summaryrefslogtreecommitdiff
path: root/LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp
blob: c11611a5863ea5470748074b0a5a909c14e19481 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
/***************************************************************************
*
* Copyright 2010,2011 BMW Car IT GmbH
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*        http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
****************************************************************************/
#include "SurfaceSetOpacityCommand.h"
#include "ICommandExecutor.h"
#include "Scene.h"
#include "Log.h"

ExecutionResult SurfaceSetOpacityCommand::execute(ICommandExecutor* executor)
{
    Scene& scene = *(executor->getScene());

    ExecutionResult result = ExecutionFailed;

    Surface* surface = scene.getSurface(m_id);

    if (surface)
    {
        LOG_DEBUG("SurfaceSetOpacityCommand", "new opacity " << m_opacity << " for id: " << m_id);
        if (surface->setOpacity(m_opacity))
        {
            executor->addClientNotification(surface, ILM_NOTIFICATION_OPACITY);
            result = ExecutionSuccessRedraw;
        }
        else
        {
            result = ExecutionSuccess;
        }
    }

    return result;
}

const std::string SurfaceSetOpacityCommand::getString()
{
    std::stringstream description;
    description << "SurfaceSetOpacityCommand("
                << "id=" << m_id << "(0x" << std::hex << m_id << ")" << std::dec
                << ", opacity=" << m_opacity
                << ")";
    return description.str();
}