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authorEric Anholt <eric@anholt.net>2013-12-05 11:10:51 -0800
committerEric Anholt <eric@anholt.net>2013-12-05 11:12:23 -0800
commit111c54992b54f090b63278daa541e29b341bb2ad (patch)
treef13b226fbae56fb98b378bb7292c84ba605c8fd5 /include/epoxy/gl.h
parent2be86a9a9c229423a5d87b772093ab58c1ebe7a2 (diff)
downloadlibepoxy-111c54992b54f090b63278daa541e29b341bb2ad.tar.gz
Drop the installed _common.h headers.
I was thinking at one point that part of the build was going to require not including the #defines from the generated code, but would want these prototypes. It turns out that's not the case (and if it is, I'll just wrap the #defines in an ifdef).
Diffstat (limited to 'include/epoxy/gl.h')
-rw-r--r--include/epoxy/gl.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/include/epoxy/gl.h b/include/epoxy/gl.h
index 102d705..3eae4b6 100644
--- a/include/epoxy/gl.h
+++ b/include/epoxy/gl.h
@@ -41,6 +41,8 @@
extern "C" {
#endif
+#include <stdbool.h>
+
#if defined(__gl_h_) || defined(__glext_h_)
#error epoxy/gl.h must be included before (or in place of) GL/gl.h
#else
@@ -66,10 +68,13 @@ extern "C" {
#endif
#endif /* _WIN32 */
-#include "epoxy/gl_common.h"
#include "epoxy/gl_generated.h"
#include "epoxy/gl_generated_vtable_defines.h"
+bool epoxy_has_gl_extension(const char *extension);
+bool epoxy_is_desktop_gl(void);
+int epoxy_gl_version(void);
+
#ifdef __cplusplus
} /* extern "C" */
#endif