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authorSamson Tam <Samson.Tam@amd.com>2022-06-28 16:20:00 -0400
committerAlex Deucher <alexander.deucher@amd.com>2022-07-13 11:25:17 -0400
commit652284d6db17f3c7810495fda059efdd84b61fde (patch)
tree370d18ac9e52e0d8d06d26099278b1d20a37dc15 /drivers/gpu/drm/amd/display/dc/inc
parent2a93292fb7860b51550d1222c151de1a9fdc15da (diff)
downloadlinux-652284d6db17f3c7810495fda059efdd84b61fde.tar.gz
drm/amd/display: Fix lag when moving windowed MPO across display using ODM 2:1 combine
[Why] With single display odm 2:1 policy, when moving windowed MPO across the display, we experience a momentary lag when we move between the centre of the display and the right half of the display. This is caused by the MPO pipe being reallocated when it crosses this boundary [How] Handle two cases: 1. if the head pipe has a MPO pipe already allocated in the old context, then use that pipe if it is available in the current context 2. if the head pipe is on the left side, check the right side to see if it has a MPO pipe already allocated. If so, don't use that pipe if it is selected as the idle pipe in the current context Add new function pointer called .acquire_idle_pipe_for_head_pipe that will pass in the head pipe and handle case 1 Add find_idle_secondary_pipe_check_mpo() to handle case 2 if we don't hit case 1. In dc_add_plane_to_context(), start with head pipe and check case 1 and 2 in call acquire_free_pipe_for_head(). If we are on the right side of the display, check case 1 again by passing in right side pipe as the new head in call acquire_free_pipe_for_head(). Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: Ariel Bernstein <Eric.Bernstein@amd.com> Acked-by: Solomon Chiu <solomon.chiu@amd.com> Signed-off-by: Samson Tam <Samson.Tam@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/inc')
-rw-r--r--drivers/gpu/drm/amd/display/dc/inc/core_types.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/inc/core_types.h b/drivers/gpu/drm/amd/display/dc/inc/core_types.h
index 2e158b1f5980..e4b4102b1538 100644
--- a/drivers/gpu/drm/amd/display/dc/inc/core_types.h
+++ b/drivers/gpu/drm/amd/display/dc/inc/core_types.h
@@ -143,11 +143,38 @@ struct resource_funcs {
struct dc *dc,
struct dc_state *context);
+ /*
+ * Acquires a free pipe for the head pipe.
+ * The head pipe is first pipe in the current context that matches the stream
+ * and does not have a top pipe or prev_odm_pipe.
+ */
struct pipe_ctx *(*acquire_idle_pipe_for_layer)(
struct dc_state *context,
const struct resource_pool *pool,
struct dc_stream_state *stream);
+ /*
+ * Acquires a free pipe for the head pipe with some additional checks for odm.
+ * The head pipe is passed in as an argument unlike acquire_idle_pipe_for_layer
+ * where it is read from the context. So this allows us look for different
+ * idle_pipe if the head_pipes are different ( ex. in odm 2:1 when we have
+ * a left and right pipe ).
+ *
+ * It also checks the old context to see if:
+ *
+ * 1. a pipe has already been allocated for the head pipe. If so, it will
+ * try to select that pipe as the idle pipe if it is available in the current
+ * context.
+ * 2. if the head_pipe is on the left, it will check if the right pipe has
+ * a pipe already allocated. If so, it will not use that pipe if it is
+ * selected as the idle pipe.
+ */
+ struct pipe_ctx *(*acquire_idle_pipe_for_head_pipe_in_layer)(
+ struct dc_state *context,
+ const struct resource_pool *pool,
+ struct dc_stream_state *stream,
+ struct pipe_ctx *head_pipe);
+
enum dc_status (*validate_plane)(const struct dc_plane_state *plane_state, struct dc_caps *caps);
enum dc_status (*add_stream_to_ctx)(