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authorunknown <miguel@light.local>2001-10-21 23:11:13 -0200
committerunknown <miguel@light.local>2001-10-21 23:11:13 -0200
commitfe2be67362febb1173132c55d820f583a3d8c027 (patch)
treebc6a74485147dc4c419cea1df1e991d305a9243d /VC++Files/zlib/zlib.dsp
parent440de598ee325364b89468c8bd66925956b0e66f (diff)
downloadmariadb-git-fe2be67362febb1173132c55d820f583a3d8c027.tar.gz
Adding Win32 IDE Stuff
-WorkSpace and Project Files for VC++6.0 -InstallShield Files for setup program.
Diffstat (limited to 'VC++Files/zlib/zlib.dsp')
-rw-r--r--VC++Files/zlib/zlib.dsp186
1 files changed, 186 insertions, 0 deletions
diff --git a/VC++Files/zlib/zlib.dsp b/VC++Files/zlib/zlib.dsp
new file mode 100644
index 00000000000..5a596b41f32
--- /dev/null
+++ b/VC++Files/zlib/zlib.dsp
@@ -0,0 +1,186 @@
+# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=zlib - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "zlib - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "release"
+# PROP Intermediate_Dir "release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /O2 /D "NDEBUG" /D "DBUG_OFF" /D "_WINDOWS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\lib_release\zlib.lib"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "debug"
+# PROP Intermediate_Dir "debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /G6 /MTd /W3 /ZI /Od /D "_DEBUG" /D "__WIN32__" /D "_WINDOWS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\lib_debug\zlib.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "zlib - Win32 Release"
+# Name "zlib - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\adler32.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\compress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\deflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\gzio.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\infblock.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\infblock.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\infcodes.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\infcodes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffast.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffast.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inffixed.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\inflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inftrees.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\inftrees.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\infutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\infutil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\trees.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\uncompr.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\zlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\zutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\zutil.h
+# End Source File
+# End Target
+# End Project