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-rw-r--r--src/sys-socket.c76
1 files changed, 0 insertions, 76 deletions
diff --git a/src/sys-socket.c b/src/sys-socket.c
deleted file mode 100644
index 97664115..00000000
--- a/src/sys-socket.c
+++ /dev/null
@@ -1,76 +0,0 @@
-#include "base.h"
-#include "sys-socket.h"
-
-#ifndef HAVE_INET_ATON
-/* win32 has inet_addr instead if inet_aton */
-# ifdef HAVE_INET_ADDR
-int inet_aton(const char *cp, struct in_addr *inp) {
- struct in_addr a;
-
- a.s_addr = inet_addr(cp);
-
- if (INADDR_NONE == a.s_addr) {
- return 0;
- }
-
- inp->s_addr = a.s_addr;
-
- return 1;
-}
-# else
-# error no inet_aton emulation found
-# endif
-
-#endif
-
-#ifdef _WIN32
-
-#include <winsock2.h>
-
-/* windows doesn't have inet_ntop */
-
-/*
-I have to look into this more. WSAAddressToString takes a sockaddr structure, which includes
-the port number, so I must first test this stuff more carefully. For now, no IPV6 on windows.
-You will notice that HAVE_IPV6 is never true for win32.
-*/
-
-const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt)
-{
- /* WSAAddressToString takes a full sockaddr, while inet_ntop only takes the address */
- struct sockaddr_in sock4;
- struct sockaddr_in6 sock6;
- DWORD addrLen = cnt;
- int err = 0;
-
- /* src is either an in_addr or an in6_addr. */
- const struct in_addr *src4 = (const struct in_addr*) src;
- const struct in6_addr *src6 = (const struct in6_addr*) src;
-
- int ipv6 = af == AF_INET6;
-
- // DebugBreak();
-
- if ( ipv6 )
- {
- sock6.sin6_family = AF_INET6;
- sock6.sin6_port = 0;
- sock6.sin6_addr = *src6;
- }
- else
- {
- sock4.sin_family = AF_INET;
- sock4.sin_port = 0;
- sock4.sin_addr = *src4;
- }
-
- err = WSAAddressToStringA(
- ipv6 ? (LPSOCKADDR) &sock6 : (LPSOCKADDR) &sock4,
- ipv6 ? sizeof(sock6) : sizeof(sock4),
- NULL,
- dst, &addrLen );
- return err == 0 ? dst : NULL;
-}
-
-
-#endif