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-rw-r--r--libevent/test/regress.gen.h183
1 files changed, 183 insertions, 0 deletions
diff --git a/libevent/test/regress.gen.h b/libevent/test/regress.gen.h
new file mode 100644
index 00000000000..09591f0584b
--- /dev/null
+++ b/libevent/test/regress.gen.h
@@ -0,0 +1,183 @@
+/*
+ * Automatically generated from ./regress.rpc
+ */
+
+#ifndef ___REGRESS_RPC_
+#define ___REGRESS_RPC_
+
+#include <event-config.h>
+#ifdef _EVENT_HAVE_STDINT_H
+#include <stdint.h>
+#endif
+#define EVTAG_HAS(msg, member) ((msg)->member##_set == 1)
+#ifdef __GNUC__
+#define EVTAG_ASSIGN(msg, member, args...) (*(msg)->base->member##_assign)(msg, ## args)
+#define EVTAG_GET(msg, member, args...) (*(msg)->base->member##_get)(msg, ## args)
+#else
+#define EVTAG_ASSIGN(msg, member, ...) (*(msg)->base->member##_assign)(msg, ## __VA_ARGS__)
+#define EVTAG_GET(msg, member, ...) (*(msg)->base->member##_get)(msg, ## __VA_ARGS__)
+#endif
+#define EVTAG_ADD(msg, member) (*(msg)->base->member##_add)(msg)
+#define EVTAG_LEN(msg, member) ((msg)->member##_length)
+
+struct msg;
+struct kill;
+struct run;
+
+/* Tag definition for msg */
+enum msg_ {
+ MSG_FROM_NAME=1,
+ MSG_TO_NAME=2,
+ MSG_ATTACK=3,
+ MSG_RUN=4,
+ MSG_MAX_TAGS
+};
+
+/* Structure declaration for msg */
+struct msg_access_ {
+ int (*from_name_assign)(struct msg *, const char *);
+ int (*from_name_get)(struct msg *, char * *);
+ int (*to_name_assign)(struct msg *, const char *);
+ int (*to_name_get)(struct msg *, char * *);
+ int (*attack_assign)(struct msg *, const struct kill*);
+ int (*attack_get)(struct msg *, struct kill* *);
+ int (*run_assign)(struct msg *, int, const struct run *);
+ int (*run_get)(struct msg *, int, struct run * *);
+ struct run * (*run_add)(struct msg *);
+};
+
+struct msg {
+ struct msg_access_ *base;
+
+ char *from_name_data;
+ char *to_name_data;
+ struct kill* attack_data;
+ struct run **run_data;
+ int run_length;
+ int run_num_allocated;
+
+ uint8_t from_name_set;
+ uint8_t to_name_set;
+ uint8_t attack_set;
+ uint8_t run_set;
+};
+
+struct msg *msg_new(void);
+void msg_free(struct msg *);
+void msg_clear(struct msg *);
+void msg_marshal(struct evbuffer *, const struct msg *);
+int msg_unmarshal(struct msg *, struct evbuffer *);
+int msg_complete(struct msg *);
+void evtag_marshal_msg(struct evbuffer *, uint32_t,
+ const struct msg *);
+int evtag_unmarshal_msg(struct evbuffer *, uint32_t,
+ struct msg *);
+int msg_from_name_assign(struct msg *, const char *);
+int msg_from_name_get(struct msg *, char * *);
+int msg_to_name_assign(struct msg *, const char *);
+int msg_to_name_get(struct msg *, char * *);
+int msg_attack_assign(struct msg *, const struct kill*);
+int msg_attack_get(struct msg *, struct kill* *);
+int msg_run_assign(struct msg *, int, const struct run *);
+int msg_run_get(struct msg *, int, struct run * *);
+struct run * msg_run_add(struct msg *);
+/* --- msg done --- */
+
+/* Tag definition for kill */
+enum kill_ {
+ KILL_WEAPON=65825,
+ KILL_ACTION=2,
+ KILL_HOW_OFTEN=3,
+ KILL_MAX_TAGS
+};
+
+/* Structure declaration for kill */
+struct kill_access_ {
+ int (*weapon_assign)(struct kill *, const char *);
+ int (*weapon_get)(struct kill *, char * *);
+ int (*action_assign)(struct kill *, const char *);
+ int (*action_get)(struct kill *, char * *);
+ int (*how_often_assign)(struct kill *, const uint32_t);
+ int (*how_often_get)(struct kill *, uint32_t *);
+};
+
+struct kill {
+ struct kill_access_ *base;
+
+ char *weapon_data;
+ char *action_data;
+ uint32_t how_often_data;
+
+ uint8_t weapon_set;
+ uint8_t action_set;
+ uint8_t how_often_set;
+};
+
+struct kill *kill_new(void);
+void kill_free(struct kill *);
+void kill_clear(struct kill *);
+void kill_marshal(struct evbuffer *, const struct kill *);
+int kill_unmarshal(struct kill *, struct evbuffer *);
+int kill_complete(struct kill *);
+void evtag_marshal_kill(struct evbuffer *, uint32_t,
+ const struct kill *);
+int evtag_unmarshal_kill(struct evbuffer *, uint32_t,
+ struct kill *);
+int kill_weapon_assign(struct kill *, const char *);
+int kill_weapon_get(struct kill *, char * *);
+int kill_action_assign(struct kill *, const char *);
+int kill_action_get(struct kill *, char * *);
+int kill_how_often_assign(struct kill *, const uint32_t);
+int kill_how_often_get(struct kill *, uint32_t *);
+/* --- kill done --- */
+
+/* Tag definition for run */
+enum run_ {
+ RUN_HOW=1,
+ RUN_SOME_BYTES=2,
+ RUN_FIXED_BYTES=3,
+ RUN_MAX_TAGS
+};
+
+/* Structure declaration for run */
+struct run_access_ {
+ int (*how_assign)(struct run *, const char *);
+ int (*how_get)(struct run *, char * *);
+ int (*some_bytes_assign)(struct run *, const uint8_t *, uint32_t);
+ int (*some_bytes_get)(struct run *, uint8_t * *, uint32_t *);
+ int (*fixed_bytes_assign)(struct run *, const uint8_t *);
+ int (*fixed_bytes_get)(struct run *, uint8_t **);
+};
+
+struct run {
+ struct run_access_ *base;
+
+ char *how_data;
+ uint8_t *some_bytes_data;
+ uint32_t some_bytes_length;
+ uint8_t fixed_bytes_data[24];
+
+ uint8_t how_set;
+ uint8_t some_bytes_set;
+ uint8_t fixed_bytes_set;
+};
+
+struct run *run_new(void);
+void run_free(struct run *);
+void run_clear(struct run *);
+void run_marshal(struct evbuffer *, const struct run *);
+int run_unmarshal(struct run *, struct evbuffer *);
+int run_complete(struct run *);
+void evtag_marshal_run(struct evbuffer *, uint32_t,
+ const struct run *);
+int evtag_unmarshal_run(struct evbuffer *, uint32_t,
+ struct run *);
+int run_how_assign(struct run *, const char *);
+int run_how_get(struct run *, char * *);
+int run_some_bytes_assign(struct run *, const uint8_t *, uint32_t);
+int run_some_bytes_get(struct run *, uint8_t * *, uint32_t *);
+int run_fixed_bytes_assign(struct run *, const uint8_t *);
+int run_fixed_bytes_get(struct run *, uint8_t **);
+/* --- run done --- */
+
+#endif /* ___REGRESS_RPC_ */