diff options
| author | Lua Team <team@lua.org> | 2003-04-11 12:00:00 +0000 |
|---|---|---|
| committer | repogen <> | 2003-04-11 12:00:00 +0000 |
| commit | f0e4e22f5c119865eb5a8d3844a40df2d5980b3b (patch) | |
| tree | c4df063a747e9c99f8aba1678588a030993780a9 /src/lstate.h | |
| parent | 1981b7c90eb09e956e969cda5c473be4560af573 (diff) | |
| download | lua-github-5.0.tar.gz | |
Lua 5.05.0
Diffstat (limited to 'src/lstate.h')
| -rw-r--r-- | src/lstate.h | 198 |
1 files changed, 158 insertions, 40 deletions
diff --git a/src/lstate.h b/src/lstate.h index 0c8f5521..5422f1b1 100644 --- a/src/lstate.h +++ b/src/lstate.h @@ -1,5 +1,5 @@ /* -** $Id: lstate.h,v 1.41 2000/10/05 13:00:17 roberto Exp $ +** $Id: lstate.h,v 1.109 2003/02/27 11:52:30 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ @@ -7,71 +7,189 @@ #ifndef lstate_h #define lstate_h -#include "lobject.h" #include "lua.h" -#include "luadebug.h" - - -typedef TObject *StkId; /* index to stack elements */ +#include "lobject.h" +#include "ltm.h" +#include "lzio.h" /* -** marks for Reference array +** macros for thread synchronization inside Lua core machine: +** all accesses to the global state and to global objects are synchronized. +** Because threads can read the stack of other threads +** (when running garbage collection), +** a thread must also synchronize any write-access to its own stack. +** Unsynchronized accesses are allowed only when reading its own stack, +** or when reading immutable fields from global objects +** (such as string values and udata values). */ -#define NONEXT -1 /* to end the free list */ -#define HOLD -2 -#define COLLECTED -3 -#define LOCK -4 +#ifndef lua_lock +#define lua_lock(L) ((void) 0) +#endif +#ifndef lua_unlock +#define lua_unlock(L) ((void) 0) +#endif + + +#ifndef lua_userstateopen +#define lua_userstateopen(l) +#endif -struct Ref { - TObject o; - int st; /* can be LOCK, HOLD, COLLECTED, or next (for free list) */ -}; struct lua_longjmp; /* defined in ldo.c */ -struct TM; /* defined in ltm.h */ + + +/* default meta table (both for tables and udata) */ +#define defaultmeta(L) (&G(L)->_defaultmeta) + +/* table of globals */ +#define gt(L) (&L->_gt) + +/* registry */ +#define registry(L) (&G(L)->_registry) + + +/* extra stack space to handle TM calls and some other extras */ +#define EXTRA_STACK 5 + + +#define BASIC_CI_SIZE 8 + +#define BASIC_STACK_SIZE (2*LUA_MINSTACK) + typedef struct stringtable { + GCObject **hash; + ls_nstr nuse; /* number of elements */ int size; - lint32 nuse; /* number of elements */ - TString **hash; } stringtable; +/* +** informations about a call +*/ +typedef struct CallInfo { + StkId base; /* base for called function */ + StkId top; /* top for this function */ + int state; /* bit fields; see below */ + union { + struct { /* for Lua functions */ + const Instruction *savedpc; + const Instruction **pc; /* points to `pc' variable in `luaV_execute' */ + int tailcalls; /* number of tail calls lost under this entry */ + } l; + struct { /* for C functions */ + int dummy; /* just to avoid an empty struct */ + } c; + } u; +} CallInfo; + + +/* +** bit fields for `CallInfo.state' +*/ +#define CI_C (1<<0) /* 1 if function is a C function */ +/* 1 if (Lua) function has an active `luaV_execute' running it */ +#define CI_HASFRAME (1<<1) +/* 1 if Lua function is calling another Lua function (and therefore its + `pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */ +#define CI_CALLING (1<<2) +#define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */ +#define CI_YIELD (1<<4) /* 1 if thread is suspended */ + + +#define ci_func(ci) (clvalue((ci)->base - 1)) + +/* +** `global state', shared by all threads of this state +*/ +typedef struct global_State { + stringtable strt; /* hash table for strings */ + GCObject *rootgc; /* list of (almost) all collectable objects */ + GCObject *rootudata; /* (separated) list of all userdata */ + GCObject *tmudata; /* list of userdata to be GC */ + Mbuffer buff; /* temporary buffer for string concatentation */ + lu_mem GCthreshold; + lu_mem nblocks; /* number of `bytes' currently allocated */ + lua_CFunction panic; /* to be called in unprotected errors */ + TObject _registry; + TObject _defaultmeta; + struct lua_State *mainthread; + Node dummynode[1]; /* common node array for all empty tables */ + TString *tmname[TM_N]; /* array with tag-method names */ +} global_State; + + +/* +** `per thread' state +*/ struct lua_State { - /* thread-specific state */ + CommonHeader; StkId top; /* first free slot in the stack */ - StkId stack; /* stack base */ + StkId base; /* base of current function */ + global_State *l_G; + CallInfo *ci; /* call info for current function */ StkId stack_last; /* last free slot in the stack */ + StkId stack; /* stack base */ int stacksize; - StkId Cbase; /* base for current C function */ + CallInfo *end_ci; /* points after end of ci array*/ + CallInfo *base_ci; /* array of CallInfo's */ + unsigned short size_ci; /* size of array `base_ci' */ + unsigned short nCcalls; /* number of nested C calls */ + lu_byte hookmask; + lu_byte allowhook; + lu_byte hookinit; + int basehookcount; + int hookcount; + lua_Hook hook; + TObject _gt; /* table of globals */ + GCObject *openupval; /* list of open upvalues in this stack */ + GCObject *gclist; struct lua_longjmp *errorJmp; /* current error recover point */ - char *Mbuffer; /* global buffer */ - size_t Mbuffsize; /* size of Mbuffer */ - /* global state */ - Proto *rootproto; /* list of all prototypes */ - Closure *rootcl; /* list of all closures */ - Hash *roottable; /* list of all tables */ - stringtable strt; /* hash table for strings */ - stringtable udt; /* hash table for udata */ - Hash *gt; /* table for globals */ - struct TM *TMtable; /* table for tag methods */ - int last_tag; /* last used tag in TMtable */ - struct Ref *refArray; /* locked objects */ - int refSize; /* size of refArray */ - int refFree; /* list of free positions in refArray */ - unsigned long GCthreshold; - unsigned long nblocks; /* number of `bytes' currently allocated */ - lua_Hook callhook; - lua_Hook linehook; - int allowhooks; + ptrdiff_t errfunc; /* current error handling function (stack index) */ +}; + + +#define G(L) (L->l_G) + + +/* +** Union of all collectable objects +*/ +union GCObject { + GCheader gch; + union TString ts; + union Udata u; + union Closure cl; + struct Table h; + struct Proto p; + struct UpVal uv; + struct lua_State th; /* thread */ }; +/* macros to convert a GCObject into a specific value */ +#define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) +#define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) +#define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) +#define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) +#define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) +#define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define ngcotouv(o) \ + check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) + +/* macro to convert any value into a GCObject */ +#define valtogco(v) (cast(GCObject *, (v))) + + +lua_State *luaE_newthread (lua_State *L); +void luaE_freethread (lua_State *L, lua_State *L1); + #endif |
