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+@ motion_comp_arm_s.S
+@ Copyright (C) 2004 AGAWA Koji <i (AT) atty (DOT) jp>
+@
+@ This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
+@ See http://libmpeg2.sourceforge.net/ for updates.
+@
+@ mpeg2dec is free software; you can redistribute it and/or modify
+@ it under the terms of the GNU General Public License as published by
+@ the Free Software Foundation; either version 2 of the License, or
+@ (at your option) any later version.
+@
+@ mpeg2dec is distributed in the hope that it will be useful,
+@ but WITHOUT ANY WARRANTY; without even the implied warranty of
+@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+@ GNU General Public License for more details.
+@
+@ You should have received a copy of the GNU General Public License
+@ along with mpeg2dec; if not, write to the Free Software
+@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+ .text
+
+@ ----------------------------------------------------------------
+ .align
+ .global MC_put_o_16_arm
+MC_put_o_16_arm:
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r11, lr} @ R14 is also called LR
+ and r4, r1, #3
+ adr r5, MC_put_o_16_arm_align_jt
+ add r5, r5, r4, lsl #2
+ ldr pc, [r5]
+
+MC_put_o_16_arm_align0:
+ ldmia r1, {r4-r7}
+ add r1, r1, r2
+ pld [r1]
+ stmia r0, {r4-r7}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne MC_put_o_16_arm_align0
+ ldmfd sp!, {r4-r11, pc} @@ update PC with LR content.
+
+.macro PROC shift
+ ldmia r1, {r4-r8}
+ add r1, r1, r2
+ mov r9, r4, lsr #(\shift)
+ pld [r1]
+ mov r10, r5, lsr #(\shift)
+ orr r9, r9, r5, lsl #(32-\shift)
+ mov r11, r6, lsr #(\shift)
+ orr r10, r10, r6, lsl #(32-\shift)
+ mov r12, r7, lsr #(\shift)
+ orr r11, r11, r7, lsl #(32-\shift)
+ orr r12, r12, r8, lsl #(32-\shift)
+ stmia r0, {r9-r12}
+ subs r3, r3, #1
+ add r0, r0, r2
+.endm
+
+MC_put_o_16_arm_align1:
+ and r1, r1, #0xFFFFFFFC
+1: PROC(8)
+ bne 1b
+ ldmfd sp!, {r4-r11, pc} @@ update PC with LR content.
+MC_put_o_16_arm_align2:
+ and r1, r1, #0xFFFFFFFC
+1: PROC(16)
+ bne 1b
+ ldmfd sp!, {r4-r11, pc} @@ update PC with LR content.
+MC_put_o_16_arm_align3:
+ and r1, r1, #0xFFFFFFFC
+1: PROC(24)
+ bne 1b
+ ldmfd sp!, {r4-r11, pc} @@ update PC with LR content.
+MC_put_o_16_arm_align_jt:
+ .word MC_put_o_16_arm_align0
+ .word MC_put_o_16_arm_align1
+ .word MC_put_o_16_arm_align2
+ .word MC_put_o_16_arm_align3
+
+@ ----------------------------------------------------------------
+ .align
+ .global MC_put_o_8_arm
+MC_put_o_8_arm:
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r10, lr} @ R14 is also called LR
+ and r4, r1, #3
+ adr r5, MC_put_o_8_arm_align_jt
+ add r5, r5, r4, lsl #2
+ ldr pc, [r5]
+MC_put_o_8_arm_align0:
+ ldmia r1, {r4-r5}
+ add r1, r1, r2
+ pld [r1]
+ stmia r0, {r4-r5}
+ add r0, r0, r2
+ subs r3, r3, #1
+ bne MC_put_o_8_arm_align0
+ ldmfd sp!, {r4-r10, pc} @@ update PC with LR content.
+
+.macro PROC8 shift
+ ldmia r1, {r4-r6}
+ add r1, r1, r2
+ mov r9, r4, lsr #(\shift)
+ pld [r1]
+ mov r10, r5, lsr #(\shift)
+ orr r9, r9, r5, lsl #(32-\shift)
+ orr r10, r10, r6, lsl #(32-\shift)
+ stmia r0, {r9-r10}
+ subs r3, r3, #1
+ add r0, r0, r2
+.endm
+
+MC_put_o_8_arm_align1:
+ and r1, r1, #0xFFFFFFFC
+1: PROC8(8)
+ bne 1b
+ ldmfd sp!, {r4-r10, pc} @@ update PC with LR content.
+
+MC_put_o_8_arm_align2:
+ and r1, r1, #0xFFFFFFFC
+1: PROC8(16)
+ bne 1b
+ ldmfd sp!, {r4-r10, pc} @@ update PC with LR content.
+
+MC_put_o_8_arm_align3:
+ and r1, r1, #0xFFFFFFFC
+1: PROC8(24)
+ bne 1b
+ ldmfd sp!, {r4-r10, pc} @@ update PC with LR content.
+
+MC_put_o_8_arm_align_jt:
+ .word MC_put_o_8_arm_align0
+ .word MC_put_o_8_arm_align1
+ .word MC_put_o_8_arm_align2
+ .word MC_put_o_8_arm_align3
+
+@ ----------------------------------------------------------------
+.macro AVG_PW rW1, rW2
+ mov \rW2, \rW2, lsl #24
+ orr \rW2, \rW2, \rW1, lsr #8
+ eor r9, \rW1, \rW2
+ and \rW2, \rW1, \rW2
+ and r10, r9, r12
+ add \rW2, \rW2, r10, lsr #1
+ and r10, r9, r11
+ add \rW2, \rW2, r10
+.endm
+
+ .align
+ .global MC_put_x_16_arm
+MC_put_x_16_arm:
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r11,lr} @ R14 is also called LR
+ and r4, r1, #3
+ adr r5, MC_put_x_16_arm_align_jt
+ ldr r11, [r5]
+ mvn r12, r11
+ add r5, r5, r4, lsl #2
+ ldr pc, [r5, #4]
+
+.macro ADJ_ALIGN_QW shift, R0, R1, R2, R3, R4
+ mov \R0, \R0, lsr #(\shift)
+ orr \R0, \R0, \R1, lsl #(32 - \shift)
+ mov \R1, \R1, lsr #(\shift)
+ orr \R1, \R1, \R2, lsl #(32 - \shift)
+ mov \R2, \R2, lsr #(\shift)
+ orr \R2, \R2, \R3, lsl #(32 - \shift)
+ mov \R3, \R3, lsr #(\shift)
+ orr \R3, \R3, \R4, lsl #(32 - \shift)
+ mov \R4, \R4, lsr #(\shift)
+@ and \R4, \R4, #0xFF
+.endm
+
+MC_put_x_16_arm_align0:
+ ldmia r1, {r4-r8}
+ add r1, r1, r2
+ pld [r1]
+ AVG_PW r7, r8
+ AVG_PW r6, r7
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r8}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne MC_put_x_16_arm_align0
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_16_arm_align1:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r8}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_QW 8, r4, r5, r6, r7, r8
+ AVG_PW r7, r8
+ AVG_PW r6, r7
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r8}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_16_arm_align2:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r8}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_QW 16, r4, r5, r6, r7, r8
+ AVG_PW r7, r8
+ AVG_PW r6, r7
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r8}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_16_arm_align3:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r8}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_QW 24, r4, r5, r6, r7, r8
+ AVG_PW r7, r8
+ AVG_PW r6, r7
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r8}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_16_arm_align_jt:
+ .word 0x01010101
+ .word MC_put_x_16_arm_align0
+ .word MC_put_x_16_arm_align1
+ .word MC_put_x_16_arm_align2
+ .word MC_put_x_16_arm_align3
+
+@ ----------------------------------------------------------------
+ .align
+ .global MC_put_x_8_arm
+MC_put_x_8_arm:
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r11,lr} @ R14 is also called LR
+ and r4, r1, #3
+ adr r5, MC_put_x_8_arm_align_jt
+ ldr r11, [r5]
+ mvn r12, r11
+ add r5, r5, r4, lsl #2
+ ldr pc, [r5, #4]
+
+.macro ADJ_ALIGN_DW shift, R0, R1, R2
+ mov \R0, \R0, lsr #(\shift)
+ orr \R0, \R0, \R1, lsl #(32 - \shift)
+ mov \R1, \R1, lsr #(\shift)
+ orr \R1, \R1, \R2, lsl #(32 - \shift)
+ mov \R2, \R2, lsr #(\shift)
+@ and \R4, \R4, #0xFF
+.endm
+
+MC_put_x_8_arm_align0:
+ ldmia r1, {r4-r6}
+ add r1, r1, r2
+ pld [r1]
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r6}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne MC_put_x_8_arm_align0
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_8_arm_align1:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r6}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_DW 8, r4, r5, r6
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r6}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_8_arm_align2:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r6}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_DW 16, r4, r5, r6
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r6}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_8_arm_align3:
+ and r1, r1, #0xFFFFFFFC
+1: ldmia r1, {r4-r6}
+ add r1, r1, r2
+ pld [r1]
+ ADJ_ALIGN_DW 24, r4, r5, r6
+ AVG_PW r5, r6
+ AVG_PW r4, r5
+ stmia r0, {r5-r6}
+ subs r3, r3, #1
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+MC_put_x_8_arm_align_jt:
+ .word 0x01010101
+ .word MC_put_x_8_arm_align0
+ .word MC_put_x_8_arm_align1
+ .word MC_put_x_8_arm_align2
+ .word MC_put_x_8_arm_align3