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Diffstat (limited to 'doc/readme.html')
| -rw-r--r-- | doc/readme.html | 91 |
1 files changed, 60 insertions, 31 deletions
diff --git a/doc/readme.html b/doc/readme.html index 7640d3af..6d9e601e 100644 --- a/doc/readme.html +++ b/doc/readme.html @@ -21,6 +21,13 @@ blockquote, .display { padding-right: 15px; background: transparent url(external.png) no-repeat center right; } + +tt, kbd { + font-size: 120% ; + xcolor: black ; + xpadding: 4px ; + xbackground-color: #E0E0E0 ; +} </STYLE> </HEAD> @@ -80,7 +87,6 @@ distributed in this package. <P> <H2><A NAME="install">Installing Lua</A></H2> -<DIV CLASS="review">how much detail?</DIV><P> Lua is distributed in source form. You need to build it before using it. @@ -100,7 +106,7 @@ See below for <H3>Building Lua</H3> -In most Unix-like platforms, simply do "make" with a suitable target. +In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target. Here are the details. <P> @@ -111,13 +117,13 @@ the top-level directory, which is named lua-5.2. The Makefile there controls both the build process and the installation process. <P> <LI> - Do "make" and see if your platform is listed. + Do "<KBD>make</KBD>" and see if your platform is listed. The platforms currently supported are: <BLOCKQUOTE> aix ansi bsd freebsd generic linux macosx mingw posix solaris </BLOCKQUOTE> <P> - If your platform is listed, just do "make xxx", where xxx + If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx is your platform name. <P> If your platform is not listed, try the closest one or posix, generic, @@ -131,7 +137,7 @@ luac (the compiler), and liblua.a (the library). <P> <LI> - If you want to check that Lua has been built correctly, do "make test" + If you want to check that Lua has been built correctly, do "<KBD>make test</KBD>" after building Lua. This will run the interpreter on a "hello world" Lua program from the test directory. You may want to try other example programs in that directory. @@ -140,19 +146,19 @@ and liblua.a (the library). <H3>Installing Lua</H3> Once you have built Lua, you may want to install it in an official - place in your system. In this case, do "make install". The official + place in your system. In this case, do "<KBD>make install</KBD>". The official place and the way to install files are defined in Makefile. You'll probably need the right permissions to install files. <P> - If you want to build and install Lua in one step, do <SPAN CLASS="display">"make xxx install"</SPAN>, + If you want to build and install Lua in one step, do "<KBD>make xxx install</KBD>", where xxx is your platform name. <P> - If you want to install Lua locally, then do "make local". This will - create directories bin, include, lib, man, and install Lua there as - follows: - <SPAN CLASS="review">review!</SPAN> + If you want to install Lua locally, then do "<KBD>make local</KBD>". + This will create a directory <TT>install</TT> with subdirectories + <TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, + and install Lua there as follows: <P> <DL CLASS="display"> @@ -185,15 +191,15 @@ and liblua.a (the library). <P> If you want to install Lua locally, but in some other directory, do - "make install INSTALL_TOP=xxx", where xxx is your chosen directory. + "<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory. <P> <H3><A NAME="customization">Customization</A></H3> Three kinds of things can be customized by editing a file: <UL> - <LI> Where and how to install Lua – edit Makefile. - <LI> How to build Lua – edit src/Makefile. - <LI> Lua features – edit src/luaconf.h. + <LI> Where and how to install Lua — edit Makefile. + <LI> How to build Lua — edit src/Makefile. + <LI> Lua features — edit src/luaconf.h. </UL> <P> @@ -205,6 +211,7 @@ and liblua.a (the library). to edit src/luaconf.h before building and installing Lua. The edited file will be the one installed, and it will be used by any Lua clients that you build, to ensure consistency. + (Further customization is possible by editing the Lua sources.) <P> We strongly recommend that you enable dynamic loading. This is done @@ -223,11 +230,11 @@ and liblua.a (the library). <DT> library: <DD> - lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c - lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c - ltable.c ltm.c lundump.c lvm.c lzio.c - lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c - ltablib.c lstrlib.c loadlib.c linit.c +lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c +lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c +ltm.c lundump.c lvm.c lzio.c +lauxlib.c lbaselib.c lbitlib.c ldblib.c liolib.c lmathlib.c loslib.c +ltablib.c lstrlib.c loadlib.c linit.c <DT> interpreter: <DD> @@ -238,12 +245,12 @@ compiler: library, luac.c print.c </DL> - If you use Visual Studio .NET, you can use etc/luavs.bat in its + If you use Visual Studio .NET, you can use <TT>etc/luavs.bat</TT> in its "Command Prompt". <P> If all you want is to build the Lua interpreter, you may put all .c files - in a single project, except for luac.c and print.c. Or just use etc/all.c. + in a single project, except for luac.c and print.c. Or just use <TT>etc/one.c</TT>. <P> To use Lua as a library in your own programs you'll need to know how to @@ -254,7 +261,7 @@ compiler: into each dynamic library. For Unix, we recommend that the Lua library be linked statically into the host program and its symbols exported for dynamic linking; src/Makefile does this for the Lua interpreter. - For Windows, we recommend that the Lua library be DLL. + For Windows, we recommend that the Lua library be a DLL. <P> As mentioned above, you may edit src/luaconf.h to customize @@ -262,10 +269,9 @@ compiler: <P> <H2><A NAME="changes">Changes since Lua 5.1</A></H2> -<DIV CLASS="review">incomplete!</DIV><P> Here are the main changes in Lua since its last release. -The +The <A HREF="contents.html">reference manual</A> lists the <A HREF="manual.html#7">incompatibilities</A> that had to be introduced. @@ -274,15 +280,32 @@ lists the <H3>Language</H3> <UL> <LI> new lexical environments. +<LI> no more fenv for threads. +<LI> ephemeron tables. +<LI> yieldable pcall/metamethods. +<LI> tables honor the <CODE>__len</CODE> metamethod. +<LI> max constants per function raised to 2^26. <LI> hex escapes in strings. -<LI> tables and strings honor the <CODE>__len</CODE> metamethod. +<LI> no more verification of opcode consistency. + </UL> <H3>Libraries</H3> <UL> -<LI> new function <CODE>package.searchpath</CODE>. +<LI> new library for bitwise operations. <LI> new metamethods <CODE>__pairs</CODE> and <CODE>__ipairs</CODE>. <LI> arguments for function called through <CODE>xpcall</CODE>. +<LI> optional argument to load (to control binary x text). +<LI> <CODE>loadlib</CODE> may load libraries with global names (RTLD_GLOBAL). +<LI> new function <CODE>package.searchpath</CODE>. +<LI> optional base in <CODE>math.log</CODE>. +<LI> <CODE>file:write</CODE> returns file. +<LI> closing a pipe returns exit status. +<LI> <CODE>os.exit</CODE> may close state. +<LI> new option 'isrunning' for <CODE>collectgarbage</CODE> and <CODE>lua_gc</CODE>. +<LI> frontier patterns. +<LI> <CODE>ipairs</CODE> now goes until #t. + </UL> <H3>Implementation</H3> @@ -291,9 +314,12 @@ lists the (core forces a full collection when allocation fails). <LI> ephemeron tables (tables with weak keys only visit value when key is accessible) -<LI> handling of non-string error messages. +<LI> handling of non-string error messages in the standalone interpreter. <LI> udata with finalizers are kept in a separated list for the GC. -<SPAN CLASS="review">relevant?</SPAN> +<LI> CallInfo stack now is a linked list. +<LI> internal (immutable) version of ctypes. +<LI> parser uses much less C-stack space (no more auto arrays). +<LI> new hash for floats. </UL> @@ -317,7 +343,7 @@ For details and rationale, see <P> <BLOCKQUOTE> -Copyright © 1994-2010 Lua.org, PUC-Rio. +Copyright © 1994–2010 Lua.org, PUC-Rio. <P> Permission is hereby granted, free of charge, to any person obtaining a copy @@ -346,8 +372,11 @@ THE SOFTWARE. <HR> <SMALL> Last update: -Fri Jan 8 16:41:16 BRST 2010 +Wed Jan 13 15:35:05 BRST 2010 </SMALL> +<!-- +Last change: revised for Lua 5.2.0 (work2) +--> </BODY> </HTML> |
