +200,12 @@ static void setupConvolution() } loc = glGetUniformLocationARB(program, "KernelValue"); - glUniform4fvARB(loc, 9, vecKer); + glUniform4fv(loc, 9, vecKer); loc = glGetUniformLocationARB(program, "ScaleFactor"); - glUniform4fARB(loc, scale, scale, scale, scale); + glUniform4f(loc, scale, scale, scale, scale); loc = glGetUniformLocationARB(program, "BaseColor"); - glUniform4fARB(loc, baseColor[0], baseColor[1], - baseColor[2], baseColor[3]); + glUniform4f(loc, baseColor[0], baseColor[1], + baseColor[2], baseColor[3]); free(vecKer); free(kernel); @@ -229,10 +229,10 @@ static void createProgram(const char *vertProgFile, glAttachShader(program, fragShader); } - glLinkProgramARB(program); + glLinkProgram(program); checkLink(program); - glUseProgramObjectARB(program); + glUseProgram(program); /* assert(glIsProgram(program)); @@ -256,7 +256,7 @@ static void createProgram(const char *vertProgFile, 0.0 , -1.0 / texture.height, -1.0 / texture.width, -1.0 / texture.height }; GLuint offsetLoc = glGetUniformLocationARB(program, "Offset"); - glUniform2fvARB(offsetLoc, 9, offsets); + glUniform2fv(offsetLoc, 9, offsets); } setupConvolution(); @@ -331,6 +331,7 @@ static void init() fprintf(stderr, "Sorry, this program requires GL_ARB_shader_objects, GL_ARB_vertex_shader, and GL_ARB_fragment_shader\n"); exit(1); } + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c index 41010746..96ddca1f 100644 --- a/src/glsl/texdemo1.c +++ b/src/glsl/texdemo1.c @@ -49,6 +49,7 @@ static GLfloat TexXrot = 0, TexYrot = 0; static GLfloat Xrot = 20.0, Yrot = 20.0, Zrot = 0.0; static GLfloat EyeDist = 10; static GLboolean Anim = GL_TRUE; +static int win = 0; static struct uniform_info ReflectUniforms[] = { @@ -159,6 +160,7 @@ key(unsigned char k, int x, int y) EyeDist = 90; break; case 27: + glutDestroyWindow(win); exit(0); } glutPostRedisplay(); @@ -423,7 +425,7 @@ main(int argc, char *argv[]) glutInit(&argc, argv); glutInitWindowSize(500, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - glutCreateWindow(Demo); + win = glutCreateWindow(Demo); glutReshapeFunc(Reshape); glutKeyboardFunc(key); glutSpecialFunc(specialkey); diff --git a/src/miniglx/Makefile b/src/miniglx/Makefile index d5258b0a..e6f5fa55 100644 --- a/src/miniglx/Makefile +++ b/src/miniglx/Makefile @@ -48,6 +48,7 @@ clean: depend: $(SOURCES) + rm -f depend touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null diff --git a/src/miniglx/glfbdevtest.c b/src/miniglx/glfbdevtest.c index c82ca6e5..d4efb969 100644 --- a/src/miniglx/glfbdevtest.c +++ b/src/miniglx/glfbdevtest.c @@ -1,4 +1,3 @@ -/* $Id: glfbdevtest.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ /* * Test the GLFBDev interface. Only tested with radeonfb driver!!!! diff --git a/src/miniglx/manytex.c b/src/miniglx/manytex.c index 36fa10d2..74b06649 100644 --- a/src/miniglx/manytex.c +++ b/src/miniglx/manytex.c @@ -1,4 +1,3 @@ -/* $Id: manytex.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */ /* * test handling of many texture maps diff --git a/src/miniglx/sample_server.c b/src/miniglx/sample_server.c index 039c04fa..62456eca 100644 --- a/src/miniglx/sample_server.c +++ b/src/miniglx/sample_server.c @@ -1,4 +1,3 @@ -/* $Id: sample_server.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ /* * Sample server that just keeps first available window mapped. diff --git a/src/miniglx/sample_server2.c b/src/miniglx/sample_server2.c index 58effcf4..efd382a6 100644 --- a/src/miniglx/sample_server2.c +++ b/src/miniglx/sample_server2.c @@ -1,4 +1,3 @@ -/* $Id: sample_server2.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */ /* * Sample server that just keeps first available window mapped. diff --git a/src/miniglx/texline.c b/src/miniglx/texline.c index d2a97d28..098077f2 100644 --- a/src/miniglx/texline.c +++ b/src/miniglx/texline.c @@ -1,4 +1,3 @@ -/* $Id: texline.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ /* * Test textured lines. diff --git a/src/redbook/Windows/redbook.dsw b/src/redbook/Windows/redbook.dsw index 71ba7e89..a739af4a 100644 --- a/src/redbook/Windows/redbook.dsw +++ b/src/redbook/Windows/redbook.dsw @@ -1,29 +1,29 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "teapots"=".\teapots.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
+Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "teapots"=".\teapots.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/src/redbook/Windows/teapots.dsp b/src/redbook/Windows/teapots.dsp index 4d398658..b74ed089 100644 --- a/src/redbook/Windows/teapots.dsp +++ b/src/redbook/Windows/teapots.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="teapots" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=teapots - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "teapots.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "teapots.mak" CFG="teapots - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "teapots - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "teapots - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "teapots - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../teapots.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "teapots - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../teapots.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "teapots - Win32 Release"
-# Name "teapots - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\teapots.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="teapots" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=teapots - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "teapots.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "teapots.mak" CFG="teapots - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "teapots - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "teapots - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "teapots - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../teapots.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "teapots - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../teapots.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "teapots - Win32 Release" +# Name "teapots - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\teapots.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/samples/Makefile.DJ b/src/samples/Makefile.DJ deleted file mode 100644 index cda4e059..00000000 --- a/src/samples/Makefile.DJ +++ /dev/null @@ -1,85 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.0 -# -# Copyright (C) 1999 Brian Paul All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# DOS/DJGPP samples makefile v1.6 for Mesa -# -# Copyright (C) 2002 - Daniel Borca -# Email : dborca@users.sourceforge.net -# Web : http://www.geocities.com/dborca - - -# -# Available options: -# -# Environment variables: -# GLIDE path to Glide3 SDK; used with FX. -# default = $(TOP)/glide3 -# FX=1 build for 3dfx Glide3. Note that this disables -# compilation of most DMesa code and requires fxMesa. -# As a consequence, you'll need the DJGPP Glide3 -# library to build any application. -# default = no -# DXE=1 use DXE modules (see README.DJ for details). -# default = no -# -# Targets: -# <file.exe> build a specific file -# - - - -.PHONY: all -.SUFFIXES: .c .o .exe -.SECONDARY: ../util/readtex.o ../util/showbuffer.o - -TOP = ../.. -GLIDE ?= $(TOP)/glide3 - -CC = gcc -CFLAGS = -Wall -W -pedantic -CFLAGS += -O2 -ffast-math -CFLAGS += -I$(TOP)/include -I../util -CFLAGS += -DGLUT_IMPORT_LIB -ifeq ($(FX),1) -CFLAGS += -DFX -endif - -LD = gxx -LDFLAGS = -s -L$(TOP)/lib - -ifeq ($(DXE),1) -LDLIBS += -liglut -liglu -ligl -else -LDLIBS = -lglut -lglu -lgl -ifeq ($(FX),1) -LDFLAGS += -L$(GLIDE)/lib -LDLIBS += -lgld3x -endif -endif - -.c.o: - $(CC) -o $@ $(CFLAGS) -c $< -%.exe: ../util/readtex.o ../util/showbuffer.o %.o - $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS) - -all: - $(error Must specify <filename.exe> to build) diff --git a/src/samples/prim.c b/src/samples/prim.c index 388e0153..f47c60fa 100644 --- a/src/samples/prim.c +++ b/src/samples/prim.c @@ -466,7 +466,7 @@ static void Draw(void) } else { glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); } - +#if 01 Viewport(0, 0); Point(); Viewport(0, 1); Lines(); Viewport(0, 2); LineStrip(); @@ -479,10 +479,12 @@ static void Draw(void) Viewport(1, 3); TriangleStrip(); Viewport(2, 0); Rect(); +#endif Viewport(2, 1); PolygonFunc(); +#if 01 Viewport(2, 2); Quads(); Viewport(2, 3); QuadStrip(); - +#endif glFlush(); if (doubleBuffer) { diff --git a/src/slang/windows/vc60/cltest.dsp b/src/slang/windows/vc60/cltest.dsp index 4c0c2e26..b4203973 100644 --- a/src/slang/windows/vc60/cltest.dsp +++ b/src/slang/windows/vc60/cltest.dsp @@ -1,94 +1,94 @@ -# Microsoft Developer Studio Project File - Name="cltest" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=cltest - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "cltest.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "cltest.mak" CFG="cltest - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "cltest - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "cltest - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "cltest - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "cltest_release"
-# PROP Intermediate_Dir "cltest_release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-
-!ELSEIF "$(CFG)" == "cltest - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "cltest_debug"
-# PROP Intermediate_Dir "cltest_debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "cltest - Win32 Release"
-# Name "cltest - Win32 Debug"
-# Begin Source File
-
-SOURCE=..\..\cltest.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\cltest.txt
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="cltest" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=cltest - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "cltest.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "cltest.mak" CFG="cltest - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "cltest - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "cltest - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "cltest - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "cltest_release" +# PROP Intermediate_Dir "cltest_release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "cltest - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "cltest_debug" +# PROP Intermediate_Dir "cltest_debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "cltest - Win32 Release" +# Name "cltest - Win32 Debug" +# Begin Source File + +SOURCE=..\..\cltest.c +# End Source File +# Begin Source File + +SOURCE=..\..\cltest.txt +# End Source File +# End Target +# End Project diff --git a/src/slang/windows/vc60/framework.dsp b/src/slang/windows/vc60/framework.dsp index 76ed7d38..f8ca5d16 100644 --- a/src/slang/windows/vc60/framework.dsp +++ b/src/slang/windows/vc60/framework.dsp @@ -1,92 +1,92 @@ -# Microsoft Developer Studio Project File - Name="framework" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=framework - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "framework.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "framework.mak" CFG="framework - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "framework - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "framework - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "framework - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "framework_release"
-# PROP Intermediate_Dir "framework_release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "framework - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "framework_debug"
-# PROP Intermediate_Dir "framework_debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "framework - Win32 Release"
-# Name "framework - Win32 Debug"
-# Begin Source File
-
-SOURCE=..\..\framework.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\framework.h
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="framework" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=framework - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "framework.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "framework.mak" CFG="framework - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "framework - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "framework - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "framework - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "framework_release" +# PROP Intermediate_Dir "framework_release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "framework - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "framework_debug" +# PROP Intermediate_Dir "framework_debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "framework - Win32 Release" +# Name "framework - Win32 Debug" +# Begin Source File + +SOURCE=..\..\framework.c +# End Source File +# Begin Source File + +SOURCE=..\..\framework.h +# End Source File +# End Target +# End Project diff --git a/src/slang/windows/vc60/slang.dsw b/src/slang/windows/vc60/slang.dsw index 60536c1b..ec38d1d9 100644 --- a/src/slang/windows/vc60/slang.dsw +++ b/src/slang/windows/vc60/slang.dsw @@ -1,74 +1,74 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "cltest"=".\cltest.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name framework
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "framework"=".\framework.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "sotest"=".\sotest.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name framework
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "vstest"=".\vstest.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name framework
- End Project Dependency
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
+Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "cltest"=".\cltest.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name framework + End Project Dependency +}}} + +############################################################################### + +Project: "framework"=".\framework.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "sotest"=".\sotest.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name framework + End Project Dependency +}}} + +############################################################################### + +Project: "vstest"=".\vstest.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name framework + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/src/slang/windows/vc60/sotest.dsp b/src/slang/windows/vc60/sotest.dsp index 10592494..3a08ec93 100644 --- a/src/slang/windows/vc60/sotest.dsp +++ b/src/slang/windows/vc60/sotest.dsp @@ -1,90 +1,90 @@ -# Microsoft Developer Studio Project File - Name="sotest" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=sotest - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "sotest.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "sotest.mak" CFG="sotest - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "sotest - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "sotest - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "sotest - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "sotest_release"
-# PROP Intermediate_Dir "sotest_release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-
-!ELSEIF "$(CFG)" == "sotest - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "sotest_debug"
-# PROP Intermediate_Dir "sotest_debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "sotest - Win32 Release"
-# Name "sotest - Win32 Debug"
-# Begin Source File
-
-SOURCE=..\..\sotest.c
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="sotest" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=sotest - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "sotest.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "sotest.mak" CFG="sotest - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "sotest - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "sotest - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "sotest - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "sotest_release" +# PROP Intermediate_Dir "sotest_release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "sotest - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "sotest_debug" +# PROP Intermediate_Dir "sotest_debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "sotest - Win32 Release" +# Name "sotest - Win32 Debug" +# Begin Source File + +SOURCE=..\..\sotest.c +# End Source File +# End Target +# End Project diff --git a/src/slang/windows/vc60/vstest.dsp b/src/slang/windows/vc60/vstest.dsp index a3a2c707..deb9e3d3 100644 --- a/src/slang/windows/vc60/vstest.dsp +++ b/src/slang/windows/vc60/vstest.dsp @@ -1,93 +1,93 @@ -# Microsoft Developer Studio Project File - Name="vstest" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=vstest - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "vstest.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "vstest.mak" CFG="vstest - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "vstest - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "vstest - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "vstest - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "vstest_release"
-# PROP Intermediate_Dir "vstest_release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-
-!ELSEIF "$(CFG)" == "vstest - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "vstest_debug"
-# PROP Intermediate_Dir "vstest_debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "vstest - Win32 Release"
-# Name "vstest - Win32 Debug"
-# Begin Source File
-
-SOURCE=..\..\vstest.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\vstest.txt
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="vstest" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=vstest - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vstest.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vstest.mak" CFG="vstest - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vstest - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "vstest - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vstest - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "vstest_release" +# PROP Intermediate_Dir "vstest_release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "vstest - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "vstest_debug" +# PROP Intermediate_Dir "vstest_debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "vstest - Win32 Release" +# Name "vstest - Win32 Debug" +# Begin Source File + +SOURCE=..\..\vstest.c +# End Source File +# Begin Source File + +SOURCE=..\..\vstest.txt +# End Source File +# End Target +# End Project diff --git a/src/tests/.gitignore b/src/tests/.gitignore index 6505c315..c5b9e28d 100644 --- a/src/tests/.gitignore +++ b/src/tests/.gitignore @@ -18,6 +18,8 @@ bufferobj bug_3050 bug_3101 bug_3195 +bug_texstore_i8 +calibrate_rast copypixrate crossbar cva @@ -28,6 +30,7 @@ exactrast fbotest1 fbotest2 fbotexture +fillrate floattex fog fogcoord @@ -40,7 +43,9 @@ invert jkrahntest lineclip manytex +minmag mipmap_limits +mipmap_view multipal no_s3tc packedpixels @@ -57,6 +62,8 @@ shader_api stencil_twoside stencil_wrap stencilwrap +stencil_wrap +subtex subtexrate tex1d texcmp @@ -78,4 +85,6 @@ vptorus vpwarpmesh yuvrect yuvsquare +zcomp +zdrawpix zreaddraw diff --git a/src/tests/Makefile b/src/tests/Makefile index cf8e0bfc..b1111545 100644 --- a/src/tests/Makefile +++ b/src/tests/Makefile @@ -30,6 +30,8 @@ SOURCES = \ bug_3050.c \ bug_3101.c \ bug_3195.c \ + bug_texstore_i8.c \ + calibrate_rast.c \ copypixrate.c \ crossbar.c \ cva.c \ @@ -40,6 +42,7 @@ SOURCES = \ fbotest1.c \ fbotest2.c \ fbotexture.c \ + fillrate.c \ fog.c \ fogcoord.c \ fptest1.c \ @@ -52,6 +55,7 @@ SOURCES = \ manytex.c \ minmag.c \ mipmap_limits.c \ + mipmap_view.c \ multipal.c \ no_s3tc.c \ packedpixels.c \ @@ -66,6 +70,7 @@ SOURCES = \ stencil_twoside.c \ stencilwrap.c \ stencil_wrap.c \ + subtex \ subtexrate.c \ tex1d.c \ texcompress2.c \ @@ -85,6 +90,8 @@ SOURCES = \ vpwarpmesh.c \ yuvrect.c \ yuvsquare.c \ + zcomp.c \ + zdrawpix.c \ zreaddraw.c PROGS = $(SOURCES:%.c=%) @@ -159,6 +166,21 @@ invert: invert.o readtex.o invert.o: invert.c readtex.h $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) invert.c -o $@ +mipmap_view: mipmap_view.o readtex.o + $(CC) $(CFLAGS) mipmap_view.o readtex.o $(LIBS) -o $@ + +mipmap_view.o: mipmap_view.c readtex.h + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +fillrate: fillrate.o readtex.o + $(CC) $(CFLAGS) fillrate.o readtex.o $(LIBS) -o $@ + +fillrate.o: fillrate.c readtex.h + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + + readtex.o: readtex.c $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) readtex.c -o $@ diff --git a/src/tests/Makefile.win b/src/tests/Makefile.win index 0de6c42e..d42e3cb6 100644 --- a/src/tests/Makefile.win +++ b/src/tests/Makefile.win @@ -1,4 +1,3 @@ -# $Id: Makefile.win,v 1.1 2002/01/16 01:03:25 kschultz Exp $ # Mesa 3-D graphics library # Version: 3.5 diff --git a/src/tests/antialias.c b/src/tests/antialias.c index c389bbea..f23b5aff 100644 --- a/src/tests/antialias.c +++ b/src/tests/antialias.c @@ -1,4 +1,3 @@ -/* $Id: antialias.c,v 1.2 2003/03/29 16:42:57 brianp Exp $ */ /* * Test multisampling and polygon smoothing. diff --git a/src/tests/bug_texstore_i8.c b/src/tests/bug_texstore_i8.c new file mode 100644 index 00000000..f8dac210 --- /dev/null +++ b/src/tests/bug_texstore_i8.c @@ -0,0 +1,194 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ +/* + * Based on the trivial/quad-tex-2d program. + * Modified by Jakob Bornecrantz <jakob@tungstengraphics.com> + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +static GLenum Target = GL_TEXTURE_2D; +static GLenum Filter = GL_NEAREST; +GLenum doubleBuffer; +static float Rot = 0; +static int win = 0; + +static void Init(void) +{ + int internalFormat; + int sourceFormat; + + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + +#define SIZE 16 + { + GLubyte tex2d[SIZE][SIZE][4]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + tex2d[t][s][0] = 0xff; + tex2d[t][s][1] = 0xff; + tex2d[t][s][2] = 0xff; + tex2d[t][s][3] = 0xff; + } + } + + internalFormat = GL_LUMINANCE8; + sourceFormat = GL_RGBA; + + glTexImage2D(Target, + 0, + internalFormat, + SIZE, SIZE, + 0, + sourceFormat, + GL_UNSIGNED_BYTE, + //GL_UNSIGNED_INT, + tex2d); + + glEnable(Target); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter); + } +} + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#if 0 + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); +#else + glFrustum(-1, 1, -1, 1, 10, 20); +#endif + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -15); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 'r': + Rot += 10.0; + break; + case 'R': + Rot -= 10.0; + break; + case 27: + glutDestroyWindow(win); + exit(0); + default: + return; + } + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + glRotatef(Rot, 0, 1, 0); + + glBegin(GL_QUADS); + glTexCoord2f(1,0); + glVertex3f( 0.9, -0.9, 0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, 0.0); + glTexCoord2f(0,1); + glVertex3f(-0.9, 0.9, 0.0); + glTexCoord2f(0,0); + glVertex3f(-0.9, -0.9, 0.0); + glEnd(); + + glPopMatrix(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); + glutInitWindowSize(250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + win = glutCreateWindow("Tex test"); + if (!win) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/tests/calibrate_rast.c b/src/tests/calibrate_rast.c new file mode 100644 index 00000000..37d8ac85 --- /dev/null +++ b/src/tests/calibrate_rast.c @@ -0,0 +1,395 @@ +/* + * Automatic primitive rasterization precision test. + * + * Draw prims at various sub-pixel offsets and examine where the quad is + * actually drawn. + * Check if the range of offsets which paint the right pixels falls within + * OpenGL's specification. + * In case of failures, report the coordinate bias needed to fix the problem. + * + * Note that even Mesa/swrast fails some line tests. This is because some + * window coordinates wind up as 53.9999 instead of 54, for example. Enabling + * the small translation factor below fixes that. Revisit someday... + * + * Brian Paul + * 28 Feb 2008 + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <GL/glut.h> + + +static int Width = 100, Height = 100; +static int Win; +static float Step = 0.125; +#if 0 +/* This tiny offset fixes errors in Mesa/Xlib */ +static float Xtrans = 0.5 * 0.125; +static float Ytrans = 0.5 * 0.125; +#else +static float Xtrans = 0.0; +static float Ytrans = 0.0; +#endif + + +static void +PointCalibrate(int xpos, int ypos) +{ + GLfloat rgba[4]; + float x, y; + float xmin, ymin, xmax, ymax; + + xmin = ymin = 1000.0; + xmax = ymax = -1000.0; + + for (y = -1.0; y <= 1.0; y += Step) { + for (x = -1.0; x <= 1.0; x += Step) { + glClear(GL_COLOR_BUFFER_BIT); + glBegin(GL_POINTS); + glVertex2f(xpos + x, ypos + y); + glEnd(); + glReadPixels(xpos, ypos, 1, 1, GL_RGBA, GL_FLOAT, rgba); + if (rgba[0] == 1.0 && rgba[1] == 1.0 && rgba[2] == 1.0) { + /* hit */ + if (x < xmin) + xmin = x; + if (y < ymin) + ymin = y; + if (x > xmax) + xmax = x; + if (y > ymax) + ymax = y; + } + } + } + + printf("Point at (%2d, %2d) drawn for x in [%6.3f, %6.3f] and y in [%6.3f, %6.3f]\n", + xpos, ypos, + xpos + xmin, xpos + xmax, + ypos + ymin, ypos + ymax); + + if (xmax - xmin != 1.0 - Step) { + printf(" => Inconsistant X-axis rasterization!\n"); + } + if (ymax - ymin != 1.0 - Step) { + printf(" => Inconsistant Y-axis rasterization!\n"); + } + if (xmin < 0.0) { + printf(" => Points should be X biased by about %f\n", xmin); + } + if (ymin < 0.0) { + printf(" => Points should be Y biased by about %f\n", ymin); + } + if (xmax > 1.0) { + printf(" => Points should be X biased by about %f\n", 1.0 - xmax); + } + if (ymax > 1.0) { + printf(" => Points should be Y biased by about %f\n", 1.0 - ymax); + } + +} + + +/** + * XXX Implement VLineCalibrate() someday + */ +static void +HLineCalibrate(int xpos, int ypos, int len) +{ + GLfloat rgba[2][4]; + float x, y; + float ymin, ymax; + float xmin_left, xmax_left, xmin_right, xmax_right; + + xmin_left = xmin_right = 1000.0; + xmax_left = xmax_right = -1000.0; + ymin = 1000; + ymax = -1000.0; + + /* + * First, check vertical positioning of the horizontal line + */ + for (y = -1.0; y <= 1.0; y += Step) { + glClear(GL_COLOR_BUFFER_BIT); + glBegin(GL_LINES); + glVertex2f(xpos, ypos + y); + glVertex2f(xpos + len, ypos + y); + glEnd(); + + glReadPixels(xpos + len / 2, ypos, 1, 1, GL_RGBA, GL_FLOAT, rgba); + if (rgba[0][0] == 1.0) { + /* hit */ + if (y < ymin) + ymin = y; + if (y > ymax) + ymax = y; + } + } + + printf("H-line at Y=%2d drawn for y in [%6.3f, %6.3f]\n", + ypos, + ypos + ymin, ypos + ymax); + + if (ymax - ymin != 1.0 - Step) { + printf(" => Inconsistant Y-axis rasterization!\n"); + } + + if (ymin > 0.5 ) { + printf(" => Lines should be Y biased by about %f\n", ymin - 0.5); + } + + if (ymax < 0.5 ) { + printf(" => Lines should be Y biased by about %f\n", 0.5 - ymax); + } + + /* + * Second, check endpoints (for Y at 1/2 pixel) + */ + for (x = -1.0; x <= 1.0; x += Step) { + glClear(GL_COLOR_BUFFER_BIT); + glBegin(GL_LINES); + glVertex2f(xpos + x, ypos + 0.5f); + glVertex2f(xpos + x + len, ypos + 0.5f); + glEnd(); + + /* left end */ + glReadPixels(xpos - 1, ypos, 2, 1, GL_RGBA, GL_FLOAT, rgba); + if (rgba[0][0] == 0.0 && rgba[1][0] == 1.0) { + /* hit */ + if (x < xmin_left) + xmin_left = x; + if (x > xmax_left) + xmax_left = x; + } + + /* right end */ + glReadPixels(xpos + len - 1, ypos, 2, 1, GL_RGBA, GL_FLOAT, rgba); + if (rgba[0][0] == 1.0 && rgba[1][0] == 0.0) { + /* hit */ + if (x < xmin_right) + xmin_right = x; + if (x > xmax_right) + xmax_right = x; + } + } + + printf("H-line [%d..%d) hit left end for x in [%6.3f, %6.3f] " + "hit right end for x in [%6.3f, %6.3f]\n", + xpos, xpos + len, + xpos + xmin_left, xpos + xmax_left, + xpos + len + xmin_right, xpos + len + xmax_right); + + if (xmax_left - xmin_left > 1.0 - Step) { + printf(" => Inconsistant left-end rasterization!\n"); + } + if (xmax_right - xmin_right > 1.0 - Step) { + printf(" => Inconsistant right-end rasterization!\n"); + } + + if (xmin_left != xmin_right || + xmax_left != xmax_right) { + printf(" => Inconsistant length!\n"); + } + + if (xmin_left < 0.0) { + printf(" => Coords should be X biased by about %f\n", xmin_left ); + } + if (xmin_right < 0.0) { + printf(" => Coords should be X biased by about %f\n", xmin_right ); + } + if (xmax_left >= 1.0) { + printf(" => Coords should be X biased by about %f\n", -xmax_right + 1.0); + } + if (xmax_right >= 1.0) { + printf(" => Coords should be X biased by about %f\n", -xmax_right + 1.0); + } + +} + + +static void +QuadCalibrate(int xpos, int ypos, int width, int height) +{ + GLfloat rgba1[2][4]; + GLfloat rgba2[2][4]; + float x, y; + float xmin, ymin, xmax, ymax; + + xmin = ymin = 1000.0; + xmax = ymax = -1000.0; + + for (y = -1.0; y <= 1.0; y += Step) { + for (x = -1.0; x <= 1.0; x += Step) { + glClear(GL_COLOR_BUFFER_BIT); + glBegin(GL_QUADS); + glVertex2f(xpos + x, ypos + y); + glVertex2f(xpos + x + width, ypos + y); + glVertex2f(xpos + x + width, ypos + y + height); + glVertex2f(xpos + x, ypos + y + height); + glEnd(); + + /* horizontal measurement */ + glReadPixels(xpos - 1, ypos + 2, 2, 1, GL_RGBA, GL_FLOAT, rgba1); + glReadPixels(xpos + width - 1, ypos + 2, 2, 1, GL_RGBA, GL_FLOAT, rgba2); + if (rgba1[0][0] == 0.0 && rgba1[1][0] == 1.0 && + rgba2[0][0] == 1.0 && rgba2[1][0] == 0.0) { + if (x < xmin) + xmin = x; + if (x > xmax) + xmax = x; + } + + /* vertical measurement */ + glReadPixels(xpos + 2, ypos - 1, 1, 2, GL_RGBA, GL_FLOAT, rgba1); + glReadPixels(xpos + 2, ypos + height - 1, 1, 2, GL_RGBA, GL_FLOAT, rgba2); + if (rgba1[0][0] == 0.0 && rgba1[1][0] == 1.0 && + rgba2[0][0] == 1.0 && rgba2[1][0] == 0.0) { + if (y < ymin) + ymin = y; + if (y > ymax) + ymax = y; + } + } + } + + printf("Quad at (%2d, %2d)..(%2d, %2d) drawn" + " for x in [%6.3f, %6.3f] and y in [%6.3f, %6.3f]\n", + xpos, ypos, + xpos + width, ypos + height, + xpos + xmin, xpos + xmax, + ypos + ymin, ypos + ymax); + + if (xmax - xmin != 1.0 - Step) { + printf(" => Inconsistant X-axis rasterization/size!\n"); + } + if (ymax - ymin != 1.0 - Step) { + printf(" => Inconsistant Y-axis rasterization/size!\n"); + } + + if (xmin < -0.5) { + printf(" => Coords should be X biased by about %f\n", 0.5 + xmin ); + } + if (ymin < -0.5) { + printf(" => Coords should be Y biased by about %f\n", 0.5 + ymin); + } + if (xmax > 0.5) { + printf(" => Coords should be X biased by about %f\n", -xmax + 0.5); + } + if (ymax > 0.5) { + printf(" => Coords should be Y biased by about %f\n", -ymax + 0.5); + } +} + + +/** + * Misc/disabled code for debugging. + */ +static void +DebugTest(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glEnable(GL_BLEND); + glBlendFunc(GL_ONE, GL_ONE); + + glColor3f(.5, .5, .5); + + glBegin(GL_LINES); + glVertex2f(30, 35.5); + glVertex2f(54, 35.5); + glVertex2f(54, 35.5); + glVertex2f(66, 35.5); + glEnd(); + + glDisable(GL_BLEND); + glColor3f(1,1,1); +} + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + glTranslatef(Xtrans, Ytrans, 0); + + PointCalibrate(1, 1); + PointCalibrate(50, 50); + PointCalibrate(28, 17); + PointCalibrate(17, 18); + printf("\n"); + + HLineCalibrate(5, 10, 10); + HLineCalibrate(25, 22, 12); + HLineCalibrate(54, 33, 12); + HLineCalibrate(54+12, 33, 12); + printf("\n"); + + QuadCalibrate(2, 2, 10, 10); + QuadCalibrate(50, 50, 10, 10); + QuadCalibrate(28, 17, 12, 12); + QuadCalibrate(17, 28, 12, 12); + + (void) DebugTest; + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + Width = width; + Height = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, width, 0, height, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + printf("Measurement/callibration for basic prim rasterization...\n"); + printf("GL_RENDERER: %s\n", (char*) glGetString(GL_RENDERER)); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/tests/copypixrate.c b/src/tests/copypixrate.c index e9a42a1c..14231536 100644 --- a/src/tests/copypixrate.c +++ b/src/tests/copypixrate.c @@ -73,6 +73,32 @@ Rand(int max) } +static void +BlitOne(void) +{ + int x, y; + + do { + x = Rand(WinWidth); + y = Rand(WinHeight); + } while (x <= ImgWidth && y <= ImgHeight); + +#ifdef GL_EXT_framebuffer_blit + if (UseBlit) + { + glBlitFramebufferEXT_func(0, 0, ImgWidth, ImgHeight, + x, y, x + ImgWidth, y + ImgHeight, + GL_COLOR_BUFFER_BIT, GL_LINEAR); + } + else +#endif + { + glWindowPos2iARB(x, y); + glCopyPixels(0, 0, ImgWidth, ImgHeight, GL_COLOR); + } +} + + /** * Measure glCopyPixels rate */ @@ -96,30 +122,14 @@ RunTest(void) bpp = (r + g + b + a) / 8; do { - int x, y; - x = Rand(WinWidth); - y = Rand(WinHeight); + BlitOne(); - if (x > ImgWidth || y > ImgHeight) { -#ifdef GL_EXT_framebuffer_blit - if (UseBlit) - { - glBlitFramebufferEXT_func(0, 0, ImgWidth, ImgHeight, - x, y, x + ImgWidth, y + ImgHeight, - GL_COLOR_BUFFER_BIT, GL_LINEAR); - } - else -#endif - { - glWindowPos2iARB(x, y); - glCopyPixels(0, 0, ImgWidth, ImgHeight, GL_COLOR); - } - glFinish(); /* XXX OK? */ + if (Buffer == GL_FRONT) + glFinish(); /* XXX to view progress */ - iters++; + iters++; - t1 = glutGet(GLUT_ELAPSED_TIME) / 1000.0; - } + t1 = glutGet(GLUT_ELAPSED_TIME) / 1000.0; } while (t1 - t0 < 5.0); glDisable(GL_ALPHA_TEST); @@ -151,8 +161,10 @@ Draw(void) else glutSwapBuffers(); +#if 1 printf("exiting\n"); exit(0); +#endif } @@ -175,9 +187,12 @@ Key(unsigned char key, int x, int y) (void) x; (void) y; switch (key) { - case 27: - exit(0); - break; + case 'b': + BlitOne(); + break; + case 27: + exit(0); + break; } glutPostRedisplay(); } diff --git a/src/tests/cva.c b/src/tests/cva.c index bde4c6c8..a9393aef 100644 --- a/src/tests/cva.c +++ b/src/tests/cva.c @@ -1,4 +1,3 @@ -/* $Id: cva.c,v 1.8 2006/11/22 19:37:21 sroland Exp $ */ /* * Trivial CVA test, good for testing driver fastpaths (especially diff --git a/src/tests/descrip.mms b/src/tests/descrip.mms deleted file mode 100644 index b6ba3e1a..00000000 --- a/src/tests/descrip.mms +++ /dev/null @@ -1,84 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -.first - define gl [--.include.gl] - -.include [--]mms-config. - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -.endif - -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) - -PROGS = cva.exe,\ - dinoshade.exe,\ - fogcoord.exe,\ - manytex.exe,\ - multipal.exe,\ - projtex.exe,\ - seccolor.exe,\ - sharedtex.exe,\ - texline.exe,\ - texwrap.exe,\ - vptest1.exe,\ - vptest2.exe,\ - vptest3.exe,\ - vptorus.exe,\ - vpwarpmesh.exe - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(PROGS) - -clean : - delete *.obj;* - -realclean : - delete $(PROGS) - delete *.obj;* - -cva.exe : cva.obj $(LIB_DEP) -dinoshade.exe : dinoshade.obj $(LIB_DEP) -fogcoord.exe : fogcoord.obj $(LIB_DEP) -manytex.exe : manytex.obj $(LIB_DEP) -multipal.exe : multipal.obj $(LIB_DEP) -projtex.exe : projtex.obj $(LIB_DEP) -seccolor.exe : seccolor.obj $(LIB_DEP) -sharedtex.exe : sharedtex.obj $(LIB_DEP) -texline.exe : texline.obj $(LIB_DEP) -texwrap.exe : texwrap.obj $(LIB_DEP) -vptest1.exe : vptest1.obj $(LIB_DEP) -vptest2.exe : vptest2.obj $(LIB_DEP) -vptest3.exe : vptest3.obj $(LIB_DEP) -vptorus.exe : vptorus.obj $(LIB_DEP) -vpwarpmesh.exe : vpwarpmesh.obj $(LIB_DEP) - -cva.obj : cva.c -dinoshade.obj : dinoshade.c -fogcoord.obj : fogcoord.c -manytex.obj : manytex.c -multipal.obj : multipal.c -projtex.obj : projtex.c -seccolor.obj : seccolor.c -sharedtex.obj : sharedtex.c -texline.obj : texline.c -texwrap.obj : texwrap.c -vptest1.obj : vptest1.c -vptest2.obj : vptest2.c -vptest3.obj : vptest3.c -vptorus.obj : vptorus.c -vpwarpmesh.obj : vpwarpmesh.c diff --git a/src/tests/fillrate.c b/src/tests/fillrate.c new file mode 100644 index 00000000..8fe636c3 --- /dev/null +++ b/src/tests/fillrate.c @@ -0,0 +1,203 @@ +/** + * Measure fill rates for basic shading/texturing modes. + * + * Brian Paul + * 1 April 2008 + */ + + +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> +#include "readtex.h" + +#define TEXTURE_1_FILE "../images/tile.rgb" +#define TEXTURE_2_FILE "../images/reflect.rgb" + +static int Win; +static int Width = 1010, Height = 1010; +static GLuint Textures[2]; + + +/** + * Draw quad 10 pixels shorter, narrower than window size. + */ +static void +DrawQuad(void) +{ + glBegin(GL_POLYGON); + + glColor3f(1.0, 0.5, 0.5); + glMultiTexCoord2f(GL_TEXTURE0, 0, 0); + glMultiTexCoord2f(GL_TEXTURE1, 0, 0); + glVertex2f(5, 5); + + glColor3f(0.5, 1.0, 0.5); + glMultiTexCoord2f(GL_TEXTURE0, 1, 0); + glMultiTexCoord2f(GL_TEXTURE1, 1, 0); + glVertex2f(Width - 5, 5); + + glColor3f(0.5, 0.5, 1.0); + glMultiTexCoord2f(GL_TEXTURE0, 1, 1); + glMultiTexCoord2f(GL_TEXTURE1, 1, 1); + glVertex2f(Width - 5, Height - 5); + + glColor3f(1.0, 0.5, 1.0); + glMultiTexCoord2f(GL_TEXTURE0, 0, 1); + glMultiTexCoord2f(GL_TEXTURE1, 0, 1); + glVertex2f(5, Height - 5); + + glEnd(); +} + + +/** + * Compute rate for drawing large quad with given shading/texture state. + */ +static void +RunTest(GLenum shading, GLuint numTextures, GLenum texFilter) +{ + const GLdouble minPeriod = 2.0; + GLdouble t0, t1; + GLdouble pixels, rate; + GLint i, iters; + + glActiveTexture(GL_TEXTURE0); + if (numTextures > 0) { + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texFilter); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glActiveTexture(GL_TEXTURE1); + if (numTextures > 1) { + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texFilter); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glShadeModel(shading); + + + glFinish(); + + iters = 1; + do { + iters *= 4; + t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001; + for (i = 0; i < iters; i++) { + DrawQuad(); + } + glFinish(); + t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001; + } while (t1 - t0 < minPeriod); + + glutSwapBuffers(); + + pixels = (double) iters * (Width - 10) * (Height - 10); + rate = pixels / (t1 - t0); + rate /= 1000000.0; /* megapixels/second */ + + printf("%s ", shading == GL_FLAT ? "GL_FLAT" : "GL_SMOOTH"); + printf("Textures=%u ", numTextures); + printf("Filter=%s: ", texFilter == GL_LINEAR ? "GL_LINEAR" : "GL_NEAREST"); + printf("%g MPixels/sec\n", rate); +} + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + RunTest(GL_FLAT, 0, GL_NEAREST); + RunTest(GL_SMOOTH, 0, GL_NEAREST); + RunTest(GL_SMOOTH, 1, GL_NEAREST); + RunTest(GL_SMOOTH, 1, GL_LINEAR); + RunTest(GL_SMOOTH, 2, GL_NEAREST); + RunTest(GL_SMOOTH, 2, GL_LINEAR); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, width, 0, height, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + Width = width; + Height = height; +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + glGenTextures(2, Textures); + + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + if (!LoadRGBMipmaps(TEXTURE_1_FILE, GL_RGB)) { + printf("Error: couldn't load texture image\n"); + exit(1); + } + + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + if (!LoadRGBMipmaps(TEXTURE_2_FILE, GL_RGB)) { + printf("Error: couldn't load texture image\n"); + exit(1); + } + +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/tests/getprocaddress.py b/src/tests/getprocaddress.py index d16b2d93..8adfc51b 100644 --- a/src/tests/getprocaddress.py +++ b/src/tests/getprocaddress.py @@ -1,6 +1,5 @@ #!/usr/bin/env python -# $Id: getprocaddress.py,v 1.7 2005/06/21 23:42:43 idr Exp $ # Helper for the getprocaddress.c test. diff --git a/src/tests/jkrahntest.c b/src/tests/jkrahntest.c index 85bda8d0..08660b89 100644 --- a/src/tests/jkrahntest.c +++ b/src/tests/jkrahntest.c @@ -1,4 +1,3 @@ -/* $Id: jkrahntest.c,v 1.2 2006/01/30 17:12:10 brianp Exp $ */ /* This is a good test for glXSwapBuffers on non-current windows, * and the glXCopyContext function. Fixed several Mesa/DRI bugs with diff --git a/src/tests/manytex.c b/src/tests/manytex.c index 61a1519a..83c86766 100644 --- a/src/tests/manytex.c +++ b/src/tests/manytex.c @@ -1,4 +1,3 @@ -/* $Id: manytex.c,v 1.5 2005/09/15 01:58:39 brianp Exp $ */ /* * test handling of many texture maps @@ -30,6 +29,7 @@ static GLboolean LinearFilter = GL_FALSE; static GLboolean RandomSize = GL_FALSE; static GLint Rows, Columns; static GLint LowPriorityCount = 0; +static GLint Win; static void Idle( void ) @@ -128,6 +128,14 @@ static int RandomInt(int min, int max) } +static void DeleteTextures(void) +{ + glDeleteTextures(NumTextures, TextureID); + free(TextureID); + TextureID = NULL; +} + + static void Init( void ) { @@ -306,9 +314,12 @@ static void Key( unsigned char key, int x, int y ) Zrot += step; break; case ' ': + DeleteTextures(); Init(); break; case 27: + DeleteTextures(); + glutDestroyWindow(Win); exit(0); break; } @@ -324,7 +335,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( WinWidth, WinHeight ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); + Win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/src/tests/mipmap_view.c b/src/tests/mipmap_view.c new file mode 100644 index 00000000..117e2017 --- /dev/null +++ b/src/tests/mipmap_view.c @@ -0,0 +1,248 @@ +/* + * Test mipmap generation and lod bias. + * + * Brian Paul + * 17 March 2008 + */ + + +#include <assert.h> +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <GL/glut.h> +#include <GL/glext.h> + +#include "readtex.h" + +#define TEXTURE_FILE "../images/arch.rgb" + +static int TexWidth = 256, TexHeight = 256; +static int WinWidth = 1044, WinHeight = 900; +static GLfloat Bias = 0.0; +static GLboolean ScaleQuads = GL_FALSE; + + +static void +PrintString(const char *s) +{ + while (*s) { + glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); + s++; + } +} + + +static void +Display(void) +{ + int x, y, bias; + char str[100]; + int texWidth = TexWidth, texHeight = TexHeight; + + glClear(GL_COLOR_BUFFER_BIT); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, WinWidth, 0, WinHeight, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glColor3f(1,1,1); + + y = WinHeight - 300; + x = 4; + + for (bias = -1; bias < 11; bias++) { + + if (ScaleQuads) { + if (bias > 0) { + if (texWidth == 1 && texHeight == 1) + break; + texWidth = TexWidth >> bias; + texHeight = TexHeight >> bias; + if (texWidth < 1) + texWidth = 1; + if (texHeight < 1) + texHeight = 1; + } + glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, 0.0); + } + else { + glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, bias); + } + + glRasterPos2f(x, y + TexHeight + 5); + if (ScaleQuads) + sprintf(str, "Texture Level %d: %d x %d", + (bias < 0 ? 0 : bias), + texWidth, texHeight); + else + sprintf(str, "Texture LOD Bias = %d", bias); + PrintString(str); + + glPushMatrix(); + glTranslatef(x, y, 0); + + glEnable(GL_TEXTURE_2D); + + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex2f(0, 0); + glTexCoord2f(1, 0); glVertex2f(texWidth, 0); + glTexCoord2f(1, 1); glVertex2f(texWidth, texHeight); + glTexCoord2f(0, 1); glVertex2f(0, texHeight); + glEnd(); + + glPopMatrix(); + + glDisable(GL_TEXTURE_2D); + + x += TexWidth + 4; + if (x >= WinWidth) { + x = 4; + y -= 300; + } + } + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 'b': + Bias -= 10; + break; + case 'B': + Bias += 10; + break; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + Bias = 100.0 * (key - '0'); + break; + case 's': + ScaleQuads = !ScaleQuads; + break; + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + GLfloat maxBias; + + if (!glutExtensionSupported("GL_EXT_texture_lod_bias")) { + printf("Sorry, GL_EXT_texture_lod_bias not supported by this renderer.\n"); + exit(1); + } + + if (!glutExtensionSupported("GL_SGIS_generate_mipmap")) { + printf("Sorry, GL_SGIS_generate_mipmap not supported by this renderer.\n"); + exit(1); + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + if (1) { + /* test auto mipmap generation */ + GLint width, height, i; + GLenum format; + GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format); + if (!image) { + printf("Error: could not load texture image %s\n", TEXTURE_FILE); + exit(1); + } + /* resize to TexWidth x TexHeight */ + if (width != TexWidth || height != TexHeight) { + GLubyte *newImage = malloc(TexWidth * TexHeight * 4); + gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image, + TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage); + free(image); + image = newImage; + } + printf("Using GL_SGIS_generate_mipmap\n"); + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); + glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0, + format, GL_UNSIGNED_BYTE, image); + free(image); + + /* make sure mipmap was really generated correctly */ + width = TexWidth; + height = TexHeight; + for (i = 0; i < 9; i++) { + GLint w, h; + glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w); + glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h); + printf("Level %d size: %d x %d\n", i, w, h); + assert(w == width); + assert(h == height); + width /= 2; + height /= 2; + } + } + else { + if (LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { + printf("Using gluBuildMipmaps()\n"); + } + else { + printf("Error: could not load texture image %s\n", TEXTURE_FILE); + exit(1); + } + } + + + /* mipmapping required for this extension */ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &maxBias); + + printf("GL_RENDERER: %s\n", (char*) glGetString(GL_RENDERER)); + printf("LOD bias range: [%g, %g]\n", -maxBias, maxBias); + + printf("Press 's' to toggle quad scaling\n"); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/tests/multipal.c b/src/tests/multipal.c index fac652f4..7bd44735 100644 --- a/src/tests/multipal.c +++ b/src/tests/multipal.c @@ -1,4 +1,3 @@ -/* $Id: multipal.c,v 1.6 2003/12/08 09:03:36 joukj Exp $ */ /* * Test multitexture and paletted textures. diff --git a/src/tests/multiwindow.c b/src/tests/multiwindow.c index e004b033..b069bea9 100644 --- a/src/tests/multiwindow.c +++ b/src/tests/multiwindow.c @@ -1,4 +1,3 @@ -/* $Id: multiwindow.c,v 1.1 2001/08/21 14:25:31 brianp Exp $ */ /* * A skeleton/template GLUT program @@ -8,7 +7,6 @@ /* - * $Log: multiwindow.c,v $ * Revision 1.1 2001/08/21 14:25:31 brianp * simple multi-window GLUT test prog * diff --git a/src/tests/sharedtex.c b/src/tests/sharedtex.c index 7be90d67..c07ebd71 100644 --- a/src/tests/sharedtex.c +++ b/src/tests/sharedtex.c @@ -1,4 +1,3 @@ -/* $Id: sharedtex.c,v 1.2 2002/01/16 14:32:46 joukj Exp $ */ /* * Test sharing of display lists and texture objects between GLX contests. diff --git a/src/tests/subtex.c b/src/tests/subtex.c new file mode 100644 index 00000000..81ceb085 --- /dev/null +++ b/src/tests/subtex.c @@ -0,0 +1,223 @@ +/* + * Test glTexSubImage mid-way through a frame. + * + * The same texture is used for both quads but it gets redefined + * with glTexSubImage (or glTexImage) after the first quad. + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include "GL/glut.h" + +static GLuint Window = 0; +static GLboolean Anim = GL_FALSE; +static GLfloat Angle = 0.0f; + + + +static void +first_texture(void) +{ + static int width=8, height=8; + static GLubyte tex1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 0, 0, 0, + 0, 0, 0, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 1, 0, 0, 0, + 0, 0, 0, 0, 1, 0, 0, 0, + 0, 0, 0, 0, 1, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0 }; + + GLubyte tex[64][3]; + GLint i, j; + + /* red on white */ + for (i=0;i<height;i++) { + for (j=0;j<width;j++) { + int p = i*width+j; + if (tex1[(height-i-1)*width+j]) { + tex[p][0] = 255; tex[p][1] = 0; tex[p][2] = 0; + } + else { + tex[p][0] = 255; tex[p][1] = 255; tex[p][2] = 255; + } + } + } + + glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex ); +} + + +static void +second_texture(void) +{ + static int width=8, height=8; + + static GLubyte tex2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 2, 2, 0, 0, 0, + 0, 0, 2, 0, 0, 2, 0, 0, + 0, 0, 0, 0, 0, 2, 0, 0, + 0, 0, 0, 0, 2, 0, 0, 0, + 0, 0, 0, 2, 0, 0, 0, 0, + 0, 0, 2, 2, 2, 2, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0 }; + + GLubyte tex[64][3]; + GLint i, j; + + /* green on blue */ + for (i=0;i<height;i++) { + for (j=0;j<width;j++) { + int p = i*width+j; + if (tex2[(height-i-1)*width+j]) { + tex[p][0] = 0; tex[p][1] = 255; tex[p][2] = 0; + } + else { + tex[p][0] = 0; tex[p][1] = 0; tex[p][2] = 255; + } + } + } +#if 0 + glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex ); +#else + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, + GL_RGB, GL_UNSIGNED_BYTE, tex ); +#endif +} + + + +static void draw( void ) +{ + glClear( GL_COLOR_BUFFER_BIT ); + + glColor3f( 1.0, 1.0, 1.0 ); + + /* draw first polygon */ + glPushMatrix(); + glTranslatef( -1.0, 0.0, 0.0 ); + glRotatef( Angle, 0.0, 0.0, 1.0 ); + + first_texture(); + + glBegin( GL_POLYGON ); + glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 ); + glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 ); + glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 ); + glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 ); + glEnd(); + glPopMatrix(); + + /* draw second polygon */ + glPushMatrix(); + glTranslatef( 1.0, 0.0, 0.0 ); + glRotatef( Angle-90.0, 0.0, 1.0, 0.0 ); + + second_texture(); + + glBegin( GL_POLYGON ); + glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 ); + glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 ); + glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 ); + glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 ); + glEnd(); + glPopMatrix(); + + glutSwapBuffers(); +} + + + +static void idle( void ) +{ + static double t0 = -1.; + double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; + if (t0 < 0.0) + t0 = t; + dt = t - t0; + t0 = t; + Angle += 120.0*dt; + glutPostRedisplay(); +} + + + +/* change view Angle, exit upon ESC */ +static void key(unsigned char k, int x, int y) +{ + (void) x; + (void) y; + switch (k) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc( idle ); + else + glutIdleFunc( NULL ); + break; + case 27: + glutDestroyWindow(Window); + exit(0); + } +} + + + +/* new window size or exposure */ +static void reshape( int width, int height ) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + /* glOrtho( -3.0, 3.0, -3.0, 3.0, -10.0, 10.0 );*/ + glFrustum( -2.0, 2.0, -2.0, 2.0, 6.0, 20.0 ); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -8.0 ); +} + + +static void init( void ) +{ + /* Setup texturing */ + glEnable( GL_TEXTURE_2D ); + glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL ); + + + glBindTexture( GL_TEXTURE_2D, 0 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); +} + + + +int main( int argc, char *argv[] ) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(300, 300); + glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); + + Window = glutCreateWindow("Texture Objects"); + if (!Window) { + exit(1); + } + + init(); + + glutReshapeFunc( reshape ); + glutKeyboardFunc( key ); + if (Anim) + glutIdleFunc( idle ); + glutDisplayFunc( draw ); + glutMainLoop(); + return 0; +} diff --git a/src/tests/texline.c b/src/tests/texline.c index d3935b94..76dfccd9 100644 --- a/src/tests/texline.c +++ b/src/tests/texline.c @@ -1,4 +1,3 @@ -/* $Id: texline.c,v 1.5 2004/01/28 10:07:48 keithw Exp $ */ /* * Test textured lines. diff --git a/src/tests/texrect.c b/src/tests/texrect.c index 61c1fdd6..43edc491 100644 --- a/src/tests/texrect.c +++ b/src/tests/texrect.c @@ -1,4 +1,3 @@ -/* $Id: texrect.c,v 1.5 2004/05/06 20:27:32 brianp Exp $ */ /* GL_NV_texture_rectangle test * diff --git a/src/tests/texwrap.c b/src/tests/texwrap.c index 6e9fbe0c..8143256f 100644 --- a/src/tests/texwrap.c +++ b/src/tests/texwrap.c @@ -1,4 +1,3 @@ -/* $Id: texwrap.c,v 1.8 2005/08/25 03:09:12 brianp Exp $ */ /* * Test texture wrap modes. diff --git a/src/tests/zcomp.c b/src/tests/zcomp.c new file mode 100644 index 00000000..b53079d0 --- /dev/null +++ b/src/tests/zcomp.c @@ -0,0 +1,223 @@ +/** + * Test Z compositing with glDrawPixels(GL_DEPTH_COMPONENT) and stencil test. + */ + +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> +#include "../util/showbuffer.c" + + +static int Win; +static GLfloat Xrot = 0, Yrot = 0, Zpos = 6; +static GLboolean Anim = GL_FALSE; + +static int Width = 400, Height = 200; +static GLfloat *Zimg; +static GLubyte *Cimg; +static GLboolean showZ = 0; + + +static void +Idle(void) +{ + Xrot += 3.0; + Yrot += 4.0; + glutPostRedisplay(); +} + + +/** + * Draw first object, save color+Z images + */ +static void +DrawFirst(void) +{ + static const GLfloat red[4] = { 1.0, 0.0, 0.0, 0.0 }; + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glTranslatef(-1, 0, 0); + glRotatef(45 + Xrot, 1, 0, 0); + + glutSolidTorus(0.75, 2.0, 10, 20); + + glPopMatrix(); + + glReadPixels(0, 0, Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, Zimg); + glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, Cimg); +} + + +/** + * Draw second object. + */ +static void +DrawSecond(void) +{ + static const GLfloat blue[4] = { 0.0, 0.0, 1.0, 0.0 }; + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); + + glPushMatrix(); + glTranslatef(+1, 0, 0); + glRotatef(-45 + Xrot, 1, 0, 0); + + glutSolidTorus(0.75, 2.0, 10, 20); + + glPopMatrix(); +} + + +/** + * Composite first/saved image over second rendering. + */ +static void +Composite(void) +{ + glWindowPos2i(0, 0); + + /* Draw Z values, set stencil where Z test passes */ + glEnable(GL_STENCIL_TEST); + glStencilFunc(GL_ALWAYS, 1, ~0); + glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + glColorMask(0,0,0,0); + glDrawPixels(Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, Zimg); + glColorMask(1,1,1,1); + + /* Draw color where stencil==1 */ + glStencilFunc(GL_EQUAL, 1, ~0); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + glDisable(GL_DEPTH_TEST); + glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, Cimg); + glEnable(GL_DEPTH_TEST); + + glDisable(GL_STENCIL_TEST); +} + + +static void +Draw(void) +{ + DrawFirst(); + DrawSecond(); + Composite(); + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + GLfloat ar = (float) width / height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 30.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); + + Width = width; + Height = height; + + if (Zimg) + free(Zimg); + if (Cimg) + free(Cimg); + Zimg = (float *) malloc(width * height * 4); + Cimg = (GLubyte *) malloc(width * height * 4); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 1.0; + (void) x; + (void) y; + switch (key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'd': + showZ = !showZ; + break; + case 'z': + Zpos -= step; + break; + case 'Z': + Zpos += step; + break; + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 3.0; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_UP: + Xrot -= step; + break; + case GLUT_KEY_DOWN: + Xrot += step; + break; + case GLUT_KEY_LEFT: + Yrot -= step; + break; + case GLUT_KEY_RIGHT: + Yrot += step; + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + /* setup lighting, etc */ + glEnable(GL_DEPTH_TEST); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Draw); + if (Anim) + glutIdleFunc(Idle); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/tests/zdrawpix.c b/src/tests/zdrawpix.c new file mode 100644 index 00000000..dd222e7d --- /dev/null +++ b/src/tests/zdrawpix.c @@ -0,0 +1,192 @@ +/** + * Test glDrawPixels(GL_DEPTH_COMPONENT) + * + * We load a window-sized buffer of Z values so that Z=1 at the top and + * Z=0 at the bottom (and interpolate between). + * We draw that image into the Z buffer, then draw an ordinary cube. + * The bottom part of the cube should be "clipped" where the cube fails + * the Z test. + * + * Press 'd' to view the Z buffer as a grayscale image. + */ + +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> +#include "../util/showbuffer.c" + + +static int Win; +static GLfloat Xrot = 50, Yrot = 40, Zpos = 6; +static GLboolean Anim = GL_FALSE; + +static int Width = 200, Height = 200; +static GLfloat *z; +static GLboolean showZ = 0; + + +static void +Idle(void) +{ + Xrot += 3.0; + Yrot += 4.0; + glutPostRedisplay(); +} + + +static void +Draw(void) +{ + glClearColor(0, 0, 0.5, 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + +#if 1 + glColor3f(1, 0, 0); + glWindowPos2i(0,0); + glColorMask(0,0,0,0); + glDrawPixels(Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, z); +#elif 0 + glPushMatrix(); + glTranslatef(-0.75, 0, Zpos); + glutSolidSphere(1.0, 20, 10); + glPopMatrix(); +#endif + glColorMask(1,1,1,1); + + /* draw cube */ + glPushMatrix(); + glTranslatef(0, 0, Zpos); + glRotatef(Xrot, 1, 0, 0); + glRotatef(Yrot, 0, 1, 0); + glutSolidCube(2.0); + glPopMatrix(); + +#if 0 + /* drawpixels after cube */ + glColor3f(1, 0, 0); + glWindowPos2i(0,0); + //glColorMask(0,0,0,0); + glDrawPixels(Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, z); +#endif + + if (showZ) { + ShowDepthBuffer(Width, Height, 0.0, 1.0); + } + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 30.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); + + Width = width; + Height = height; + + z = (float *) malloc(width * height * 4); + { + int i, j, k = 0; + for (i = 0; i < height; i++) { + float zval = (float) i / (height - 1); + for (j = 0; j < width; j++) { + z[k++] = zval; + } + } + } +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 1.0; + (void) x; + (void) y; + switch (key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'd': + showZ = !showZ; + break; + case 'z': + Zpos -= step; + break; + case 'Z': + Zpos += step; + break; + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 3.0; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_UP: + Xrot -= step; + break; + case GLUT_KEY_DOWN: + Xrot += step; + break; + case GLUT_KEY_LEFT: + Yrot -= step; + break; + case GLUT_KEY_RIGHT: + Yrot += step; + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + /* setup lighting, etc */ + glEnable(GL_DEPTH_TEST); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Draw); + if (Anim) + glutIdleFunc(Idle); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/.gitignore b/src/trivial/.gitignore index 1c49fdd5..a6629446 100644 --- a/src/trivial/.gitignore +++ b/src/trivial/.gitignore @@ -1,25 +1,45 @@ clear +clear-fbo +clear-fbo-tex +clear-scissor +clear-undefined dlist-dangling dlist-edgeflag dlist-edgeflag-dangling drawarrays drawelements drawrange +extfuncs.h +flat-clip +fs-tri line line-clip line-cull +line-smooth +line-stipple-wide line-userclip line-userclip-clip line-userclip-nop line-userclip-nop-clip +line-wide lineloop lineloop-clip +lineloop-elts +linestrip +linestrip-flat-stipple +linestrip-stipple +linestrip-stipple-wide +pgon-mode point point-clip point-param +point-sprite point-wide +point-wide-smooth poly poly-flat +poly-flat-clip +poly-flat-unfilled-clip poly-unfilled quad quad-clip @@ -32,33 +52,64 @@ quad-offset-unfilled quad-offset-units quad-tex-2d quad-tex-3d +quad-tex-alpha quad-tex-pbo quad-unfilled +quad-unfilled-clip +quad-unfilled-stipple quads quadstrip +quadstrip-cont quadstrip-flat readtex.c readtex.h tri +tri-alpha tri-blend +tri-blend-color +tri-blend-max +tri-blend-min +tri-blend-revsub +tri-blend-sub tri-clip tri-cull +tri-cull-both tri-dlist tri-edgeflag +trifan +trifan-flat +trifan-flat-clip +trifan-flat-unfilled-clip +trifan-unfilled +tri-fbo +tri-fbo-tex tri-flat tri-flat-clip +tri-fog +tri-mask-tri +tri-orig +tri-query +tri-scissor-tri +tri-stencil tri-tex-3d +tri-tri tri-unfilled tri-unfilled-clip +tri-unfilled-edgeflag tri-unfilled-smooth tri-unfilled-userclip +tri-unfilled-userclip-stip tri-userclip +tri-z +tri-z-eq tristrip tristrip-clip +tristrip-flat vbo-drawarrays vbo-drawelements vbo-drawrange vp-array +vp-array-int vp-clip vp-line-clip vp-tri diff --git a/src/trivial/Makefile b/src/trivial/Makefile index e72fb078..01475f9e 100644 --- a/src/trivial/Makefile +++ b/src/trivial/Makefile @@ -11,69 +11,119 @@ include $(TOP)/configs/current LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) SOURCES = \ + clear-fbo-tex.c \ + clear-fbo.c \ + clear-scissor.c \ + clear-undefined.c \ clear.c \ + dlist-dangling.c \ + dlist-edgeflag-dangling.c \ + dlist-edgeflag.c \ + drawarrays.c \ + drawelements.c \ + drawrange.c \ + flat-clip.c \ + fs-tri.c \ line-clip.c \ line-cull.c \ + line-smooth.c \ + line-stipple-wide.c \ line-userclip-clip.c \ line-userclip-nop-clip.c \ line-userclip-nop.c \ line-userclip.c \ + line-wide.c \ line.c \ lineloop-clip.c \ + lineloop-elts.c \ lineloop.c \ - point.c \ + linestrip-flat-stipple.c \ + linestrip-stipple-wide.c \ + linestrip-stipple.c \ + linestrip.c \ + pgon-mode.c \ point-clip.c \ point-param.c \ + point-sprite.c \ point-wide.c \ + point-wide-smooth.c \ + point.c \ poly-flat.c \ + poly-flat-clip.c \ + poly-flat-unfilled-clip.c \ poly-unfilled.c \ poly.c \ - quad-clip.c \ quad-clip-all-vertices.c \ quad-clip-nearplane.c \ + quad-clip.c \ quad-degenerate.c \ quad-flat.c \ quad-offset-factor.c \ - quad-offset-units.c \ quad-offset-unfilled.c \ - quad-unfilled.c \ + quad-offset-units.c \ quad-tex-2d.c \ - quad-tex-pbo.c \ quad-tex-3d.c \ + quad-tex-alpha.c \ + quad-tex-pbo.c \ + quad-unfilled-clip.c \ + quad-unfilled-stipple.c \ + quad-unfilled.c \ quad.c \ quads.c \ - quadstrip.c \ + quadstrip-cont.c \ quadstrip-flat.c \ - dlist-edgeflag.c \ - dlist-dangling.c \ - dlist-edgeflag-dangling.c \ - drawrange.c \ - drawelements.c \ - drawarrays.c \ + quadstrip.c \ + tri-orig.c \ + tri-alpha.c \ + tri-blend-color.c \ + tri-blend-max.c \ + tri-blend-min.c \ + tri-blend-revsub.c \ + tri-blend-sub.c \ tri-blend.c \ - tri-tex-3d.c \ tri-clip.c \ + tri-cull-both.c \ tri-cull.c \ + tri-dlist.c \ tri-edgeflag.c \ + tri-fbo-tex.c \ + tri-fbo.c \ tri-flat-clip.c \ tri-flat.c \ + tri-fog.c \ + tri-mask-tri.c \ + tri-query.c \ + tri-scissor-tri.c \ + tri-stencil.c \ + tri-tex-3d.c \ + tri-tri.c \ + tri-unfilled-edgeflag.c \ tri-unfilled-clip.c \ tri-unfilled-smooth.c \ + tri-unfilled-userclip-stip.c \ tri-unfilled-userclip.c \ tri-unfilled.c \ tri-userclip.c \ - tri-dlist.c \ + tri-z-eq.c \ + tri-z.c \ tri.c \ + trifan-flat.c \ + trifan-flat-clip.c \ + trifan-flat-unfilled-clip.c \ + trifan-unfilled.c \ + trifan.c \ tristrip-clip.c \ + tristrip-flat.c \ tristrip.c \ - vbo-drawrange.c \ - vbo-drawelements.c \ vbo-drawarrays.c \ + vbo-drawelements.c \ + vbo-drawrange.c \ + vp-array.c \ + vp-array-int.c \ vp-clip.c \ - vp-tri.c \ vp-line-clip.c \ - vp-unfilled.c \ - vp-array.c + vp-tri.c \ + vp-unfilled.c PROGS = $(SOURCES:%.c=%) @@ -137,6 +187,11 @@ readtex.c: $(TOP)/progs/util/readtex.c ln -s $(TOP)/progs/util/readtex.c . +fs-tri: fs-tri.c extfuncs.h + + +extfuncs.h: $(TOP)/progs/util/extfuncs.h + cp $< . # Emacs tags diff --git a/src/trivial/clear-fbo-tex.c b/src/trivial/clear-fbo-tex.c new file mode 100644 index 00000000..68f1ab3d --- /dev/null +++ b/src/trivial/clear-fbo-tex.c @@ -0,0 +1,220 @@ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <string.h> + +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +static GLenum TexTarget = GL_TEXTURE_2D; +static int TexWidth = 512, TexHeight = 512; +static GLenum TexIntFormat = GL_RGBA; /* either GL_RGB or GL_RGBA */ + +static int Width = 512, Height = 512; +static GLuint MyFB, TexObj; + + +#define CheckError() assert(glGetError() == 0) + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + + + glGenFramebuffersEXT(1, &MyFB); + glGenTextures(1, &TexObj); + + /* Make texture object/image */ + glBindTexture(TexTarget, TexObj); + glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, 0); + + glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + + + { + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + TexTarget, TexObj, 0); + + + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } + +} + + + +static void +Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + + Width = width; + Height = height; +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + + + +static void Draw( void ) +{ + + + /* draw to texture image */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); +// glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); +// glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + + + glViewport(0, 0, TexWidth, TexHeight); + CheckError(); + + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + CheckError(); + + if (0) { + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + } + + { + GLubyte *buffer = malloc(Width * Height * 4); + + /* read from user framebuffer */ + glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + CheckError(); + + /* draw to window */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glViewport(0, 0, Width, Height); + + /* Try to clear the window, but will overwrite: + */ + glClearColor(0.8, 0.8, 0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glWindowPos2iARB(30, 30); + glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + } + + /* Bind normal framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glViewport(0, 0, Width, Height); + + if (0) { + glBegin(GL_TRIANGLES); + glColor3f(0,.7,0); + glVertex3f( 0.5, -0.5, -30.0); + glColor3f(0,0,.8); + glVertex3f( 0.5, 0.5, -30.0); + glColor3f(.9,0,0); + glVertex3f(-0.5, 0.0, -30.0); + glEnd(); + } + + if (doubleBuffer) { + glutSwapBuffers(); + } + + CheckError(); +} + + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + + + +int +main( int argc, char *argv[] ) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height ); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/clear-fbo.c b/src/trivial/clear-fbo.c new file mode 100644 index 00000000..82218ed4 --- /dev/null +++ b/src/trivial/clear-fbo.c @@ -0,0 +1,205 @@ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <string.h> + +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +static int Width = 512, Height = 512; +static GLuint MyFB, MyRB; + + +#define CheckError() assert(glGetError() == 0) + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + + + glGenFramebuffersEXT(1, &MyFB); + glGenRenderbuffersEXT(1, &MyRB); + + { + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB); + + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, MyRB); + + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } + +} + + + +static void +Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + + Width = width; + Height = height; + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + + + +static void Draw( void ) +{ + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + + + glViewport(0, 0, Width, Height); + CheckError(); + + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + CheckError(); + + if (0) { + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + } + + { + GLubyte *buffer = malloc(Width * Height * 4); + + /* read from user framebuffer */ + glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + CheckError(); + + /* draw to window */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glViewport(0, 0, Width, Height); + + /* Try to clear the window, but will overwrite: + */ + glClearColor(0.8, 0.8, 0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glWindowPos2iARB(30, 30); + glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + } + + /* Bind normal framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glViewport(0, 0, Width, Height); + + if (0) { + glBegin(GL_TRIANGLES); + glColor3f(0,.7,0); + glVertex3f( 0.5, -0.5, -30.0); + glColor3f(0,0,.8); + glVertex3f( 0.5, 0.5, -30.0); + glColor3f(.9,0,0); + glVertex3f(-0.5, 0.0, -30.0); + glEnd(); + } + + if (doubleBuffer) + glutSwapBuffers(); + else + glFinish(); + + CheckError(); +} + + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + + + +int +main( int argc, char *argv[] ) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height ); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/clear-scissor.c b/src/trivial/clear-scissor.c new file mode 100644 index 00000000..5e2025be --- /dev/null +++ b/src/trivial/clear-scissor.c @@ -0,0 +1,118 @@ +/* + * glClear + glScissor + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +GLenum doubleBuffer; +GLint Width = 200, Height = 150; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); +} + +static void Reshape(int width, int height) +{ + Width = width; + Height = height; + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(1); + default: + return; + } + glutPostRedisplay(); +} + +static void Draw(void) +{ + glEnable(GL_SCISSOR_TEST); + + glClearColor(1, 0, 0, 0); + glScissor(0, 0, Width / 2, Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glClearColor(0, 1, 0, 0); + glScissor(Width / 2, 0, Width - Width / 2, Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glClearColor(0, 0, 1, 0); + glScissor(0, Height / 2, Width / 2, Height - Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glClearColor(1, 1, 1, 0); + glScissor(Width / 2, Height / 2, Width - Width / 2, Height - Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height ); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/clear-undefined.c b/src/trivial/clear-undefined.c new file mode 100644 index 00000000..ce066bf8 --- /dev/null +++ b/src/trivial/clear-undefined.c @@ -0,0 +1,137 @@ +/* + * glClear + glScissor + Undefined content of framebuffer + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +GLenum doubleBuffer; +GLint Width = 200, Height = 150; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fprintf(stderr, "Top right corner should be red\n"); +} + +static void Reshape(int width, int height) +{ + Width = width; + Height = height; + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(1); + default: + glutPostRedisplay(); + return; + } + +} + +static void Draw(void) +{ + glColor4f(1.0, 0.0, 0.0, 1.0); + glBegin(GL_QUADS); + glVertex2d(0.0, 0.0); + glVertex2d(0.0, 1.0); + glVertex2d(1.0, 1.0); + glVertex2d(1.0, 0.0); + glEnd(); + + glBegin(GL_QUADS); + glVertex2d(0.0, 0.0); + glVertex2d(0.0, -1.0); + glVertex2d(1.0, -1.0); + glVertex2d(1.0, 0.0); + glEnd(); + + glEnable(GL_SCISSOR_TEST); + glClearColor(1, 1, 0, 0); + glScissor(Width / 2, 0, Width - Width / 2, Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glClearColor(0, 0, 1, 0); + glScissor(0, Height / 2, Width / 2, Height - Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_SCISSOR_TEST); + + glColor4f(0.0, 1.0, 0.0, 1.0); + glBegin(GL_QUADS); + glVertex2d( 0.0, 0.0); + glVertex2d( 0.0, -1.0); + glVertex2d(-1.0, -1.0); + glVertex2d(-1.0, 0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_TRUE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height ); + + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + Reshape(Width, Height); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/clear.c b/src/trivial/clear.c index 7e7ca588..da4fff04 100644 --- a/src/trivial/clear.c +++ b/src/trivial/clear.c @@ -59,7 +59,7 @@ static void Key(unsigned char key, int x, int y) switch (key) { case 27: - exit(1); + exit(0); default: return; } @@ -106,9 +106,10 @@ int main(int argc, char **argv) exit(1); } - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + glutInitWindowPosition(0, 0); + glutInitWindowSize( 256, 256); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -122,5 +123,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/createwin.c b/src/trivial/createwin.c new file mode 100644 index 00000000..90104855 --- /dev/null +++ b/src/trivial/createwin.c @@ -0,0 +1,120 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); +// glutMainLoop(); + return 0; +} diff --git a/src/trivial/dlist-dangling.c b/src/trivial/dlist-dangling.c index 97f878e9..00a75078 100644 --- a/src/trivial/dlist-dangling.c +++ b/src/trivial/dlist-dangling.c @@ -131,7 +131,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/dlist-edgeflag-dangling.c b/src/trivial/dlist-edgeflag-dangling.c index 47d29bda..08fae549 100644 --- a/src/trivial/dlist-edgeflag-dangling.c +++ b/src/trivial/dlist-edgeflag-dangling.c @@ -136,7 +136,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/dlist-edgeflag.c b/src/trivial/dlist-edgeflag.c index b58e7eb4..ae799dc3 100644 --- a/src/trivial/dlist-edgeflag.c +++ b/src/trivial/dlist-edgeflag.c @@ -140,7 +140,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/flat-clip.c b/src/trivial/flat-clip.c new file mode 100644 index 00000000..dbe17a34 --- /dev/null +++ b/src/trivial/flat-clip.c @@ -0,0 +1,151 @@ +/** + * Test flat shading and clipping. + * + * Brian Paul + * 30 August 2007 + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> + +static int Win; +static GLfloat Scale = 2.0, Zrot = 50; +static GLenum Mode = GL_LINE_LOOP; +static GLboolean Smooth = 0; +static GLenum PolygonMode = GL_FILL; + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (Smooth) + glShadeModel(GL_SMOOTH); + else + glShadeModel(GL_FLAT); + + glPushMatrix(); + glScalef(Scale, Scale, 1); + glRotatef(Zrot, 0, 0, 1); + + glPolygonMode(GL_FRONT_AND_BACK, PolygonMode); + + glBegin(Mode); + glColor3f(1, 0, 0); + glVertex2f(-1, -1); + glColor3f(0, 1, 0); + glVertex2f( 2, -1); + glColor3f(0, 0, 1); + glVertex2f( 0, 1); + glEnd(); + + glPushMatrix(); + glScalef(0.9, 0.9, 1); + glBegin(Mode); + glColor3f(1, 0, 0); + glVertex2f( 0, 1); + + glColor3f(0, 0, 1); + glVertex2f( 2, -1); + + glColor3f(0, 1, 0); + glVertex2f(-1, -1); + + glEnd(); + glPopMatrix(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 'p': + if (Mode == GL_TRIANGLES) + Mode = GL_LINE_LOOP; + else + Mode = GL_TRIANGLES; + break; + case 'f': + if (PolygonMode == GL_POINT) + PolygonMode = GL_LINE; + else if (PolygonMode == GL_LINE) + PolygonMode = GL_FILL; + else + PolygonMode = GL_POINT; + printf("PolygonMode = 0x%x\n", PolygonMode); + break; + case 'r': + Zrot -= 5.0; + break; + case 'R': + Zrot += 5.0; + break; + case 'z': + Scale *= 1.1; + break; + case 'Z': + Scale /= 1.1; + break; + case 's': + Smooth = !Smooth; + break; + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + printf("Usage:\n"); + printf(" z/Z: change triangle size\n"); + printf(" r/R: rotate\n"); + printf(" p: toggle line/fill mode\n"); + printf(" s: toggle smooth/flat shading\n"); + printf(" f: switch polygon fill mode\n"); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/fs-tri.c b/src/trivial/fs-tri.c new file mode 100644 index 00000000..3be4d42e --- /dev/null +++ b/src/trivial/fs-tri.c @@ -0,0 +1,212 @@ +/* Test fragment shader */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + + +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; +static GLint win = 0; +static GLfloat xpos = 0, ypos = 0; + + +static void +Redisplay(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glTranslatef(xpos, ypos, 0); + + glBegin(GL_TRIANGLES); + glColor3f(1, 0, 0); + glVertex2f(-0.9, -0.9); + glColor3f(0, 1, 0); + glVertex2f( 0.9, -0.9); + glColor3f(0, 0, 1); + glVertex2f( 0, 0.9); + glEnd(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1, 1, -1, 1, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +CleanUp(void) +{ + glDeleteShader_func(fragShader); + glDeleteShader_func(vertShader); + glDeleteProgram_func(program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 0.1; + + (void) x; + (void) y; + + switch(key) { + case GLUT_KEY_UP: + ypos += step; + break; + case GLUT_KEY_DOWN: + ypos -= step; + break; + case GLUT_KEY_LEFT: + xpos -= step; + break; + case GLUT_KEY_RIGHT: + xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader_func(shader); + + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); + exit(1); + } +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + + +static void +Init(void) +{ + /* fragment color is a function of fragment position: */ + static const char *fragShaderText = + "void main() {\n" + " gl_FragColor = gl_FragCoord * vec4(0.005); \n" + " //gl_FragColor = gl_Color; \n" + " //gl_FragColor = vec4(1, 0, 0.5, 0); \n" + "}\n"; +#if 0 + static const char *vertShaderText = + "varying vec3 normal;\n" + "void main() {\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " normal = gl_NormalMatrix * gl_Normal;\n" + "}\n"; +#endif + const char *version; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + + GetExtensionFuncs(); + + fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); + LoadAndCompileShader(fragShader, fragShaderText); + +#if 0 + vertShader = glCreateShader_func(GL_VERTEX_SHADER); + LoadAndCompileShader(vertShader, vertShaderText); +#endif + + program = glCreateProgram_func(); + glAttachShader_func(program, fragShader); +#if 0 + glAttachShader_func(program, vertShader); +#endif + glLinkProgram_func(program); + CheckLink(program); + glUseProgram_func(program); + + assert(glGetError() == 0); + + glClearColor(0.3f, 0.3f, 0.3f, 0.0f); + + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition( 0, 0); + glutInitWindowSize(200, 200); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + Init(); + glutMainLoop(); + return 0; +} + + diff --git a/src/trivial/line-clip.c b/src/trivial/line-clip.c index 9acd12ac..fd79d049 100644 --- a/src/trivial/line-clip.c +++ b/src/trivial/line-clip.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-cull.c b/src/trivial/line-cull.c index 8999a8f0..038004b4 100644 --- a/src/trivial/line-cull.c +++ b/src/trivial/line-cull.c @@ -118,7 +118,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-smooth.c b/src/trivial/line-smooth.c new file mode 100644 index 00000000..f030de9b --- /dev/null +++ b/src/trivial/line-smooth.c @@ -0,0 +1,172 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <math.h> +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; +GLboolean smooth = GL_TRUE; +GLfloat width = 1.0; + + +static void Init(void) +{ + float range[2], aarange[2]; + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + glGetFloatv(GL_LINE_WIDTH_RANGE, aarange); + glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); + printf("Non-AA line width range: %f .. %f\n", range[0], range[1]); + printf("AA line width range: %f .. %f\n", aarange[0], aarange[1]); +} + + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -30); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 'w': + width -= 0.5; + if (width < 0.5) + width = 0.5; + break; + case 'W': + width += 0.5; + break; + case 's': + smooth = !smooth; + break; + case 27: + exit(1); + default: + return; + } + printf("LineWidth: %g\n", width); + glutPostRedisplay(); +} + + +static void Draw(void) +{ + float a; + + glClear(GL_COLOR_BUFFER_BIT); + + glLineWidth(width); + + if (smooth) { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + glEnable(GL_LINE_SMOOTH); + } + + glColor3f(1, 1, 1); + + glBegin(GL_LINES); + for (a = 0; a < 3.14159; a += 0.2) { + float x = .9 * cos(a); + float y = .9 * sin(a); + + glVertex2f(-x, -y); + glVertex2f( x, y); + } + glEnd(); + + glDisable(GL_LINE_SMOOTH); + glDisable(GL_BLEND); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/line-stipple-wide.c b/src/trivial/line-stipple-wide.c new file mode 100644 index 00000000..09e5e1fe --- /dev/null +++ b/src/trivial/line-stipple-wide.c @@ -0,0 +1,148 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + glLineWidth( 4 ); + + glBegin(GL_LINES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/line-userclip-clip.c b/src/trivial/line-userclip-clip.c index b24d8452..5c9c1b3b 100644 --- a/src/trivial/line-userclip-clip.c +++ b/src/trivial/line-userclip-clip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-userclip-nop-clip.c b/src/trivial/line-userclip-nop-clip.c index e2e0b85a..a6ee44fb 100644 --- a/src/trivial/line-userclip-nop-clip.c +++ b/src/trivial/line-userclip-nop-clip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-userclip-nop.c b/src/trivial/line-userclip-nop.c index eacee069..cebea5f4 100644 --- a/src/trivial/line-userclip-nop.c +++ b/src/trivial/line-userclip-nop.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-userclip.c b/src/trivial/line-userclip.c index 6af91431..ecfd28ca 100644 --- a/src/trivial/line-userclip.c +++ b/src/trivial/line-userclip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/line-wide.c b/src/trivial/line-wide.c new file mode 100644 index 00000000..543b1f67 --- /dev/null +++ b/src/trivial/line-wide.c @@ -0,0 +1,147 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glLineWidth(4.0); + + glBegin(GL_LINES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + + + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/line.c b/src/trivial/line.c index 58bad91b..de5f9274 100644 --- a/src/trivial/line.c +++ b/src/trivial/line.c @@ -71,15 +71,20 @@ static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); - glBegin(GL_LINE_STRIP); + glBegin(GL_LINES); glColor3f(0,0,.7); glVertex3f( 0.9, -0.9, -30.0); glColor3f(.8,0,0); glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + + glColor3f(0,.9,0); glVertex3f(-0.9, 0.0, -30.0); - /* Repeat the first vertex - don't have lineloop support in GS yet - */ glColor3f(0,0,.7); glVertex3f( 0.9, -0.9, -30.0); glEnd(); diff --git a/src/trivial/lineloop-clip.c b/src/trivial/lineloop-clip.c index d8645ee3..21105672 100644 --- a/src/trivial/lineloop-clip.c +++ b/src/trivial/lineloop-clip.c @@ -118,7 +118,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/lineloop-elts.c b/src/trivial/lineloop-elts.c new file mode 100644 index 00000000..96da8e4a --- /dev/null +++ b/src/trivial/lineloop-elts.c @@ -0,0 +1,120 @@ +/* Test rebasing */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +GLfloat verts[][4] = { + { 0.9, -0.9, 0.0, 1.0 }, + { 0.9, 0.9, 0.0, 1.0 }, + { -0.9, 0.9, 0.0, 1.0 }, + { -0.9, -0.9, 0.0, 1.0 }, +}; + +GLubyte color[][4] = { + { 0x00, 0x00, 0xff, 0x00 }, + { 0x00, 0xff, 0x00, 0x00 }, + { 0xff, 0x00, 0x00, 0x00 }, + { 0xff, 0xff, 0xff, 0x00 }, +}; + +GLuint indices[] = { 1, 2, 3 }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts ); + glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); + +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + + /* Should have min_index == 1, maybe force a rebase: + */ + glDrawElements( GL_LINE_LOOP, 3, GL_UNSIGNED_INT, indices ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/lineloop.c b/src/trivial/lineloop.c index 7500c54f..fab7d1ea 100644 --- a/src/trivial/lineloop.c +++ b/src/trivial/lineloop.c @@ -118,7 +118,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/linestrip-clip.c b/src/trivial/linestrip-clip.c new file mode 100644 index 00000000..acab0f4e --- /dev/null +++ b/src/trivial/linestrip-clip.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_LINE_STRIP); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(0,.9,0); + glVertex3f(-1.9, 0.0, -30.0); + + glColor3f(0,0,.7); + glVertex3f( 0.8, -0.8, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/linestrip-flat-stipple.c b/src/trivial/linestrip-flat-stipple.c new file mode 100644 index 00000000..b6914373 --- /dev/null +++ b/src/trivial/linestrip-flat-stipple.c @@ -0,0 +1,142 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glShadeModel(GL_FLAT); + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + + glBegin(GL_LINE_STRIP); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/linestrip-stipple-wide.c b/src/trivial/linestrip-stipple-wide.c new file mode 100644 index 00000000..53dfa554 --- /dev/null +++ b/src/trivial/linestrip-stipple-wide.c @@ -0,0 +1,142 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + glLineWidth( 4 ); + + glBegin(GL_LINE_STRIP); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/linestrip-stipple.c b/src/trivial/linestrip-stipple.c new file mode 100644 index 00000000..5933d1a1 --- /dev/null +++ b/src/trivial/linestrip-stipple.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + + glBegin(GL_LINE_STRIP); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/linestrip.c b/src/trivial/linestrip.c new file mode 100644 index 00000000..06dd1c10 --- /dev/null +++ b/src/trivial/linestrip.c @@ -0,0 +1,138 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_LINE_STRIP); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/pgon-mode.c b/src/trivial/pgon-mode.c new file mode 100644 index 00000000..db586386 --- /dev/null +++ b/src/trivial/pgon-mode.c @@ -0,0 +1,136 @@ +/** + * Test glPolygonMode. + * A tri-strip w/ two tris is drawn so that the first tri is front-facing + * but the second tri is back-facing. + * Set glPolygonMode differently for the front/back faces + * + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> + +static int Win; +static GLfloat Zrot = 0; +static GLboolean FrontFillBackUnfilled = GL_TRUE; +static GLboolean Lines = GL_TRUE; + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (FrontFillBackUnfilled) { + if (Lines) { + printf("FrontMode = FILL, BackMode = LINE\n"); + glPolygonMode(GL_BACK, GL_LINE); + } + else { + printf("FrontMode = FILL, BackMode = POINT\n"); + glPolygonMode(GL_BACK, GL_POINT); + } + glPolygonMode(GL_FRONT, GL_FILL); + } + else { + if (Lines) { + printf("FrontMode = LINE, BackMode = FILL\n"); + glPolygonMode(GL_FRONT, GL_LINE); + } + else { + printf("FrontMode = POINT, BackMode = FILL\n"); + glPolygonMode(GL_FRONT, GL_POINT); + } + glPolygonMode(GL_BACK, GL_FILL); + } + + glPushMatrix(); + glRotatef(Zrot, 0, 0, 1); + + glBegin(GL_TRIANGLE_STRIP); + glVertex2f(-1, 0); + glVertex2f( 1, 0); + glVertex2f(0, 1); + glVertex2f(0, -1); + glEnd(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 3.0; + (void) x; + (void) y; + switch (key) { + case 'p': + FrontFillBackUnfilled = !FrontFillBackUnfilled; + break; + case 'l': + Lines = !Lines; + break; + case 'z': + Zrot -= step; + break; + case 'Z': + Zrot += step; + break; + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + printf("GL_RENDERER = %s\n", (char*) glGetString(GL_RENDERER)); + + glLineWidth(3.0); + glPointSize(3.0); + + glColor4f(1, 1, 1, 0.8); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + printf("Press 'p' to toggle polygon mode\n"); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/point-clip.c b/src/trivial/point-clip.c index 32792047..7fec54e1 100644 --- a/src/trivial/point-clip.c +++ b/src/trivial/point-clip.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/point-param.c b/src/trivial/point-param.c index 02500cd3..96544a05 100644 --- a/src/trivial/point-param.c +++ b/src/trivial/point-param.c @@ -138,7 +138,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/point-sprite.c b/src/trivial/point-sprite.c new file mode 100644 index 00000000..583bdca1 --- /dev/null +++ b/src/trivial/point-sprite.c @@ -0,0 +1,174 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + +#define SIZE 16 + { + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { +#if 1 + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; +#else + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0; +#endif + } + } + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glEnable(GL_TEXTURE_2D); + } + + glEnable(GL_POINT_SPRITE); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glPointSize(16.0); + + glBegin(GL_POINTS); + glColor3f(1,0,0); + glVertex3f( 0.6, -0.6, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.6, 0.6, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.6, 0.6, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.6, -0.6, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/point-wide-smooth.c b/src/trivial/point-wide-smooth.c new file mode 100644 index 00000000..55cbcaec --- /dev/null +++ b/src/trivial/point-wide-smooth.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glPointSize(8.0); + + glEnable(GL_POINT_SMOOTH); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBegin(GL_POINTS); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/point-wide.c b/src/trivial/point-wide.c index 473ca043..265b2009 100644 --- a/src/trivial/point-wide.c +++ b/src/trivial/point-wide.c @@ -34,6 +34,7 @@ GLenum doubleBuffer; + static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); @@ -70,6 +71,7 @@ static void Key(unsigned char key, int x, int y) static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_DEPTH_TEST); glPointSize(8.0); @@ -122,7 +124,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/point.c b/src/trivial/point.c index 87465bfb..8dabfb6c 100644 --- a/src/trivial/point.c +++ b/src/trivial/point.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/poly-flat-clip.c b/src/trivial/poly-flat-clip.c new file mode 100644 index 00000000..72c2a29a --- /dev/null +++ b/src/trivial/poly-flat-clip.c @@ -0,0 +1,140 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + + glBegin(GL_POLYGON); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/poly-flat-unfilled-clip.c b/src/trivial/poly-flat-unfilled-clip.c new file mode 100644 index 00000000..d3a14a51 --- /dev/null +++ b/src/trivial/poly-flat-unfilled-clip.c @@ -0,0 +1,144 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + glLineWidth(4.0); + + + glBegin(GL_POLYGON); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/poly-flat.c b/src/trivial/poly-flat.c index 747b24dc..a847d682 100644 --- a/src/trivial/poly-flat.c +++ b/src/trivial/poly-flat.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/poly-unfilled.c b/src/trivial/poly-unfilled.c index e0ae463b..ae092a83 100644 --- a/src/trivial/poly-unfilled.c +++ b/src/trivial/poly-unfilled.c @@ -121,7 +121,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/poly.c b/src/trivial/poly.c index bdb9e27a..2f254de4 100644 --- a/src/trivial/poly.c +++ b/src/trivial/poly.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/psb_context.c b/src/trivial/psb_context.c new file mode 100644 index 00000000..e69de29b --- /dev/null +++ b/src/trivial/psb_context.c diff --git a/src/trivial/quad-clip-all-vertices.c b/src/trivial/quad-clip-all-vertices.c index 019ef0c4..3e0f3d94 100644 --- a/src/trivial/quad-clip-all-vertices.c +++ b/src/trivial/quad-clip-all-vertices.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-clip-nearplane.c b/src/trivial/quad-clip-nearplane.c index be9b9c61..1e8056c4 100644 --- a/src/trivial/quad-clip-nearplane.c +++ b/src/trivial/quad-clip-nearplane.c @@ -133,7 +133,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-clip.c b/src/trivial/quad-clip.c index 9f3a45ca..504fef3d 100644 --- a/src/trivial/quad-clip.c +++ b/src/trivial/quad-clip.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-degenerate.c b/src/trivial/quad-degenerate.c index b14b0f1d..83047408 100644 --- a/src/trivial/quad-degenerate.c +++ b/src/trivial/quad-degenerate.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-flat.c b/src/trivial/quad-flat.c index d6e9f021..bd8be7c4 100644 --- a/src/trivial/quad-flat.c +++ b/src/trivial/quad-flat.c @@ -130,7 +130,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-offset-factor.c b/src/trivial/quad-offset-factor.c index 861d3461..90943d90 100644 --- a/src/trivial/quad-offset-factor.c +++ b/src/trivial/quad-offset-factor.c @@ -27,11 +27,6 @@ #include <stdlib.h> #include <GL/glut.h> - -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - - GLenum doubleBuffer; static void Init(void) @@ -45,7 +40,6 @@ static void Init(void) static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); @@ -56,7 +50,6 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - switch (key) { case 27: exit(1); @@ -75,7 +68,6 @@ static void quad( float half ) glVertex3f(-half/9.0, half/9.0, -25.0 - half); glVertex3f(-half/9.0, -half/9.0, -25.0 - half); glEnd(); - } static void Draw(void) @@ -83,27 +75,24 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); - - + /* red: offset back */ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(1, 0); - glColor3f(1,0,0); quad(9); + /* green: no offset */ glDisable(GL_POLYGON_OFFSET_FILL); glColor3f(0,1,0); quad(6); - + /* black: offset zero, should not be visible because of z test */ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(0, 0); - - /* Black - should not be visible - */ glColor3f(0,0,0); quad(6); + /* blue: offset forward */ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1, 0); glColor3f(0,0,1); @@ -149,7 +138,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_DEPTH; + type = GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -163,5 +152,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/quad-offset-unfilled.c b/src/trivial/quad-offset-unfilled.c index 1cecf3c1..1ad44cdc 100644 --- a/src/trivial/quad-offset-unfilled.c +++ b/src/trivial/quad-offset-unfilled.c @@ -72,6 +72,8 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glEnable(GL_POLYGON_OFFSET_FILL); @@ -95,7 +97,7 @@ static void Draw(void) glVertex3f(-0.6, -0.6, -35.0); glEnd(); - glEnable(GL_POLYGON_OFFSET_FILL); + glEnable(GL_POLYGON_OFFSET_LINE); glPolygonOffset(-1, 0); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); @@ -149,7 +151,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_DEPTH; + type = GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-offset-units.c b/src/trivial/quad-offset-units.c index 5c41be30..d5db2146 100644 --- a/src/trivial/quad-offset-units.c +++ b/src/trivial/quad-offset-units.c @@ -27,11 +27,6 @@ #include <stdlib.h> #include <GL/glut.h> - -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - - GLenum doubleBuffer; static void Init(void) @@ -45,7 +40,6 @@ static void Init(void) static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); @@ -56,7 +50,6 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - switch (key) { case 27: exit(1); @@ -75,7 +68,6 @@ static void quad( float half ) glVertex3f(-half/9.0, half/9.0, -25.0 - half); glVertex3f(-half/9.0, -half/9.0, -25.0 - half); glEnd(); - } static void Draw(void) @@ -83,27 +75,26 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); - - + /* red: offset back */ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(0, 4); - glColor3f(1,0,0); quad(9); + /* black: no offset */ glDisable(GL_POLYGON_OFFSET_FILL); glColor3f(0,0,0); quad(6); + /* green: offset 0 (this should obscure the black quad) */ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(0, 0); - glDepthFunc( GL_EQUAL ); glColor3f(0,1,0); quad(6); - glDepthFunc( GL_LESS ); - + /* blue: offset forward */ + glDepthFunc( GL_LESS ); glPolygonOffset(0, -4); glColor3f(0,0,1); quad(3); @@ -148,7 +139,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_DEPTH; + type = GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -162,5 +153,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/quad-tex-2d.c b/src/trivial/quad-tex-2d.c index 70b9fbf8..97c9fc54 100644 --- a/src/trivial/quad-tex-2d.c +++ b/src/trivial/quad-tex-2d.c @@ -27,11 +27,11 @@ #include <stdlib.h> #include <GL/glut.h> - -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - +static GLenum Target = GL_TEXTURE_2D; +static GLenum Filter = GL_NEAREST; GLenum doubleBuffer; +static float Rot = 0; +static int win = 0; static void Init(void) { @@ -41,7 +41,7 @@ static void Init(void) glClearColor(0.0, 0.0, 1.0, 0.0); -#define SIZE 16 +#define SIZE 32 { GLubyte tex2d[SIZE][SIZE][3]; GLint s, t; @@ -60,59 +60,77 @@ static void Init(void) } } + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + if (Target == GL_TEXTURE_1D) + glTexImage1D(Target, 0, 3, SIZE, 0, GL_RGB, GL_UNSIGNED_BYTE, tex2d); + else + glTexImage2D(Target, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + + glEnable(Target); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, - GL_RGB, GL_UNSIGNED_BYTE, tex2d); glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glEnable(GL_TEXTURE_2D); } - } static void Reshape(int width, int height) { - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#if 0 + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); +#else + glFrustum(-1, 1, -1, 1, 10, 20); +#endif + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -15); } static void Key(unsigned char key, int x, int y) { - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); + switch (key) { + case 'r': + Rot += 10.0; + break; + case 'R': + Rot -= 10.0; + break; + case 27: + glutDestroyWindow(win); + exit(0); + default: + return; + } + glutPostRedisplay(); } static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glPushMatrix(); + glRotatef(Rot, 0, 1, 0); + glBegin(GL_QUADS); glTexCoord2f(1,0); - glVertex3f( 0.9, -0.9, -30.0); + glVertex3f( 0.9, -0.9, 0.0); glTexCoord2f(1,1); - glVertex3f( 0.9, 0.9, -30.0); + glVertex3f( 0.9, 0.9, 0.0); glTexCoord2f(0,1); - glVertex3f(-0.9, 0.9, -30.0); + glVertex3f(-0.9, 0.9, 0.0); glTexCoord2f(0,0); - glVertex3f(-0.9, -0.9, -30.0); + glVertex3f(-0.9, -0.9, 0.0); glEnd(); + glPopMatrix(); + glFlush(); if (doubleBuffer) { @@ -155,7 +173,8 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + win = glutCreateWindow("First Tri"); + if (!win) { exit(1); } @@ -165,5 +184,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/quad-tex-3d.c b/src/trivial/quad-tex-3d.c index 0b2dcc08..fd02d9d6 100644 --- a/src/trivial/quad-tex-3d.c +++ b/src/trivial/quad-tex-3d.c @@ -159,7 +159,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quad-tex-alpha.c b/src/trivial/quad-tex-alpha.c new file mode 100644 index 00000000..cd73f013 --- /dev/null +++ b/src/trivial/quad-tex-alpha.c @@ -0,0 +1,170 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + +#define SIZE 16 + { + GLubyte tex2d[SIZE][SIZE][4]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; + tex2d[t][s][3] = ((t^s) & 3) * 63; + } + } + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, 4, SIZE, SIZE, 0, + GL_RGBA, GL_UNSIGNED_BYTE, tex2d); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glEnable(GL_TEXTURE_2D); + } +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_GEQUAL, 0.5); + + glBegin(GL_QUADS); + glTexCoord2f(1,0); + glVertex3f( 0.9, -0.9, -30.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -30.0); + glTexCoord2f(0,1); + glVertex3f(-0.9, 0.9, -30.0); + glTexCoord2f(0,0); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/quad-unfilled-clip.c b/src/trivial/quad-unfilled-clip.c new file mode 100644 index 00000000..e298bd45 --- /dev/null +++ b/src/trivial/quad-unfilled-clip.c @@ -0,0 +1,139 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glBegin(GL_QUADS); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-1.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/quad-unfilled-stipple.c b/src/trivial/quad-unfilled-stipple.c new file mode 100644 index 00000000..2036aacb --- /dev/null +++ b/src/trivial/quad-unfilled-stipple.c @@ -0,0 +1,142 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + + glBegin(GL_QUADS); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,1); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,1,0); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,0,0); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/quad-unfilled.c b/src/trivial/quad-unfilled.c index 9d63d2df..9d0087ce 100644 --- a/src/trivial/quad-unfilled.c +++ b/src/trivial/quad-unfilled.c @@ -121,7 +121,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quads.c b/src/trivial/quads.c index 1ca82cd9..307a9e07 100644 --- a/src/trivial/quads.c +++ b/src/trivial/quads.c @@ -138,7 +138,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quadstrip-cont.c b/src/trivial/quadstrip-cont.c new file mode 100644 index 00000000..c6c8f69f --- /dev/null +++ b/src/trivial/quadstrip-cont.c @@ -0,0 +1,162 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_QUAD_STRIP); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(1,0,0); + glVertex3f( 0.1, -0.8, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.1, 0.8, -30.0); + + glColor3f(0,1,1); + glVertex3f(-0.1, -0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.1, 0.9, -30.0); + + glColor3f(0,1,1); + glVertex3f(-0.9, -0.8, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.8, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static void +idle(void) +{ + glutPostRedisplay(); +} + + +static void +visible(int vis) +{ + if (vis == GLUT_VISIBLE) + glutIdleFunc(idle); + else + glutIdleFunc(NULL); +} + + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutVisibilityFunc(visible); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/quadstrip-flat.c b/src/trivial/quadstrip-flat.c index 061a0e40..d02135f7 100644 --- a/src/trivial/quadstrip-flat.c +++ b/src/trivial/quadstrip-flat.c @@ -132,7 +132,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/quadstrip.c b/src/trivial/quadstrip.c index 342463f1..ff8644be 100644 --- a/src/trivial/quadstrip.c +++ b/src/trivial/quadstrip.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/readpixels.c b/src/trivial/readpixels.c new file mode 100644 index 00000000..783468ae --- /dev/null +++ b/src/trivial/readpixels.c @@ -0,0 +1,101 @@ +/* + * glRead/DrawPixels test + */ + + +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +static int Width = 250, Height = 250; +static GLfloat Zoom = 1.0; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + glClearColor(0.3, 0.1, 0.3, 0.0); +} + +static void Reshape(int width, int height) +{ + Width = width / 2; + Height = height; + /* draw on left half (we'll read that area) */ + glViewport(0, 0, Width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(0); + default: + return; + } + glutPostRedisplay(); +} + +static void Draw(void) +{ + GLfloat *image = (GLfloat *) malloc(Width * Height * 4 * sizeof(GLfloat)); + + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(.8,0,0); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.0, 0.9, -30.0); + glEnd(); + + glBegin(GL_QUADS); + glColor3f(1, 1, 1); + glVertex2f(-1.0, -1.0); + glVertex2f(-0.9, -1.0); + glVertex2f(-0.9, -0.9); + glVertex2f(-1.0, -0.9); + glEnd(); + + glReadPixels(0, 0, Width, Height, GL_RGBA, GL_FLOAT, image); + printf("Pixel(0,0) = %f, %f, %f, %f\n", + image[0], image[1], image[2], image[3]); + /* draw to right half of window */ + glWindowPos2iARB(Width, 0); + glPixelZoom(Zoom, Zoom); + glDrawPixels(Width, Height, GL_RGBA, GL_FLOAT, image); + free(image); + + glutSwapBuffers(); +} + +int main(int argc, char **argv) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width*2, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE); + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + if (argc > 1) + Zoom = atof(argv[1]); + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-alpha-tex.c b/src/trivial/tri-alpha-tex.c new file mode 100644 index 00000000..776f39dc --- /dev/null +++ b/src/trivial/tri-alpha-tex.c @@ -0,0 +1,179 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + +#define SIZE 16 + { + GLubyte tex2d[SIZE][SIZE][4]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; + tex2d[t][s][3] = ((t^s) & 3) * 63; + } + } + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, 4, SIZE, SIZE, 0, + GL_RGBA, GL_UNSIGNED_BYTE, tex2d); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glEnable(GL_TEXTURE_2D); + } +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_GEQUAL, 0.5); + + glBegin(GL_QUADS); + glTexCoord2f(1,0); + glVertex3f( 0.9, -0.9, -30.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -30.0); + glTexCoord2f(0,1); + glVertex3f(-0.9, 0.9, -30.0); + glTexCoord2f(0,0); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); +#if 0 + glBegin(GL_TRIANGLES); + glColor4f(0,0,.7,1); + glVertex3f( 0.9, -0.9, -30.0); + glColor4f(.8,0,0,.5); + glVertex3f( 0.9, 0.9, -30.0); + glColor4f(0,.9,0,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); +#endif + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-alpha.c b/src/trivial/tri-alpha.c new file mode 100644 index 00000000..90cfdbe1 --- /dev/null +++ b/src/trivial/tri-alpha.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_GEQUAL, 0.5); + + glBegin(GL_TRIANGLES); + glColor4f(0,0,.7,1); + glVertex3f( 0.9, -0.9, -30.0); + glColor4f(.8,0,0,.5); + glVertex3f( 0.9, 0.9, -30.0); + glColor4f(0,.9,0,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend-color.c b/src/trivial/tri-blend-color.c new file mode 100644 index 00000000..b9a53941 --- /dev/null +++ b/src/trivial/tri-blend-color.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClearColor(0.0, 0.0, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_BLEND); + glBlendEquation(GL_FUNC_ADD); + glBlendColor(1.0, 0, 0, 0); + glBlendFunc(GL_CONSTANT_COLOR, GL_SRC_COLOR); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend-max.c b/src/trivial/tri-blend-max.c new file mode 100644 index 00000000..ebc241c1 --- /dev/null +++ b/src/trivial/tri-blend-max.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +/* + * alpha.c + * This program draws several overlapping filled polygons + * to demonstrate the effect order has on alpha blending results. + * Use the 't' key to toggle the order of drawing polygons. + */ +#include <GL/glut.h> +#include <stdlib.h> + +static int leftFirst = GL_TRUE; + +/* Initialize alpha blending function. + */ +static void init(void) +{ + glBlendEquation (GL_MAX); + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glShadeModel (GL_FLAT); + glClearColor (1.0, 0.0, 0.0, 0.0); +} + +static void drawLeftTriangle(void) +{ + /* draw yellow triangle on LHS of screen */ + + glBegin (GL_TRIANGLES); + glColor4f(1.0, 1.0, 0.0, 0.75); + glVertex3f(0.1, 0.9, 0.0); + glVertex3f(0.1, 0.1, 0.0); + glVertex3f(0.7, 0.5, 0.0); + glEnd(); +} + +static void drawRightTriangle(void) +{ + /* draw cyan triangle on RHS of screen */ + + glEnable (GL_BLEND); + glBegin (GL_TRIANGLES); + glColor4f(0.0, 1.0, 1.0, 0.75); + glVertex3f(0.9, 0.9, 0.0); + glVertex3f(0.3, 0.5, 0.0); + glVertex3f(0.9, 0.1, 0.0); + glEnd(); + glDisable (GL_BLEND); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + if (leftFirst) { + drawLeftTriangle(); + drawRightTriangle(); + } + else { + drawRightTriangle(); + drawLeftTriangle(); + } + + glFlush(); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (w <= h) + gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); + else + gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + leftFirst = !leftFirst; + glutPostRedisplay(); + break; + case 27: /* Escape key */ + exit(0); + break; + default: + break; + } +} + +/* Main Loop + * Open window with initial window size, title bar, + * RGBA display mode, and handle input events. + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitWindowSize (200, 200); + glutCreateWindow (argv[0]); + init(); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend-min.c b/src/trivial/tri-blend-min.c new file mode 100644 index 00000000..00b2dec7 --- /dev/null +++ b/src/trivial/tri-blend-min.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +/* + * alpha.c + * This program draws several overlapping filled polygons + * to demonstrate the effect order has on alpha blending results. + * Use the 't' key to toggle the order of drawing polygons. + */ +#include <GL/glut.h> +#include <stdlib.h> + +static int leftFirst = GL_TRUE; + +/* Initialize alpha blending function. + */ +static void init(void) +{ + glBlendEquation (GL_MIN); + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glShadeModel (GL_FLAT); + glClearColor (1.0, 0.0, 0.0, 0.0); +} + +static void drawLeftTriangle(void) +{ + /* draw yellow triangle on LHS of screen */ + + glBegin (GL_TRIANGLES); + glColor4f(1.0, 1.0, 0.0, 0.75); + glVertex3f(0.1, 0.9, 0.0); + glVertex3f(0.1, 0.1, 0.0); + glVertex3f(0.7, 0.5, 0.0); + glEnd(); +} + +static void drawRightTriangle(void) +{ + /* draw cyan triangle on RHS of screen */ + + glEnable (GL_BLEND); + glBegin (GL_TRIANGLES); + glColor4f(0.0, 1.0, 1.0, 0.75); + glVertex3f(0.9, 0.9, 0.0); + glVertex3f(0.3, 0.5, 0.0); + glVertex3f(0.9, 0.1, 0.0); + glEnd(); + glDisable (GL_BLEND); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + if (leftFirst) { + drawLeftTriangle(); + drawRightTriangle(); + } + else { + drawRightTriangle(); + drawLeftTriangle(); + } + + glFlush(); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (w <= h) + gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); + else + gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + leftFirst = !leftFirst; + glutPostRedisplay(); + break; + case 27: /* Escape key */ + exit(0); + break; + default: + break; + } +} + +/* Main Loop + * Open window with initial window size, title bar, + * RGBA display mode, and handle input events. + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitWindowSize (200, 200); + glutCreateWindow (argv[0]); + init(); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend-revsub.c b/src/trivial/tri-blend-revsub.c new file mode 100644 index 00000000..be187fd4 --- /dev/null +++ b/src/trivial/tri-blend-revsub.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +/* + * alpha.c + * This program draws several overlapping filled polygons + * to demonstrate the effect order has on alpha blending results. + * Use the 't' key to toggle the order of drawing polygons. + */ +#include <GL/glut.h> +#include <stdlib.h> + +static int leftFirst = GL_TRUE; + +/* Initialize alpha blending function. + */ +static void init(void) +{ + glBlendEquation (GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc (GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA); + glShadeModel (GL_FLAT); + glClearColor (1.0, 0.0, 0.0, 0.0); +} + +static void drawLeftTriangle(void) +{ + /* draw yellow triangle on LHS of screen */ + + glBegin (GL_TRIANGLES); + glColor4f(1.0, 1.0, 0.0, 0.75); + glVertex3f(0.1, 0.9, 0.0); + glVertex3f(0.1, 0.1, 0.0); + glVertex3f(0.7, 0.5, 0.0); + glEnd(); +} + +static void drawRightTriangle(void) +{ + /* draw cyan triangle on RHS of screen */ + + glEnable (GL_BLEND); + glBegin (GL_TRIANGLES); + glColor4f(0.0, 1.0, 1.0, 0.75); + glVertex3f(0.9, 0.9, 0.0); + glVertex3f(0.3, 0.5, 0.0); + glVertex3f(0.9, 0.1, 0.0); + glEnd(); + glDisable (GL_BLEND); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + if (leftFirst) { + drawLeftTriangle(); + drawRightTriangle(); + } + else { + drawRightTriangle(); + drawLeftTriangle(); + } + + glFlush(); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (w <= h) + gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); + else + gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + leftFirst = !leftFirst; + glutPostRedisplay(); + break; + case 27: /* Escape key */ + exit(0); + break; + default: + break; + } +} + +/* Main Loop + * Open window with initial window size, title bar, + * RGBA display mode, and handle input events. + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitWindowSize (200, 200); + glutCreateWindow (argv[0]); + init(); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend-sub.c b/src/trivial/tri-blend-sub.c new file mode 100644 index 00000000..d2077911 --- /dev/null +++ b/src/trivial/tri-blend-sub.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +/* + * alpha.c + * This program draws several overlapping filled polygons + * to demonstrate the effect order has on alpha blending results. + * Use the 't' key to toggle the order of drawing polygons. + */ +#include <GL/glut.h> +#include <stdlib.h> + +static int leftFirst = GL_TRUE; + +/* Initialize alpha blending function. + */ +static void init(void) +{ + glBlendEquation (GL_FUNC_SUBTRACT); + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glShadeModel (GL_FLAT); + glClearColor (1.0, 0.0, 0.0, 0.0); +} + +static void drawLeftTriangle(void) +{ + /* draw yellow triangle on LHS of screen */ + + glBegin (GL_TRIANGLES); + glColor4f(1.0, 1.0, 0.0, 0.75); + glVertex3f(0.1, 0.9, 0.0); + glVertex3f(0.1, 0.1, 0.0); + glVertex3f(0.7, 0.5, 0.0); + glEnd(); +} + +static void drawRightTriangle(void) +{ + /* draw cyan triangle on RHS of screen */ + + glEnable (GL_BLEND); + glBegin (GL_TRIANGLES); + glColor4f(0.0, 1.0, 1.0, 0.75); + glVertex3f(0.9, 0.9, 0.0); + glVertex3f(0.3, 0.5, 0.0); + glVertex3f(0.9, 0.1, 0.0); + glEnd(); + glDisable (GL_BLEND); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + if (leftFirst) { + drawLeftTriangle(); + drawRightTriangle(); + } + else { + drawRightTriangle(); + drawLeftTriangle(); + } + + glFlush(); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (w <= h) + gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); + else + gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + leftFirst = !leftFirst; + glutPostRedisplay(); + break; + case 27: /* Escape key */ + exit(0); + break; + default: + break; + } +} + +/* Main Loop + * Open window with initial window size, title bar, + * RGBA display mode, and handle input events. + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitWindowSize (200, 200); + glutCreateWindow (argv[0]); + init(); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-blend.c b/src/trivial/tri-blend.c index 284d15fd..58c451c9 100644 --- a/src/trivial/tri-blend.c +++ b/src/trivial/tri-blend.c @@ -132,7 +132,7 @@ void keyboard(unsigned char key, int x, int y) int main(int argc, char** argv) { glutInit(&argc, argv); - glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_ALPHA); glutInitWindowSize (200, 200); glutCreateWindow (argv[0]); init(); diff --git a/src/trivial/tri-clear.c b/src/trivial/tri-clear.c new file mode 100644 index 00000000..25ea77cf --- /dev/null +++ b/src/trivial/tri-clear.c @@ -0,0 +1,143 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +GLint Width = 250, Height = 250; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glEnable(GL_SCISSOR_TEST); + glClearColor(1, 0, 1, 0); + glScissor(Width / 2, Height / 2, Width - Width / 2, Height - Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_SCISSOR_TEST); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-clip.c b/src/trivial/tri-clip.c index bf48533a..f30445cd 100644 --- a/src/trivial/tri-clip.c +++ b/src/trivial/tri-clip.c @@ -28,26 +28,21 @@ #include <GL/glut.h> -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 +static GLenum doubleBuffer; +static GLfloat Xpos = 0, Ypos = 0; -GLenum doubleBuffer; - static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - - glClearColor(0.0, 0.0, 1.0, 0.0); + glClearColor(0.0, 0.0, 1.0, 0.0); } static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); - glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); @@ -56,21 +51,45 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - switch (key) { case 27: exit(1); default: return; } - glutPostRedisplay(); } +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 0.25; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_UP: + Ypos += step; + break; + case GLUT_KEY_DOWN: + Ypos -= step; + break; + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glPushMatrix(); + glTranslatef(Xpos, Ypos, 0); + glBegin(GL_TRIANGLES); glColor3f(0,0,.7); glVertex3f( 0.9, -0.9, -30.0); @@ -80,12 +99,13 @@ static void Draw(void) glVertex3f(-1.9, 0.0, -30.0); glEnd(); + glPopMatrix(); + glFlush(); if (doubleBuffer) { glutSwapBuffers(); } - } static GLenum Args(int argc, char **argv) @@ -131,7 +151,8 @@ int main(int argc, char **argv) glutReshapeFunc(Reshape); glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/tri-cull-both.c b/src/trivial/tri-cull-both.c new file mode 100644 index 00000000..51b5865a --- /dev/null +++ b/src/trivial/tri-cull-both.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + glCullFace(GL_FRONT_AND_BACK); + glEnable(GL_CULL_FACE); + +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + + + glBegin(GL_TRIANGLES); + glColor3f(.8,0,0); + glVertex3f( 0.93, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.93, 0.0, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.93, -0.8, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-cull.c b/src/trivial/tri-cull.c index 20aeaf1d..2eead841 100644 --- a/src/trivial/tri-cull.c +++ b/src/trivial/tri-cull.c @@ -27,25 +27,45 @@ #include <stdlib.h> #include <GL/glut.h> +static GLenum doubleBuffer; +static GLint cullmode = 0; +static GLenum front = GL_CCW; /* GL default */ -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - - -GLenum doubleBuffer; +static void cull(void) +{ + cullmode = (cullmode + 1) % 4; + if (cullmode == 0) { + glCullFace(GL_FRONT); + glEnable(GL_CULL_FACE); + printf("cull GL_FRONT\n"); + } + else if (cullmode == 1) { + glCullFace(GL_BACK); + glEnable(GL_CULL_FACE); + printf("cull GL_BACK\n"); + } + else if (cullmode == 2) { + glCullFace(GL_FRONT_AND_BACK); + glEnable(GL_CULL_FACE); + printf("cull GL_FRONT_AND_BACK\n"); + } + else { + glDisable(GL_CULL_FACE); + printf("cull none\n"); + } +} static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - - glClearColor(0.0, 0.0, 1.0, 0.0); + glClearColor(0.0, 0.0, 1.0, 0.0); + cull(); } static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); @@ -56,15 +76,21 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - - switch (key) { - case 27: - exit(1); - default: - return; - } - - glutPostRedisplay(); + switch (key) { + case 27: + exit(1); + case 'c': + cull(); + break; + case 'f': + front = ((front == GL_CCW) ? GL_CW : GL_CCW); + glFrontFace(front); + printf("front face = %s\n", front == GL_CCW ? "GL_CCW" : "GL_CW"); + break; + default: + return; + } + glutPostRedisplay(); } static void Draw(void) @@ -72,12 +98,22 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( -1.5, 0.5, -30.0); - glColor3f(1,0,0); - glVertex3f( 0, 2.0, -30.0); - glColor3f(0,1,0); - glVertex3f(-1.5, 2.0, -30.0); + /* CCW / front-facing */ + glColor3f(0,0,.7); + glVertex3f(-0.1, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f(-0.1, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + + /* CW / back-facing */ + glColor3f(0,0,.7); + glVertex3f( 0.1, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.1, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); glFlush(); @@ -118,7 +154,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -132,5 +168,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/tri-dlist.c b/src/trivial/tri-dlist.c index e0ab285e..c21c4714 100644 --- a/src/trivial/tri-dlist.c +++ b/src/trivial/tri-dlist.c @@ -132,7 +132,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-edgeflag.c b/src/trivial/tri-edgeflag.c index bdc0eaa2..41899c2e 100644 --- a/src/trivial/tri-edgeflag.c +++ b/src/trivial/tri-edgeflag.c @@ -27,25 +27,18 @@ #include <stdlib.h> #include <GL/glut.h> - -#define CI_OFFSET_1 16 -#define CI_OFFSET_2 32 - - -GLenum doubleBuffer; +static GLenum doubleBuffer; +static GLenum frontface = GL_CCW; static void Init(void) { fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - - glClearColor(0.0, 0.0, 1.0, 0.0); } static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); @@ -56,13 +49,16 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - - switch (key) { - case 27: - exit(1); - default: - return; - } + switch (key) { + case 'f': + frontface = (frontface == GL_CCW) ? GL_CW : GL_CCW; + glFrontFace(frontface); + break; + case 27: + exit(1); + default: + return; + } glutPostRedisplay(); } @@ -75,7 +71,7 @@ static void Draw(void) glBegin(GL_TRIANGLES); glEdgeFlag(1); - glColor3f(0,0,.7); + glColor3f(0.3,0.3,.9); glVertex3f( 0.9, -0.9, -0.0); glEdgeFlag(0); glColor3f(.8,0,0); @@ -123,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -137,5 +133,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/tri-fbo-tex.c b/src/trivial/tri-fbo-tex.c new file mode 100644 index 00000000..d413d408 --- /dev/null +++ b/src/trivial/tri-fbo-tex.c @@ -0,0 +1,267 @@ +/* + * Test GL_EXT_framebuffer_object render-to-texture + * + * Draw a teapot into a texture image with stenciling. + * Then draw a textured quad using that texture. + * + * Brian Paul + * 18 Apr 2005 + */ + + +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +/* For debug */ + + +static int Win = 0; +static int Width = 512, Height = 512; + +static GLenum TexTarget = GL_TEXTURE_2D; +static int TexWidth = 512, TexHeight = 512; + +static GLuint MyFB; +static GLuint TexObj; +static GLboolean Anim = GL_FALSE; +static GLfloat Rot = 0.0; +static GLuint TextureLevel = 0; /* which texture level to render to */ +static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Idle(void) +{ + Rot = glutGet(GLUT_ELAPSED_TIME) * 0.1; + glutPostRedisplay(); +} + + +static void +RenderTexture(void) +{ + GLenum status; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); + + if (1) { + /* draw to texture image */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + + status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + printf("Framebuffer incomplete!!!\n"); + } + + glViewport(0, 0, TexWidth, TexHeight); + + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + CheckError(__LINE__); + + glBegin(GL_POLYGON); + glColor3f(1, 0, 0); + glVertex2f(-1, -1); + glColor3f(0, 1, 0); + glVertex2f(1, -1); + glColor3f(0, 0, 1); + glVertex2f(0, 1); + glEnd(); + + /* Bind normal framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } + else { + } + + CheckError(__LINE__); +} + + + +static void +Display(void) +{ + float ar = (float) Width / (float) Height; + + RenderTexture(); + + /* draw textured quad in the window */ + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -7.0); + + glViewport(0, 0, Width, Height); + + glClearColor(0.25, 0.25, 0.25, 0); + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + glRotatef(Rot, 0, 1, 0); + glEnable(TexTarget); + glBindTexture(TexTarget, TexObj); + + { + glBegin(GL_POLYGON); + glColor3f(0.25, 0.25, 0.25); + glTexCoord2f(0, 0); + glVertex2f(-1, -1); + glTexCoord2f(1, 0); + glVertex2f(1, -1); + glColor3f(1.0, 1.0, 1.0); + glTexCoord2f(1, 1); + glVertex2f(1, 1); + glTexCoord2f(0, 1); + glVertex2f(-1, 1); + glEnd(); + } + + glPopMatrix(); + glDisable(TexTarget); + + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + Width = width; + Height = height; +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &MyFB); + + glDeleteTextures(1, &TexObj); + + glutDestroyWindow(Win); + + exit(0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 's': + Rot += 2.0; + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +Init(int argc, char *argv[]) +{ + static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 }; + GLint i; + + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + + /* Make texture object/image */ + glGenTextures(1, &TexObj); + glBindTexture(TexTarget, TexObj); + glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel); + glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); + + glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + + + + /* gen framebuffer id, delete it, do some assertions, just for testing */ + glGenFramebuffersEXT(1, &MyFB); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + assert(glIsFramebufferEXT(MyFB)); + + + CheckError(__LINE__); + + /* Render color to texture */ + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + TexTarget, TexObj, TextureLevel); + + + + CheckError(__LINE__); + + /* bind regular framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + if (Anim) + glutIdleFunc(Idle); + Init(argc, argv); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-fbo.c b/src/trivial/tri-fbo.c new file mode 100644 index 00000000..82d70c40 --- /dev/null +++ b/src/trivial/tri-fbo.c @@ -0,0 +1,200 @@ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <string.h> + +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +static int Width = 400, Height = 400; +static GLuint MyFB, MyRB; + + +#define CheckError() assert(glGetError() == 0) + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + + + glGenFramebuffersEXT(1, &MyFB); + glGenRenderbuffersEXT(1, &MyRB); + + { + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB); + + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, MyRB); + + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + + + +static void +Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + + Width = width; + Height = height; + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); +} + + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + + + +static void Draw( void ) +{ + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + CheckError(); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + + { + GLubyte *buffer = malloc(Width * Height * 4); + + /* read from user framebuffer */ + glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + CheckError(); + + /* draw to window */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + /* Try to clear the window, but will overwrite: + */ + glClearColor(0.8, 0.8, 0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glWindowPos2iARB(30, 30); + glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + + free(buffer); + } + + /* Bind normal framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + if (1) { + glBegin(GL_TRIANGLES); + glColor3f(0,.7,0); + glVertex3f( 0.5, -0.5, -30.0); + glColor3f(0,0,.8); + glVertex3f( 0.5, 0.5, -30.0); + glColor3f(.9,0,0); + glVertex3f(-0.5, 0.0, -30.0); + glEnd(); + } + + if (doubleBuffer) + glutSwapBuffers(); + else + glFinish(); + + CheckError(); +} + + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + + + +int +main( int argc, char *argv[] ) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height ); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-flat-clip.c b/src/trivial/tri-flat-clip.c index fafa6491..155b0c4f 100644 --- a/src/trivial/tri-flat-clip.c +++ b/src/trivial/tri-flat-clip.c @@ -119,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-flat.c b/src/trivial/tri-flat.c index fb2cdbd7..0583a2a9 100644 --- a/src/trivial/tri-flat.c +++ b/src/trivial/tri-flat.c @@ -119,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-fog.c b/src/trivial/tri-fog.c new file mode 100644 index 00000000..75f3262e --- /dev/null +++ b/src/trivial/tri-fog.c @@ -0,0 +1,152 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +GLint Width = 250, Height = 250; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_FOG); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + +#if 0 + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); +#endif + + glDisable(GL_FOG); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-mask-tri.c b/src/trivial/tri-mask-tri.c new file mode 100644 index 00000000..38ecd20a --- /dev/null +++ b/src/trivial/tri-mask-tri.c @@ -0,0 +1,150 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +GLint Width = 250, Height = 250; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glColorMask(1,1,1,1); + + glClear(GL_COLOR_BUFFER_BIT); + + /* right triangle: green */ + glBegin(GL_TRIANGLES); + glColor3f(0,1,0); + glVertex3f( 0.9, -0.9, -30.0); + glVertex3f( 0.9, 0.9, -30.0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glColorMask(1,0,1,0); + + /* left triangle: white&mask: purple middle region: white */ + glBegin(GL_TRIANGLES); + glColor3f(1,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glVertex3f(-0.9, 0.9, -30.0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); + + glDisable(GL_SCISSOR_TEST); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-orig.c b/src/trivial/tri-orig.c new file mode 100644 index 00000000..d5e6742c --- /dev/null +++ b/src/trivial/tri-orig.c @@ -0,0 +1,136 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -0.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -0.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-query.c b/src/trivial/tri-query.c new file mode 100644 index 00000000..c9161c4f --- /dev/null +++ b/src/trivial/tri-query.c @@ -0,0 +1,158 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +static GLuint OccQuery; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + + glGenQueriesARB(1, &OccQuery); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + GLuint passed; + GLint ready; + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + + glEnable(GL_DEPTH_TEST); + + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glEndQueryARB(GL_SAMPLES_PASSED_ARB); + + do { + /* do useful work here, if any */ + glGetQueryObjectivARB(OccQuery, GL_QUERY_RESULT_AVAILABLE_ARB, &ready); + } while (!ready); + glGetQueryObjectuivARB(OccQuery, GL_QUERY_RESULT_ARB, &passed); + + fprintf(stderr, " %d Fragments Visible\n", passed); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_DEPTH; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-scissor-tri.c b/src/trivial/tri-scissor-tri.c new file mode 100644 index 00000000..dcc6d282 --- /dev/null +++ b/src/trivial/tri-scissor-tri.c @@ -0,0 +1,151 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +GLint Width = 250, Height = 250; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glScissor(Width / 4, Height / 4, Width / 2, Height / 2); + glEnable(GL_SCISSOR_TEST); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); + + glDisable(GL_SCISSOR_TEST); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-square.c b/src/trivial/tri-square.c new file mode 100644 index 00000000..ef9ea630 --- /dev/null +++ b/src/trivial/tri-square.c @@ -0,0 +1,136 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluOrtho2D(0, (GLdouble)width, 0, (GLdouble)height); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glColor3f(1,1,1); + + glBegin(GL_TRIANGLES); + glVertex3f( 10, 10, -30.0); + glVertex3f( 200, 150, -30.0); + glVertex3f( 10, 200, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-stencil.c b/src/trivial/tri-stencil.c new file mode 100644 index 00000000..5edbef26 --- /dev/null +++ b/src/trivial/tri-stencil.c @@ -0,0 +1,149 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glut.h> + + +static void Init(void) +{ +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-5.0, 5.0, -5.0, 5.0, -5.0, 5.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + } +} + +static void Draw(void) +{ + glShadeModel(GL_FLAT); + + { + glClearColor(0.0, 0.0, 0.0, 0.0); + glClearStencil(0); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + } + + + glStencilMask(1); + glEnable(GL_STENCIL_TEST); + glStencilFunc(GL_ALWAYS, 1, 1); + glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + + glColor3ub(200, 0, 0); + glBegin(GL_POLYGON); + glVertex3i(-4, -4, 0); + glVertex3i( 4, -4, 0); + glVertex3i( 0, 4, 0); + glEnd(); + +#if 1 + glStencilFunc(GL_EQUAL, 1, 1); + glStencilOp(GL_INCR, GL_KEEP, GL_DECR); + + glColor3ub(0, 200, 0); + glBegin(GL_POLYGON); + glVertex3i(3, 3, 0); + glVertex3i(-3, 3, 0); + glVertex3i(-3, -3, 0); + glVertex3i(3, -3, 0); + glEnd(); +#endif + +#if 0 + glStencilFunc(GL_EQUAL, 1, 1); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + + glColor3ub(0, 0, 200); + glBegin(GL_POLYGON); + glVertex3f(2.5, 2.5, 0); + glVertex3f(-2.5, 2.5, 0); + glVertex3f(-2.5, -2.5, 0); + glVertex3f(2.5, -2.5, 0); + glEnd(); +#endif + + glFlush(); +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-dr") == 0) { + } else { + printf("%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); + + type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL; + glutInitDisplayMode(type); + + if (glutCreateWindow("Stencil Test") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-tex-3d.c b/src/trivial/tri-tex-3d.c index 6a9d1d1b..613803fd 100644 --- a/src/trivial/tri-tex-3d.c +++ b/src/trivial/tri-tex-3d.c @@ -152,7 +152,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-tri.c b/src/trivial/tri-tri.c new file mode 100644 index 00000000..06a0528e --- /dev/null +++ b/src/trivial/tri-tri.c @@ -0,0 +1,145 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.0, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-unfilled-clip.c b/src/trivial/tri-unfilled-clip.c index d486af23..df161df3 100644 --- a/src/trivial/tri-unfilled-clip.c +++ b/src/trivial/tri-unfilled-clip.c @@ -119,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-unfilled-edgeflag.c b/src/trivial/tri-unfilled-edgeflag.c new file mode 100644 index 00000000..31f41f62 --- /dev/null +++ b/src/trivial/tri-unfilled-edgeflag.c @@ -0,0 +1,141 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + + glBegin(GL_TRIANGLES); + glEdgeFlag(1); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -0.0); + glEdgeFlag(0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -0.0); + glEdgeFlag(1); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-unfilled-point.c b/src/trivial/tri-unfilled-point.c new file mode 100644 index 00000000..71ac453d --- /dev/null +++ b/src/trivial/tri-unfilled-point.c @@ -0,0 +1,138 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT, GL_POINT); + glPolygonMode(GL_BACK, GL_POINT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -0.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -0.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-unfilled-smooth.c b/src/trivial/tri-unfilled-smooth.c index e41903a3..f70c1cd9 100644 --- a/src/trivial/tri-unfilled-smooth.c +++ b/src/trivial/tri-unfilled-smooth.c @@ -132,7 +132,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-unfilled-userclip-stip.c b/src/trivial/tri-unfilled-userclip-stip.c new file mode 100644 index 00000000..4aefa850 --- /dev/null +++ b/src/trivial/tri-unfilled-userclip-stip.c @@ -0,0 +1,147 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + static GLdouble plane[4] = { -.5, 0, 1, 0 }; + + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + glClipPlane(GL_CLIP_PLANE0, plane); + glEnable(GL_CLIP_PLANE0); + glLineWidth( 4 ); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glEnable(GL_LINE_STIPPLE); + glLineStipple( 5, 0xfffe ); + + + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, 0.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, 0.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, 0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-unfilled-userclip.c b/src/trivial/tri-unfilled-userclip.c index dc93a8f1..9201f9d4 100644 --- a/src/trivial/tri-unfilled-userclip.c +++ b/src/trivial/tri-unfilled-userclip.c @@ -123,7 +123,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-unfilled.c b/src/trivial/tri-unfilled.c index 73961bc9..1e44823d 100644 --- a/src/trivial/tri-unfilled.c +++ b/src/trivial/tri-unfilled.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-userclip.c b/src/trivial/tri-userclip.c index cde9662a..ccf631df 100644 --- a/src/trivial/tri-userclip.c +++ b/src/trivial/tri-userclip.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/tri-z-9.c b/src/trivial/tri-z-9.c new file mode 100644 index 00000000..4bd99861 --- /dev/null +++ b/src/trivial/tri-z-9.c @@ -0,0 +1,139 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, 1, -1); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClearColor(0.0, 0.0, 1.0, 0.0); + glClearDepth(1.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glDepthFunc(GL_EQUAL); + glEnable(GL_DEPTH_TEST); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, .5); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, .5); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, .5); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_DEPTH; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-z-eq.c b/src/trivial/tri-z-eq.c new file mode 100644 index 00000000..ad5f31a5 --- /dev/null +++ b/src/trivial/tri-z-eq.c @@ -0,0 +1,139 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, 1, -1); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClearColor(0.0, 0.0, 1.0, 0.0); + glClearDepth(1.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glDepthFunc(GL_EQUAL); + glEnable(GL_DEPTH_TEST); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, 1.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, 1.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, 1.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_DEPTH; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri-z.c b/src/trivial/tri-z.c new file mode 100644 index 00000000..ae25900a --- /dev/null +++ b/src/trivial/tri-z.c @@ -0,0 +1,131 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +#include <GL/glut.h> +#include <stdlib.h> + +static int leftFirst = GL_TRUE; + +static void init(void) +{ + glEnable(GL_DEPTH_TEST); + glClearColor (1.0, 0.0, 0.0, 0.0); +} + +static void drawLeftTriangle(void) +{ + /* draw yellow triangle on LHS of screen */ + glBegin (GL_TRIANGLES); + glColor4f(1.0, 1.0, 0.0, 0.75); + glVertex3f(0.1, 0.9, -1.0); + glVertex3f(0.1, 0.1, -1.0); + glVertex3f(0.8, 0.5, 1.0); + glEnd(); +} + +static void drawRightTriangle(void) +{ + /* draw cyan triangle on RHS of screen */ + glBegin (GL_TRIANGLES); + glColor4f(0.0, 1.0, 1.0, 0.75); + glVertex3f(0.9, 0.9, 0.0); + glVertex3f(0.2, 0.5, 0.0); + glVertex3f(0.9, 0.1, 0.0); + glEnd(); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (leftFirst) { + drawLeftTriangle(); + drawRightTriangle(); + } + else { + drawRightTriangle(); + drawLeftTriangle(); + } + + glFlush(); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (w <= h) + gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); + else + gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + leftFirst = !leftFirst; + glutPostRedisplay(); + break; + case 27: /* Escape key */ + exit(0); + break; + default: + break; + } +} + +/* Main Loop + * Open window with initial window size, title bar, + * RGBA display mode, and handle input events. + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); + glutInitWindowSize (200, 200); + glutCreateWindow (argv[0]); + init(); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tri.c b/src/trivial/tri.c index d4a7f08a..c75acb3a 100644 --- a/src/trivial/tri.c +++ b/src/trivial/tri.c @@ -32,7 +32,7 @@ #define CI_OFFSET_2 32 -GLenum doubleBuffer; +GLenum doubleBuffer = 1; int win; static void Init(void) @@ -41,7 +41,7 @@ static void Init(void) fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - glClearColor(0.0, 0.0, 1.0, 0.0); + glClearColor(0.3, 0.1, 0.3, 0.0); } static void Reshape(int width, int height) @@ -60,7 +60,10 @@ static void Key(unsigned char key, int x, int y) switch (key) { case 27: +<<<<<<< HEAD:progs/trivial/tri.c glutDestroyWindow(win); +======= +>>>>>>> gallium-0.1:progs/trivial/tri.c exit(0); default: return; @@ -74,12 +77,12 @@ static void Draw(void) glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_TRIANGLES); - glColor3f(0,0,.7); - glVertex3f( 0.9, -0.9, -30.0); glColor3f(.8,0,0); - glVertex3f( 0.9, 0.9, -30.0); + glVertex3f(-0.9, -0.9, -30.0); glColor3f(0,.9,0); - glVertex3f(-0.9, 0.0, -30.0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.0, 0.9, -30.0); glEnd(); glFlush(); @@ -93,8 +96,6 @@ static GLenum Args(int argc, char **argv) { GLint i; - doubleBuffer = GL_FALSE; - for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; @@ -120,7 +121,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); @@ -135,5 +136,5 @@ int main(int argc, char **argv) glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); - return 0; + return 0; } diff --git a/src/trivial/trifan-flat-clip.c b/src/trivial/trifan-flat-clip.c new file mode 100644 index 00000000..04042fac --- /dev/null +++ b/src/trivial/trifan-flat-clip.c @@ -0,0 +1,140 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/trifan-flat-unfilled-clip.c b/src/trivial/trifan-flat-unfilled-clip.c new file mode 100644 index 00000000..25224412 --- /dev/null +++ b/src/trivial/trifan-flat-unfilled-clip.c @@ -0,0 +1,144 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + glLineWidth(4.0); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/trifan-flat.c b/src/trivial/trifan-flat.c new file mode 100644 index 00000000..737eccdc --- /dev/null +++ b/src/trivial/trifan-flat.c @@ -0,0 +1,140 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/trifan-unfilled.c b/src/trivial/trifan-unfilled.c new file mode 100644 index 00000000..8e745410 --- /dev/null +++ b/src/trivial/trifan-unfilled.c @@ -0,0 +1,139 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/trifan.c b/src/trivial/trifan.c new file mode 100644 index 00000000..ecb04243 --- /dev/null +++ b/src/trivial/trifan.c @@ -0,0 +1,138 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tristrip-flat.c b/src/trivial/tristrip-flat.c new file mode 100644 index 00000000..e048233e --- /dev/null +++ b/src/trivial/tristrip-flat.c @@ -0,0 +1,148 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + if (0) { + glBegin(GL_LINES); + glColor3f(1,0,0); + glVertex3f( 0.95, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.95, 0.9, -30.0); + glEnd(); + } + + glBegin(GL_TRIANGLE_STRIP); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(0,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,0,.5); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(1,1,1); + glVertex3f(-0.9, 0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/tristrip.c b/src/trivial/tristrip.c index fa82a737..51ea4f23 100644 --- a/src/trivial/tristrip.c +++ b/src/trivial/tristrip.c @@ -120,7 +120,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB; + type = GLUT_RGB | GLUT_ALPHA; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/src/trivial/vp-array-int.c b/src/trivial/vp-array-int.c new file mode 100644 index 00000000..4d60f2bd --- /dev/null +++ b/src/trivial/vp-array-int.c @@ -0,0 +1,117 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +GLint verts[][4] = { + { 1, -1, 0, 1 }, + { 1, 1, 0, 1 }, + { -1, 1, 0, 1 }, + { -1, -1, 0, 1 }, +}; + +GLubyte color[][4] = { + { 0x00, 0x00, 0xff, 0x00 }, + { 0x00, 0xff, 0x00, 0x00 }, + { 0xff, 0x00, 0x00, 0x00 }, + { 0xff, 0xff, 0xff, 0x00 }, +}; + +GLuint indices[] = { 0, 1, 2, 3 }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + glVertexPointer( 3, GL_INT, sizeof(verts[0]), verts ); + glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); + +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/src/trivial/vp-tri.c b/src/trivial/vp-tri.c index f8e18654..d2ef5043 100644 --- a/src/trivial/vp-tri.c +++ b/src/trivial/vp-tri.c @@ -43,17 +43,17 @@ static void Init( void ) static void Display( void ) { glClearColor(0.3, 0.3, 0.3, 1); - glClear( GL_COLOR_BUFFER_BIT ); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glEnable(GL_VERTEX_PROGRAM_NV); glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, 0.0); - glColor3f(0,1,0); - glVertex3f( 0.9, 0.9, 0.0); - glColor3f(1,0,0); - glVertex3f(-0.9, 0.0, 0.0); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -0.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -0.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -0.0); glEnd(); @@ -93,7 +93,7 @@ int main( int argc, char *argv[] ) glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); - glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE ); + glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE ); glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); diff --git a/src/util/README b/src/util/README index ca89d34b..ea71ebd2 100644 --- a/src/util/README +++ b/src/util/README @@ -19,4 +19,3 @@ imagesgi.cpp,.h - read SGI image files more to come... ---------------------------------------------------------------------- -$Id: README,v 1.1 1999/08/19 00:55:42 jtg Exp $ diff --git a/src/util/descrip.mms b/src/util/descrip.mms deleted file mode 100644 index 21dec4b9..00000000 --- a/src/util/descrip.mms +++ /dev/null @@ -1,42 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@crys.chem.uva.nl - - -.first - define gl [--.include.gl] - -.include [--]mms-config. - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -LIB_DEP = [--.lib]$(GL_SHAR) [--.lib]$(GLU_SHAR) [--.lib]$(GLUT_SHAR) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) -.endif - - -OBJS =readtex.obj,showbuffer.obj - - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(OBJS) - -clean : - delete *.obj;* - -realclean : - delete *.obj;* - -readtex.obj : readtex.c -showbuffer.obj : showbuffer.c diff --git a/src/util/glstate.c b/src/util/glstate.c index 4c5db13e..21d7e455 100644 --- a/src/util/glstate.c +++ b/src/util/glstate.c @@ -1,4 +1,3 @@ -/* $Id: glstate.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */ /* * Print GL state information (for debugging) @@ -21,7 +20,6 @@ /* - * $Log: glstate.c,v $ * Revision 1.1 1999/08/19 00:55:42 jtg * Initial revision * diff --git a/src/util/glstate.h b/src/util/glstate.h index 1aa4d21d..9216382b 100644 --- a/src/util/glstate.h +++ b/src/util/glstate.h @@ -1,4 +1,3 @@ -/* $Id: glstate.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */ /* * Print GL state information (for debugging) @@ -21,7 +20,6 @@ /* - * $Log: glstate.h,v $ * Revision 1.1 1999/08/19 00:55:42 jtg * Initial revision * diff --git a/src/util/sampleMakefile b/src/util/sampleMakefile index ebb57ff3..71ec150b 100644 --- a/src/util/sampleMakefile +++ b/src/util/sampleMakefile @@ -1,11 +1,9 @@ -# $Id: sampleMakefile,v 1.1 1999/08/19 00:55:42 jtg Exp $ # Sample makefile for compiling OpenGL/Mesa applications on Unix. # This example assumes Linux with gcc. # This makefile is in the public domain -# $Log: sampleMakefile,v $ # Revision 1.1 1999/08/19 00:55:42 jtg # Initial revision # diff --git a/src/vp/exp.txt b/src/vp/exp.txt new file mode 100644 index 00000000..601aae7d --- /dev/null +++ b/src/vp/exp.txt @@ -0,0 +1,5 @@ +!!VP1.0 +EXP R0, v[COL0].x; +ADD o[COL0], R0.z, -R0.w; +MOV o[HPOS], v[OPOS]; +END diff --git a/src/vp/log.txt b/src/vp/log.txt new file mode 100644 index 00000000..9b042684 --- /dev/null +++ b/src/vp/log.txt @@ -0,0 +1,6 @@ +!!VP1.0 +ADD R0, v[COL0], v[COL0]; +ADD R0, R0, R0; +LOG o[COL0], R0.x; +MOV o[HPOS], v[OPOS]; +END diff --git a/src/vp/vp-tris.c b/src/vp/vp-tris.c index 5dbe5ac8..3fe35f7e 100644 --- a/src/vp/vp-tris.c +++ b/src/vp/vp-tris.c @@ -5,9 +5,28 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES #include <GL/glut.h> +#ifndef WIN32 +#include <unistd.h> +#include <signal.h> +#define GL_GLEXT_PROTOTYPES +#else +#include <GL/glext.h> +#endif + +#ifdef WIN32 +static PFNGLBINDPROGRAMARBPROC glBindProgramARB = NULL; +static PFNGLGENPROGRAMSARBPROC glGenProgramsARB = NULL; +static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB = NULL; +static PFNGLISPROGRAMARBPROC glIsProgramARB = NULL; + +static PFNGLBINDPROGRAMNVPROC glBindProgramNV = NULL; +static PFNGLGENPROGRAMSNVPROC glGenProgramsNV = NULL; +static PFNGLLOADPROGRAMNVPROC glLoadProgramNV = NULL; +static PFNGLISPROGRAMNVPROC glIsProgramNV = NULL; +#endif + static const char *filename = NULL; static GLuint nr_steps = 4; @@ -18,8 +37,29 @@ static void usage( char *name ) fprintf( stderr, "options:\n" ); fprintf( stderr, " -f flat shaded\n" ); fprintf( stderr, " -nNr subdivision steps\n" ); + fprintf( stderr, " -fps show frames per second\n" ); +} + +unsigned show_fps = 0; +unsigned int frame_cnt = 0; + +#ifndef WIN32 + +void alarmhandler(int); + +void alarmhandler (int sig) +{ + if (sig == SIGALRM) { + printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, + frame_cnt / 5.0); + + frame_cnt = 0; + } + signal(SIGALRM, alarmhandler); + alarm(5); } +#endif static void args(int argc, char *argv[]) { @@ -32,6 +72,9 @@ static void args(int argc, char *argv[]) else if (strcmp(argv[i], "-f") == 0) { glShadeModel(GL_FLAT); } + else if (strcmp(argv[i], "-fps") == 0) { + show_fps = 1; + } else if (i == argc - 1) { filename = argv[i]; } @@ -62,19 +105,45 @@ static void Init( void ) exit(1); } - sz = fread(buf, 1, sizeof(buf), f); + sz = (GLuint) fread(buf, 1, sizeof(buf), f); if (!feof(f)) { fprintf(stderr, "file too long\n"); exit(1); } fprintf(stderr, "%.*s\n", sz, buf); - - glGenProgramsARB(1, &prognum); - glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); - glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - sz, (const GLubyte *) buf); + if (strncmp( buf, "!!VP", 4 ) == 0) { +#ifdef WIN32 + glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) wglGetProcAddress( "glBindProgramNV" ); + glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) wglGetProcAddress( "glGenProgramsNV" ); + glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) wglGetProcAddress( "glLoadProgramNV" ); + glIsProgramNV = (PFNGLISPROGRAMNVPROC) wglGetProcAddress( "glIsProgramNV" ); +#endif + + glEnable( GL_VERTEX_PROGRAM_NV ); + glGenProgramsNV( 1, &prognum ); + glBindProgramNV( GL_VERTEX_PROGRAM_NV, prognum ); + glLoadProgramNV( GL_VERTEX_PROGRAM_NV, prognum, sz, (const GLubyte *) buf ); + assert( glIsProgramNV( prognum ) ); + } + else { +#ifdef WIN32 + glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) wglGetProcAddress( "glBindProgramARB" ); + glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) wglGetProcAddress( "glGenProgramsARB" ); + glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) wglGetProcAddress( "glProgramStringARB" ); + glIsProgramARB = (PFNGLISPROGRAMARBPROC) wglGetProcAddress( "glIsProgramARB" ); +#endif + + glEnable(GL_VERTEX_PROGRAM_ARB); + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + sz, (const GLubyte *) buf); + assert(glIsProgramARB(prognum)); + } errno = glGetError(); printf("glGetError = %d\n", errno); @@ -86,7 +155,6 @@ static void Init( void ) printf("errorpos: %d\n", errorpos); printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); } - assert(glIsProgramARB(prognum)); } @@ -147,8 +215,6 @@ static void Display( void ) glClearColor(0.3, 0.3, 0.3, 1); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glEnable(GL_VERTEX_PROGRAM_NV); - glBegin(GL_TRIANGLES); @@ -168,7 +234,11 @@ static void Display( void ) glEnd(); - glFlush(); + glFlush(); + if (show_fps) { + ++frame_cnt; + glutPostRedisplay(); + } } @@ -205,12 +275,18 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); - glutCreateWindow(argv[0]); + glutCreateWindow(argv[argc-1]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); args( argc, argv ); Init(); +#ifndef WIN32 + if (show_fps) { + signal(SIGALRM, alarmhandler); + alarm(5); + } +#endif glutMainLoop(); return 0; } diff --git a/src/vp/windows/vp2003.sln b/src/vp/windows/vp2003.sln new file mode 100644 index 00000000..76de5cfd --- /dev/null +++ b/src/vp/windows/vp2003.sln @@ -0,0 +1,21 @@ +Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vp2003", "vp2003.vcproj", "{E1C70416-98E7-4282-B6B2-6C9CF90B12C0}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {E1C70416-98E7-4282-B6B2-6C9CF90B12C0}.Debug.ActiveCfg = Debug|Win32 + {E1C70416-98E7-4282-B6B2-6C9CF90B12C0}.Debug.Build.0 = Debug|Win32 + {E1C70416-98E7-4282-B6B2-6C9CF90B12C0}.Release.ActiveCfg = Release|Win32 + {E1C70416-98E7-4282-B6B2-6C9CF90B12C0}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/src/vp/windows/vp2003.vcproj b/src/vp/windows/vp2003.vcproj new file mode 100644 index 00000000..adca2c50 --- /dev/null +++ b/src/vp/windows/vp2003.vcproj @@ -0,0 +1,121 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="vp2003" + ProjectGUID="{E1C70416-98E7-4282-B6B2-6C9CF90B12C0}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="Debug" + IntermediateDirectory="Debug" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="5" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="glut32.lib" + OutputFile="$(OutDir)/vp2003.exe" + LinkIncremental="2" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/vp2003.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="Release" + IntermediateDirectory="Release" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="4" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="glut32.lib" + OutputFile="$(OutDir)/vp2003.exe" + LinkIncremental="1" + GenerateDebugInformation="TRUE" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\vp-tris.c"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/src/vpglsl/Makefile b/src/vpglsl/Makefile new file mode 100644 index 00000000..c3faeb5b --- /dev/null +++ b/src/vpglsl/Makefile @@ -0,0 +1,53 @@ +# progs/tests/Makefile + + +# These programs aren't intended to be included with the normal distro. +# They're not too interesting but they're good for testing. + +TOP = ../.. +include $(TOP)/configs/current + + +LIBS = $(APP_LIB_DEPS) + +SOURCES = \ + vp-tris.c + + + +PROGS = $(SOURCES:%.c=%) + +INCLUDES = -I. -I$(TOP)/include -I../samples + + +##### RULES ##### + +.SUFFIXES: +.SUFFIXES: .c + +.c: + $(CC) $(INCLUDES) $(CFLAGS) $< $(LIBS) -o $@ + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: $(PROGS) + +clean: + rm -f $(PROGS) + rm -f *.o + rm -f getproclist.h + + + + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` diff --git a/src/vpglsl/for.glsl b/src/vpglsl/for.glsl new file mode 100644 index 00000000..45d6845d --- /dev/null +++ b/src/vpglsl/for.glsl @@ -0,0 +1,7 @@ + +void main() { + gl_Position = gl_Vertex; + gl_FrontColor = vec4(0); + for (int i = 0; i < 4; ++i) + gl_FrontColor += gl_Color; +} diff --git a/src/vpglsl/if.glsl b/src/vpglsl/if.glsl new file mode 100644 index 00000000..174f69c1 --- /dev/null +++ b/src/vpglsl/if.glsl @@ -0,0 +1,7 @@ + +void main() { + gl_FrontColor = gl_Color; + gl_Position = gl_Vertex; + if (gl_Position.x < 0.5) + gl_FrontColor = vec4(1.0, 0.0, 0.0, 1.0); +} diff --git a/src/vpglsl/ifelse.glsl b/src/vpglsl/ifelse.glsl new file mode 100644 index 00000000..645b2117 --- /dev/null +++ b/src/vpglsl/ifelse.glsl @@ -0,0 +1,8 @@ + +void main() { + gl_Position = gl_Vertex; + if (gl_Position.x < 0.5) + gl_FrontColor = vec4(1.0, 0.0, 0.0, 1.0); + else + gl_FrontColor = gl_Color; +} diff --git a/src/vpglsl/nestedifs.glsl b/src/vpglsl/nestedifs.glsl new file mode 100644 index 00000000..abb235cd --- /dev/null +++ b/src/vpglsl/nestedifs.glsl @@ -0,0 +1,13 @@ + +void main() { + gl_Position = gl_Vertex; + if (gl_Position.x < 0.5) { + if (gl_Position.y < 0.20) { + gl_FrontColor = vec4(1.0, 0.0, 0.0, 1.0); + } else { + gl_FrontColor = vec4(0.0, 1.0, 0.0, 1.0); + } + gl_FrontColor.y = 1.0; + } else + gl_FrontColor = gl_Color; +} diff --git a/src/vpglsl/nestedswizzle.glsl b/src/vpglsl/nestedswizzle.glsl new file mode 100644 index 00000000..a3adb3df --- /dev/null +++ b/src/vpglsl/nestedswizzle.glsl @@ -0,0 +1,9 @@ + +void main() { + gl_Position = gl_Vertex; + gl_FrontColor = gl_Color; + if (gl_Position.x < 0.5) { + gl_FrontColor.y = 1.0; + } + gl_FrontColor.xzw = vec3(0, 0, 1); +} diff --git a/src/vpglsl/off2f.glsl b/src/vpglsl/off2f.glsl new file mode 100644 index 00000000..e06cb42a --- /dev/null +++ b/src/vpglsl/off2f.glsl @@ -0,0 +1,18 @@ +const int KernelSize = 8; +uniform vec2 Offset2f[KernelSize]; +uniform vec4 KernelValue4f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + vec2 rg, ba; + gl_Position = gl_Vertex; + + rg = Offset2f[4]; + ba = Offset2f[5]; + + + gl_FrontColor = KernelValue4f[0] * vec4(rg, ba); +} diff --git a/src/vpglsl/varfor1f.glsl b/src/vpglsl/varfor1f.glsl new file mode 100644 index 00000000..9c3e8f2a --- /dev/null +++ b/src/vpglsl/varfor1f.glsl @@ -0,0 +1,22 @@ +const int KernelSize = 16; +uniform float KernelValue1f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + float x, y, z, w; + + x = KernelValue1f[i]; ++i; + y = KernelValue1f[i]; ++i; + z = KernelValue1f[i]; ++i; + w = KernelValue1f[i]; + + sum += tmp * vec4(x, y, z, w); + } + gl_FrontColor = sum; +} diff --git a/src/vpglsl/varfor2f.glsl b/src/vpglsl/varfor2f.glsl new file mode 100644 index 00000000..d98a1100 --- /dev/null +++ b/src/vpglsl/varfor2f.glsl @@ -0,0 +1,24 @@ +const int KernelSize = 9; +uniform vec2 KernelValue2f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + vec2 rg, ba; + + rg = KernelValue2f[i]; + ++i; + if (i < KernelSize) + ba = KernelValue2f[i]; + else + ba = vec2(0, 0); + + sum += tmp * vec4(rg, ba); + } + gl_FrontColor = sum; +} diff --git a/src/vpglsl/varfor4f.glsl b/src/vpglsl/varfor4f.glsl new file mode 100644 index 00000000..c70ba035 --- /dev/null +++ b/src/vpglsl/varfor4f.glsl @@ -0,0 +1,19 @@ +const int KernelSize = 4; +uniform vec4 KernelValue4f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + vec4 rgba; + + rgba = KernelValue4f[i]; + + sum += tmp * rgba; + } + gl_FrontColor = sum; +} diff --git a/src/vpglsl/vp-tris.c b/src/vpglsl/vp-tris.c new file mode 100644 index 00000000..9108d3f1 --- /dev/null +++ b/src/vpglsl/vp-tris.c @@ -0,0 +1,313 @@ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +static const char *filename = NULL; +static GLuint nr_steps = 4; + +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; + +static void usage( char *name ) +{ + fprintf( stderr, "usage: %s [ options ] shader_filename\n", name ); + fprintf( stderr, "\n" ); + fprintf( stderr, "options:\n" ); + fprintf( stderr, " -f flat shaded\n" ); + fprintf( stderr, " -nNr subdivision steps\n" ); +} + + +static void load_and_compile_shader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader(shader); + + glGetShaderiv(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog(shader, 1000, &len, log); + fprintf(stderr, "vp-tris: problem compiling shader:\n%s\n", log); + exit(1); + } +} + +static void read_shader(GLuint shader, const char *filename) +{ + const int max = 100*1000; + int n; + char *buffer = (char*) malloc(max); + FILE *f = fopen(filename, "r"); + if (!f) { + fprintf(stderr, "vp-tris: Unable to open shader file %s\n", filename); + exit(1); + } + + n = fread(buffer, 1, max, f); + printf("vp-tris: read %d bytes from shader file %s\n", n, filename); + if (n > 0) { + buffer[n] = 0; + load_and_compile_shader(shader, buffer); + } + + fclose(f); + free(buffer); +} + +static void check_link(GLuint prog) +{ + GLint stat; + glGetProgramiv(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + +static void setup_uniforms() +{ + { + GLuint loc1f = glGetUniformLocationARB(program, "Offset1f"); + GLuint loc2f = glGetUniformLocationARB(program, "Offset2f"); + GLuint loc4f = glGetUniformLocationARB(program, "Offset4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 1.0, + 0.0, 1.0, 0.0, 1.0, + 1.0, 0.0, 0.0, 1.0, + 0.0, 0.0, 0.0, 1.0 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); + + } + + GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); + GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); + GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 0.25, + 0.0, 1.0, 0.0, 0.25, + 0.0, 0.0, 1.0, 0.25, + 0.0, 0.0, 0.0, 0.25, + 0.5, 0.0, 0.0, 0.35, + 0.0, 0.5, 0.0, 0.35, + 0.0, 0.0, 0.5, 0.35, + 0.0, 0.0, 0.0, 0.35 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); +} + +static void prepare_shaders() +{ + static const char *fragShaderText = + "void main() {\n" + " gl_FragColor = gl_Color;\n" + "}\n"; + static const char *vertShaderText = + "void main() {\n" + " gl_FrontColor = gl_Color;\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + "}\n"; + fragShader = glCreateShader(GL_FRAGMENT_SHADER); + load_and_compile_shader(fragShader, fragShaderText); + + + vertShader = glCreateShader(GL_VERTEX_SHADER); + if (filename) + read_shader(vertShader, filename); + else + load_and_compile_shader(vertShader, vertShaderText); + + program = glCreateProgram(); + glAttachShader(program, fragShader); + glAttachShader(program, vertShader); + glLinkProgram(program); + check_link(program); + glUseProgram(program); + + setup_uniforms(); +} + +static void args(int argc, char *argv[]) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strncmp(argv[i], "-n", 2) == 0) { + nr_steps = atoi((argv[i]) + 2); + } + else if (strcmp(argv[i], "-f") == 0) { + glShadeModel(GL_FLAT); + } + else if (i == argc - 1) { + filename = argv[i]; + } + else { + usage(argv[0]); + exit(1); + } + } + + if (!filename) { + usage(argv[0]); + exit(1); + } +} + + + + +union vert { + struct { + GLfloat color[3]; + GLfloat pos[3]; + } v; + GLfloat f[6]; +}; + +static void make_midpoint( union vert *out, + const union vert *v0, + const union vert *v1) +{ + int i; + for (i = 0; i < 6; i++) + out->f[i] = v0->f[i] + .5 * (v1->f[i] - v0->f[i]); +} + +static void subdiv( union vert *v0, + union vert *v1, + union vert *v2, + GLuint depth ) +{ + if (depth == 0) { + glColor3fv(v0->v.color); + glVertex3fv(v0->v.pos); + glColor3fv(v1->v.color); + glVertex3fv(v1->v.pos); + glColor3fv(v2->v.color); + glVertex3fv(v2->v.pos); + } + else { + union vert m[3]; + + make_midpoint(&m[0], v0, v1); + make_midpoint(&m[1], v1, v2); + make_midpoint(&m[2], v2, v0); + + subdiv(&m[0], &m[2], v0, depth-1); + subdiv(&m[1], &m[0], v1, depth-1); + subdiv(&m[2], &m[1], v2, depth-1); + subdiv(&m[0], &m[1], &m[2], depth-1); + } +} + +/** Assignment */ +#define ASSIGN_3V( V, V0, V1, V2 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ +} while(0) + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glUseProgram(program); + + glBegin(GL_TRIANGLES); + + + { + union vert v[3]; + + ASSIGN_3V(v[0].v.color, 0,0,1); + ASSIGN_3V(v[0].v.pos, 0.9, -0.9, 0.0); + ASSIGN_3V(v[1].v.color, 1,0,0); + ASSIGN_3V(v[1].v.pos, 0.9, 0.9, 0.0); + ASSIGN_3V(v[2].v.color, 0,1,0); + ASSIGN_3V(v[2].v.pos, -0.9, 0, 0.0); + + subdiv(&v[0], &v[1], &v[2], nr_steps); + } + + glEnd(); + + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void CleanUp(void) +{ + glDeleteShader(fragShader); + glDeleteShader(vertShader); + glDeleteProgram(program); +} + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + args( argc, argv ); + prepare_shaders(); + glutMainLoop(); + return 0; +} diff --git a/src/windml/ugldrawpix.c b/src/windml/ugldrawpix.c index b33be2c6..154fe559 100644 --- a/src/windml/ugldrawpix.c +++ b/src/windml/ugldrawpix.c @@ -7,7 +7,6 @@ */ /* - * $Log: ugldrawpix.c,v $ * Revision 1.2 2001/09/10 19:21:13 brianp * WindML updates (Stephane Raimbault) * diff --git a/src/windml/ugltexcyl.c b/src/windml/ugltexcyl.c index d2fe687b..db66d1ff 100644 --- a/src/windml/ugltexcyl.c +++ b/src/windml/ugltexcyl.c @@ -7,7 +7,6 @@ */ /* - * $Log: ugltexcyl.c,v $ * Revision 1.2 2001/09/10 19:21:13 brianp * WindML updates (Stephane Raimbault) * diff --git a/src/xdemos/descrip.mms b/src/xdemos/descrip.mms deleted file mode 100644 index aa74daff..00000000 --- a/src/xdemos/descrip.mms +++ /dev/null @@ -1,83 +0,0 @@ -# Makefile for GLUT-based demo programs for VMS -# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl - - -.first - define gl [--.include.gl] - -.include [--]mms-config. - -##### MACROS ##### - -INCDIR = ([--.include],[-.util]) -CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/nowarn/float=ieee/ieee=denorm - -.ifdef SHARE -GL_LIBS = $(XLIBS) -.else -GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS) -.endif - -LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB) - -PROGS =glthreads.exe,\ - glxdemo.exe,\ - glxgears.exe,\ - glxheads.exe,\ - glxinfo.exe,\ - glxpixmap.exe,\ - manywin.exe,\ - offset.exe,\ - pbinfo.exe,\ - pbdemo.exe,\ - wincopy.exe,\ - xdemo.exe,\ - xfont.exe - -##### RULES ##### -.obj.exe : - cxxlink $(MMS$TARGET_NAME),$(GL_LIBS) - -##### TARGETS ##### -default : - $(MMS)$(MMSQUALIFIERS) $(PROGS) - -clean : - delete *.obj;* - -realclean : - delete $(PROGS) - delete *.obj;* - - -glthreads.exe : glthreads.obj $(LIB_DEP) -glxdemo.exe : glxdemo.obj $(LIB_DEP) -glxgears.exe : glxgears.obj $(LIB_DEP) -glxheads.exe : glxheads.obj $(LIB_DEP) -glxinfo.exe : glxinfo.obj $(LIB_DEP) -glxpixmap.exe : glxpixmap.obj $(LIB_DEP) -manywin.exe : manywin.obj $(LIB_DEP) -offset.exe : offset.obj $(LIB_DEP) -pbinfo.exe : pbinfo.obj pbutil.obj $(LIB_DEP) - cxxlink pbinfo.obj,pbutil.obj,$(GL_LIBS) -pbdemo.exe : pbdemo.obj pbutil.obj $(LIB_DEP) - cxxlink pbdemo.obj,pbutil.obj,$(GL_LIBS) -wincopy.exe : wincopy.obj $(LIB_DEP) -xdemo.exe : xdemo.obj $(LIB_DEP) -xfont.exe :xfont.obj $(LIB_DEP) - - -glthreads.obj : glthreads.c -glxdemo.obj : glxdemo.c -glxgears.obj : glxgears.c -glxheads.obj : glxheads.c -glxinfo.obj : glxinfo.c -glxpixmap.obj : glxpixmap.c -manywin.obj : manywin.c -offset.obj : offset.c -pbinfo.obj : pbinfo.c -pbutil.obj : pbutil.c -pbdemo.obj : pbdemo.c -wincopy.obj : wincopy.c -xdemo.obj : xdemo.c -xfont.obj :xfont.c diff --git a/src/xdemos/glthreads.c b/src/xdemos/glthreads.c index 4f87ee75..b90e6b4f 100644 --- a/src/xdemos/glthreads.c +++ b/src/xdemos/glthreads.c @@ -27,16 +27,30 @@ * -l Enable application-side locking * -n <num threads> Number of threads to create (default is 2) * -display <display name> Specify X display (default is :0.0) + * -t Use texture mapping * * Brian Paul 20 July 2000 */ +/* + * Notes: + * - Each thread gets its own GLX context. + * + * - The GLX contexts share texture objects. + * + * - When 't' is pressed to update the texture image, the window/thread which + * has input focus is signalled to change the texture. The other threads + * should see the updated texture the next time they call glBindTexture. + */ + + #if defined(PTHREADS) /* defined by Mesa on Linux and other platforms */ #include <assert.h> #include <GL/gl.h> #include <GL/glx.h> +#include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -56,6 +70,8 @@ struct winthread { float Angle; int WinWidth, WinHeight; GLboolean NewSize; + GLboolean Initialized; + GLboolean MakeNewTexture; }; @@ -66,8 +82,13 @@ static volatile GLboolean ExitFlag = GL_FALSE; static GLboolean MultiDisplays = 0; static GLboolean Locking = 0; +static GLboolean Texture = GL_FALSE; +static GLuint TexObj = 12; +static GLboolean Animate = GL_TRUE; static pthread_mutex_t Mutex; +static pthread_cond_t CondVar; +static pthread_mutex_t CondMutex; static void @@ -78,6 +99,59 @@ Error(const char *msg) } +static void +signal_redraw(void) +{ + pthread_mutex_lock(&CondMutex); + pthread_cond_broadcast(&CondVar); + pthread_mutex_unlock(&CondMutex); +} + + +static void +MakeNewTexture(struct winthread *wt) +{ +#define TEX_SIZE 128 + static float step = 0.0; + GLfloat image[TEX_SIZE][TEX_SIZE][4]; + GLint width; + int i, j; + + for (j = 0; j < TEX_SIZE; j++) { + for (i = 0; i < TEX_SIZE; i++) { + float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE; + float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE; + float r = dt * dt + ds * ds + step; + image[j][i][0] = + image[j][i][1] = + image[j][i][2] = 0.75 + 0.25 * cos(r); + image[j][i][3] = 1.0; + } + } + + step += 0.5; + + glBindTexture(GL_TEXTURE_2D, TexObj); + + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); + if (width) { + assert(width == TEX_SIZE); + /* sub-tex replace */ + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TEX_SIZE, TEX_SIZE, + GL_RGBA, GL_FLOAT, image); + } + else { + /* create new */ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 0, + GL_RGBA, GL_FLOAT, image); + } +} + + + /* draw a colored cube */ static void draw_object(void) @@ -86,52 +160,61 @@ draw_object(void) glScalef(0.75, 0.75, 0.75); glColor3f(1, 0, 0); - glBegin(GL_POLYGON); - glVertex3f(1, -1, -1); - glVertex3f(1, 1, -1); - glVertex3f(1, 1, 1); - glVertex3f(1, -1, 1); - glEnd(); + if (Texture) { + glBindTexture(GL_TEXTURE_2D, TexObj); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glBegin(GL_QUADS); + + /* -X */ glColor3f(0, 1, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f(-1, 1, -1); - glVertex3f(-1, 1, 1); - glVertex3f(-1, -1, 1); - glEnd(); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(-1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); - glColor3f(0, 1, 0); - glBegin(GL_POLYGON); - glVertex3f(-1, 1, -1); - glVertex3f( 1, 1, -1); - glVertex3f( 1, 1, 1); - glVertex3f(-1, 1, 1); - glEnd(); + /* +X */ + glColor3f(1, 0, 0); + glTexCoord2f(0, 0); glVertex3f(1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(1, -1, 1); + /* -Y */ glColor3f(1, 0, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f( 1, -1, -1); - glVertex3f( 1, -1, 1); - glVertex3f(-1, -1, 1); - glEnd(); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, -1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); - glColor3f(0, 0, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, 1); - glVertex3f( 1, -1, 1); - glVertex3f( 1, 1, 1); - glVertex3f(-1, 1, 1); - glEnd(); + /* +Y */ + glColor3f(0, 1, 0); + glTexCoord2f(0, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, 1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + /* -Z */ glColor3f(1, 1, 0); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f( 1, -1, -1); - glVertex3f( 1, 1, -1); - glVertex3f(-1, 1, -1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, -1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, -1); + + /* +Y */ + glColor3f(0, 0, 1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, 1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, 1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + glPopMatrix(); } @@ -143,6 +226,8 @@ resize(struct winthread *wt, int w, int h) wt->NewSize = GL_TRUE; wt->WinWidth = w; wt->WinHeight = h; + if (!Animate) + signal_redraw(); } @@ -152,18 +237,19 @@ resize(struct winthread *wt, int w, int h) static void draw_loop(struct winthread *wt) { - GLboolean firstIter = GL_TRUE; - while (!ExitFlag) { if (Locking) pthread_mutex_lock(&Mutex); glXMakeCurrent(wt->Dpy, wt->Win, wt->Context); - if (firstIter) { + if (!wt->Initialized) { printf("glthreads: %d: GL_RENDERER = %s\n", wt->Index, (char *) glGetString(GL_RENDERER)); - firstIter = GL_FALSE; + if (Texture /*&& wt->Index == 0*/) { + MakeNewTexture(wt); + } + wt->Initialized = GL_TRUE; } if (Locking) @@ -183,10 +269,15 @@ draw_loop(struct winthread *wt) wt->NewSize = GL_FALSE; } + if (wt->MakeNewTexture) { + MakeNewTexture(wt); + wt->MakeNewTexture = GL_FALSE; + } + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); - glRotatef(wt->Angle, 0, 0, 1); + glRotatef(wt->Angle, 0, 1, 0); glRotatef(wt->Angle, 1, 0, 0); glScalef(0.7, 0.7, 0.7); draw_object(); @@ -200,12 +291,63 @@ draw_loop(struct winthread *wt) if (Locking) pthread_mutex_unlock(&Mutex); - usleep(5000); + if (Animate) { + usleep(5000); + } + else { + /* wait for signal to draw */ + pthread_mutex_lock(&CondMutex); + pthread_cond_wait(&CondVar, &CondMutex); + pthread_mutex_unlock(&CondMutex); + } wt->Angle += 1.0; } } +static void +keypress(XEvent *event, struct winthread *wt) +{ + char buf[100]; + KeySym keySym; + XComposeStatus stat; + + XLookupString(&event->xkey, buf, sizeof(buf), &keySym, &stat); + + switch (keySym) { + case XK_Escape: + /* tell all threads to exit */ + if (!Animate) { + signal_redraw(); + } + ExitFlag = GL_TRUE; + /*printf("exit draw_loop %d\n", wt->Index);*/ + return; + case XK_t: + case XK_T: + if (Texture) { + wt->MakeNewTexture = GL_TRUE; + if (!Animate) + signal_redraw(); + } + break; + case XK_a: + case XK_A: + Animate = !Animate; + if (Animate) /* yes, prev Animate state! */ + signal_redraw(); + break; + case XK_s: + case XK_S: + if (!Animate) + signal_redraw(); + break; + default: + ; /* nop */ + } +} + + /* * The main process thread runs this loop. * Single display connection for all threads. @@ -251,10 +393,14 @@ event_loop(Display *dpy) } break; case KeyPress: - /* tell all threads to exit */ - ExitFlag = GL_TRUE; - /*printf("exit draw_loop %d\n", wt->Index);*/ - return; + for (i = 0; i < NumWinThreads; i++) { + struct winthread *wt = &WinThreads[i]; + if (event.xkey.window == wt->Win) { + keypress(&event, wt); + break; + } + } + break; default: /*no-op*/ ; } @@ -282,12 +428,10 @@ event_loop_multi(void) resize(wt, event.xconfigure.width, event.xconfigure.height); break; case KeyPress: - /* tell all threads to exit */ - ExitFlag = GL_TRUE; - /*printf("exit draw_loop %d\n", wt->Index);*/ - return; + keypress(&event, wt); + break; default: - /*no-op*/ ; + ; /* nop */ } } w = (w + 1) % NumWinThreads; @@ -301,7 +445,7 @@ event_loop_multi(void) * we'll call this once for each thread, before the threads are created. */ static void -create_window(struct winthread *wt) +create_window(struct winthread *wt, GLXContext shareCtx) { Window win; GLXContext ctx; @@ -317,9 +461,9 @@ create_window(struct winthread *wt) unsigned long mask; Window root; XVisualInfo *visinfo; - int width = 80, height = 80; - int xpos = (wt->Index % 10) * 90; - int ypos = (wt->Index / 10) * 100; + int width = 160, height = 160; + int xpos = (wt->Index % 8) * (width + 10); + int ypos = (wt->Index / 8) * (width + 20); scrnum = DefaultScreen(wt->Dpy); root = RootWindow(wt->Dpy, scrnum); @@ -356,7 +500,7 @@ create_window(struct winthread *wt) } - ctx = glXCreateContext(wt->Dpy, visinfo, NULL, True); + ctx = glXCreateContext(wt->Dpy, visinfo, shareCtx, True); if (!ctx) { Error("Couldn't create GLX context"); } @@ -417,6 +561,12 @@ usage(void) printf(" -n NUMTHREADS Number of threads to create\n"); printf(" -p Use a separate display connection for each thread\n"); printf(" -l Use application-side locking\n"); + printf(" -t Enable texturing\n"); + printf("Keyboard:\n"); + printf(" Esc Exit\n"); + printf(" t Change texture image (requires -t option)\n"); + printf(" a Toggle animation\n"); + printf(" s Step rotation (when not animating)\n"); } @@ -445,6 +595,9 @@ main(int argc, char *argv[]) else if (strcmp(argv[i], "-l") == 0) { Locking = 1; } + else if (strcmp(argv[i], "-t") == 0) { + Texture = 1; + } else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) { numThreads = atoi(argv[i + 1]); if (numThreads < 1) @@ -491,9 +644,9 @@ main(int argc, char *argv[]) } } - if (Locking) { - pthread_mutex_init(&Mutex, NULL); - } + pthread_mutex_init(&Mutex, NULL); + pthread_mutex_init(&CondMutex, NULL); + pthread_cond_init(&CondVar, NULL); printf("glthreads: creating windows\n"); @@ -501,6 +654,8 @@ main(int argc, char *argv[]) /* Create the GLX windows and contexts */ for (i = 0; i < numThreads; i++) { + GLXContext share; + if (MultiDisplays) { WinThreads[i].Dpy = XOpenDisplay(displayName); assert(WinThreads[i].Dpy); @@ -509,7 +664,11 @@ main(int argc, char *argv[]) WinThreads[i].Dpy = dpy; } WinThreads[i].Index = i; - create_window(&WinThreads[i]); + WinThreads[i].Initialized = GL_FALSE; + + share = (Texture && i > 0) ? WinThreads[0].Context : 0; + + create_window(&WinThreads[i], share); } printf("glthreads: creating threads\n"); diff --git a/src/xdemos/vgears.c b/src/xdemos/vgears.c index 13d030a8..f579e8b4 100644 --- a/src/xdemos/vgears.c +++ b/src/xdemos/vgears.c @@ -1,4 +1,3 @@ -/* $ID$ */ /* * Spinning gears demo for Linux SVGA/Mesa interface in 32K color mode. diff --git a/vms/analyze_map.com b/vms/analyze_map.com deleted file mode 100644 index d024ffcf..00000000 --- a/vms/analyze_map.com +++ /dev/null @@ -1,148 +0,0 @@ -$! Analyze Map for OpenVMS AXP -$! -$! Originally found in the distribution of gv -$! http://wwwthep.physik.uni-mainz.de/~plass/gv/ -$! -$! 1-Jul-1999 : modified to be used with $BSS$ & $READONLY sections in the -$! map-file by J. Jansen (joukj@hrem.stm.tudelft.nl) -$! -$ SET SYMBOL/GENERAL/SCOPE=(NOLOCAL,NOGLOBAL) -$ SAY := "WRITE_ SYS$OUTPUT" -$ -$ IF F$SEARCH("''P1'") .EQS. "" -$ THEN -$ SAY " ANALYZE_MAP.COM: Error, no mapfile provided" -$ EXIT_ -$ ENDIF -$ IF "''P2'" .EQS. "" -$ THEN -$ SAY " ANALYZE_MAP.COM: Error, no output file provided" -$ EXIT_ -$ ENDIF -$ -$ LINK_TMP = F$PARSE(P2,,,"DEVICE")+F$PARSE(P2,,,"DIRECTORY")+F$PARSE(P2,,,"NAME")+".TMP" -$ -$ SAY " checking PSECT list in ''P2'" -$ OPEN_/READ IN 'P1' -$ LOOP_PSECT_SEARCH: -$ READ_/END=EOF_PSECT IN REC -$ LOOP_PSECT_SEARCH0: -$ if F$EXTRACT(0,5,REC) .eqs. "$DATA" .or. F$EXTRACT(0,5,REC) .eqs. - - "$BSS$" .or. f$extract(0,10,rec) .eqs. "$READONLY$" then goto do_data -$ if F$EXTRACT(0,14,REC) .eqs. "$READONLY_ADDR" then goto do_readonly -$ goto LOOP_PSECT_SEARCH -$ do_data: -$ LAST = "" -$ LOOP_PSECT: -$ READ_/END=EOF_PSECT IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,5,REC) .nes. "$DATA" - - .and. F$EXTRACT(0,5,REC) .nes. "$BSS$" .and. f$extract(0,10,rec) - - .nes. "$READONLY$" then goto LOOP_PSECT_SEARCH0 -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE, WRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT -$ P$_'S= 1 -$ LAST = S -$ endif -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE,NOWRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT -$ -$ do_readonly: -$ LAST = "" -$ LOOP_PSECT3: -$ READ_/END=EOF_PSECT IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "-" .or. F$EXTRACT(0,3,REC) .eqs. "NL:" then - - goto loop_psect3 -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,14,REC) .nes. - - "$READONLY_ADDR" then goto LOOP_PSECT_SEARCH0 -$ if REC - "OCTA" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT3 -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT3 -$ -$ EOF_PSECT: -$ CLOSE_ IN -$ -$ SAY " appending list of UNIVERSAL procedures to ''P2'" -$ SEARCH_/NOHIGH/WINDOW=(0,0) 'P1' " R-"/OUT='LINK_TMP -$ OPEN_/READ IN 'LINK_TMP -$ OPEN_/write OUT 'P2' -$ WRITE_ OUT "!" -$ WRITE_ OUT "! ### UNIVERSAL procedures and global definitions extracted from ''P1'" -$ WRITE_ OUT "!" -$ write_ OUT "case_sensitive=YES" -$ LOOP_UNIVERSAL: -$ READ_/END=EOF_UNIVERSAL IN REC -$ J = F$LOCATE(" R-",REC) -$ S = F$EXTRACT(J+3,F$length(rec),REC) -$ J = F$LOCATE(" ",S) -$ S = F$EXTRACT(0,J,S) -$ PP$_'S= 1 -$ IF F$TYPE(P$_'S').EQS."" -$ THEN -$ WRITE_ OUT "symbol_vector = ("+S+" = PROCEDURE)" -$ ELSE -$ WRITE_ OUT "symbol_vector = ("+S+" = DATA)" -$ ENDIF -$ GOTO LOOP_UNIVERSAL -$ EOF_UNIVERSAL: -$ CLOSE_ IN -$ CLOSE_ OUT -$! -$ SAY " creating PSECT list in ''P2'" -$ OPEN_/READ IN 'P1' -$ OPEN_/append OUT 'P2' -$ WRITE_ OUT "!" -$ WRITE_ OUT "! ### PSECT list extracted from ''P1'" -$ WRITE_ OUT "!" -$ LOOP_PSECT_SEARCH1: -$ READ_/END=EOF_PSECT1 IN REC -$ if F$EXTRACT(0,5,REC) .nes. "$DATA" .and. F$EXTRACT(0,5,REC) .nes. - - "$BSS$" .and. f$extract(0,10,rec) .nes. "$READONLY$" then goto - - LOOP_PSECT_SEARCH1 -$ LAST = "" -$ LOOP_PSECT1: -$ READ_/END=EOF_PSECT1 IN REC -$ if F$EXTRACT(0,1,REC) .eqs. "$" .and. F$EXTRACT(0,5,REC) .nes. "$DATA" - - .and. F$EXTRACT(0,5,REC) .nes. "$BSS$" .and. f$extract(0,10,rec) - - .nes. "$READONLY$" then goto LOOP_PSECT_SEARCH1 -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE, WRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT1 -$ IF F$TYPE(PP$_'S').nes."" then WRITE_ OUT "symbol_vector = (" + S + " = PSECT)" -$ P$_'S= 1 -$ LAST = S -$ endif -$ if REC - "NOPIC,OVR,REL,GBL,NOSHR,NOEXE,NOWRT,NOVEC" .nes. REC -$ then -$ J = F$LOCATE(" ",REC) -$ S = F$EXTRACT(0,J,REC) -$ IF S .EQS. LAST THEN GOTO LOOP_PSECT1 -$ IF F$TYPE(PP$_'S').nes."" then WRITE_ OUT "symbol_vector = (" + S + " = PSECT)" -$ P$_'S= 1 -$ LAST = S -$ endif -$ GOTO LOOP_PSECT1 -$ -$ EOF_PSECT1: -$ CLOSE_ IN -$ CLOSE_ OUT -$ if f$search("''LINK_TMP'") .nes. "" then DELETE_/NOLOG/NOCONFIRM 'LINK_TMP';* -$ -$ EXIT_ diff --git a/vms/xlib.opt b/vms/xlib.opt deleted file mode 100644 index acae358b..00000000 --- a/vms/xlib.opt +++ /dev/null @@ -1,2 +0,0 @@ -sys$library:decw$xlibshr.exe/share -sys$library:decw$xmulibshr.exe/share diff --git a/vms/xlib_share.opt b/vms/xlib_share.opt deleted file mode 100644 index ebe039f0..00000000 --- a/vms/xlib_share.opt +++ /dev/null @@ -1,7 +0,0 @@ -[--.lib]libmesagl.exe/share -[--.lib]libmesaglu.exe/share -[--.lib]libglut.exe/share -sys$library:decw$xlibshr.exe/share -sys$library:decw$xmulibshr.exe/share -sys$library:decw$xmlibshr12/share -sys$library:decw$xtlibshrr5/share diff --git a/windows/VC6/mesa/gdi/gdi.dsp b/windows/VC6/mesa/gdi/gdi.dsp deleted file mode 100644 index ef382152..00000000 --- a/windows/VC6/mesa/gdi/gdi.dsp +++ /dev/null @@ -1,211 +0,0 @@ -# Microsoft Developer Studio Project File - Name="gdi" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=gdi - Win32 Debug x86
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gdi.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug x86"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gdi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gdi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gdi - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "gdi - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gdi - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" /libpath:"../mesa/Release"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\OPENGL32.LIB ..\..\..\..\lib copy Release\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\OPENGL32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gdi - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c
-# SUBTRACT CPP /YX /Yc /Yu
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OPENGL32.LIB ..\..\..\..\lib copy Debug\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OPENGL32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gdi - Win32 Release x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "gdi___Win32_Release_x86"
-# PROP BASE Intermediate_Dir "gdi___Win32_Release_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release_x86"
-# PROP Intermediate_Dir "Release_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c
-# SUBTRACT BASE CPP /YX
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" /libpath:"../mesa/Release"
-# ADD LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OPENGL32.DLL" /libpath:"../mesa/Release_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OPENGL32.LIB ..\..\..\..\lib copy Release_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OPENGL32.DLL ..\..\..\..\progs\demos copy Release_x86\OPENGL32.DLL "C:\Documents and Settings\mjk\Pulpit\pen\noise-demo"
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gdi - Win32 Debug x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "gdi___Win32_Debug_x86"
-# PROP BASE Intermediate_Dir "gdi___Win32_Debug_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug_x86"
-# PROP Intermediate_Dir "Debug_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c
-# SUBTRACT BASE CPP /YX /Yc /Yu
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c
-# SUBTRACT CPP /YX /Yc /Yu
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug"
-# ADD LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OPENGL32.LIB ..\..\..\..\lib copy Debug_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OPENGL32.DLL ..\..\..\..\progs\demos copy Debug_x86\OPENGL32.DLL "C:\Documents and Settings\mjk\Pulpit\pen\noise-demo"
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "gdi - Win32 Release"
-# Name "gdi - Win32 Debug"
-# Name "gdi - Win32 Release x86"
-# Name "gdi - Win32 Debug x86"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\colors.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
diff --git a/windows/VC6/mesa/glu/compileDebug.txt b/windows/VC6/mesa/glu/compileDebug.txt deleted file mode 100644 index d1493022..00000000 --- a/windows/VC6/mesa/glu/compileDebug.txt +++ /dev/null @@ -1,82 +0,0 @@ -/nologo /W2 /GX- /Zi /Od /c /TP -/I "../../../../include" -/I "../../../../src/glu/sgi/include" -/I "../../../../src/glu/sgi/libnurbs/interface" -/I "../../../../src/glu/sgi/libnurbs/internals" -/I "../../../../src/glu/sgi/libnurbs/nurbtess" -/D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" -/D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /D "LIBRARYBUILD" -/Fo"Debug/" /Fd"Debug/" /GZ -../../../../src/glu/sgi/libnurbs/interface/bezierEval.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatch.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc -../../../../src/glu/sgi/libnurbs/interface/glcurveval.cc -../../../../src/glu/sgi/libnurbs/interface/glinterface.cc -../../../../src/glu/sgi/libnurbs/interface/glrenderer.cc -../../../../src/glu/sgi/libnurbs/interface/glsurfeval.cc -../../../../src/glu/sgi/libnurbs/interface/incurveeval.cc -../../../../src/glu/sgi/libnurbs/interface/insurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/arc.cc -../../../../src/glu/sgi/libnurbs/internals/arcsorter.cc -../../../../src/glu/sgi/libnurbs/internals/arctess.cc -../../../../src/glu/sgi/libnurbs/internals/backend.cc -../../../../src/glu/sgi/libnurbs/internals/basiccrveval.cc -../../../../src/glu/sgi/libnurbs/internals/basicsurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/bin.cc -../../../../src/glu/sgi/libnurbs/internals/bufpool.cc -../../../../src/glu/sgi/libnurbs/internals/cachingeval.cc -../../../../src/glu/sgi/libnurbs/internals/ccw.cc -../../../../src/glu/sgi/libnurbs/internals/coveandtiler.cc -../../../../src/glu/sgi/libnurbs/internals/curve.cc -../../../../src/glu/sgi/libnurbs/internals/curvelist.cc -../../../../src/glu/sgi/libnurbs/internals/curvesub.cc -../../../../src/glu/sgi/libnurbs/internals/dataTransform.cc -../../../../src/glu/sgi/libnurbs/internals/displaylist.cc -../../../../src/glu/sgi/libnurbs/internals/flist.cc -../../../../src/glu/sgi/libnurbs/internals/flistsorter.cc -../../../../src/glu/sgi/libnurbs/internals/hull.cc -../../../../src/glu/sgi/libnurbs/internals/intersect.cc -../../../../src/glu/sgi/libnurbs/internals/knotvector.cc -../../../../src/glu/sgi/libnurbs/internals/mapdesc.cc -../../../../src/glu/sgi/libnurbs/internals/mapdescv.cc -../../../../src/glu/sgi/libnurbs/internals/maplist.cc -../../../../src/glu/sgi/libnurbs/internals/mesher.cc -../../../../src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc -../../../../src/glu/sgi/libnurbs/internals/monotonizer.cc -../../../../src/glu/sgi/libnurbs/internals/mycode.cc -../../../../src/glu/sgi/libnurbs/internals/nurbsinterfac.cc -../../../../src/glu/sgi/libnurbs/internals/nurbstess.cc -../../../../src/glu/sgi/libnurbs/internals/patch.cc -../../../../src/glu/sgi/libnurbs/internals/patchlist.cc -../../../../src/glu/sgi/libnurbs/internals/quilt.cc -../../../../src/glu/sgi/libnurbs/internals/reader.cc -../../../../src/glu/sgi/libnurbs/internals/renderhints.cc -../../../../src/glu/sgi/libnurbs/internals/slicer.cc -../../../../src/glu/sgi/libnurbs/internals/sorter.cc -../../../../src/glu/sgi/libnurbs/internals/splitarcs.cc -../../../../src/glu/sgi/libnurbs/internals/subdivider.cc -../../../../src/glu/sgi/libnurbs/internals/tobezier.cc -../../../../src/glu/sgi/libnurbs/internals/trimline.cc -../../../../src/glu/sgi/libnurbs/internals/trimregion.cc -../../../../src/glu/sgi/libnurbs/internals/trimvertpool.cc -../../../../src/glu/sgi/libnurbs/internals/uarray.cc -../../../../src/glu/sgi/libnurbs/internals/varray.cc -../../../../src/glu/sgi/libnurbs/nurbtess/directedLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/gridWrap.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoChain.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionX.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionY.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyDBG.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyUtil.cc -../../../../src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc -../../../../src/glu/sgi/libnurbs/nurbtess/quicksort.cc -../../../../src/glu/sgi/libnurbs/nurbtess/rectBlock.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleComp.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampledLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/searchTree.cc diff --git a/windows/VC6/mesa/glu/compileRelease.txt b/windows/VC6/mesa/glu/compileRelease.txt deleted file mode 100644 index 7f41952b..00000000 --- a/windows/VC6/mesa/glu/compileRelease.txt +++ /dev/null @@ -1,82 +0,0 @@ -/nologo /W2 /GX- /O2 /c /TP -/I "../../../../include" -/I "../../../../src/glu/sgi/include" -/I "../../../../src/glu/sgi/libnurbs/interface" -/I "../../../../src/glu/sgi/libnurbs/internals" -/I "../../../../src/glu/sgi/libnurbs/nurbtess" -/D "WIN32" /D "_WINDOWS" /D "_MBCS" -/D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /D "LIBRARYBUILD" -/Fo"Release/" -../../../../src/glu/sgi/libnurbs/interface/bezierEval.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatch.cc -../../../../src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc -../../../../src/glu/sgi/libnurbs/interface/glcurveval.cc -../../../../src/glu/sgi/libnurbs/interface/glinterface.cc -../../../../src/glu/sgi/libnurbs/interface/glrenderer.cc -../../../../src/glu/sgi/libnurbs/interface/glsurfeval.cc -../../../../src/glu/sgi/libnurbs/interface/incurveeval.cc -../../../../src/glu/sgi/libnurbs/interface/insurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/arc.cc -../../../../src/glu/sgi/libnurbs/internals/arcsorter.cc -../../../../src/glu/sgi/libnurbs/internals/arctess.cc -../../../../src/glu/sgi/libnurbs/internals/backend.cc -../../../../src/glu/sgi/libnurbs/internals/basiccrveval.cc -../../../../src/glu/sgi/libnurbs/internals/basicsurfeval.cc -../../../../src/glu/sgi/libnurbs/internals/bin.cc -../../../../src/glu/sgi/libnurbs/internals/bufpool.cc -../../../../src/glu/sgi/libnurbs/internals/cachingeval.cc -../../../../src/glu/sgi/libnurbs/internals/ccw.cc -../../../../src/glu/sgi/libnurbs/internals/coveandtiler.cc -../../../../src/glu/sgi/libnurbs/internals/curve.cc -../../../../src/glu/sgi/libnurbs/internals/curvelist.cc -../../../../src/glu/sgi/libnurbs/internals/curvesub.cc -../../../../src/glu/sgi/libnurbs/internals/dataTransform.cc -../../../../src/glu/sgi/libnurbs/internals/displaylist.cc -../../../../src/glu/sgi/libnurbs/internals/flist.cc -../../../../src/glu/sgi/libnurbs/internals/flistsorter.cc -../../../../src/glu/sgi/libnurbs/internals/hull.cc -../../../../src/glu/sgi/libnurbs/internals/intersect.cc -../../../../src/glu/sgi/libnurbs/internals/knotvector.cc -../../../../src/glu/sgi/libnurbs/internals/mapdesc.cc -../../../../src/glu/sgi/libnurbs/internals/mapdescv.cc -../../../../src/glu/sgi/libnurbs/internals/maplist.cc -../../../../src/glu/sgi/libnurbs/internals/mesher.cc -../../../../src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc -../../../../src/glu/sgi/libnurbs/internals/monotonizer.cc -../../../../src/glu/sgi/libnurbs/internals/mycode.cc -../../../../src/glu/sgi/libnurbs/internals/nurbsinterfac.cc -../../../../src/glu/sgi/libnurbs/internals/nurbstess.cc -../../../../src/glu/sgi/libnurbs/internals/patch.cc -../../../../src/glu/sgi/libnurbs/internals/patchlist.cc -../../../../src/glu/sgi/libnurbs/internals/quilt.cc -../../../../src/glu/sgi/libnurbs/internals/reader.cc -../../../../src/glu/sgi/libnurbs/internals/renderhints.cc -../../../../src/glu/sgi/libnurbs/internals/slicer.cc -../../../../src/glu/sgi/libnurbs/internals/sorter.cc -../../../../src/glu/sgi/libnurbs/internals/splitarcs.cc -../../../../src/glu/sgi/libnurbs/internals/subdivider.cc -../../../../src/glu/sgi/libnurbs/internals/tobezier.cc -../../../../src/glu/sgi/libnurbs/internals/trimline.cc -../../../../src/glu/sgi/libnurbs/internals/trimregion.cc -../../../../src/glu/sgi/libnurbs/internals/trimvertpool.cc -../../../../src/glu/sgi/libnurbs/internals/uarray.cc -../../../../src/glu/sgi/libnurbs/internals/varray.cc -../../../../src/glu/sgi/libnurbs/nurbtess/directedLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/gridWrap.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoChain.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc -../../../../src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionX.cc -../../../../src/glu/sgi/libnurbs/nurbtess/partitionY.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyDBG.cc -../../../../src/glu/sgi/libnurbs/nurbtess/polyUtil.cc -../../../../src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc -../../../../src/glu/sgi/libnurbs/nurbtess/quicksort.cc -../../../../src/glu/sgi/libnurbs/nurbtess/rectBlock.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleComp.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc -../../../../src/glu/sgi/libnurbs/nurbtess/sampledLine.cc -../../../../src/glu/sgi/libnurbs/nurbtess/searchTree.cc diff --git a/windows/VC6/mesa/glu/glu.dsp b/windows/VC6/mesa/glu/glu.dsp deleted file mode 100644 index 5f05a81d..00000000 --- a/windows/VC6/mesa/glu/glu.dsp +++ /dev/null @@ -1,2579 +0,0 @@ -# Microsoft Developer Studio Project File - Name="glu" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=glu - Win32 Debug x86
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glu.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glu.mak" CFG="glu - Win32 Debug x86"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glu - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "glu - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "glu - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "glu - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLU32.DLL" /libpath:"../gdi/Release"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PreLink_Desc=C++ Compilations
-PreLink_Cmds=cl @compileRelease.txt LIB /OUT:Release/GLUCC.LIB @objectsRelease.txt
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\GLU32.LIB ..\..\..\..\lib copy Release\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\GLU32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PreLink_Desc=C++ Compilations
-PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLU32.LIB ..\..\..\..\lib copy Debug\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLU32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "glu___Win32_Release_x86"
-# PROP BASE Intermediate_Dir "glu___Win32_Release_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release_x86"
-# PROP Intermediate_Dir "Release_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c
-# SUBTRACT BASE CPP /YX
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLU32.DLL" /libpath:"../gdi/Release"
-# ADD LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/GLU32.DLL" /libpath:"../gdi/Release_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PreLink_Desc=C++ Compilations
-PreLink_Cmds=cl @compileRelease.txt LIB /OUT:Release/GLUCC.LIB @objectsRelease.txt
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\GLU32.LIB ..\..\..\..\lib copy Release_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\GLU32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "glu___Win32_Debug_x86"
-# PROP BASE Intermediate_Dir "glu___Win32_Debug_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug_x86"
-# PROP Intermediate_Dir "Debug_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c
-# SUBTRACT BASE CPP /YX
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
-# ADD LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PreLink_Desc=C++ Compilations
-PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\GLU32.LIB ..\..\..\..\lib copy Debug_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\GLU32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "glu - Win32 Release"
-# Name "glu - Win32 Debug"
-# Name "glu - Win32 Release x86"
-# Name "glu - Win32 Debug x86"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\dict.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\error.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\geom.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\glu.def
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\glue.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\memalloc.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\mesh.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\mipmap.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\normal.c
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.c"
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\priorityq.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\project.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\quad.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\registry.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\render.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\sweep.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\tess.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\tessmono.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\backend.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bezierarc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bin.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curve.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\defines.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\definitions.h
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\..\..\src\glu\sgi\libtess\dict-list.h"
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\dict.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaymode.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\geom.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glimports.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\glimports.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libutil\gluint.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\include\gluos.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridline.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridtrimvertex.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\gridvertex.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\hull.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\jarcloc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\memalloc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\mesh.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\myassert.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mymath.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mysetjmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\mystdio.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdio.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\mystdlib.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdlib.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mystring.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\normal.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsconsts.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patch.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.h
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.h"
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-sort.h"
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\priorityq.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\pwlarc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\reader.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\render.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\simplemath.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\sweep.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\tess.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\tessmono.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertex.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\types.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\varray.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\zlassert.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# Begin Group "C++ files"
-
-# PROP Default_Filter ".cc"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arc.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\backend.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bin.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\ccw.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curve.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\curvesub.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flist.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glinterface.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\hull.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\incurveeval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\insurfeval.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\intersect.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mapdescv.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\monoTriangulationBackend.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\mycode.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsinterfac.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patch.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\reader.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libtess\README
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\splitarcs.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\tobezier.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\varray.cc
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE="..\..\..\..\src\glu\sgi\libtess\alg-outline"
-
-!IF "$(CFG)" == "glu - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\compileDebug.txt
-# End Source File
-# Begin Source File
-
-SOURCE=.\compileRelease.txt
-# End Source File
-# Begin Source File
-
-SOURCE=.\objectsDebug.txt
-# End Source File
-# Begin Source File
-
-SOURCE=.\objectsRelease.txt
-# End Source File
-# End Target
-# End Project
diff --git a/windows/VC6/mesa/glu/objectsDebug.txt b/windows/VC6/mesa/glu/objectsDebug.txt deleted file mode 100644 index 9fdce157..00000000 --- a/windows/VC6/mesa/glu/objectsDebug.txt +++ /dev/null @@ -1,73 +0,0 @@ -Debug/bezierEval.obj -Debug/bezierPatch.obj -Debug/bezierPatchMesh.obj -Debug/glcurveval.obj -Debug/glinterface.obj -Debug/glrenderer.obj -Debug/glsurfeval.obj -Debug/incurveeval.obj -Debug/insurfeval.obj -Debug/arc.obj -Debug/arcsorter.obj -Debug/arctess.obj -Debug/backend.obj -Debug/basiccrveval.obj -Debug/basicsurfeval.obj -Debug/bin.obj -Debug/bufpool.obj -Debug/cachingeval.obj -Debug/ccw.obj -Debug/coveandtiler.obj -Debug/curve.obj -Debug/curvelist.obj -Debug/curvesub.obj -Debug/dataTransform.obj -Debug/displaylist.obj -Debug/flist.obj -Debug/flistsorter.obj -Debug/hull.obj -Debug/intersect.obj -Debug/knotvector.obj -Debug/mapdesc.obj -Debug/mapdescv.obj -Debug/maplist.obj -Debug/mesher.obj -Debug/monoTriangulationBackend.obj -Debug/monotonizer.obj -Debug/mycode.obj -Debug/nurbsinterfac.obj -Debug/nurbstess.obj -Debug/patch.obj -Debug/patchlist.obj -Debug/quilt.obj -Debug/reader.obj -Debug/renderhints.obj -Debug/slicer.obj -Debug/sorter.obj -Debug/splitarcs.obj -Debug/subdivider.obj -Debug/tobezier.obj -Debug/trimline.obj -Debug/trimregion.obj -Debug/trimvertpool.obj -Debug/uarray.obj -Debug/varray.obj -Debug/directedLine.obj -Debug/gridWrap.obj -Debug/monoChain.obj -Debug/monoPolyPart.obj -Debug/monoTriangulation.obj -Debug/partitionX.obj -Debug/partitionY.obj -Debug/polyDBG.obj -Debug/polyUtil.obj -Debug/primitiveStream.obj -Debug/quicksort.obj -Debug/rectBlock.obj -Debug/sampleComp.obj -Debug/sampleCompBot.obj -Debug/sampleCompRight.obj -Debug/sampleCompTop.obj -Debug/sampleMonoPoly.obj -Debug/sampledLine.obj -Debug/searchTree.obj diff --git a/windows/VC6/mesa/glu/objectsRelease.txt b/windows/VC6/mesa/glu/objectsRelease.txt deleted file mode 100644 index 2d1b384d..00000000 --- a/windows/VC6/mesa/glu/objectsRelease.txt +++ /dev/null @@ -1,73 +0,0 @@ -Release/bezierEval.obj -Release/bezierPatch.obj -Release/bezierPatchMesh.obj -Release/glcurveval.obj -Release/glinterface.obj -Release/glrenderer.obj -Release/glsurfeval.obj -Release/incurveeval.obj -Release/insurfeval.obj -Release/arc.obj -Release/arcsorter.obj -Release/arctess.obj -Release/backend.obj -Release/basiccrveval.obj -Release/basicsurfeval.obj -Release/bin.obj -Release/bufpool.obj -Release/cachingeval.obj -Release/ccw.obj -Release/coveandtiler.obj -Release/curve.obj -Release/curvelist.obj -Release/curvesub.obj -Release/dataTransform.obj -Release/displaylist.obj -Release/flist.obj -Release/flistsorter.obj -Release/hull.obj -Release/intersect.obj -Release/knotvector.obj -Release/mapdesc.obj -Release/mapdescv.obj -Release/maplist.obj -Release/mesher.obj -Release/monoTriangulationBackend.obj -Release/monotonizer.obj -Release/mycode.obj -Release/nurbsinterfac.obj -Release/nurbstess.obj -Release/patch.obj -Release/patchlist.obj -Release/quilt.obj -Release/reader.obj -Release/renderhints.obj -Release/slicer.obj -Release/sorter.obj -Release/splitarcs.obj -Release/subdivider.obj -Release/tobezier.obj -Release/trimline.obj -Release/trimregion.obj -Release/trimvertpool.obj -Release/uarray.obj -Release/varray.obj -Release/directedLine.obj -Release/gridWrap.obj -Release/monoChain.obj -Release/monoPolyPart.obj -Release/monoTriangulation.obj -Release/partitionX.obj -Release/partitionY.obj -Release/polyDBG.obj -Release/polyUtil.obj -Release/primitiveStream.obj -Release/quicksort.obj -Release/rectBlock.obj -Release/sampleComp.obj -Release/sampleCompBot.obj -Release/sampleCompRight.obj -Release/sampleCompTop.obj -Release/sampleMonoPoly.obj -Release/sampledLine.obj -Release/searchTree.obj diff --git a/windows/VC6/mesa/mesa.dsw b/windows/VC6/mesa/mesa.dsw deleted file mode 100644 index a6da850c..00000000 --- a/windows/VC6/mesa/mesa.dsw +++ /dev/null @@ -1,74 +0,0 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "gdi"=.\gdi\gdi.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name mesa
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "glu"=.\glu\glu.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name gdi
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "mesa"=.\mesa\mesa.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "osmesa"=.\osmesa\osmesa.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name gdi
- End Project Dependency
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
diff --git a/windows/VC6/mesa/mesa/mesa.dsp b/windows/VC6/mesa/mesa/mesa.dsp deleted file mode 100644 index 5a2f724b..00000000 --- a/windows/VC6/mesa/mesa/mesa.dsp +++ /dev/null @@ -1,1582 +0,0 @@ -# Microsoft Developer Studio Project File - Name="mesa" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=mesa - Win32 Debug x86
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "mesa.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "mesa.mak" CFG="mesa - Win32 Debug x86"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "mesa - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "mesa - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "mesa - Win32 Release x86" (based on "Win32 (x86) Static Library")
-!MESSAGE "mesa - Win32 Debug x86" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "mesa - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "mesa___Win32_Release_x86"
-# PROP BASE Intermediate_Dir "mesa___Win32_Release_x86"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release_x86"
-# PROP Intermediate_Dir "Release_x86"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /YX /FD /Zm1000 /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "mesa___Win32_Debug_x86"
-# PROP BASE Intermediate_Dir "mesa___Win32_Debug_x86"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug_x86"
-# PROP Intermediate_Dir "Debug_x86"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /Fr /FD /GZ /Zm1000 /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "mesa - Win32 Release"
-# Name "mesa - Win32 Debug"
-# Name "mesa - Win32 Release x86"
-# Name "mesa - Win32 Debug x86"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\array_cache\ac_context.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\array_cache\ac_import.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\accum.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_arrayelt.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_loopback.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_noop.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_validate.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\arrayobj.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\arbprogparse.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\arbprogram.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\atifragshader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\attrib.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\blend.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\bufferobj.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\buffers.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\clip.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\colortab.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\context.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\convolve.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\debug.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\depth.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\depthstencil.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\dispatch.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\dlist.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\drawpix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\enable.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\enums.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\eval.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\execmem.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\extensions.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\fbobject.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\feedback.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\fog.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\framebuffer.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\get.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\getstring.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glapi.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glthread.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.c
-
-!IF "$(CFG)" == "mesa - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\hash.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\hint.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\histogram.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\image.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\imports.c
-
-!IF "$(CFG)" == "mesa - Win32 Release"
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
-
-# ADD CPP /YX
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\light.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\lines.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_debug_clip.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_debug_norm.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_debug_xform.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_eval.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_matrix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_translate.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_vector.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_xform.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\matrix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\mipmap.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\mm.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvfragparse.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvprogram.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvvertexec.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvvertparse.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\occlude.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\pixel.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\points.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\polygon.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\program.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\rastpos.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\rbadaptors.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\renderbuffer.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aaline.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aatriangle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_accum.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_alpha.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_arbshader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_atifragshader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_bitmap.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_blend.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_blit.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_buffers.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_context.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_copypix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_depth.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_drawpix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_feedback.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_fog.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_imaging.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_lines.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_logic.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_masking.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_nvfragprog.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_points.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_readpix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_span.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_stencil.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_texcombine.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_texfilter.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_texstore.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_triangle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_zoom.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\shaderobjects.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\shaderobjects_3dlabs.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_function.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_operation.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_struct.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_variable.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute_x86.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_export.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_context.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_triangle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\state.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\stencil.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_array_api.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_array_import.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_context.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_save_loopback.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_save_playback.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbprogram.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbshader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_cull.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_fog.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_light.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_normals.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_points.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_program.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_render.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_texgen.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_texmat.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_vertex.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vertex.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vertex_generic.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vp_build.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_api.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_eval.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_exec.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_generic.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texcompress.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texcompress_fxt1.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texcompress_s3tc.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texenvprogram.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texformat.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\teximage.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texobj.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texrender.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texstate.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texstore.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\varray.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\vsnprintf.c
-
-!IF "$(CFG)" == "mesa - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-# PROP Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\vtxfmt.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\x86\rtasm\x86sse.c
-
-!IF "$(CFG)" == "mesa - Win32 Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
-
-!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
-
-# PROP BASE Exclude_From_Build 1
-
-!ENDIF
-
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\array_cache\ac_context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\array_cache\acache.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\accum.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_arrayelt.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_eval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_loopback.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_noop.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\api_validate.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\arrayobj.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\arbprogparse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\arbprogram.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\arbprogram_syn.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\atifragshader.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\attrib.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\bitset.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\blend.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\bufferobj.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\buffers.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\clip.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\colormac.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\colortab.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\config.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\convolve.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\dd.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\depth.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\depthstencil.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\dlist.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\drawpix.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\enable.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\enums.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\eval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\extensions.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\fbobject.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\feedback.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\fog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\framebuffer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\get.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glapi.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glapioffsets.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glapitable.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glapitemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\glheader.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glprocs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\glapi\glthread.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar_syn.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\hash.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\hint.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\histogram.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\image.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\imports.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\light.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\lines.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_clip_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_copy_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_debug_util.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_dotprod_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_eval.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_matrix.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_norm_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_trans_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_translate.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_vector.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_xform.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\m_xform_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\macros.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\math\mathmod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\matrix.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\mm.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\mtypes.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvfragparse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvfragprog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvprogram.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvvertexec.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvvertparse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\nvvertprog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\occlude.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\pixel.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\points.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\polygon.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\program.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\rastpos.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\rbadaptors.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\renderbuffer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aaline.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aalinetemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aatriangle.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_aatritemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_accum.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_alpha.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_arbshader.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_atifragshader.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_blend.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_depth.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_drawpix.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_feedback.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_fog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_lines.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_linetemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_logic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_masking.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_nvfragprog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_points.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_pointtemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_span.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_spantemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_stencil.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_texcombine.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_texfilter.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_triangle.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_trispan.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_tritemp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\s_zoom.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\shaderobjects.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\shaderobjects_3dlabs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\simple_list.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_assignment.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_conditional.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_constructor.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble_typeinfo.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_function.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_operation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_struct.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_compile_variable.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_export.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_mesa.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_preprocess.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_storage.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\slang_utility.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_triangle.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_tritmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\ss_vb.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\state.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\stencil.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast\swrast.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\swrast_setup\swrast_setup.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_array_api.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_array_import.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_save_api.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbprogram.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_cliptmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_lighttmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vb_rendertmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vertex.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vp_build.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_api.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texcompress.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texenvprogram.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texformat.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texformat_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\teximage.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texobj.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texrender.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texstate.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\texstore.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\tnl\tnl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\shader\slang\traverse_wrap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\varray.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\version.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\vtxfmt.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\main\vtxfmt_tmp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\x86\rtasm\x86sse.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/windows/VC6/mesa/osmesa/osmesa.dsp b/windows/VC6/mesa/osmesa/osmesa.dsp deleted file mode 100644 index 0dd5cd4a..00000000 --- a/windows/VC6/mesa/osmesa/osmesa.dsp +++ /dev/null @@ -1,195 +0,0 @@ -# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=osmesa - Win32 Debug x86
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "osmesa.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug x86"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "osmesa - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "osmesa - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "osmesa - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\OSMESA32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "osmesa - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OSMESA32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "osmesa - Win32 Release x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "osmesa___Win32_Release_x86"
-# PROP BASE Intermediate_Dir "osmesa___Win32_Release_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release_x86"
-# PROP Intermediate_Dir "Release_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c
-# SUBTRACT BASE CPP /YX
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release"
-# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OSMESA32.DLL" /libpath:"../gdi/Release_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OSMESA32.LIB ..\..\..\..\lib copy Release_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OSMESA32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "osmesa - Win32 Debug x86"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "osmesa___Win32_Debug_x86"
-# PROP BASE Intermediate_Dir "osmesa___Win32_Debug_x86"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug_x86"
-# PROP Intermediate_Dir "Debug_x86"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c
-# SUBTRACT BASE CPP /YX
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
-# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OSMESA32.LIB ..\..\..\..\lib copy Debug_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OSMESA32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "osmesa - Win32 Release"
-# Name "osmesa - Win32 Debug"
-# Name "osmesa - Win32 Release x86"
-# Name "osmesa - Win32 Debug x86"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.def
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
diff --git a/windows/VC6/progs/demos/gears.dsp b/windows/VC6/progs/demos/gears.dsp deleted file mode 100644 index af6b3a87..00000000 --- a/windows/VC6/progs/demos/gears.dsp +++ /dev/null @@ -1,114 +0,0 @@ -# Microsoft Developer Studio Project File - Name="gears" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=gears - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "gears.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "gears.mak" CFG="gears - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "gears - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "gears - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "gears - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 glut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"../glut/Release"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=copy Release\gears.exe ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "gears - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../glut/Debug"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=copy Debug\gears.exe ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "gears - Win32 Release"
-# Name "gears - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\progs\demos\gears.c
-# ADD CPP /I "../../../../include"
-# SUBTRACT CPP /I "../../../../../include"
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
diff --git a/windows/VC6/progs/progs.dsw b/windows/VC6/progs/progs.dsw deleted file mode 100644 index d220455e..00000000 --- a/windows/VC6/progs/progs.dsw +++ /dev/null @@ -1,41 +0,0 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "gears"=.\demos\gears.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "glut"=.\glut\glut.dsp - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
diff --git a/windows/VC7/progs/demos/gears.vcproj b/windows/VC7/progs/demos/gears.vcproj deleted file mode 100644 index 9880b2e0..00000000 --- a/windows/VC7/progs/demos/gears.vcproj +++ /dev/null @@ -1,154 +0,0 @@ -<?xml version="1.0" encoding = "Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.00"
- Name="gears"
- SccProjectName=""
- SccLocalPath="">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include"
- PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="5"
- PrecompiledHeaderFile=".\Debug/gears.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="3"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="glut32.lib odbc32.lib odbccp32.lib"
- OutputFile=".\Debug/gears.exe"
- LinkIncremental="2"
- SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="../glut/Debug"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\Debug/gears.pdb"
- SubSystem="1"/>
- <Tool
- Name="VCMIDLTool"
- TypeLibraryName=".\Debug/gears.tlb"/>
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy Debug\gears.exe ..\..\..\..\progs\demos"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include"
- PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- PrecompiledHeaderFile=".\Release/gears.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="glut32.lib odbc32.lib odbccp32.lib"
- OutputFile=".\Release/gears.exe"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="../glut/Release"
- ProgramDatabaseFile=".\Release/gears.pdb"
- SubSystem="1"/>
- <Tool
- Name="VCMIDLTool"
- TypeLibraryName=".\Release/gears.tlb"/>
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy Release\gears.exe ..\..\..\..\progs\demos"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- </Configuration>
- </Configurations>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
- <File
- RelativePath="..\..\..\..\progs\demos\gears.c">
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""/>
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""/>
- </FileConfiguration>
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl">
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/windows/VC7/progs/progs.sln b/windows/VC7/progs/progs.sln deleted file mode 100644 index d94293e3..00000000 --- a/windows/VC7/progs/progs.sln +++ /dev/null @@ -1,27 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 7.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gears", "demos\gears.vcproj", "{3A7B0671-10F8-45D1-B012-F6D650F817CE}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glut", "glut\glut.vcproj", "{0234F0D2-C8A6-4C4D-93E7-0E2248049C67}"
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- ConfigName.0 = Debug
- ConfigName.1 = Release
- EndGlobalSection
- GlobalSection(ProjectDependencies) = postSolution
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug.ActiveCfg = Debug|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug.Build.0 = Debug|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release.ActiveCfg = Release|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release.Build.0 = Release|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug.ActiveCfg = Debug|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug.Build.0 = Debug|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release.ActiveCfg = Release|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
diff --git a/windows/VC8/mesa/osmesa/osmesa.vcproj b/windows/VC8/mesa/osmesa/osmesa.vcproj deleted file mode 100644 index 2ba0077f..00000000 --- a/windows/VC8/mesa/osmesa/osmesa.vcproj +++ /dev/null @@ -1,243 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="osmesa"
- ProjectGUID="{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- PrecompiledHeaderFile=".\Release/osmesa.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="opengl32.lib winmm.lib msvcrt.lib odbc32.lib odbccp32.lib"
- OutputFile="Release/OSMESA32.DLL"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="../gdi/Release"
- IgnoreAllDefaultLibraries="true"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- ProgramDatabaseFile=".\Release/OSMESA32.pdb"
- ImportLibrary=".\Release/OSMESA32.lib"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy Release\OSMESA32.LIB ..\..\..\..\lib
copy Release\OSMESA32.DLL ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy Release\OSMESA32.DLL ..\..\..\..\progs\demos
"
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- PrecompiledHeaderFile=".\Debug/osmesa.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="opengl32.lib winmm.lib msvcrtd.lib odbc32.lib odbccp32.lib"
- OutputFile="Debug/OSMESA32.DLL"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="../gdi/Debug"
- IgnoreAllDefaultLibraries="true"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile=".\Debug/OSMESA32.pdb"
- ImportLibrary=".\Debug/OSMESA32.lib"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy Debug\OSMESA32.LIB ..\..\..\..\lib
copy Debug\OSMESA32.DLL ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy Debug\OSMESA32.DLL ..\..\..\..\progs\demos
"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/windows/VC8/progs/demos/gears.vcproj b/windows/VC8/progs/demos/gears.vcproj deleted file mode 100644 index 891acd64..00000000 --- a/windows/VC8/progs/demos/gears.vcproj +++ /dev/null @@ -1,239 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="gears"
- ProjectGUID="{3A7B0671-10F8-45D1-B012-F6D650F817CE}"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- TypeLibraryName=".\Debug/gears.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include"
- PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- PrecompiledHeaderFile=".\Debug/gears.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="glut32.lib odbc32.lib odbccp32.lib"
- OutputFile=".\Debug/gears.exe"
- LinkIncremental="2"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="../glut/Debug"
- GenerateDebugInformation="true"
- ProgramDatabaseFile=".\Debug/gears.pdb"
- SubSystem="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy Debug\gears.exe ..\..\..\..\progs\demos"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- TypeLibraryName=".\Release/gears.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include"
- PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- PrecompiledHeaderFile=".\Release/gears.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="glut32.lib odbc32.lib odbccp32.lib"
- OutputFile=".\Release/gears.exe"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="../glut/Release"
- ProgramDatabaseFile=".\Release/gears.pdb"
- SubSystem="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy Release\gears.exe ..\..\..\..\progs\demos"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\progs\demos\gears.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""
- />
- </FileConfiguration>
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/windows/VC8/progs/progs.sln b/windows/VC8/progs/progs.sln deleted file mode 100644 index 3d91afa1..00000000 --- a/windows/VC8/progs/progs.sln +++ /dev/null @@ -1,28 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual C++ Express 2005
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gears", "demos\gears.vcproj", "{3A7B0671-10F8-45D1-B012-F6D650F817CE}"
- ProjectSection(ProjectDependencies) = postProject
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67} = {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glut", "glut\glut.vcproj", "{0234F0D2-C8A6-4C4D-93E7-0E2248049C67}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug|Win32.ActiveCfg = Debug|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Debug|Win32.Build.0 = Debug|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release|Win32.ActiveCfg = Release|Win32
- {3A7B0671-10F8-45D1-B012-F6D650F817CE}.Release|Win32.Build.0 = Release|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug|Win32.ActiveCfg = Debug|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Debug|Win32.Build.0 = Debug|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release|Win32.ActiveCfg = Release|Win32
- {0234F0D2-C8A6-4C4D-93E7-0E2248049C67}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
|