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path: root/src/gen8_render.c
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* render: clear background using 3D pipeline on GEN8+Haihao Xiang2018-07-031-61/+77
* Unify the coding style in the driverXiang, Haihao2017-04-071-94/+94
* render: extract out yuv->rgb coefsLionel Landwerlin2015-11-091-25/+7
* Use VMask instead of DMask in 3DSTATE_PS on GEN8+Xiang, Haihao2015-02-031-1/+2
* BDW+: disable SGVSJoe Konno2015-01-141-0/+4
* i965 render: Explicitly disable instancing for vertex elements on Gen8Kenneth Graunke2015-01-121-0/+8
* vpp: drop internal postprocessing (I965_PP_xxx) flags.Gwenole Beauchesne2014-11-111-3/+3
* Remove unnecessary check with IS_GEN8()Xiang, Haihao2014-06-061-4/+2
* surface: fix geometry (size, layout) of grayscale surfaces.Gwenole Beauchesne2014-06-021-0/+3
* render_init()/render_terminate() callback functions for each platformXiang, Haihao2014-05-261-36/+35
* Simplify some macrosXiang, Haihao2014-05-261-1/+1
* Remove max_wm_threads from render_stateXiang, Haihao2014-05-261-9/+1
* Rendering/BDW:Follow the hardware spec to update the 3DSTATE_URB_VS commandZhao Yakui2014-04-231-1/+1
* Use the VA_FOURCC_ABCD constant to replace the VA_FOURCC(A,B,C,D)Zhao Yakui2014-04-231-3/+3
* Add the seperated file for rendering on BDWZhao Yakui2014-04-231-0/+1832