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path: root/src/gen8_vme.c
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* update gen8 avc encoder code pathWang Tiatian2017-09-221-2/+7
* Unify the coding style in the driverXiang, Haihao2017-04-071-345/+345
* Set the pipeline to use the new VP8 encoding shaders on BSWXiang, Haihao2017-02-221-0/+5
* Fix the incorrect 48-bit address reallocationZhao Yakui2017-01-171-6/+3
* Use obtained eu_counts to configure GPU media pipeline on Gen8/Gen9Zhao Yakui2016-11-211-1/+7
* Move sampler state related settings to the inner structure in i965_gpe_contextXiang, Haihao2016-11-181-2/+2
* Move interface descriptor remapping table related settings to the inner struc...Xiang, Haihao2016-11-181-3/+5
* Move all curbe related settings to the inner structure in i965_gpe_contextXiang, Haihao2016-11-181-6/+6
* Update CBR algo for H.264 per tempolar layerXiang, Haihao2016-09-161-1/+1
* Use arrays to store BRC related parameters per temporal layerXiang, Haihao2016-09-161-1/+1
* move QpPrimeY to another inner structure for H.264/VP8 BRCXiang, Haihao2016-09-161-1/+1
* Add the write_enabled flag of GPE media surface statepeng.chen2016-08-241-2/+4
* Adjust the maximum number of motion vectors for B frame on HSW+Jia Meng2016-08-151-7/+8
* ROI:enable on gen8 and gen9Pengfei Qu2016-08-151-1/+20
* Encoding: Add one ROI flag and ROI bufferZhao Yakui2016-08-151-0/+3
* Encoding: mbmv cost table related changes for ROIZhao Yakui2016-08-151-5/+16
* Fix if issue of SLICE_TYPE_I statement in vme_pipeline_programingLim Siew Hoon2015-09-091-1/+1
* Fix klockwork critical message hit on calloc function usageLim Siew Hoon2015-09-061-0/+1
* VP8 HWEnc: Add BSW VP8 HWEnc supportZhong Li2015-03-191-58/+206
* JPEG Encode: Bypass VME for JPEG EncodeSirisha Muppavarapu2014-11-191-20/+31
* Enabling BDW avc encoding configurationZhong Li2014-09-091-8/+13
* encoder: MVC: Add support for MVC profilesLi Xiaowei2014-06-161-1/+3
* Follow spec to update the URB entry/size setting for encoding on Haswell/BDWZhao Yakui2014-02-271-2/+2
* Follow the spec to make BDW encoding media pipeline command support 48-bit ad...Zhao Yakui2014-02-271-19/+18
* Fix the command error for MPEG2 encoding on BDWZhao Yakui2014-02-271-2/+4
* Add the missing media pipeline command for encoding on BDWZhao Yakui2014-02-271-5/+288
* Clean up for setting up reference surface state on BDWXiang, Haihao2014-02-271-33/+4
* Fix refrence frame for list1 on BDWXiang, Haihao2014-02-271-2/+1
* Check the reference surface id against VA_INVALID_SURFACE on BDWXiang, Haihao2014-02-271-2/+2
* Indent the code of encoding on BDWXiang, Haihao2014-02-271-116/+116
* Code cleanup about the media encoding on Gen8Zhao Yakui2014-02-271-110/+0
* Add the MVP in GPU shader to optimize mpeg2 encoding on Gen8Zhao Yakui2014-02-271-1/+32
* Rewrite the GPU VME shader for MPEG2 encoding on Gen8Zhao Yakui2014-02-271-18/+11
* VME uses reference frame parsed from slice_param instead of hacked DPB for Gen8Zhao Yakui2014-02-271-10/+39
* Rewrite the VME shader for encoding on BDWZhao Yakui2014-02-271-29/+6
* Update the MI_BATCH_BUFFER_START for BDWZhao Yakui2014-02-271-2/+3
* Update the BDW surface/sampler state and media command for encoding/decodingZhao Yakui2014-02-271-16/+17
* Avoid the duplicated macro-definition of surface sizeZhao Yakui2014-02-271-7/+3
* Add the separated media encoding/decoding files for BDWZhao Yakui2014-02-271-0/+1035