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authorLua Team <team@lua.org>2003-04-11 12:00:00 +0000
committerrepogen <>2003-04-11 12:00:00 +0000
commitf0e4e22f5c119865eb5a8d3844a40df2d5980b3b (patch)
treec4df063a747e9c99f8aba1678588a030993780a9 /src/lmem.c
parent1981b7c90eb09e956e969cda5c473be4560af573 (diff)
downloadlua-github-5.0.tar.gz
Lua 5.05.0
Diffstat (limited to 'src/lmem.c')
-rw-r--r--src/lmem.c163
1 files changed, 52 insertions, 111 deletions
diff --git a/src/lmem.c b/src/lmem.c
index 03a804c9..f977770a 100644
--- a/src/lmem.c
+++ b/src/lmem.c
@@ -1,5 +1,5 @@
/*
-** $Id: lmem.c,v 1.39 2000/10/30 16:29:59 roberto Exp $
+** $Id: lmem.c,v 1.61 2002/12/04 17:38:31 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@@ -7,8 +7,11 @@
#include <stdlib.h>
+#define lmem_c
+
#include "lua.h"
+#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
@@ -16,135 +19,73 @@
-
-#ifdef LUA_DEBUG
/*
-** {======================================================================
-** Controlled version for realloc.
-** =======================================================================
+** definition for realloc function. It must assure that l_realloc(NULL,
+** 0, x) allocates a new block (ANSI C assures that). (`os' is the old
+** block size; some allocators may use that.)
*/
-
-
-#include <assert.h>
-#include <limits.h>
-#include <string.h>
-
-#define realloc(b, s) debug_realloc(b, s)
-#define malloc(b) debug_realloc(NULL, b)
-#define free(b) debug_realloc(b, 0)
-
-
-/* ensures maximum alignment for HEADER */
-#define HEADER (sizeof(union L_Umaxalign))
-
-#define MARKSIZE 16
-#define MARK 0x55 /* 01010101 (a nice pattern) */
-
-
-#define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))
-
-unsigned long memdebug_numblocks = 0;
-unsigned long memdebug_total = 0;
-unsigned long memdebug_maxmem = 0;
-unsigned long memdebug_memlimit = LONG_MAX;
-
-
-static void *checkblock (void *block) {
- unsigned long *b = blocksize(block);
- unsigned long size = *b;
- int i;
- for (i=0;i<MARKSIZE;i++)
- assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
- memdebug_numblocks--;
- memdebug_total -= size;
- return b;
-}
-
-
-static void freeblock (void *block) {
- if (block) {
- size_t size = *blocksize(block);
- block = checkblock(block);
- memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
- (free)(block); /* free original block */
- }
-}
-
-
-static void *debug_realloc (void *block, size_t size) {
- if (size == 0) {
- freeblock(block);
- return NULL;
- }
- else if (memdebug_total+size > memdebug_memlimit)
- return NULL; /* to test memory allocation errors */
- else {
- size_t realsize = HEADER+size+MARKSIZE;
- char *newblock = (char *)(malloc)(realsize); /* alloc a new block */
- int i;
- if (realsize < size) return NULL; /* overflow! */
- if (newblock == NULL) return NULL;
- if (block) {
- size_t oldsize = *blocksize(block);
- if (oldsize > size) oldsize = size;
- memcpy(newblock+HEADER, block, oldsize);
- freeblock(block); /* erase (and check) old copy */
- }
- memdebug_total += size;
- if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total;
- memdebug_numblocks++;
- *(unsigned long *)newblock = size;
- for (i=0;i<MARKSIZE;i++)
- *(newblock+HEADER+size+i) = (char)(MARK+i);
- return newblock+HEADER;
- }
-}
-
-
-/* }====================================================================== */
+#ifndef l_realloc
+#define l_realloc(b,os,s) realloc(b,s)
#endif
-
-
/*
-** Real ISO (ANSI) systems do not need these tests;
-** but some systems (Sun OS) are not that ISO...
+** definition for free function. (`os' is the old block size; some
+** allocators may use that.)
*/
-#ifdef OLD_ANSI
-#define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))
-#define free(b) if (b) (free)(b)
+#ifndef l_free
+#define l_free(b,os) free(b)
#endif
-void *luaM_growaux (lua_State *L, void *block, size_t nelems,
- int inc, size_t size, const char *errormsg, size_t limit) {
- size_t newn = nelems+inc;
- if (nelems >= limit-inc) lua_error(L, errormsg);
- if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */
- (nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */
- return block; /* do not need to reallocate */
- else /* it crossed a power-of-2 boundary; grow to next power */
- return luaM_realloc(L, block, luaO_power2(newn)*size);
+#define MINSIZEARRAY 4
+
+
+void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
+ int limit, const char *errormsg) {
+ void *newblock;
+ int newsize = (*size)*2;
+ if (newsize < MINSIZEARRAY)
+ newsize = MINSIZEARRAY; /* minimum size */
+ else if (*size >= limit/2) { /* cannot double it? */
+ if (*size < limit - MINSIZEARRAY) /* try something smaller... */
+ newsize = limit; /* still have at least MINSIZEARRAY free places */
+ else luaG_runerror(L, errormsg);
+ }
+ newblock = luaM_realloc(L, block,
+ cast(lu_mem, *size)*cast(lu_mem, size_elems),
+ cast(lu_mem, newsize)*cast(lu_mem, size_elems));
+ *size = newsize; /* update only when everything else is OK */
+ return newblock;
}
/*
** generic allocation routine.
*/
-void *luaM_realloc (lua_State *L, void *block, lint32 size) {
+void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
+ lua_assert((oldsize == 0) == (block == NULL));
if (size == 0) {
- free(block); /* block may be NULL; that is OK for free */
- return NULL;
+ if (block != NULL) {
+ l_free(block, oldsize);
+ block = NULL;
+ }
+ else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */
}
else if (size >= MAX_SIZET)
- lua_error(L, "memory allocation error: block too big");
- block = realloc(block, size);
- if (block == NULL) {
- if (L)
- luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
- else return NULL; /* error before creating state! */
+ luaG_runerror(L, "memory allocation error: block too big");
+ else {
+ block = l_realloc(block, oldsize, size);
+ if (block == NULL) {
+ if (L)
+ luaD_throw(L, LUA_ERRMEM);
+ else return NULL; /* error before creating state! */
+ }
+ }
+ if (L) {
+ lua_assert(G(L) != NULL && G(L)->nblocks > 0);
+ G(L)->nblocks -= oldsize;
+ G(L)->nblocks += size;
}
return block;
}
-