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author | Peter Hutterer <peter.hutterer@who-t.net> | 2023-04-18 13:27:36 +1000 |
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committer | Peter Hutterer <peter.hutterer@who-t.net> | 2023-04-18 16:54:57 +1000 |
commit | 7073a39ec020b9dc148cf477260453fe4e583510 (patch) | |
tree | 5719a5ef2d5d73e177ba7cca89a71a7316a0727f | |
parent | 2432b6eeff73778e6c3761f8a50129403a8b4e79 (diff) | |
download | libinput-7073a39ec020b9dc148cf477260453fe4e583510.tar.gz |
doc/user: fix documentation for rotation
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
-rw-r--r-- | doc/user/configuration.rst | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/user/configuration.rst b/doc/user/configuration.rst index a95c566e..f895d602 100644 --- a/doc/user/configuration.rst +++ b/doc/user/configuration.rst @@ -168,8 +168,8 @@ environment should provide an interface for this. Rotation ------------------------------------------------------------------------------ -The device rotation applies a corrective angle to relative input events. -This is currently only available on trackpoints which may be used sideways -or upside-down. The angle can be freely chosen but not all devices support -rotation other than 0, 90, 180, or 270 degrees. Rotation is off (0 degrees) -by default. +The device rotation applies a corrective angle to relative input events, +allowing the device to be used e.g. sideways or upside-down. For example, a +trackball may be used in a 90° rotated position for accessibility reasons - +such a rotated position allows triggering the buttons with the thumb or +the non-dominant hand. |