summaryrefslogtreecommitdiff
path: root/vp10/encoder/arm/neon/avg_neon.c
blob: c4ec5c4a7ef7d1fbd3c362414bbacd8865c701d9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
 *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include <arm_neon.h>
#include <assert.h>

#include "./vp10_rtcd.h"
#include "./vpx_config.h"

#include "vpx/vpx_integer.h"

static INLINE unsigned int horizontal_add_u16x8(const uint16x8_t v_16x8) {
  const uint32x4_t a = vpaddlq_u16(v_16x8);
  const uint64x2_t b = vpaddlq_u32(a);
  const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
                                vreinterpret_u32_u64(vget_high_u64(b)));
  return vget_lane_u32(c, 0);
}

unsigned int vp10_avg_8x8_neon(const uint8_t *s, int p) {
  uint8x8_t v_s0 = vld1_u8(s);
  const uint8x8_t v_s1 = vld1_u8(s + p);
  uint16x8_t v_sum = vaddl_u8(v_s0, v_s1);

  v_s0 = vld1_u8(s + 2 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  v_s0 = vld1_u8(s + 3 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  v_s0 = vld1_u8(s + 4 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  v_s0 = vld1_u8(s + 5 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  v_s0 = vld1_u8(s + 6 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  v_s0 = vld1_u8(s + 7 * p);
  v_sum = vaddw_u8(v_sum, v_s0);

  return (horizontal_add_u16x8(v_sum) + 32) >> 6;
}

void vp10_int_pro_row_neon(int16_t hbuf[16], uint8_t const *ref,
                          const int ref_stride, const int height) {
  int i;
  uint16x8_t vec_sum_lo = vdupq_n_u16(0);
  uint16x8_t vec_sum_hi = vdupq_n_u16(0);
  const int shift_factor = ((height >> 5) + 3) * -1;
  const int16x8_t vec_shift = vdupq_n_s16(shift_factor);

  for (i = 0; i < height; i += 8) {
    const uint8x16_t vec_row1 = vld1q_u8(ref);
    const uint8x16_t vec_row2 = vld1q_u8(ref + ref_stride);
    const uint8x16_t vec_row3 = vld1q_u8(ref + ref_stride * 2);
    const uint8x16_t vec_row4 = vld1q_u8(ref + ref_stride * 3);
    const uint8x16_t vec_row5 = vld1q_u8(ref + ref_stride * 4);
    const uint8x16_t vec_row6 = vld1q_u8(ref + ref_stride * 5);
    const uint8x16_t vec_row7 = vld1q_u8(ref + ref_stride * 6);
    const uint8x16_t vec_row8 = vld1q_u8(ref + ref_stride * 7);

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row1));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row1));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row2));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row2));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row3));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row3));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row4));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row4));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row5));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row5));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row6));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row6));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row7));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row7));

    vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row8));
    vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row8));

    ref += ref_stride * 8;
  }

  vec_sum_lo = vshlq_u16(vec_sum_lo, vec_shift);
  vec_sum_hi = vshlq_u16(vec_sum_hi, vec_shift);

  vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_lo));
  hbuf += 8;
  vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_hi));
}

int16_t vp10_int_pro_col_neon(uint8_t const *ref, const int width) {
  int i;
  uint16x8_t vec_sum = vdupq_n_u16(0);

  for (i = 0; i < width; i += 16) {
    const uint8x16_t vec_row = vld1q_u8(ref);
    vec_sum = vaddw_u8(vec_sum, vget_low_u8(vec_row));
    vec_sum = vaddw_u8(vec_sum, vget_high_u8(vec_row));
    ref += 16;
  }

  return horizontal_add_u16x8(vec_sum);
}

// ref, src = [0, 510] - max diff = 16-bits
// bwl = {2, 3, 4}, width = {16, 32, 64}
int vp10_vector_var_neon(int16_t const *ref, int16_t const *src, const int bwl) {
  int width = 4 << bwl;
  int32x4_t sse = vdupq_n_s32(0);
  int16x8_t total = vdupq_n_s16(0);

  assert(width >= 8);
  assert((width % 8) == 0);

  do {
    const int16x8_t r = vld1q_s16(ref);
    const int16x8_t s = vld1q_s16(src);
    const int16x8_t diff = vsubq_s16(r, s);  // [-510, 510], 10 bits.
    const int16x4_t diff_lo = vget_low_s16(diff);
    const int16x4_t diff_hi = vget_high_s16(diff);
    sse = vmlal_s16(sse, diff_lo, diff_lo);  // dynamic range 26 bits.
    sse = vmlal_s16(sse, diff_hi, diff_hi);
    total = vaddq_s16(total, diff);  // dynamic range 16 bits.

    ref += 8;
    src += 8;
    width -= 8;
  } while (width != 0);

  {
    // Note: 'total''s pairwise addition could be implemented similarly to
    // horizontal_add_u16x8(), but one less vpaddl with 'total' when paired
    // with the summation of 'sse' performed better on a Cortex-A15.
    const int32x4_t t0 = vpaddlq_s16(total);  // cascading summation of 'total'
    const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0));
    const int32x2_t t2 = vpadd_s32(t1, t1);
    const int t = vget_lane_s32(t2, 0);
    const int64x2_t s0 = vpaddlq_s32(sse);  // cascading summation of 'sse'.
    const int32x2_t s1 = vadd_s32(vreinterpret_s32_s64(vget_low_s64(s0)),
                                  vreinterpret_s32_s64(vget_high_s64(s0)));
    const int s = vget_lane_s32(s1, 0);
    const int shift_factor = bwl + 2;
    return s - ((t * t) >> shift_factor);
  }
}