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authormostang.com!davidm <mostang.com!davidm>2003-01-23 10:04:09 +0000
committermostang.com!davidm <mostang.com!davidm>2003-01-23 10:04:09 +0000
commit3f0ebaa7e38f83dd489f6d26293e1824cfda83bf (patch)
tree31c5a6c5e523015c9a01de2fcf599e6b59820ed4 /tests/ia64-test-stack-asm.S
parent01ead91d2149c0297a2c7be4d5266479aadc617e (diff)
downloadlibunwind-3f0ebaa7e38f83dd489f6d26293e1824cfda83bf.tar.gz
(Logical change 1.41)
Diffstat (limited to 'tests/ia64-test-stack-asm.S')
-rw-r--r--tests/ia64-test-stack-asm.S178
1 files changed, 178 insertions, 0 deletions
diff --git a/tests/ia64-test-stack-asm.S b/tests/ia64-test-stack-asm.S
index e69de29b..0941bd08 100644
--- a/tests/ia64-test-stack-asm.S
+++ b/tests/ia64-test-stack-asm.S
@@ -0,0 +1,178 @@
+/* libunwind - a platform-independent unwind library
+ Copyright (C) 2003 Hewlett-Packard Co
+ Contributed by David Mosberger-Tang <davidm@hpl.hp.com>
+
+This file is part of libunwind.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#define NSTACKS 1024
+#define STACK_SIZE_SHIFT 17
+#define STACK_SIZE (1 << STACK_SIZE_SHIFT)
+
+ .common stackmem, NSTACKS*STACK_SIZE, 16
+
+ .text
+
+#define SAVED_SP_OFF 0
+#define SAVED_RP_OFF 8
+#define SAVED_PFS_OFF 16
+#define SAVED_RNAT_OFF 24
+#define SAVED_BSP_OFF 32
+#define SAVED_BSPSTORE_OFF 40
+#define FRAME_SIZE 48
+
+ .proc stack_it
+stack_it:
+ .prologue
+ alloc r18 = ar.pfs, 0, 0, 0, 0 // read ar.pfs
+ // first, calculate address of new stack:
+ addl r2 = @ltoff(stackmem), gp
+ shl r3 = r8, STACK_SIZE_SHIFT
+ ;;
+ ld8 r2 = [r2] // r2 = &stackmem
+ ;;
+ add r2 = r2, r3 // r2 = stackmem[iteration]
+ ;;
+ addl r3 = STACK_SIZE-FRAME_SIZE, r2 // r3 = &stackframe
+ ;;
+ st8 [r3] = sp
+ .vframesp SAVED_SP_OFF+16
+ adds sp = -16, r3 // switch the memory stack
+ ;;
+ adds r3 = (SAVED_RP_OFF - SAVED_SP_OFF), r3
+ mov r16 = rp
+ ;;
+ .savesp rp, SAVED_RP_OFF+16
+ st8 [r3] = r16, (SAVED_PFS_OFF - SAVED_RP_OFF)
+ ;;
+ .savesp ar.pfs, SAVED_PFS_OFF+16
+ st8 [r3] = r18, (SAVED_BSP_OFF - SAVED_PFS_OFF)
+
+ mov r16 = ar.bsp
+ mov r17 = ar.bspstore
+ mov r18 = ar.rnat
+ ;;
+ .savesp ar.bsp, SAVED_BSP_OFF+16
+ st8 [r3] = r16, (SAVED_BSPSTORE_OFF - SAVED_BSP_OFF)
+ ;;
+ .savesp ar.bspstore, SAVED_BSPSTORE_OFF+16
+ st8 [r3] = r17, (SAVED_RNAT_OFF - SAVED_BSPSTORE_OFF)
+ ;;
+ .savesp ar.rnat, SAVED_RNAT_OFF+16
+ st8 [r3] = r18
+ ;;
+ mov ar.bspstore = r2 // switch the backing store
+
+ .body
+
+ // for even iterations, allocate a local variable:
+ tbit.nz p6, p0 = r8, 0
+(p6) br.cond.sptk.few 1f
+ ;;
+ alloc r2 = ar.pfs, 0, 1, 0, 0
+ mov loc0 = r8
+ ;;
+1: cmp.ne p6, p7 = 0, r8
+ ;;
+{ .mbb
+(p6) adds r8 = -1, r8
+(p6) br.call.sptk.many rp = stack_it // next iteration
+(p7) br.call.sptk.many rp = do_unwind_tests // time for introspection...
+}
+ // switch back to stack:
+
+ adds r3 = SAVED_SP_OFF+16, sp
+ ;;
+ ld8 r16 = [r3], (SAVED_RP_OFF-SAVED_SP_OFF);; // saved sp
+ ld8 r17 = [r3], (SAVED_PFS_OFF-SAVED_RP_OFF);; // saved rp
+ ld8 r18 = [r3], (SAVED_RNAT_OFF-SAVED_PFS_OFF);; // saved pfs
+ ld8 r19 = [r3], (SAVED_BSP_OFF-SAVED_RNAT_OFF);; // saved rnat
+ ld8 r20 = [r3], (SAVED_BSPSTORE_OFF-SAVED_BSP_OFF);; // saved bsp
+ ld8 r21 = [r3];; // saved bspstore
+
+ mov rp = r17
+ mov ar.pfs = r18
+ mov ar.bspstore = r21 // this also restores ar.bsp
+ ;;
+ mov ar.rnat = r19
+
+ .restore sp
+ mov sp = r16
+ br.ret.sptk.many rp
+ .endp stack_it
+
+
+#define SET_LOC(n) add loc##n = n, r8
+#define SET_NAT(n) ld8.s loc##n = [r0]
+
+ .global touch_all
+ .proc touch_all
+touch_all:
+ .prologue
+ .save ar.pfs, r34
+ alloc loc1 = ar.pfs, 1, 94, 1, 0
+ .save rp, loc0
+ mov loc0 = rp
+ .body
+
+ mov ar.rsc = 0 // put RSE into enforced lazy mode
+ shl r8 = in0, 32 // store iteration # in top 32 bits
+ add out0 = -1, in0
+ cmp.eq p6, p7 = 1, in0
+ ;;
+ SET_LOC( 2); SET_LOC( 3)
+ SET_LOC( 4); SET_LOC( 5); SET_LOC( 6); SET_LOC( 7)
+ SET_LOC( 8); SET_LOC( 9); SET_LOC(10); SET_LOC(11)
+ SET_LOC(12); SET_LOC(13); SET_LOC(14); SET_LOC(15)
+ SET_LOC(16); SET_LOC(17); SET_LOC(18); SET_LOC(19)
+ SET_LOC(20); SET_LOC(21); SET_LOC(22); SET_LOC(23)
+ SET_LOC(24); SET_LOC(25); SET_LOC(26); SET_LOC(27)
+ SET_LOC(28); SET_LOC(29); SET_LOC(30); SET_LOC(31)
+ SET_LOC(32); SET_LOC(33); SET_LOC(34); SET_LOC(35)
+ SET_LOC(36); SET_LOC(37); SET_LOC(38); SET_LOC(39)
+ SET_LOC(40); SET_LOC(41); SET_LOC(42); SET_LOC(43)
+ SET_LOC(44); SET_LOC(45); SET_LOC(46); SET_LOC(47)
+ SET_LOC(48); SET_LOC(49); SET_LOC(50); SET_LOC(51)
+ SET_LOC(52); SET_LOC(53); SET_LOC(54); SET_LOC(55)
+ SET_LOC(56); SET_LOC(57); SET_LOC(58); SET_LOC(59)
+ SET_LOC(60); SET_LOC(61); SET_LOC(62); SET_LOC(63)
+ SET_LOC(64); SET_LOC(65); SET_LOC(66); SET_LOC(67)
+ SET_LOC(68); SET_LOC(69); SET_LOC(70); SET_LOC(71)
+ SET_LOC(72); SET_LOC(73); SET_LOC(74); SET_LOC(75)
+ SET_LOC(76); SET_LOC(77); SET_LOC(78); SET_LOC(79)
+ SET_LOC(80); SET_LOC(81); SET_LOC(82); SET_LOC(83)
+ SET_LOC(84); SET_LOC(85); SET_LOC(86); SET_LOC(87)
+ SET_LOC(88); SET_LOC(89); SET_LOC(90); SET_LOC(91)
+ SET_LOC(92); SET_LOC(93)
+ ;;
+ SET_NAT(2); SET_NAT(31); SET_NAT(73); SET_NAT(93)
+ ;;
+{ .mbb
+ mov r8=NSTACKS-1
+(p6) br.call.sptk.many rp = stack_it
+(p7) br.call.sptk.many rp = touch_all
+}
+ ;;
+
+ mov rp = loc0
+ mov ar.pfs = loc1
+ br.ret.sptk.many rp
+ .endp touch_all