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author | Anthony Green <green@moxielogic.com> | 2018-03-14 11:13:32 -0400 |
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committer | Anthony Green <green@moxielogic.com> | 2018-03-14 11:13:32 -0400 |
commit | 076d5a987e016669993154b91525b02978c56727 (patch) | |
tree | f2a6d4a989360e16938932f564e4c5e8f8f9c32c /README.md | |
parent | d2f7e788aecf37971c9be1cd650f78a3e4061e18 (diff) | |
download | libffi-076d5a987e016669993154b91525b02978c56727.tar.gz |
markdown fixes
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 64 |
1 files changed, 31 insertions, 33 deletions
@@ -1,8 +1,6 @@ Status ====== -THIS IS A WORK IN PROGRESS.. - [![Build Status](https://travis-ci.org/libffi/libffi.svg?branch=master)](https://travis-ci.org/libffi/libffi) [![Build status](https://ci.appveyor.com/api/projects/status/8lko9vagbx4w2kxq?svg=true)](https://ci.appveyor.com/project/atgreen/libffi) @@ -157,7 +155,7 @@ It's also possible to build libffi on Windows platforms with Microsoft's Visual C++ compiler. In this case, use the msvcc.sh wrapper script during configuration like so: -path/to/configure CC=path/to/msvcc.sh CXX=path/to/msvcc.sh LD=link CPP="cl -nologo -EP" + path/to/configure CC=path/to/msvcc.sh CXX=path/to/msvcc.sh LD=link CPP="cl -nologo -EP" For 64-bit Windows builds, use CC="path/to/msvcc.sh -m64" and CXX="path/to/msvcc.sh -m64". You may also need to specify --build @@ -166,7 +164,7 @@ appropriately. It is also possible to build libffi on Windows platforms with the LLVM project's clang-cl compiler, like below: -path/to/configure CC="path/to/msvcc.sh -clang-cl" CXX="path/to/msvcc.sh -clang-cl" LD=link CPP="clang-cl -EP" + path/to/configure CC="path/to/msvcc.sh -clang-cl" CXX="path/to/msvcc.sh -clang-cl" LD=link CPP="clang-cl -EP" When building with MSVC under a MingW environment, you may need to remove the line in configure that sets 'fix_srcfile_path' to a 'cygpath' @@ -408,35 +406,35 @@ Thorup. Major processor architecture ports were contributed by the following developers: -aarch64 Marcus Shawcroft, James Greenhalgh -alpha Richard Henderson -arm Raffaele Sena -blackfin Alexandre Keunecke I. de Mendonca -cris Simon Posnjak, Hans-Peter Nilsson -frv Anthony Green -ia64 Hans Boehm -m32r Kazuhiro Inaoka -m68k Andreas Schwab -m88k Miod Vallat -microblaze Nathan Rossi -mips Anthony Green, Casey Marshall -mips64 David Daney -moxie Anthony Green -nios ii Sandra Loosemore -openrisc Sebastian Macke -pa Randolph Chung, Dave Anglin, Andreas Tobler -powerpc Geoffrey Keating, Andreas Tobler, - David Edelsohn, John Hornkvist -powerpc64 Jakub Jelinek -s390 Gerhard Tonn, Ulrich Weigand -sh Kaz Kojima -sh64 Kaz Kojima -sparc Anthony Green, Gordon Irlam -tile-gx/tilepro Walter Lee -vax Miod Vallat -x86 Anthony Green, Jon Beniston -x86-64 Bo Thorsen -xtensa Chris Zankel + aarch64 Marcus Shawcroft, James Greenhalgh + alpha Richard Henderson + arm Raffaele Sena + blackfin Alexandre Keunecke I. de Mendonca + cris Simon Posnjak, Hans-Peter Nilsson + frv Anthony Green + ia64 Hans Boehm + m32r Kazuhiro Inaoka + m68k Andreas Schwab + m88k Miod Vallat + microblaze Nathan Rossi + mips Anthony Green, Casey Marshall + mips64 David Daney + moxie Anthony Green + nios ii Sandra Loosemore + openrisc Sebastian Macke + pa Randolph Chung, Dave Anglin, Andreas Tobler + powerpc Geoffrey Keating, Andreas Tobler, + David Edelsohn, John Hornkvist + powerpc64 Jakub Jelinek + s390 Gerhard Tonn, Ulrich Weigand + sh Kaz Kojima + sh64 Kaz Kojima + sparc Anthony Green, Gordon Irlam + tile-gx/tilepro Walter Lee + vax Miod Vallat + x86 Anthony Green, Jon Beniston + x86-64 Bo Thorsen + xtensa Chris Zankel Jesper Skov and Andrew Haley both did more than their fair share of stepping through the code and tracking down bugs. |