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/*
Copyright (c) 2000, 2014, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
MA 02110-1335 USA.
*/
/* based on Wei Dai's integer.h from CryptoPP */
#ifndef TAO_CRYPT_INTEGER_HPP
#define TAO_CRYPT_INTEGER_HPP
#ifdef _MSC_VER
// 4250: dominance
// 4660: explicitly instantiating a class already implicitly instantiated
// 4661: no suitable definition provided for explicit template request
// 4786: identifer was truncated in debug information
// 4355: 'this' : used in base member initializer list
# pragma warning(disable: 4250 4660 4661 4786 4355)
#endif
#include "misc.hpp"
#include "block.hpp"
#include "random.hpp"
#include "file.hpp"
#include <string.h>
#ifdef USE_SYS_STL
#include <algorithm>
#else
#include "algorithm.hpp"
#endif
#ifdef TAOCRYPT_X86ASM_AVAILABLE
#if defined(__GNUC__) && (__GNUC__ >= 4)
// GCC 4 or greater optimizes too much inline on recursive for bigint,
// -O3 just as fast without asm here anyway
#undef TAOCRYPT_X86ASM_AVAILABLE
#endif
#endif
#ifdef TAOCRYPT_X86ASM_AVAILABLE
#ifdef _M_IX86
#if (defined(__INTEL_COMPILER) && (__INTEL_COMPILER >= 500)) || \
(defined(__ICL) && (__ICL >= 500))
#define SSE2_INTRINSICS_AVAILABLE
#define TAOCRYPT_MM_MALLOC_AVAILABLE
#elif defined(_MSC_VER)
// _mm_free seems to be the only way to tell if the Processor Pack is
//installed or not
#include <malloc.h>
#if defined(_mm_free)
#define SSE2_INTRINSICS_AVAILABLE
#define TAOCRYPT_MM_MALLOC_AVAILABLE
#endif
#endif
#endif
// SSE2 intrinsics work in GCC 3.3 or later
#if defined(__SSE2__) && (__GNUC__ == 4 || __GNUC_MAJOR__ > 3 || \
__GNUC_MINOR__ > 2)
#define SSE2_INTRINSICS_AVAILABLE
#endif
#endif // X86ASM
namespace TaoCrypt {
#if defined(SSE2_INTRINSICS_AVAILABLE)
// Allocator handling proper alignment
template <class T>
class AlignedAllocator : public AllocatorBase<T>
{
public:
typedef typename AllocatorBase<T>::pointer pointer;
typedef typename AllocatorBase<T>::size_type size_type;
pointer allocate(size_type n, const void* = 0);
void deallocate(void* p, size_type n);
pointer reallocate(T* p, size_type oldSize, size_type newSize,
bool preserve)
{
return StdReallocate(*this, p, oldSize, newSize, preserve);
}
#if !(defined(TAOCRYPT_MALLOC_ALIGNMENT_IS_16) || \
defined(TAOCRYPT_MEMALIGN_AVAILABLE) || \
defined(TAOCRYPT_MM_MALLOC_AVAILABLE))
#define TAOCRYPT_NO_ALIGNED_ALLOC
AlignedAllocator() : m_pBlock(0) {}
protected:
void *m_pBlock;
#endif
};
typedef Block<word, AlignedAllocator<word> > AlignedWordBlock;
#else
typedef WordBlock AlignedWordBlock;
#endif
#ifdef _WIN32
#undef max // avoid name clash
#endif
// general MAX
template<typename T> inline
const T& max(const T& a, const T& b)
{
return a > b ? a : b;
}
// Large Integer class
class Integer {
public:
enum Sign {POSITIVE = 0, NEGATIVE = 1 };
enum Signedness { UNSIGNED, SIGNED };
enum RandomNumberType { ANY, PRIME };
class DivideByZero {};
Integer();
Integer(const Integer& t);
Integer(signed long value);
Integer(Sign s, word highWord, word lowWord);
// BER Decode Source
explicit Integer(Source&);
Integer(const byte* encodedInteger, unsigned int byteCount,
Signedness s = UNSIGNED);
~Integer() {}
static const Integer& Zero();
static const Integer& One();
Integer& Ref() { return *this; }
Integer(RandomNumberGenerator& rng, const Integer& min,
const Integer& max);
static Integer Power2(unsigned int e);
unsigned int MinEncodedSize(Signedness = UNSIGNED) const;
unsigned int Encode(byte* output, unsigned int outputLen,
Signedness = UNSIGNED) const;
void Decode(const byte* input, unsigned int inputLen,
Signedness = UNSIGNED);
void Decode(Source&);
bool IsConvertableToLong() const;
signed long ConvertToLong() const;
unsigned int BitCount() const;
unsigned int ByteCount() const;
unsigned int WordCount() const;
bool GetBit(unsigned int i) const;
byte GetByte(unsigned int i) const;
unsigned long GetBits(unsigned int i, unsigned int n) const;
bool IsZero() const { return !*this; }
bool NotZero() const { return !IsZero(); }
bool IsNegative() const { return sign_ == NEGATIVE; }
bool NotNegative() const { return !IsNegative(); }
bool IsPositive() const { return NotNegative() && NotZero(); }
bool NotPositive() const { return !IsPositive(); }
bool IsEven() const { return GetBit(0) == 0; }
bool IsOdd() const { return GetBit(0) == 1; }
Integer& operator=(const Integer& t);
Integer& operator+=(const Integer& t);
Integer& operator-=(const Integer& t);
Integer& operator*=(const Integer& t) { return *this = Times(t); }
Integer& operator/=(const Integer& t)
{ return *this = DividedBy(t);}
Integer& operator%=(const Integer& t) { return *this = Modulo(t); }
Integer& operator/=(word t) { return *this = DividedBy(t); }
Integer& operator%=(word t) { return *this = Modulo(t); }
Integer& operator<<=(unsigned int);
Integer& operator>>=(unsigned int);
void Randomize(RandomNumberGenerator &rng, unsigned int bitcount);
void Randomize(RandomNumberGenerator &rng, const Integer &min,
const Integer &max);
void SetBit(unsigned int n, bool value = 1);
void SetByte(unsigned int n, byte value);
void Negate();
void SetPositive() { sign_ = POSITIVE; }
void SetNegative() { if (!!(*this)) sign_ = NEGATIVE; }
void Swap(Integer& a);
bool operator!() const;
Integer operator+() const {return *this;}
Integer operator-() const;
Integer& operator++();
Integer& operator--();
Integer operator++(int)
{ Integer temp = *this; ++*this; return temp; }
Integer operator--(int)
{ Integer temp = *this; --*this; return temp; }
int Compare(const Integer& a) const;
Integer Plus(const Integer &b) const;
Integer Minus(const Integer &b) const;
Integer Times(const Integer &b) const;
Integer DividedBy(const Integer &b) const;
Integer Modulo(const Integer &b) const;
Integer DividedBy(word b) const;
word Modulo(word b) const;
Integer operator>>(unsigned int n) const { return Integer(*this)>>=n; }
Integer operator<<(unsigned int n) const { return Integer(*this)<<=n; }
Integer AbsoluteValue() const;
Integer Doubled() const { return Plus(*this); }
Integer Squared() const { return Times(*this); }
Integer SquareRoot() const;
bool IsSquare() const;
bool IsUnit() const;
Integer MultiplicativeInverse() const;
friend Integer a_times_b_mod_c(const Integer& x, const Integer& y,
const Integer& m);
friend Integer a_exp_b_mod_c(const Integer& x, const Integer& e,
const Integer& m);
static void Divide(Integer& r, Integer& q, const Integer& a,
const Integer& d);
static void Divide(word& r, Integer& q, const Integer& a, word d);
static void DivideByPowerOf2(Integer& r, Integer& q, const Integer& a,
unsigned int n);
static Integer Gcd(const Integer& a, const Integer& n);
Integer InverseMod(const Integer& n) const;
word InverseMod(word n) const;
private:
friend class ModularArithmetic;
friend class MontgomeryRepresentation;
Integer(word value, unsigned int length);
int PositiveCompare(const Integer& t) const;
friend void PositiveAdd(Integer& sum, const Integer& a, const Integer& b);
friend void PositiveSubtract(Integer& diff, const Integer& a,
const Integer& b);
friend void PositiveMultiply(Integer& product, const Integer& a,
const Integer& b);
friend void PositiveDivide(Integer& remainder, Integer& quotient, const
Integer& dividend, const Integer& divisor);
AlignedWordBlock reg_;
Sign sign_;
};
inline bool operator==(const Integer& a, const Integer& b)
{return a.Compare(b)==0;}
inline bool operator!=(const Integer& a, const Integer& b)
{return a.Compare(b)!=0;}
inline bool operator> (const Integer& a, const Integer& b)
{return a.Compare(b)> 0;}
inline bool operator>=(const Integer& a, const Integer& b)
{return a.Compare(b)>=0;}
inline bool operator< (const Integer& a, const Integer& b)
{return a.Compare(b)< 0;}
inline bool operator<=(const Integer& a, const Integer& b)
{return a.Compare(b)<=0;}
inline Integer operator+(const Integer &a, const Integer &b)
{return a.Plus(b);}
inline Integer operator-(const Integer &a, const Integer &b)
{return a.Minus(b);}
inline Integer operator*(const Integer &a, const Integer &b)
{return a.Times(b);}
inline Integer operator/(const Integer &a, const Integer &b)
{return a.DividedBy(b);}
inline Integer operator%(const Integer &a, const Integer &b)
{return a.Modulo(b);}
inline Integer operator/(const Integer &a, word b) {return a.DividedBy(b);}
inline word operator%(const Integer &a, word b) {return a.Modulo(b);}
inline void swap(Integer &a, Integer &b)
{
a.Swap(b);
}
Integer CRT(const Integer& xp, const Integer& p, const Integer& xq,
const Integer& q, const Integer& u);
inline Integer ModularExponentiation(const Integer& a, const Integer& e,
const Integer& m)
{
return a_exp_b_mod_c(a, e, m);
}
Integer ModularRoot(const Integer& a, const Integer& dp, const Integer& dq,
const Integer& p, const Integer& q, const Integer& u);
} // namespace
#endif // TAO_CRYPT_INTEGER_HPP
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