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/***************************************************************************
*
* Copyright 2010,2011 BMW Car IT GmbH
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
****************************************************************************/
#include <gtest/gtest.h>
#include "Rectangle.h"
TEST(RectangleTest, defaultConstructor)
{
/// create rectangle
Rectangle rect;
/// check default properties of rectangle
EXPECT_EQ(0u, rect.x);
EXPECT_EQ(0u, rect.y);
EXPECT_EQ(0u, rect.width);
EXPECT_EQ(0u, rect.height);
}
TEST(RectangleTest, specialConstructor)
{
/// create rectangle with specified properties
Rectangle rect(1, 2, 3, 4);
/// check specified properties of rectangle
EXPECT_EQ(1u, rect.x);
EXPECT_EQ(2u, rect.y);
EXPECT_EQ(3u, rect.width);
EXPECT_EQ(4u, rect.height);
}
TEST(RectangleTest, assignOperator)
{
/// create 3 rectangles with different properties
Rectangle rect1;
Rectangle rect2(1, 2, 3, 4);
Rectangle rect3(9, 8, 7, 6);
/// make sure, rectangle 1 and 2 have different properties
EXPECT_NE(rect2.x, rect1.x);
EXPECT_NE(rect2.y, rect1.y);
EXPECT_NE(rect2.width, rect1.width);
EXPECT_NE(rect2.height, rect1.height);
/// assign specified rectangle 2 to rectangle 1
rect1 = rect2;
/// make sure, rectangle 1 and 2 have equal properties now
EXPECT_EQ(rect2.x, rect1.x);
EXPECT_EQ(rect2.y, rect1.y);
EXPECT_EQ(rect2.width, rect1.width);
EXPECT_EQ(rect2.height, rect1.height);
/// make sure, rectangle 2 and 3 have different properties
EXPECT_NE(rect3.x, rect2.x);
EXPECT_NE(rect3.y, rect2.y);
EXPECT_NE(rect3.width, rect2.width);
EXPECT_NE(rect3.height, rect2.height);
/// assign rectangle 3 to rectangle 2
rect2 = rect3;
/// make sure, rectangle 2 and 3 have equal properties now
EXPECT_EQ(rect3.x, rect2.x);
EXPECT_EQ(rect3.y, rect2.y);
EXPECT_EQ(rect3.width, rect2.width);
EXPECT_EQ(rect3.height, rect2.height);
}
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