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+/*****************************************************************************
+
+Copyright (c) 2006, 2009, Innobase Oy. All Rights Reserved.
+
+This program is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free Software
+Foundation; version 2 of the License.
+
+This program is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along with
+this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+Place, Suite 330, Boston, MA 02111-1307 USA
+
+*****************************************************************************/
+
+/*******************************************************************//**
+@file ut/ut0rbt.c
+Red-Black tree implementation
+
+Created 2007-03-20 Sunny Bains
+***********************************************************************/
+
+#include "ut0rbt.h"
+
+/************************************************************************
+Definition of a red-black tree
+==============================
+
+A red-black tree is a binary search tree which has the following
+red-black properties:
+
+ 1. Every node is either red or black.
+ 2. Every leaf (NULL - in our case tree->nil) is black.
+ 3. If a node is red, then both its children are black.
+ 4. Every simple path from a node to a descendant leaf contains the
+ same number of black nodes.
+
+ from (3) above, the implication is that on any path from the root
+ to a leaf, red nodes must not be adjacent.
+
+ However, any number of black nodes may appear in a sequence. */
+
+#if defined(IB_RBT_TESTING)
+#warning "Testing enabled!"
+#endif
+
+#define ROOT(t) (t->root->left)
+#define SIZEOF_NODE(t) ((sizeof(ib_rbt_node_t) + t->sizeof_value) - 1)
+
+/****************************************************************//**
+Print out the sub-tree recursively. */
+static
+void
+rbt_print_subtree(
+/*==============*/
+ const ib_rbt_t* tree, /*!< in: tree to traverse */
+ const ib_rbt_node_t* node, /*!< in: node to print */
+ ib_rbt_print_node print) /*!< in: print key function */
+{
+ /* FIXME: Doesn't do anything yet */
+ if (node != tree->nil) {
+ print(node);
+ rbt_print_subtree(tree, node->left, print);
+ rbt_print_subtree(tree, node->right, print);
+ }
+}
+
+/****************************************************************//**
+Verify that the keys are in order.
+@return TRUE of OK. FALSE if not ordered */
+static
+ibool
+rbt_check_ordering(
+/*===============*/
+ const ib_rbt_t* tree) /*!< in: tree to verfify */
+{
+ const ib_rbt_node_t* node;
+ const ib_rbt_node_t* prev = NULL;
+
+ /* Iterate over all the nodes, comparing each node with the prev */
+ for (node = rbt_first(tree); node; node = rbt_next(tree, prev)) {
+
+ if (prev && tree->compare(prev->value, node->value) >= 0) {
+ return(FALSE);
+ }
+
+ prev = node;
+ }
+
+ return(TRUE);
+}
+
+/****************************************************************//**
+Check that every path from the root to the leaves has the same count.
+Count is expressed in the number of black nodes.
+@return 0 on failure else black height of the subtree */
+static
+ibool
+rbt_count_black_nodes(
+/*==================*/
+ const ib_rbt_t* tree, /*!< in: tree to verify */
+ const ib_rbt_node_t* node) /*!< in: start of sub-tree */
+{
+ ulint result;
+
+ if (node != tree->nil) {
+ ulint left_height = rbt_count_black_nodes(tree, node->left);
+
+ ulint right_height = rbt_count_black_nodes(tree, node->right);
+
+ if (left_height == 0
+ || right_height == 0
+ || left_height != right_height) {
+
+ result = 0;
+ } else if (node->color == IB_RBT_RED) {
+
+ /* Case 3 */
+ if (node->left->color != IB_RBT_BLACK
+ || node->right->color != IB_RBT_BLACK) {
+
+ result = 0;
+ } else {
+ result = left_height;
+ }
+ /* Check if it's anything other than RED or BLACK. */
+ } else if (node->color != IB_RBT_BLACK) {
+
+ result = 0;
+ } else {
+
+ result = right_height + 1;
+ }
+ } else {
+ result = 1;
+ }
+
+ return(result);
+}
+
+/****************************************************************//**
+Turn the node's right child's left sub-tree into node's right sub-tree.
+This will also make node's right child it's parent. */
+static
+void
+rbt_rotate_left(
+/*============*/
+ const ib_rbt_node_t* nil, /*!< in: nil node of the tree */
+ ib_rbt_node_t* node) /*!< in: node to rotate */
+{
+ ib_rbt_node_t* right = node->right;
+
+ node->right = right->left;
+
+ if (right->left != nil) {
+ right->left->parent = node;
+ }
+
+ /* Right's new parent was node's parent. */
+ right->parent = node->parent;
+
+ /* Since root's parent is tree->nil and root->parent->left points
+ back to root, we can avoid the check. */
+ if (node == node->parent->left) {
+ /* Node was on the left of its parent. */
+ node->parent->left = right;
+ } else {
+ /* Node must have been on the right. */
+ node->parent->right = right;
+ }
+
+ /* Finally, put node on right's left. */
+ right->left = node;
+ node->parent = right;
+}
+
+/****************************************************************//**
+Turn the node's left child's right sub-tree into node's left sub-tree.
+This also make node's left child it's parent. */
+static
+void
+rbt_rotate_right(
+/*=============*/
+ const ib_rbt_node_t* nil, /*!< in: nil node of tree */
+ ib_rbt_node_t* node) /*!< in: node to rotate */
+{
+ ib_rbt_node_t* left = node->left;
+
+ node->left = left->right;
+
+ if (left->right != nil) {
+ left->right->parent = node;
+ }
+
+ /* Left's new parent was node's parent. */
+ left->parent = node->parent;
+
+ /* Since root's parent is tree->nil and root->parent->left points
+ back to root, we can avoid the check. */
+ if (node == node->parent->right) {
+ /* Node was on the left of its parent. */
+ node->parent->right = left;
+ } else {
+ /* Node must have been on the left. */
+ node->parent->left = left;
+ }
+
+ /* Finally, put node on left's right. */
+ left->right = node;
+ node->parent = left;
+}
+
+/****************************************************************//**
+Append a node to the tree.
+@return inserted node */
+static
+ib_rbt_node_t*
+rbt_tree_add_child(
+/*===============*/
+ const ib_rbt_t* tree, /*!< in: rbt tree */
+ ib_rbt_bound_t* parent, /*!< in: node's parent */
+ ib_rbt_node_t* node) /*!< in: node to add */
+{
+ /* Cast away the const. */
+ ib_rbt_node_t* last = (ib_rbt_node_t*) parent->last;
+
+ if (last == tree->root || parent->result < 0) {
+ last->left = node;
+ } else {
+ /* FIXME: We don't handle duplicates (yet)! */
+ ut_a(parent->result != 0);
+
+ last->right = node;
+ }
+
+ node->parent = last;
+
+ return(node);
+}
+
+/****************************************************************//**
+Generic binary tree insert
+@return inserted node */
+static
+ib_rbt_node_t*
+rbt_tree_insert(
+/*============*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key, /*!< in: key for ordering */
+ ib_rbt_node_t* node) /*!< in: node hold the insert value */
+{
+ ib_rbt_bound_t parent;
+ ib_rbt_node_t* current = ROOT(tree);
+
+ parent.result = 0;
+ parent.last = tree->root;
+
+ /* Regular binary search. */
+ while (current != tree->nil) {
+
+ parent.last = current;
+ parent.result = tree->compare(key, current->value);
+
+ if (parent.result < 0) {
+ current = current->left;
+ } else {
+ current = current->right;
+ }
+ }
+
+ ut_a(current == tree->nil);
+
+ rbt_tree_add_child(tree, &parent, node);
+
+ return(node);
+}
+
+/****************************************************************//**
+Balance a tree after inserting a node. */
+static
+void
+rbt_balance_tree(
+/*=============*/
+ const ib_rbt_t* tree, /*!< in: tree to balance */
+ ib_rbt_node_t* node) /*!< in: node that was inserted */
+{
+ const ib_rbt_node_t* nil = tree->nil;
+ ib_rbt_node_t* parent = node->parent;
+
+ /* Restore the red-black property. */
+ node->color = IB_RBT_RED;
+
+ while (node != ROOT(tree) && parent->color == IB_RBT_RED) {
+ ib_rbt_node_t* grand_parent = parent->parent;
+
+ if (parent == grand_parent->left) {
+ ib_rbt_node_t* uncle = grand_parent->right;
+
+ if (uncle->color == IB_RBT_RED) {
+
+ /* Case 1 - change the colors. */
+ uncle->color = IB_RBT_BLACK;
+ parent->color = IB_RBT_BLACK;
+ grand_parent->color = IB_RBT_RED;
+
+ /* Move node up the tree. */
+ node = grand_parent;
+
+ } else {
+
+ if (node == parent->right) {
+ /* Right is a black node and node is
+ to the right, case 2 - move node
+ up and rotate. */
+ node = parent;
+ rbt_rotate_left(nil, node);
+ }
+
+ grand_parent = node->parent->parent;
+
+ /* Case 3. */
+ node->parent->color = IB_RBT_BLACK;
+ grand_parent->color = IB_RBT_RED;
+
+ rbt_rotate_right(nil, grand_parent);
+ }
+
+ } else {
+ ib_rbt_node_t* uncle = grand_parent->left;
+
+ if (uncle->color == IB_RBT_RED) {
+
+ /* Case 1 - change the colors. */
+ uncle->color = IB_RBT_BLACK;
+ parent->color = IB_RBT_BLACK;
+ grand_parent->color = IB_RBT_RED;
+
+ /* Move node up the tree. */
+ node = grand_parent;
+
+ } else {
+
+ if (node == parent->left) {
+ /* Left is a black node and node is to
+ the right, case 2 - move node up and
+ rotate. */
+ node = parent;
+ rbt_rotate_right(nil, node);
+ }
+
+ grand_parent = node->parent->parent;
+
+ /* Case 3. */
+ node->parent->color = IB_RBT_BLACK;
+ grand_parent->color = IB_RBT_RED;
+
+ rbt_rotate_left(nil, grand_parent);
+ }
+ }
+
+ parent = node->parent;
+ }
+
+ /* Color the root black. */
+ ROOT(tree)->color = IB_RBT_BLACK;
+}
+
+/****************************************************************//**
+Find the given node's successor.
+@return successor node or NULL if no successor */
+static
+ib_rbt_node_t*
+rbt_find_successor(
+/*===============*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const ib_rbt_node_t* current)/*!< in: this is declared const
+ because it can be called via
+ rbt_next() */
+{
+ const ib_rbt_node_t* nil = tree->nil;
+ ib_rbt_node_t* next = current->right;
+
+ /* Is there a sub-tree to the right that we can follow. */
+ if (next != nil) {
+
+ /* Follow the left most links of the current right child. */
+ while (next->left != nil) {
+ next = next->left;
+ }
+
+ } else { /* We will have to go up the tree to find the successor. */
+ ib_rbt_node_t* parent = current->parent;
+
+ /* Cast away the const. */
+ next = (ib_rbt_node_t*) current;
+
+ while (parent != tree->root && next == parent->right) {
+ next = parent;
+ parent = next->parent;
+ }
+
+ next = (parent == tree->root) ? NULL : parent;
+ }
+
+ return(next);
+}
+
+/****************************************************************//**
+Find the given node's precedecessor.
+@return predecessor node or NULL if no predecesor */
+static
+ib_rbt_node_t*
+rbt_find_predecessor(
+/*=================*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const ib_rbt_node_t* current) /*!< in: this is declared const
+ because it can be called via
+ rbt_prev() */
+{
+ const ib_rbt_node_t* nil = tree->nil;
+ ib_rbt_node_t* prev = current->left;
+
+ /* Is there a sub-tree to the left that we can follow. */
+ if (prev != nil) {
+
+ /* Follow the right most links of the current left child. */
+ while (prev->right != nil) {
+ prev = prev->right;
+ }
+
+ } else { /* We will have to go up the tree to find the precedecessor. */
+ ib_rbt_node_t* parent = current->parent;
+
+ /* Cast away the const. */
+ prev = (ib_rbt_node_t*)current;
+
+ while (parent != tree->root && prev == parent->left) {
+ prev = parent;
+ parent = prev->parent;
+ }
+
+ prev = (parent == tree->root) ? NULL : parent;
+ }
+
+ return(prev);
+}
+
+/****************************************************************//**
+Replace node with child. After applying transformations eject becomes
+an orphan. */
+static
+void
+rbt_eject_node(
+/*===========*/
+ ib_rbt_node_t* eject, /*!< in: node to eject */
+ ib_rbt_node_t* node) /*!< in: node to replace with */
+{
+ /* Update the to be ejected node's parent's child pointers. */
+ if (eject->parent->left == eject) {
+ eject->parent->left = node;
+ } else if (eject->parent->right == eject) {
+ eject->parent->right = node;
+ } else {
+ ut_a(0);
+ }
+ /* eject is now an orphan but otherwise its pointers
+ and color are left intact. */
+
+ node->parent = eject->parent;
+}
+
+/****************************************************************//**
+Replace a node with another node. */
+static
+void
+rbt_replace_node(
+/*=============*/
+ ib_rbt_node_t* replace, /*!< in: node to replace */
+ ib_rbt_node_t* node) /*!< in: node to replace with */
+{
+ ib_rbt_color_t color = node->color;
+
+ /* Update the node pointers. */
+ node->left = replace->left;
+ node->right = replace->right;
+
+ /* Update the child node pointers. */
+ node->left->parent = node;
+ node->right->parent = node;
+
+ /* Make the parent of replace point to node. */
+ rbt_eject_node(replace, node);
+
+ /* Swap the colors. */
+ node->color = replace->color;
+ replace->color = color;
+}
+
+/****************************************************************//**
+Detach node from the tree replacing it with one of it's children.
+@return the child node that now occupies the position of the detached node */
+static
+ib_rbt_node_t*
+rbt_detach_node(
+/*============*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ ib_rbt_node_t* node) /*!< in: node to detach */
+{
+ ib_rbt_node_t* child;
+ const ib_rbt_node_t* nil = tree->nil;
+
+ if (node->left != nil && node->right != nil) {
+ /* Case where the node to be deleted has two children. */
+ ib_rbt_node_t* successor = rbt_find_successor(tree, node);
+
+ ut_a(successor != nil);
+ ut_a(successor->parent != nil);
+ ut_a(successor->left == nil);
+
+ child = successor->right;
+
+ /* Remove the successor node and replace with its child. */
+ rbt_eject_node(successor, child);
+
+ /* Replace the node to delete with its successor node. */
+ rbt_replace_node(node, successor);
+ } else {
+ ut_a(node->left == nil || node->right == nil);
+
+ child = (node->left != nil) ? node->left : node->right;
+
+ /* Replace the node to delete with one of it's children. */
+ rbt_eject_node(node, child);
+ }
+
+ /* Reset the node links. */
+ node->parent = node->right = node->left = tree->nil;
+
+ return(child);
+}
+
+/****************************************************************//**
+Rebalance the right sub-tree after deletion.
+@return node to rebalance if more rebalancing required else NULL */
+static
+ib_rbt_node_t*
+rbt_balance_right(
+/*==============*/
+ const ib_rbt_node_t* nil, /*!< in: rb tree nil node */
+ ib_rbt_node_t* parent, /*!< in: parent node */
+ ib_rbt_node_t* sibling)/*!< in: sibling node */
+{
+ ib_rbt_node_t* node = NULL;
+
+ ut_a(sibling != nil);
+
+ /* Case 3. */
+ if (sibling->color == IB_RBT_RED) {
+
+ parent->color = IB_RBT_RED;
+ sibling->color = IB_RBT_BLACK;
+
+ rbt_rotate_left(nil, parent);
+
+ sibling = parent->right;
+
+ ut_a(sibling != nil);
+ }
+
+ /* Since this will violate case 3 because of the change above. */
+ if (sibling->left->color == IB_RBT_BLACK
+ && sibling->right->color == IB_RBT_BLACK) {
+
+ node = parent; /* Parent needs to be rebalanced too. */
+ sibling->color = IB_RBT_RED;
+
+ } else {
+ if (sibling->right->color == IB_RBT_BLACK) {
+
+ ut_a(sibling->left->color == IB_RBT_RED);
+
+ sibling->color = IB_RBT_RED;
+ sibling->left->color = IB_RBT_BLACK;
+
+ rbt_rotate_right(nil, sibling);
+
+ sibling = parent->right;
+ ut_a(sibling != nil);
+ }
+
+ sibling->color = parent->color;
+ sibling->right->color = IB_RBT_BLACK;
+
+ parent->color = IB_RBT_BLACK;
+
+ rbt_rotate_left(nil, parent);
+ }
+
+ return(node);
+}
+
+/****************************************************************//**
+Rebalance the left sub-tree after deletion.
+@return node to rebalance if more rebalancing required else NULL */
+static
+ib_rbt_node_t*
+rbt_balance_left(
+/*=============*/
+ const ib_rbt_node_t* nil, /*!< in: rb tree nil node */
+ ib_rbt_node_t* parent, /*!< in: parent node */
+ ib_rbt_node_t* sibling)/*!< in: sibling node */
+{
+ ib_rbt_node_t* node = NULL;
+
+ ut_a(sibling != nil);
+
+ /* Case 3. */
+ if (sibling->color == IB_RBT_RED) {
+
+ parent->color = IB_RBT_RED;
+ sibling->color = IB_RBT_BLACK;
+
+ rbt_rotate_right(nil, parent);
+ sibling = parent->left;
+
+ ut_a(sibling != nil);
+ }
+
+ /* Since this will violate case 3 because of the change above. */
+ if (sibling->right->color == IB_RBT_BLACK
+ && sibling->left->color == IB_RBT_BLACK) {
+
+ node = parent; /* Parent needs to be rebalanced too. */
+ sibling->color = IB_RBT_RED;
+
+ } else {
+ if (sibling->left->color == IB_RBT_BLACK) {
+
+ ut_a(sibling->right->color == IB_RBT_RED);
+
+ sibling->color = IB_RBT_RED;
+ sibling->right->color = IB_RBT_BLACK;
+
+ rbt_rotate_left(nil, sibling);
+
+ sibling = parent->left;
+
+ ut_a(sibling != nil);
+ }
+
+ sibling->color = parent->color;
+ sibling->left->color = IB_RBT_BLACK;
+
+ parent->color = IB_RBT_BLACK;
+
+ rbt_rotate_right(nil, parent);
+ }
+
+ return(node);
+}
+
+/****************************************************************//**
+Delete the node and rebalance the tree if necessary */
+static
+void
+rbt_remove_node_and_rebalance(
+/*==========================*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ ib_rbt_node_t* node) /*!< in: node to remove */
+{
+ /* Detach node and get the node that will be used
+ as rebalance start. */
+ ib_rbt_node_t* child = rbt_detach_node(tree, node);
+
+ if (node->color == IB_RBT_BLACK) {
+ ib_rbt_node_t* last = child;
+
+ ROOT(tree)->color = IB_RBT_RED;
+
+ while (child && child->color == IB_RBT_BLACK) {
+ ib_rbt_node_t* parent = child->parent;
+
+ /* Did the deletion cause an imbalance in the
+ parents left sub-tree. */
+ if (parent->left == child) {
+
+ child = rbt_balance_right(
+ tree->nil, parent, parent->right);
+
+ } else if (parent->right == child) {
+
+ child = rbt_balance_left(
+ tree->nil, parent, parent->left);
+
+ } else {
+ ut_error;
+ }
+
+ if (child) {
+ last = child;
+ }
+ }
+
+ ut_a(last);
+
+ last->color = IB_RBT_BLACK;
+ ROOT(tree)->color = IB_RBT_BLACK;
+ }
+
+ /* Note that we have removed a node from the tree. */
+ --tree->n_nodes;
+}
+
+/****************************************************************//**
+Recursively free the nodes. */
+static
+void
+rbt_free_node(
+/*==========*/
+ ib_rbt_node_t* node, /*!< in: node to free */
+ ib_rbt_node_t* nil) /*!< in: rb tree nil node */
+{
+ if (node != nil) {
+ rbt_free_node(node->left, nil);
+ rbt_free_node(node->right, nil);
+
+ ut_free(node);
+ }
+}
+
+/****************************************************************//**
+Free all the nodes and free the tree. */
+UNIV_INTERN
+void
+rbt_free(
+/*=====*/
+ ib_rbt_t* tree) /*!< in: rb tree to free */
+{
+ rbt_free_node(tree->root, tree->nil);
+ ut_free(tree->nil);
+ ut_free(tree);
+}
+
+/****************************************************************//**
+Create an instance of a red black tree.
+@return an empty rb tree */
+UNIV_INTERN
+ib_rbt_t*
+rbt_create(
+/*=======*/
+ size_t sizeof_value, /*!< in: sizeof data item */
+ ib_rbt_compare compare) /*!< in: fn to compare items */
+{
+ ib_rbt_t* tree;
+ ib_rbt_node_t* node;
+
+ tree = (ib_rbt_t*) ut_malloc(sizeof(*tree));
+ memset(tree, 0, sizeof(*tree));
+
+ tree->sizeof_value = sizeof_value;
+
+ /* Create the sentinel (NIL) node. */
+ node = tree->nil = (ib_rbt_node_t*) ut_malloc(sizeof(*node));
+ memset(node, 0, sizeof(*node));
+
+ node->color = IB_RBT_BLACK;
+ node->parent = node->left = node->right = node;
+
+ /* Create the "fake" root, the real root node will be the
+ left child of this node. */
+ node = tree->root = (ib_rbt_node_t*) ut_malloc(sizeof(*node));
+ memset(node, 0, sizeof(*node));
+
+ node->color = IB_RBT_BLACK;
+ node->parent = node->left = node->right = tree->nil;
+
+ tree->compare = compare;
+
+ return(tree);
+}
+
+/****************************************************************//**
+Generic insert of a value in the rb tree.
+@return inserted node */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_insert(
+/*=======*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key, /*!< in: key for ordering */
+ const void* value) /*!< in: value of key, this value
+ is copied to the node */
+{
+ ib_rbt_node_t* node;
+
+ /* Create the node that will hold the value data. */
+ node = (ib_rbt_node_t*) ut_malloc(SIZEOF_NODE(tree));
+
+ memcpy(node->value, value, tree->sizeof_value);
+ node->parent = node->left = node->right = tree->nil;
+
+ /* Insert in the tree in the usual way. */
+ rbt_tree_insert(tree, key, node);
+ rbt_balance_tree(tree, node);
+
+ ++tree->n_nodes;
+
+ return(node);
+}
+
+/****************************************************************//**
+Add a new node to the tree, useful for data that is pre-sorted.
+@return appended node */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_add_node(
+/*=========*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ ib_rbt_bound_t* parent, /*!< in: bounds */
+ const void* value) /*!< in: this value is copied
+ to the node */
+{
+ ib_rbt_node_t* node;
+
+ /* Create the node that will hold the value data */
+ node = (ib_rbt_node_t*) ut_malloc(SIZEOF_NODE(tree));
+
+ memcpy(node->value, value, tree->sizeof_value);
+ node->parent = node->left = node->right = tree->nil;
+
+ /* If tree is empty */
+ if (parent->last == NULL) {
+ parent->last = tree->root;
+ }
+
+ /* Append the node, the hope here is that the caller knows
+ what s/he is doing. */
+ rbt_tree_add_child(tree, parent, node);
+ rbt_balance_tree(tree, node);
+
+ ++tree->n_nodes;
+
+#if defined(IB_RBT_TESTING)
+ ut_a(rbt_validate(tree));
+#endif
+ return(node);
+}
+
+/****************************************************************//**
+Find a matching node in the rb tree.
+@return NULL if not found else the node where key was found */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_lookup(
+/*=======*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key) /*!< in: key to use for search */
+{
+ const ib_rbt_node_t* current = ROOT(tree);
+
+ /* Regular binary search. */
+ while (current != tree->nil) {
+ int result = tree->compare(key, current->value);
+
+ if (result < 0) {
+ current = current->left;
+ } else if (result > 0) {
+ current = current->right;
+ } else {
+ break;
+ }
+ }
+
+ return(current != tree->nil ? current : NULL);
+}
+
+/****************************************************************//**
+Delete a node from the red black tree, identified by key.
+@return TRUE if success FALSE if not found */
+UNIV_INTERN
+ibool
+rbt_delete(
+/*=======*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key) /*!< in: key to delete */
+{
+ ibool deleted = FALSE;
+ ib_rbt_node_t* node = (ib_rbt_node_t*) rbt_lookup(tree, key);
+
+ if (node) {
+ rbt_remove_node_and_rebalance(tree, node);
+
+ ut_free(node);
+ deleted = TRUE;
+ }
+
+ return(deleted);
+}
+
+/****************************************************************//**
+Remove a node from the rb tree, the node is not free'd, that is the
+callers responsibility.
+@return deleted node but without the const */
+UNIV_INTERN
+ib_rbt_node_t*
+rbt_remove_node(
+/*============*/
+ ib_rbt_t* tree, /*!< in: rb tree */
+ const ib_rbt_node_t* const_node) /*!< in: node to delete, this
+ is a fudge and declared const
+ because the caller can access
+ only const nodes */
+{
+ /* Cast away the const. */
+ rbt_remove_node_and_rebalance(tree, (ib_rbt_node_t*) const_node);
+
+ /* This is to make it easier to do something like this:
+ ut_free(rbt_remove_node(node));
+ */
+
+ return((ib_rbt_node_t*) const_node);
+}
+
+/****************************************************************//**
+Find the node that has the lowest key that is >= key.
+@return node satisfying the lower bound constraint or NULL */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_lower_bound(
+/*============*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key) /*!< in: key to search */
+{
+ ib_rbt_node_t* lb_node = NULL;
+ ib_rbt_node_t* current = ROOT(tree);
+
+ while (current != tree->nil) {
+ int result = tree->compare(key, current->value);
+
+ if (result > 0) {
+
+ current = current->right;
+
+ } else if (result < 0) {
+
+ lb_node = current;
+ current = current->left;
+
+ } else {
+ lb_node = current;
+ break;
+ }
+ }
+
+ return(lb_node);
+}
+
+/****************************************************************//**
+Find the node that has the greatest key that is <= key.
+@return node satisfying the upper bound constraint or NULL */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_upper_bound(
+/*============*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const void* key) /*!< in: key to search */
+{
+ ib_rbt_node_t* ub_node = NULL;
+ ib_rbt_node_t* current = ROOT(tree);
+
+ while (current != tree->nil) {
+ int result = tree->compare(key, current->value);
+
+ if (result > 0) {
+
+ ub_node = current;
+ current = current->right;
+
+ } else if (result < 0) {
+
+ current = current->left;
+
+ } else {
+ ub_node = current;
+ break;
+ }
+ }
+
+ return(ub_node);
+}
+
+/****************************************************************//**
+Find the node that has the greatest key that is <= key.
+@return value of result */
+UNIV_INTERN
+int
+rbt_search(
+/*=======*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ ib_rbt_bound_t* parent, /*!< in: search bounds */
+ const void* key) /*!< in: key to search */
+{
+ ib_rbt_node_t* current = ROOT(tree);
+
+ /* Every thing is greater than the NULL root. */
+ parent->result = 1;
+ parent->last = NULL;
+
+ while (current != tree->nil) {
+
+ parent->last = current;
+ parent->result = tree->compare(key, current->value);
+
+ if (parent->result > 0) {
+ current = current->right;
+ } else if (parent->result < 0) {
+ current = current->left;
+ } else {
+ break;
+ }
+ }
+
+ return(parent->result);
+}
+
+/****************************************************************//**
+Find the node that has the greatest key that is <= key. But use the
+supplied comparison function.
+@return value of result */
+UNIV_INTERN
+int
+rbt_search_cmp(
+/*===========*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ ib_rbt_bound_t* parent, /*!< in: search bounds */
+ const void* key, /*!< in: key to search */
+ ib_rbt_compare compare) /*!< in: fn to compare items */
+{
+ ib_rbt_node_t* current = ROOT(tree);
+
+ /* Every thing is greater than the NULL root. */
+ parent->result = 1;
+ parent->last = NULL;
+
+ while (current != tree->nil) {
+
+ parent->last = current;
+ parent->result = compare(key, current->value);
+
+ if (parent->result > 0) {
+ current = current->right;
+ } else if (parent->result < 0) {
+ current = current->left;
+ } else {
+ break;
+ }
+ }
+
+ return(parent->result);
+}
+
+/****************************************************************//**
+Get the leftmost node.
+Return the left most node in the tree. */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_first(
+/*======*/
+ const ib_rbt_t* tree) /* in: rb tree */
+{
+ ib_rbt_node_t* first = NULL;
+ ib_rbt_node_t* current = ROOT(tree);
+
+ while (current != tree->nil) {
+ first = current;
+ current = current->left;
+ }
+
+ return(first);
+}
+
+/****************************************************************//**
+Return the right most node in the tree.
+@return the rightmost node or NULL */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_last(
+/*=====*/
+ const ib_rbt_t* tree) /*!< in: rb tree */
+{
+ ib_rbt_node_t* last = NULL;
+ ib_rbt_node_t* current = ROOT(tree);
+
+ while (current != tree->nil) {
+ last = current;
+ current = current->right;
+ }
+
+ return(last);
+}
+
+/****************************************************************//**
+Return the next node.
+@return node next from current */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_next(
+/*=====*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const ib_rbt_node_t* current)/*!< in: current node */
+{
+ return(current ? rbt_find_successor(tree, current) : NULL);
+}
+
+/****************************************************************//**
+Return the previous node.
+@return node prev from current */
+UNIV_INTERN
+const ib_rbt_node_t*
+rbt_prev(
+/*=====*/
+ const ib_rbt_t* tree, /*!< in: rb tree */
+ const ib_rbt_node_t* current)/*!< in: current node */
+{
+ return(current ? rbt_find_predecessor(tree, current) : NULL);
+}
+
+/****************************************************************//**
+Reset the tree. Delete all the nodes. */
+UNIV_INTERN
+void
+rbt_clear(
+/*======*/
+ ib_rbt_t* tree) /*!< in: rb tree */
+{
+ rbt_free_node(ROOT(tree), tree->nil);
+
+ tree->n_nodes = 0;
+ tree->root->left = tree->root->right = tree->nil;
+}
+
+/****************************************************************//**
+Merge the node from dst into src. Return the number of nodes merged.
+@return no. of recs merged */
+UNIV_INTERN
+ulint
+rbt_merge_uniq(
+/*===========*/
+ ib_rbt_t* dst, /*!< in: dst rb tree */
+ const ib_rbt_t* src) /*!< in: src rb tree */
+{
+ ib_rbt_bound_t parent;
+ ulint n_merged = 0;
+ const ib_rbt_node_t* src_node = rbt_first(src);
+
+ if (rbt_empty(src) || dst == src) {
+ return(0);
+ }
+
+ for (/* No op */; src_node; src_node = rbt_next(src, src_node)) {
+
+ if (rbt_search(dst, &parent, src_node->value) != 0) {
+ rbt_add_node(dst, &parent, src_node->value);
+ ++n_merged;
+ }
+ }
+
+ return(n_merged);
+}
+
+/****************************************************************//**
+Merge the node from dst into src. Return the number of nodes merged.
+Delete the nodes from src after copying node to dst. As a side effect
+the duplicates will be left untouched in the src.
+@return no. of recs merged */
+UNIV_INTERN
+ulint
+rbt_merge_uniq_destructive(
+/*=======================*/
+ ib_rbt_t* dst, /*!< in: dst rb tree */
+ ib_rbt_t* src) /*!< in: src rb tree */
+{
+ ib_rbt_bound_t parent;
+ ib_rbt_node_t* src_node;
+ ulint old_size = rbt_size(dst);
+
+ if (rbt_empty(src) || dst == src) {
+ return(0);
+ }
+
+ for (src_node = (ib_rbt_node_t*) rbt_first(src); src_node; /* */) {
+ ib_rbt_node_t* prev = src_node;
+
+ src_node = (ib_rbt_node_t*)rbt_next(src, prev);
+
+ /* Skip duplicates. */
+ if (rbt_search(dst, &parent, prev->value) != 0) {
+
+ /* Remove and reset the node but preserve
+ the node (data) value. */
+ rbt_remove_node_and_rebalance(src, prev);
+
+ /* The nil should be taken from the dst tree. */
+ prev->parent = prev->left = prev->right = dst->nil;
+ rbt_tree_add_child(dst, &parent, prev);
+ rbt_balance_tree(dst, prev);
+
+ ++dst->n_nodes;
+ }
+ }
+
+#if defined(IB_RBT_TESTING)
+ ut_a(rbt_validate(dst));
+ ut_a(rbt_validate(src));
+#endif
+ return(rbt_size(dst) - old_size);
+}
+
+/****************************************************************//**
+Check that every path from the root to the leaves has the same count and
+the tree nodes are in order.
+@return TRUE if OK FALSE otherwise */
+UNIV_INTERN
+ibool
+rbt_validate(
+/*=========*/
+ const ib_rbt_t* tree) /*!< in: RB tree to validate */
+{
+ if (rbt_count_black_nodes(tree, ROOT(tree)) > 0) {
+ return(rbt_check_ordering(tree));
+ }
+
+ return(FALSE);
+}
+
+/****************************************************************//**
+Iterate over the tree in depth first order. */
+UNIV_INTERN
+void
+rbt_print(
+/*======*/
+ const ib_rbt_t* tree, /*!< in: tree to traverse */
+ ib_rbt_print_node print) /*!< in: print function */
+{
+ rbt_print_subtree(tree, ROOT(tree), print);
+}