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authorLua Team <team@lua.org>2003-04-11 12:00:00 +0000
committerrepogen <>2003-04-11 12:00:00 +0000
commitf0e4e22f5c119865eb5a8d3844a40df2d5980b3b (patch)
treec4df063a747e9c99f8aba1678588a030993780a9 /src/lvm.h
parent1981b7c90eb09e956e969cda5c473be4560af573 (diff)
downloadlua-github-5.0.tar.gz
Lua 5.05.0
Diffstat (limited to 'src/lvm.h')
-rw-r--r--src/lvm.h31
1 files changed, 17 insertions, 14 deletions
diff --git a/src/lvm.h b/src/lvm.h
index ace07c82..19cce200 100644
--- a/src/lvm.h
+++ b/src/lvm.h
@@ -1,5 +1,5 @@
/*
-** $Id: lvm.h,v 1.27 2000/10/05 12:14:08 roberto Exp $
+** $Id: lvm.h,v 1.47 2002/11/14 16:16:21 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -13,20 +13,23 @@
#include "ltm.h"
-#define tonumber(o) ((ttype(o) != LUA_TNUMBER) && (luaV_tonumber(o) != 0))
-#define tostring(L,o) ((ttype(o) != LUA_TSTRING) && (luaV_tostring(L, o) != 0))
+#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
+#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \
+ (((o) = luaV_tonumber(o,n)) != NULL))
-int luaV_tonumber (TObject *obj);
-int luaV_tostring (lua_State *L, TObject *obj);
-const TObject *luaV_gettable (lua_State *L, StkId t);
-void luaV_settable (lua_State *L, StkId t, StkId key);
-const TObject *luaV_getglobal (lua_State *L, TString *s);
-void luaV_setglobal (lua_State *L, TString *s);
-StkId luaV_execute (lua_State *L, const Closure *cl, StkId base);
-void luaV_Cclosure (lua_State *L, lua_CFunction c, int nelems);
-void luaV_Lclosure (lua_State *L, Proto *l, int nelems);
-int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r, StkId top);
-void luaV_strconc (lua_State *L, int total, StkId top);
+#define equalobj(L,o1,o2) \
+ (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
+
+
+int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r);
+int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2);
+const TObject *luaV_tonumber (const TObject *obj, TObject *n);
+int luaV_tostring (lua_State *L, StkId obj);
+const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key,
+ int loop);
+void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val);
+StkId luaV_execute (lua_State *L);
+void luaV_concat (lua_State *L, int total, int last);
#endif