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Diffstat (limited to 'ndb/include/kernel/signaldata/CheckNodeGroups.hpp')
-rw-r--r-- | ndb/include/kernel/signaldata/CheckNodeGroups.hpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/ndb/include/kernel/signaldata/CheckNodeGroups.hpp b/ndb/include/kernel/signaldata/CheckNodeGroups.hpp new file mode 100644 index 00000000000..9b2f847e128 --- /dev/null +++ b/ndb/include/kernel/signaldata/CheckNodeGroups.hpp @@ -0,0 +1,63 @@ +/* Copyright (C) 2003 MySQL AB + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + +#ifndef CHECKNODEGROUPS_H +#define CHECKNODEGROUPS_H + +#include <string.h> +#include <NodeBitmask.hpp> +#include "SignalData.hpp" +#include "SignalDataPrint.hpp" + +/** + * Ask DIH to check if a node set can survive i.e. if it + * has at least one node in every node group. Returns one + * of Win, Lose, Partitioning. + * + * Same class is used for REQ and CONF. The REQ can also + * be executed as a direct signal. + */ +class CheckNodeGroups { +public: + Uint32 blockRef; // sender's node id + union { + Uint32 requestType; // direct flag, output code + Uint32 output; + }; + union { + Uint32 nodeId; // nodeId input for GetNodeGroupMembers + NodeBitmask mask; /* set of NDB nodes, input for ArbitCheck, + * output for GetNodeGroupMembers + */ + }; + + enum RequestType { + Direct = 0x1, + ArbitCheck = 0x2, + GetNodeGroup = 0x4, + GetNodeGroupMembers = 0x8 + }; + + enum Output { + Lose = 1, // we cannot survive + Win = 2, // we and only we can survive + Partitioning = 3 // possible network partitioning + }; + + STATIC_CONST( SignalLength = 2 + NodeBitmask::Size ); +}; + +#endif |