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#include <stdio.h>
struct CG {int x; int y;};
int g(int (^callback)(struct CG)) {
struct CG cg = {.x=1,.y=2};
int z = callback(cg); // Set breakpoint 2 here.
return z;
}
int h(struct CG cg){return 42;}
int main()
{
int c = 1;
int (^add)(int, int) = ^int(int a, int b)
{
return a + b + c; // Set breakpoint 0 here.
};
int (^neg)(int) = ^int(int a)
{
return -a;
};
printf("%d\n", add(3, 4));
printf("%d\n", neg(-5)); // Set breakpoint 1 here.
int (^add_struct)(struct CG) = ^int(struct CG cg)
{
return cg.x + cg.y;
};
g(add_struct);
return 0;
}
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