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|
#ifndef _I965_DEFINES_H_
#define _I965_DEFINES_H_
#define CMD(pipeline,op,sub_op) ((3 << 29) | \
((pipeline) << 27) | \
((op) << 24) | \
((sub_op) << 16))
#define CMD_URB_FENCE CMD(0, 0, 0)
#define CMD_CS_URB_STATE CMD(0, 0, 1)
#define CMD_CONSTANT_BUFFER CMD(0, 0, 2)
#define CMD_STATE_PREFETCH CMD(0, 0, 3)
#define CMD_STATE_BASE_ADDRESS CMD(0, 1, 1)
#define CMD_STATE_SIP CMD(0, 1, 2)
#define CMD_PIPELINE_SELECT CMD(1, 1, 4)
#define CMD_SAMPLER_PALETTE_LOAD CMD(3, 1, 2)
#define CMD_MEDIA_STATE_POINTERS CMD(2, 0, 0)
#define CMD_MEDIA_VFE_STATE CMD(2, 0, 0)
#define CMD_MEDIA_CURBE_LOAD CMD(2, 0, 1)
#define CMD_MEDIA_INTERFACE_LOAD CMD(2, 0, 2)
#define CMD_MEDIA_OBJECT CMD(2, 1, 0)
#define CMD_MEDIA_OBJECT_EX CMD(2, 1, 1)
#define CMD_AVC_BSD_IMG_STATE CMD(2, 4, 0)
#define CMD_AVC_BSD_QM_STATE CMD(2, 4, 1)
#define CMD_AVC_BSD_SLICE_STATE CMD(2, 4, 2)
#define CMD_AVC_BSD_BUF_BASE_STATE CMD(2, 4, 3)
#define CMD_BSD_IND_OBJ_BASE_ADDR CMD(2, 4, 4)
#define CMD_AVC_BSD_OBJECT CMD(2, 4, 8)
#define CMD_MEDIA_VFE_STATE CMD(2, 0, 0)
#define CMD_MEDIA_CURBE_LOAD CMD(2, 0, 1)
#define CMD_MEDIA_INTERFACE_DESCRIPTOR_LOAD CMD(2, 0, 2)
#define CMD_MEDIA_GATEWAY_STATE CMD(2, 0, 3)
#define CMD_MEDIA_STATE_FLUSH CMD(2, 0, 4)
#define CMD_MEDIA_OBJECT_WALKER CMD(2, 1, 3)
#define CMD_PIPELINED_POINTERS CMD(3, 0, 0)
#define CMD_BINDING_TABLE_POINTERS CMD(3, 0, 1)
# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
#define CMD_VERTEX_BUFFERS CMD(3, 0, 8)
#define CMD_VERTEX_ELEMENTS CMD(3, 0, 9)
#define CMD_DRAWING_RECTANGLE CMD(3, 1, 0)
#define CMD_CONSTANT_COLOR CMD(3, 1, 1)
#define CMD_3DPRIMITIVE CMD(3, 3, 0)
#define CMD_DEPTH_BUFFER CMD(3, 1, 5)
# define CMD_DEPTH_BUFFER_TYPE_SHIFT 29
# define CMD_DEPTH_BUFFER_FORMAT_SHIFT 18
#define CMD_CLEAR_PARAMS CMD(3, 1, 0x10)
/* DW1 */
# define CMD_CLEAR_PARAMS_DEPTH_CLEAR_VALID (1 << 15)
/* for GEN6+ */
#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS CMD(3, 0, 0x02)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
#define GEN6_3DSTATE_URB CMD(3, 0, 0x05)
/* DW1 */
# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
/* DW2 */
# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS CMD(3, 0, 0x0d)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
#define GEN6_3DSTATE_CC_STATE_POINTERS CMD(3, 0, 0x0e)
#define GEN6_3DSTATE_VS CMD(3, 0, 0x10)
#define GEN6_3DSTATE_GS CMD(3, 0, 0x11)
/* DW4 */
# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
#define GEN6_3DSTATE_CLIP CMD(3, 0, 0x12)
#define GEN6_3DSTATE_SF CMD(3, 0, 0x13)
/* DW1 on GEN6 */
# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
/* DW1 on GEN7 */
# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
/* DW2 */
/* DW3 */
# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
/* DW4 */
# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
#define GEN8_3DSTATE_RASTER CMD(3, 0, 0x50)
# define GEN8_3DSTATE_RASTER_CULL_BOTH (0 << 16)
# define GEN8_3DSTATE_RASTER_CULL_NONE (1 << 16)
# define GEN8_3DSTATE_RASTER_CULL_FRONT (2 << 16)
# define GEN8_3DSTATE_RASTER_CULL_BACK (3 << 16)
#define GEN6_3DSTATE_WM CMD(3, 0, 0x14)
/* DW2 */
# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27
# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
/* DW4 */
# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
/* DW5 */
# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
/* DW6 */
# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
/* 3DSTATE_WM on GEN7 */
/* DW1 */
# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
# define GEN7_WM_DEPTH_CLEAR (1 << 30)
# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
# define GEN7_WM_KILL_ENABLE (1 << 25)
# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
# define GEN7_WM_PSCDEPTH_ON (1 << 23)
# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
# define GEN7_WM_USES_SOURCE_W (1 << 19)
# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16)
# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15)
# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14)
# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13)
# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12)
# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11)
# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
/* DW2 */
# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
#define GEN6_3DSTATE_CONSTANT_VS CMD(3, 0, 0x15)
#define GEN6_3DSTATE_CONSTANT_GS CMD(3, 0, 0x16)
#define GEN6_3DSTATE_CONSTANT_PS CMD(3, 0, 0x17)
/* Gen8 WM_HZ_OP */
#define GEN8_3DSTATE_WM_HZ_OP CMD(3, 0, 0x52)
# define GEN6_3DSTATE_CONSTANT_BUFFER_3_ENABLE (1 << 15)
# define GEN6_3DSTATE_CONSTANT_BUFFER_2_ENABLE (1 << 14)
# define GEN6_3DSTATE_CONSTANT_BUFFER_1_ENABLE (1 << 13)
# define GEN6_3DSTATE_CONSTANT_BUFFER_0_ENABLE (1 << 12)
#define GEN6_3DSTATE_SAMPLE_MASK CMD(3, 0, 0x18)
#define GEN6_3DSTATE_MULTISAMPLE CMD(3, 1, 0x0d)
/* DW1 */
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
#define GEN8_3DSTATE_MULTISAMPLE CMD(3, 0, 0x0d)
#define GEN8_3DSTATE_SAMPLE_PATTERN CMD(3, 1, 0x1C)
/* GEN7 */
#define GEN7_3DSTATE_CLEAR_PARAMS CMD(3, 0, 0x04)
#define GEN7_3DSTATE_DEPTH_BUFFER CMD(3, 0, 0x05)
#define GEN7_3DSTATE_HIER_DEPTH_BUFFER CMD(3, 0, 0x07)
#define GEN7_3DSTATE_URB_VS CMD(3, 0, 0x30)
#define GEN7_3DSTATE_URB_HS CMD(3, 0, 0x31)
#define GEN7_3DSTATE_URB_DS CMD(3, 0, 0x32)
#define GEN7_3DSTATE_URB_GS CMD(3, 0, 0x33)
/* DW1 */
# define GEN7_URB_ENTRY_NUMBER_SHIFT 0
# define GEN7_URB_ENTRY_SIZE_SHIFT 16
# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS CMD(3, 1, 0x12)
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS CMD(3, 1, 0x16)
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS CMD(3, 1, 0x14)
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS CMD(3, 1, 0x13)
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS CMD(3, 1, 0x15)
/* DW1 */
# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
# define GEN8_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
# define GEN8_PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0
#define GEN7_3DSTATE_CONSTANT_HS CMD(3, 0, 0x19)
#define GEN7_3DSTATE_CONSTANT_DS CMD(3, 0, 0x1a)
#define GEN7_3DSTATE_HS CMD(3, 0, 0x1b)
#define GEN7_3DSTATE_TE CMD(3, 0, 0x1c)
#define GEN7_3DSTATE_DS CMD(3, 0, 0x1d)
#define GEN7_3DSTATE_STREAMOUT CMD(3, 0, 0x1e)
#define GEN7_3DSTATE_SBE CMD(3, 0, 0x1f)
/* DW1 */
# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
# define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29)
# define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28)
# define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5
#define GEN8_3DSTATE_SBE_SWIZ CMD(3, 0, 0x51)
#define GEN7_3DSTATE_PS CMD(3, 0, 0x20)
/* DW1: kernel pointer */
/* DW2 */
# define GEN7_PS_SPF_MODE (1 << 31)
# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN7_PS_MAX_THREADS_SHIFT_IVB 24
# define GEN7_PS_MAX_THREADS_SHIFT_HSW 23
# define GEN7_PS_SAMPLE_MASK_SHIFT_HSW 12
# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
# define GEN7_PS_POSOFFSET_NONE (0 << 3)
# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
/* DW5 */
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
/* DW6: kernel 1 pointer */
/* DW7: kernel 2 pointer */
# define GEN8_PS_MAX_THREADS_SHIFT 23
#define GEN8_3DSTATE_PSEXTRA CMD(3, 0, 0x4f)
/* DW1 */
# define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31)
# define GEN8_PSX_PSCDEPTH_OFF (0 << 26)
# define GEN8_PSX_PSCDEPTH_ON (1 << 26)
# define GEN8_PSX_PSCDEPTH_ON_GE (2 << 26)
# define GEN8_PSX_PSCDEPTH_ON_LE (3 << 26)
# define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8)
#define GEN8_3DSTATE_PSBLEND CMD(3, 0, 0x4d)
/* DW1 */
# define GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31)
# define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30)
# define GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 29)
# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(28, 24)
# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 24
# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(23, 19)
# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 19
# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(18, 14)
# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT 14
# define GEN8_PS_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(13, 9)
# define GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT 9
# define GEN8_PS_BLEND_ALPHA_TEST_ENABLE (1 << 8)
# define GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7)
#define GEN7_3DSTATE_STENCIL_BUFFER CMD(3, 0, 0x06)
#define GEN8_3DSTATE_WM_DEPTH_STENCIL CMD(3, 0, 0x4e)
#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL CMD(3, 0, 0x21)
#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC CMD(3, 0, 0x23)
#define GEN7_3DSTATE_BLEND_STATE_POINTERS CMD(3, 0, 0x24)
#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS CMD(3, 0, 0x25)
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS CMD(3, 0, 0x26)
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS CMD(3, 0, 0x27)
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS CMD(3, 0, 0x28)
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS CMD(3, 0, 0x29)
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS CMD(3, 0, 0x2a)
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS CMD(3, 0, 0x2b)
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS CMD(3, 0, 0x2e)
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS CMD(3, 0, 0x2f)
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS CMD(3, 0, 0x2c)
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS CMD(3, 0, 0x2d)
#define GEN7_3DSTATE_VF CMD(3, 0, 0x0c)
#define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49)
#define GEN7_3DSTATE_VF CMD(3, 0, 0x0c)
#define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49)
#define MFX(pipeline, op, sub_opa, sub_opb) \
(3 << 29 | \
(pipeline) << 27 | \
(op) << 24 | \
(sub_opa) << 21 | \
(sub_opb) << 16)
#define MFX_PIPE_MODE_SELECT MFX(2, 0, 0, 0)
#define MFX_SURFACE_STATE MFX(2, 0, 0, 1)
#define MFX_PIPE_BUF_ADDR_STATE MFX(2, 0, 0, 2)
#define MFX_IND_OBJ_BASE_ADDR_STATE MFX(2, 0, 0, 3)
#define MFX_BSP_BUF_BASE_ADDR_STATE MFX(2, 0, 0, 4)
#define MFX_AES_STATE MFX(2, 0, 0, 5)
#define MFX_STATE_POINTER MFX(2, 0, 0, 6)
#define MFX_QM_STATE MFX(2, 0, 0, 7)
#define MFX_FQM_STATE MFX(2, 0, 0, 8)
#define MFX_INSERT_OBJECT MFX(2, 0, 2, 8)
#define MFX_WAIT MFX(1, 0, 0, 0)
#define MFX_AVC_IMG_STATE MFX(2, 1, 0, 0)
#define MFX_AVC_QM_STATE MFX(2, 1, 0, 1)
#define MFX_AVC_DIRECTMODE_STATE MFX(2, 1, 0, 2)
#define MFX_AVC_SLICE_STATE MFX(2, 1, 0, 3)
#define MFX_AVC_REF_IDX_STATE MFX(2, 1, 0, 4)
#define MFX_AVC_WEIGHTOFFSET_STATE MFX(2, 1, 0, 5)
#define MFD_AVC_PICID_STATE MFX(2, 1, 1, 5)
#define MFD_AVC_BSD_OBJECT MFX(2, 1, 1, 8)
#define MFC_AVC_FQM_STATE MFX(2, 1, 2, 2)
#define MFC_AVC_INSERT_OBJECT MFX(2, 1, 2, 8)
#define MFC_AVC_PAK_OBJECT MFX(2, 1, 2, 9)
#define MFX_MPEG2_PIC_STATE MFX(2, 3, 0, 0)
#define MFX_MPEG2_QM_STATE MFX(2, 3, 0, 1)
#define MFD_MPEG2_BSD_OBJECT MFX(2, 3, 1, 8)
#define MFC_MPEG2_SLICEGROUP_STATE MFX(2, 3, 2, 3)
#define MFC_MPEG2_PAK_OBJECT MFX(2, 3, 2, 9)
#define MFX_VC1_PIC_STATE MFX(2, 2, 0, 0)
#define MFX_VC1_PRED_PIPE_STATE MFX(2, 2, 0, 1)
#define MFX_VC1_DIRECTMODE_STATE MFX(2, 2, 0, 2)
#define MFD_VC1_SHORT_PIC_STATE MFX(2, 2, 1, 0)
#define MFD_VC1_LONG_PIC_STATE MFX(2, 2, 1, 1)
#define MFD_VC1_BSD_OBJECT MFX(2, 2, 1, 8)
//MFX_JPEG #defines for JPEG decoder only
#define MFX_JPEG_PIC_STATE MFX(2, 7, 0, 0)
#define MFX_JPEG_HUFF_TABLE_STATE MFX(2, 7, 0, 2)
//MFC_JPEG #defines for JPEG encoder only
#define MFC_JPEG_SCAN_OBJECT MFX(2, 7, 2, 9)
#define MFC_JPEG_HUFF_TABLE_STATE MFX(2, 7, 2, 3)
#define MFD_JPEG_BSD_OBJECT MFX(2, 7, 1, 8)
#define MFX_VP8_PIC_STATE MFX(2, 4, 0, 0)
#define MFD_VP8_BSD_OBJECT MFX(2, 4, 1, 8)
#define MFX_VP8_ENCODER_CFG MFX(2, 4, 2, 1)
#define MFX_VP8_BSP_BUF_BASE_ADDR_STATE MFX(2, 4, 2, 3)
#define MFX_VP8_PAK_OBJECT MFX(2, 4, 2, 9)
#define VEB(pipeline, op, sub_opa, sub_opb) \
(3 << 29 | \
(pipeline) << 27 | \
(op) << 24 | \
(sub_opa) << 21 | \
(sub_opb) << 16)
#define VEB_SURFACE_STATE VEB(2, 4, 0, 0)
#define VEB_STATE VEB(2, 4, 0, 2)
#define VEB_DNDI_IECP_STATE VEB(2, 4, 0, 3)
#define HCP(command) \
(3 << 29 | \
2 << 27 | \
7 << 23 | \
(command << 16))
#define HCP_PIPE_MODE_SELECT HCP(0x00)
#define HCP_SURFACE_STATE HCP(0x01)
#define HCP_PIPE_BUF_ADDR_STATE HCP(0x02)
#define HCP_IND_OBJ_BASE_ADDR_STATE HCP(0x03)
#define HCP_QM_STATE HCP(0x04)
#define HCP_FQM_STATE HCP(0x05)
#define HCP_RDOQ_STATE HCP(0x08)
#define HCP_PIC_STATE HCP(0x10)
#define HCP_TILE_STATE HCP(0x11)
#define HCP_REF_IDX_STATE HCP(0x12)
#define HCP_WEIGHTOFFSET HCP(0x13)
#define HCP_SLICE_STATE HCP(0x14)
#define HCP_BSD_OBJECT HCP(0x20)
#define HCP_PAK_OBJECT HCP(0x21)
#define HCP_INSERT_PAK_OBJECT HCP(0x22)
#define HCP_VP9_SEGMENT_STATE HCP(0x32)
#define HCP_VP9_PIC_STATE HCP(0x30)
#define I965_DEPTHFORMAT_D32_FLOAT 1
#define BASE_ADDRESS_MODIFY (1 << 0)
#define PIPELINE_SELECT_3D 0
#define PIPELINE_SELECT_MEDIA 1
#define UF0_CS_REALLOC (1 << 13)
#define UF0_VFE_REALLOC (1 << 12)
#define UF0_SF_REALLOC (1 << 11)
#define UF0_CLIP_REALLOC (1 << 10)
#define UF0_GS_REALLOC (1 << 9)
#define UF0_VS_REALLOC (1 << 8)
#define UF1_CLIP_FENCE_SHIFT 20
#define UF1_GS_FENCE_SHIFT 10
#define UF1_VS_FENCE_SHIFT 0
#define UF2_CS_FENCE_SHIFT 20
#define UF2_VFE_FENCE_SHIFT 10
#define UF2_SF_FENCE_SHIFT 0
#define VFE_GENERIC_MODE 0x0
#define VFE_VLD_MODE 0x1
#define VFE_IS_MODE 0x2
#define VFE_AVC_MC_MODE 0x4
#define VFE_AVC_IT_MODE 0x7
#define FLOATING_POINT_IEEE_754 0
#define FLOATING_POINT_NON_IEEE_754 1
#define I965_SURFACE_1D 0
#define I965_SURFACE_2D 1
#define I965_SURFACE_3D 2
#define I965_SURFACE_CUBE 3
#define I965_SURFACE_BUFFER 4
#define I965_SURFACE_NULL 7
#define I965_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
#define I965_SURFACEFORMAT_R32G32B32A32_SINT 0x001
#define I965_SURFACEFORMAT_R32G32B32A32_UINT 0x002
#define I965_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
#define I965_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
#define I965_SURFACEFORMAT_R64G64_FLOAT 0x005
#define I965_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
#define I965_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
#define I965_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
#define I965_SURFACEFORMAT_R32G32B32_FLOAT 0x040
#define I965_SURFACEFORMAT_R32G32B32_SINT 0x041
#define I965_SURFACEFORMAT_R32G32B32_UINT 0x042
#define I965_SURFACEFORMAT_R32G32B32_UNORM 0x043
#define I965_SURFACEFORMAT_R32G32B32_SNORM 0x044
#define I965_SURFACEFORMAT_R32G32B32_SSCALED 0x045
#define I965_SURFACEFORMAT_R32G32B32_USCALED 0x046
#define I965_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
#define I965_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
#define I965_SURFACEFORMAT_R16G16B16A16_SINT 0x082
#define I965_SURFACEFORMAT_R16G16B16A16_UINT 0x083
#define I965_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
#define I965_SURFACEFORMAT_R32G32_FLOAT 0x085
#define I965_SURFACEFORMAT_R32G32_SINT 0x086
#define I965_SURFACEFORMAT_R32G32_UINT 0x087
#define I965_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
#define I965_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
#define I965_SURFACEFORMAT_L32A32_FLOAT 0x08A
#define I965_SURFACEFORMAT_R32G32_UNORM 0x08B
#define I965_SURFACEFORMAT_R32G32_SNORM 0x08C
#define I965_SURFACEFORMAT_R64_FLOAT 0x08D
#define I965_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
#define I965_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
#define I965_SURFACEFORMAT_A32X32_FLOAT 0x090
#define I965_SURFACEFORMAT_L32X32_FLOAT 0x091
#define I965_SURFACEFORMAT_I32X32_FLOAT 0x092
#define I965_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
#define I965_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
#define I965_SURFACEFORMAT_R32G32_SSCALED 0x095
#define I965_SURFACEFORMAT_R32G32_USCALED 0x096
#define I965_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
#define I965_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
#define I965_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
#define I965_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
#define I965_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
#define I965_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
#define I965_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
#define I965_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
#define I965_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
#define I965_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
#define I965_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
#define I965_SURFACEFORMAT_R16G16_UNORM 0x0CC
#define I965_SURFACEFORMAT_R16G16_SNORM 0x0CD
#define I965_SURFACEFORMAT_R16G16_SINT 0x0CE
#define I965_SURFACEFORMAT_R16G16_UINT 0x0CF
#define I965_SURFACEFORMAT_R16G16_FLOAT 0x0D0
#define I965_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
#define I965_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
#define I965_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
#define I965_SURFACEFORMAT_R32_SINT 0x0D6
#define I965_SURFACEFORMAT_R32_UINT 0x0D7
#define I965_SURFACEFORMAT_R32_FLOAT 0x0D8
#define I965_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
#define I965_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
#define I965_SURFACEFORMAT_L16A16_UNORM 0x0DF
#define I965_SURFACEFORMAT_I24X8_UNORM 0x0E0
#define I965_SURFACEFORMAT_L24X8_UNORM 0x0E1
#define I965_SURFACEFORMAT_A24X8_UNORM 0x0E2
#define I965_SURFACEFORMAT_I32_FLOAT 0x0E3
#define I965_SURFACEFORMAT_L32_FLOAT 0x0E4
#define I965_SURFACEFORMAT_A32_FLOAT 0x0E5
#define I965_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
#define I965_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
#define I965_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
#define I965_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
#define I965_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
#define I965_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
#define I965_SURFACEFORMAT_L16A16_FLOAT 0x0F0
#define I965_SURFACEFORMAT_R32_UNORM 0x0F1
#define I965_SURFACEFORMAT_R32_SNORM 0x0F2
#define I965_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
#define I965_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
#define I965_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
#define I965_SURFACEFORMAT_R16G16_SSCALED 0x0F6
#define I965_SURFACEFORMAT_R16G16_USCALED 0x0F7
#define I965_SURFACEFORMAT_R32_SSCALED 0x0F8
#define I965_SURFACEFORMAT_R32_USCALED 0x0F9
#define I965_SURFACEFORMAT_B5G6R5_UNORM 0x100
#define I965_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
#define I965_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
#define I965_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
#define I965_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
#define I965_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
#define I965_SURFACEFORMAT_R8G8_UNORM 0x106
#define I965_SURFACEFORMAT_R8G8_SNORM 0x107
#define I965_SURFACEFORMAT_R8G8_SINT 0x108
#define I965_SURFACEFORMAT_R8G8_UINT 0x109
#define I965_SURFACEFORMAT_R16_UNORM 0x10A
#define I965_SURFACEFORMAT_R16_SNORM 0x10B
#define I965_SURFACEFORMAT_R16_SINT 0x10C
#define I965_SURFACEFORMAT_R16_UINT 0x10D
#define I965_SURFACEFORMAT_R16_FLOAT 0x10E
#define I965_SURFACEFORMAT_I16_UNORM 0x111
#define I965_SURFACEFORMAT_L16_UNORM 0x112
#define I965_SURFACEFORMAT_A16_UNORM 0x113
#define I965_SURFACEFORMAT_L8A8_UNORM 0x114
#define I965_SURFACEFORMAT_I16_FLOAT 0x115
#define I965_SURFACEFORMAT_L16_FLOAT 0x116
#define I965_SURFACEFORMAT_A16_FLOAT 0x117
#define I965_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
#define I965_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
#define I965_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
#define I965_SURFACEFORMAT_R8G8_SSCALED 0x11C
#define I965_SURFACEFORMAT_R8G8_USCALED 0x11D
#define I965_SURFACEFORMAT_R16_SSCALED 0x11E
#define I965_SURFACEFORMAT_R16_USCALED 0x11F
#define I965_SURFACEFORMAT_P8A8_UNORM 0x122
#define I965_SURFACEFORMAT_A8P8_UNORM 0x123
#define I965_SURFACEFORMAT_R8_UNORM 0x140
#define I965_SURFACEFORMAT_R8_SNORM 0x141
#define I965_SURFACEFORMAT_R8_SINT 0x142
#define I965_SURFACEFORMAT_R8_UINT 0x143
#define I965_SURFACEFORMAT_A8_UNORM 0x144
#define I965_SURFACEFORMAT_I8_UNORM 0x145
#define I965_SURFACEFORMAT_L8_UNORM 0x146
#define I965_SURFACEFORMAT_P4A4_UNORM 0x147
#define I965_SURFACEFORMAT_A4P4_UNORM 0x148
#define I965_SURFACEFORMAT_R8_SSCALED 0x149
#define I965_SURFACEFORMAT_R8_USCALED 0x14A
#define I965_SURFACEFORMAT_R1_UINT 0x181
#define I965_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define I965_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
#define I965_SURFACEFORMAT_BC1_UNORM 0x186
#define I965_SURFACEFORMAT_BC2_UNORM 0x187
#define I965_SURFACEFORMAT_BC3_UNORM 0x188
#define I965_SURFACEFORMAT_BC4_UNORM 0x189
#define I965_SURFACEFORMAT_BC5_UNORM 0x18A
#define I965_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
#define I965_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
#define I965_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
#define I965_SURFACEFORMAT_MONO8 0x18E
#define I965_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
#define I965_SURFACEFORMAT_YCRCB_SWAPY 0x190
#define I965_SURFACEFORMAT_DXT1_RGB 0x191
#define I965_SURFACEFORMAT_FXT1 0x192
#define I965_SURFACEFORMAT_R8G8B8_UNORM 0x193
#define I965_SURFACEFORMAT_R8G8B8_SNORM 0x194
#define I965_SURFACEFORMAT_R8G8B8_SSCALED 0x195
#define I965_SURFACEFORMAT_R8G8B8_USCALED 0x196
#define I965_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
#define I965_SURFACEFORMAT_R64G64B64_FLOAT 0x198
#define I965_SURFACEFORMAT_BC4_SNORM 0x199
#define I965_SURFACEFORMAT_BC5_SNORM 0x19A
#define I965_SURFACEFORMAT_R16G16B16_UNORM 0x19C
#define I965_SURFACEFORMAT_R16G16B16_SNORM 0x19D
#define I965_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
#define I965_SURFACEFORMAT_R16G16B16_USCALED 0x19F
#define I965_SURFACEFORMAT_RAW 0x1FF
#define I965_CULLMODE_BOTH 0
#define I965_CULLMODE_NONE 1
#define I965_CULLMODE_FRONT 2
#define I965_CULLMODE_BACK 3
#define I965_MAPFILTER_NEAREST 0x0
#define I965_MAPFILTER_LINEAR 0x1
#define I965_MAPFILTER_ANISOTROPIC 0x2
#define I965_MIPFILTER_NONE 0
#define I965_MIPFILTER_NEAREST 1
#define I965_MIPFILTER_LINEAR 3
#define HSW_SCS_ZERO 0
#define HSW_SCS_ONE 1
#define HSW_SCS_RED 4
#define HSW_SCS_GREEN 5
#define HSW_SCS_BLUE 6
#define HSW_SCS_ALPHA 7
#define I965_TEXCOORDMODE_WRAP 0
#define I965_TEXCOORDMODE_MIRROR 1
#define I965_TEXCOORDMODE_CLAMP 2
#define I965_TEXCOORDMODE_CUBE 3
#define I965_TEXCOORDMODE_CLAMP_BORDER 4
#define I965_TEXCOORDMODE_MIRROR_ONCE 5
#define I965_BLENDFACTOR_ONE 0x1
#define I965_BLENDFACTOR_SRC_COLOR 0x2
#define I965_BLENDFACTOR_SRC_ALPHA 0x3
#define I965_BLENDFACTOR_DST_ALPHA 0x4
#define I965_BLENDFACTOR_DST_COLOR 0x5
#define I965_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
#define I965_BLENDFACTOR_CONST_COLOR 0x7
#define I965_BLENDFACTOR_CONST_ALPHA 0x8
#define I965_BLENDFACTOR_SRC1_COLOR 0x9
#define I965_BLENDFACTOR_SRC1_ALPHA 0x0A
#define I965_BLENDFACTOR_ZERO 0x11
#define I965_BLENDFACTOR_INV_SRC_COLOR 0x12
#define I965_BLENDFACTOR_INV_SRC_ALPHA 0x13
#define I965_BLENDFACTOR_INV_DST_ALPHA 0x14
#define I965_BLENDFACTOR_INV_DST_COLOR 0x15
#define I965_BLENDFACTOR_INV_CONST_COLOR 0x17
#define I965_BLENDFACTOR_INV_CONST_ALPHA 0x18
#define I965_BLENDFACTOR_INV_SRC1_COLOR 0x19
#define I965_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
#define I965_BLENDFUNCTION_ADD 0
#define I965_BLENDFUNCTION_SUBTRACT 1
#define I965_BLENDFUNCTION_REVERSE_SUBTRACT 2
#define I965_BLENDFUNCTION_MIN 3
#define I965_BLENDFUNCTION_MAX 4
#define I965_SURFACERETURNFORMAT_FLOAT32 0
#define I965_SURFACERETURNFORMAT_S1 1
#define I965_VFCOMPONENT_NOSTORE 0
#define I965_VFCOMPONENT_STORE_SRC 1
#define I965_VFCOMPONENT_STORE_0 2
#define I965_VFCOMPONENT_STORE_1_FLT 3
#define I965_VFCOMPONENT_STORE_1_INT 4
#define I965_VFCOMPONENT_STORE_VID 5
#define I965_VFCOMPONENT_STORE_IID 6
#define I965_VFCOMPONENT_STORE_PID 7
#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27
#define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
#define VE0_VALID (1 << 26)
#define GEN6_VE0_VALID (1 << 25) /* for GEN6 */
#define VE0_FORMAT_SHIFT 16
#define VE0_OFFSET_SHIFT 0
#define VE1_VFCOMPONENT_0_SHIFT 28
#define VE1_VFCOMPONENT_1_SHIFT 24
#define VE1_VFCOMPONENT_2_SHIFT 20
#define VE1_VFCOMPONENT_3_SHIFT 16
#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
#define GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN8 */
#define GEN8_VE0_VALID (1 << 25) /* for GEN8 */
#define VB0_BUFFER_INDEX_SHIFT 27
#define GEN6_VB0_BUFFER_INDEX_SHIFT 26
#define VB0_VERTEXDATA (0 << 26)
#define VB0_INSTANCEDATA (1 << 26)
#define GEN6_VB0_VERTEXDATA (0 << 20)
#define GEN6_VB0_INSTANCEDATA (1 << 20)
#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
#define VB0_BUFFER_PITCH_SHIFT 0
#define GEN8_VB0_BUFFER_INDEX_SHIFT 26
#define GEN8_VB0_MOCS_SHIFT 16
#define _3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
#define _3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
#define _3DPRIMITIVE_TOPOLOGY_SHIFT 10
/* DW1 on GEN7*/
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
#define _3DPRIM_TRILIST 0x04
#define _3DPRIM_TRISTRIP 0x05
#define _3DPRIM_TRIFAN 0x06
#define _3DPRIM_QUADLIST 0x07
#define _3DPRIM_QUADSTRIP 0x08
#define _3DPRIM_LINELIST_ADJ 0x09
#define _3DPRIM_LINESTRIP_ADJ 0x0A
#define _3DPRIM_TRILIST_ADJ 0x0B
#define _3DPRIM_TRISTRIP_ADJ 0x0C
#define _3DPRIM_TRISTRIP_REVERSE 0x0D
#define _3DPRIM_POLYGON 0x0E
#define _3DPRIM_RECTLIST 0x0F
#define _3DPRIM_LINELOOP 0x10
#define _3DPRIM_POINTLIST_BF 0x11
#define _3DPRIM_LINESTRIP_CONT 0x12
#define _3DPRIM_LINESTRIP_BF 0x13
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
#define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49)
#define GEN8_3DSTATE_VF_SGVS CMD(3, 0, 0x4a)
#define GEN8_3DSTATE_VF_TOPOLOGY CMD(3, 0, 0x4b)
#define I965_TILEWALK_XMAJOR 0
#define I965_TILEWALK_YMAJOR 1
#define SCAN_RASTER_ORDER 0
#define SCAN_SPECIAL_ORDER 1
#define ENTROPY_CAVLD 0
#define ENTROPY_CABAC 1
#define SLICE_TYPE_P 0
#define SLICE_TYPE_B 1
#define SLICE_TYPE_I 2
#define SLICE_TYPE_SP 3
#define SLICE_TYPE_SI 4
#define PRESENT_REF_LIST0 (1 << 0)
#define PRESENT_REF_LIST1 (1 << 1)
#define PRESENT_WEIGHT_OFFSET_L0 (1 << 2)
#define PRESENT_WEIGHT_OFFSET_L1 (1 << 3)
#define RESIDUAL_DATA_OFFSET 48
#define PRESENT_NOMV 0
#define PRESENT_NOWO 1
#define PRESENT_MV_WO 3
#define SCOREBOARD_STALLING 0
#define SCOREBOARD_NON_STALLING 1
#define SURFACE_FORMAT_YCRCB_NORMAL 0
#define SURFACE_FORMAT_YCRCB_SWAPUVY 1
#define SURFACE_FORMAT_YCRCB_SWAPUV 2
#define SURFACE_FORMAT_YCRCB_SWAPY 3
#define SURFACE_FORMAT_PLANAR_420_8 4
#define SURFACE_FORMAT_PLANAR_411_8 5
#define SURFACE_FORMAT_PLANAR_422_8 6
#define SURFACE_FORMAT_STMM_DN_STATISTICS 7
#define SURFACE_FORMAT_R10G10B10A2_UNORM 8
#define SURFACE_FORMAT_R8G8B8A8_UNORM 9
#define SURFACE_FORMAT_R8B8_UNORM 10
#define SURFACE_FORMAT_R8_UNORM 11
#define SURFACE_FORMAT_Y8_UNORM 12
#define SURFACE_FORMAT_P010 13
#define SURFACE_FORMAT_P016 14
#define AVS_FILTER_ADAPTIVE_8_TAP 0
#define AVS_FILTER_NEAREST 1
#define IEF_FILTER_COMBO 0
#define IEF_FILTER_DETAIL 1
#define IEF_FILTER_SIZE_3X3 0
#define IEF_FILTER_SIZE_5X5 1
#define MFX_FORMAT_MPEG2 0
#define MFX_FORMAT_VC1 1
#define MFX_FORMAT_AVC 2
#define MFX_FORMAT_JPEG 3
#define MFX_FORMAT_SVC 4
#define MFX_FORMAT_VP8 5
#define MFX_SHORT_MODE 0
#define MFX_LONG_MODE 1
#define MFX_CODEC_DECODE 0
#define MFX_CODEC_ENCODE 1
#define MFX_QM_AVC_4X4_INTRA_MATRIX 0
#define MFX_QM_AVC_4X4_INTER_MATRIX 1
#define MFX_QM_AVC_8x8_INTRA_MATRIX 2
#define MFX_QM_AVC_8x8_INTER_MATRIX 3
#define MFX_QM_MPEG_INTRA_QUANTIZER_MATRIX 0
#define MFX_QM_MPEG_NON_INTRA_QUANTIZER_MATRIX 1
#define MFX_QM_JPEG_LUMA_Y_QUANTIZER_MATRIX 0
#define MFX_QM_JPEG_CHROMA_CB_QUANTIZER_MATRIX 1
#define MFX_QM_JPEG_CHROMA_CR_QUANTIZER_MATRIX 2
#define MFX_QM_JPEG_ALPHA_QUANTIZER_MATRIX 3 /* for new device */
#define MFX_HUFFTABLE_ID_Y 0
#define MFX_HUFFTABLE_ID_UV 1 /* UV on Ivybridge */
#define MFD_MODE_VLD 0
#define MFD_MODE_IT 1
#define MFX_SURFACE_YCRCB_NORMAL 0
#define MFX_SURFACE_YCRCB_SWAPY 3
#define MFX_SURFACE_PLANAR_420_8 4
#define MFX_SURFACE_PLANAR_411_8 5
#define MFX_SURFACE_PLANAR_422_8 6
#define MFX_SURFACE_R8G8B8A8_UNORM 9
#define MFX_SURFACE_MONOCHROME 12
#define MPEG_I_PICTURE 1
#define MPEG_P_PICTURE 2
#define MPEG_B_PICTURE 3
#define MPEG_TOP_FIELD 1
#define MPEG_BOTTOM_FIELD 2
#define MPEG_FRAME 3
#define SUBSAMPLE_YUV400 0
#define SUBSAMPLE_YUV420 1
#define SUBSAMPLE_YUV422H 2
#define SUBSAMPLE_YUV422V 3
#define SUBSAMPLE_YUV444 4
#define SUBSAMPLE_YUV411 5
#define SUBSAMPLE_RGBX 6
#define JPEG_ENC_SURFACE_NV12 1
#define JPEG_ENC_SURFACE_UYVY 2
#define JPEG_ENC_SURFACE_YUY2 3
#define JPEG_ENC_SURFACE_Y8 4
#define JPEG_ENC_SURFACE_RGB 5
#define JPEG_ENC_MCU_YUV400 0
#define JPEG_ENC_MCU_YUV420 1
#define JPEG_ENC_MCU_YUV422H_2Y 2
#define JPEG_ENC_MCU_RGB 3
#define JPEG_ENC_ROUND_QUANT_DEFAULT 0
#define JPEG_ENC_ROUND_QUANT_MINUS_128TH 1
#define JPEG_ENC_ROUND_QUANT_PLUS_128TH 2
#define JPEG_ENC_ROUND_QUANT_MINUS_64TH 3
#define JPEG_ENC_ROUND_QUANT_PLUS_64TH 4
#define JPEG_ENC_ROUND_QUANT_MINUS_32TH 5
#define JPEG_ENC_ROUND_QUANT_MINUS_16TH 6
#define JPEG_ENC_ROUND_QUANT_MINUS_8TH 7
#define GEN9_PIPELINE_SELECTION_MASK (0x3 << 8)
#define GEN9_FORCE_MEDIA_AWAKE_MASK (1 << 13)
#define GEN9_FORCE_MEDIA_AWAKE_ON (1 << 5)
#define GEN9_FORCE_MEDIA_AWAKE_OFF (0 << 5)
#define GEN9_MEDIA_DOP_GATE_MASK (1 << 12)
#define GEN9_MEDIA_DOP_GATE_ON (1 << 4)
#define GEN9_MEDIA_DOP_GATE_OFF (0 << 4)
#define GEN9_SBE_ACTIVE_COMPONENT_NONE 0
#define GEN9_SBE_ACTIVE_COMPONENT_XY 1
#define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2
#define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3
#define HEVC_SLICE_B 0
#define HEVC_SLICE_P 1
#define HEVC_SLICE_I 2
#define HCP_CODEC_HEVC 0
#define HCP_CODEC_VP9 1
#define HCP_VP9_KEY_FRAME 0
#define HCP_VP9_INTER_FRAME 1
#define HCP_VP9_PROFILE0 0 /* 8 bit 420 only */
#define HCP_VP9_PROFILE2 2 /* 10 bits 420 only */
#define HCP_CODEC_SELECT_DECODE 0
#define HCP_CODEC_SELECT_ENCODE 1
/* VDEnc/HuC */
/* HuC commands */
#define HUC(command) \
(3 << 29 | \
2 << 27 | \
11 << 23 | \
(command << 16))
#define HUC_PIPE_MODE_SELECT HUC(0)
#define HUC_IMEM_STATE HUC(1)
#define HUC_DMEM_STATE HUC(2)
#define HUC_CFG_STATE HUC(3)
#define HUC_VIRTUAL_ADDR_STATE HUC(4)
#define HUC_IND_OBJ_BASE_ADDR_STATE HUC(5)
#define HUC_STREAM_OBJECT HUC(32)
#define HUC_START HUC(33)
/* HuC registers */
#define VCS0_HUC_STATUS 0xD000
#define VCS0_HUC_STATUS2 0xD3B0
/* VDEnc commands */
#define VDENC(opcode, sub_opcode_a, sub_opcode_b) \
(3 << 29 | \
2 << 27 | \
opcode << 23 | \
sub_opcode_a << 21 | \
sub_opcode_b << 16)
#define VD_PIPELINE_FLUSH VDENC(15, 0, 0)
#define VDENC_PIPE_MODE_SELECT VDENC(1, 0, 0)
#define VDENC_SRC_SURFACE_STATE VDENC(1, 0, 1)
#define VDENC_REF_SURFACE_STATE VDENC(1, 0, 2)
#define VDENC_DS_REF_SURFACE_STATE VDENC(1, 0, 3)
#define VDENC_PIPE_BUF_ADDR_STATE VDENC(1, 0, 4)
#define VDENC_IMG_STATE VDENC(1, 0, 5)
#define VDENC_CONST_QPT_STATE VDENC(1, 0, 6)
#define VDENC_WALKER_STATE VDENC(1, 0, 7)
#define VDENC_WEIGHTSOFFSETS_STATE VDENC(1, 0, 8)
#define VDENC_CODEC_AVC 2
#define VDENC_SURFACE_YUV422 0
#define VDENC_SURFACE_RGBA444 1
#define VDENC_SURFACE_YUV444 2
#define VDENC_SURFACE_Y8_UNORM 3
#define VDENC_SURFACE_PLANAR_420_8 4
#define VDENC_SURFACE_YCBCR_SWAP_Y 5
#define VDENC_SURFACE_YCBCR_SWAP_UV 6
#define VDENC_SURFACE_YCBCR_SWAP_UVY 7
#define VDENC_SURFACE_P010 8
#define VDENC_SURFACE_RGBA10 9
#define VDENC_SURFACE_Y410 10
#define VDENC_SURFACE_NV21 11
#define MFC_BITSTREAM_BYTECOUNT_FRAME_REG 0x128A0
#define MFC_BITSTREAM_BYTECOUNT_SLICE_REG 0x128D0
#define MFC_IMAGE_STATUS_MASK_REG 0x128B4
#define MFC_IMAGE_STATUS_CTRL_REG 0x128B8
#define MFC_QP_STATUS_COUNT_REG 0x128bc
#define GEN9_CACHE_PTE 0x02
#define I965_VDIRECTION_TOP_FIELD 1
#define I965_VDIRECTION_FULL_FRAME 2
#define I965_VDIRECTION_BOTTOM_FIELD 3
#define VP8_REF_FLAG_NONE 0
#define VP8_REF_FLAG_LAST 1
#define VP8_REF_FLAG_GOLDEN 2
#define VP8_REF_FLAG_ALT 4
#define VP8_REF_FLAG_ALL (VP8_REF_FLAG_LAST | VP8_REF_FLAG_GOLDEN | VP8_REF_FLAG_ALT)
#endif /* _I965_DEFINES_H_ */
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