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/*
Copyright (C) 2001-2003 Paul Davis
Copyright (C) 2004-2006 Grame

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software 
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

*/

#include "JackChannel.h"
#include "JackLibGlobals.h"
#include "JackServerLaunch.h"

using namespace Jack;

#ifndef WIN32

/* Exec the JACK server in this process.  Does not return. */
static void start_server_aux(const char* server_name)
{
	FILE* fp = 0;
	char filename[255];
	char arguments[255];
	char buffer[255];
	char* command = 0;
	size_t pos = 0;
	size_t result = 0;
	char** argv = 0;
	int i = 0;
	int good = 0;
	int ret;
	
	snprintf(filename, 255, "%s/.jackdmprc", getenv("HOME"));
	fp = fopen(filename, "r");

	if (!fp) {
		fp = fopen("/etc/jackdmprc", "r");
	}
	/* if still not found, check old config name for backwards compatability */
	if (!fp) {
		fp = fopen("/etc/jackdmp.conf", "r");
	}

	if (fp) {
		arguments[0] = '\0';
		ret = fscanf(fp, "%s", buffer);
		while (ret != 0 && ret != EOF) {
			strcat(arguments, buffer);
			strcat(arguments, " ");
			ret = fscanf(fp, "%s", buffer);
		}
		if (strlen(arguments) > 0) {
			good = 1;
		}
	}

	if (!good) {
		command = JACK_LOCATION "/jackdmp";
		strncpy(arguments, JACK_LOCATION "/jackdmp -T -d "JACK_DEFAULT_DRIVER, 255);
	} else {
		result = strcspn(arguments, " ");
		command = (char*)malloc(result+1);
		strncpy(command, arguments, result);
		command[result] = '\0';
	}

	argv = (char**)malloc(255);
  
	while (1) {
		/* insert -T and -nserver_name in front of arguments */
		if (i == 1) {
			argv[i] = (char*)malloc(strlen ("-T") + 1);
			strcpy (argv[i++], "-T"); 
			if (server_name) {
				size_t optlen = strlen("-n");
				char* buf = (char*)malloc(optlen + strlen(server_name) + 1);
				strcpy(buf, "-n");
				strcpy(buf+optlen, server_name);
				argv[i++] = buf;
			}
		}

		result = strcspn(arguments + pos, " ");
		if (result == 0) {
			break;
		}
		argv[i] = (char*)malloc(result + 1);
		strncpy(argv[i], arguments+pos, result);
		argv[i][result] = '\0';
		pos += result + 1;
		++i;
	}
	argv[i] = 0;
	execv(command, argv);

	/* If execv() succeeds, it does not return. There's no point
	 * in calling jack_error() here in the child process. */
	fprintf(stderr, "exec of JACK server (command = \"%s\") failed: %s\n", command, strerror(errno));
}

static int start_server(const char* server_name, jack_options_t options)
{
	if ((options & JackNoStartServer) || getenv("JACK_NO_START_SERVER")) {
		return 1;
	}

	/* The double fork() forces the server to become a child of
	 * init, which will always clean up zombie process state on
	 * termination. This even works in cases where the server
	 * terminates but this client does not.
	 *
	 * Since fork() is usually implemented using copy-on-write
	 * virtual memory tricks, the overhead of the second fork() is
	 * probably relatively small.
	 */
	switch (fork()) {
		case 0:					/* child process */
			switch (fork()) {
				case 0:			/* grandchild process */
					start_server_aux(server_name);
					_exit(99);	/* exec failed */
				case -1:
					_exit(98);
				default:
					_exit(0);
			}
		case -1:			/* fork() error */
			return 1;		/* failed to start server */
	}

	/* only the original parent process goes here */
	return 0;			/* (probably) successful */
}

int server_connect(char* server_name)
{
	JackClientChannelInterface* channel = JackGlobals::MakeClientChannel();
	int res = channel->ServerCheck(server_name);
	delete channel;
	return res;
}

int try_start_server(jack_varargs_t* va, jack_options_t options, jack_status_t* status)
{
	if (server_connect(va->server_name) < 0) {
		int trys;
		if (start_server(va->server_name, options)) {
			int my_status1 = *status | JackFailure | JackServerFailed;
			*status = (jack_status_t)my_status1;
			return -1;
		}
		trys = 5;
		do {
			sleep(1);
			if (--trys < 0) {
				int my_status1 = *status | JackFailure | JackServerFailed;
				*status = (jack_status_t)my_status1;
				return -1;
			}
		} while (server_connect(va->server_name) < 0);
		int my_status1 = *status | JackServerStarted;
		*status = (jack_status_t)my_status1;
	}
	
	return 0;
}

#endif