summaryrefslogtreecommitdiff
path: root/common/JackDriver.h
blob: c66e2500e2f9bdf919118cdd6fcab1427e67ad59 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
/*
 Copyright (C) 2001 Paul Davis
 Copyright (C) 2004-2008 Grame

 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

 */

#ifndef __JackDriver__
#define __JackDriver__

#include "types.h"
#include "JackClientInterface.h"
#include "JackConstants.h"
#include "JackPlatformPlug.h"
#include "JackClientControl.h"
#include <list>

namespace Jack
{

class JackLockedEngine;
class JackGraphManager;
struct JackEngineControl;
class JackSlaveDriverInterface;

/*!
\brief The base interface for drivers.
*/

class SERVER_EXPORT JackDriverInterface
{

    public:

        JackDriverInterface()
        {}
        virtual ~JackDriverInterface()
        {}

        virtual int Open() = 0;

        virtual int Open(jack_nframes_t buffer_size,
                         jack_nframes_t samplerate,
                         bool capturing,
                         bool playing,
                         int inchannels,
                         int outchannels,
                         bool monitor,
                         const char* capture_driver_name,
                         const char* playback_driver_name,
                         jack_nframes_t capture_latency,
                         jack_nframes_t playback_latency) = 0;

        virtual int Attach() = 0;
        virtual int Detach() = 0;

        virtual int Read() = 0;
        virtual int Write() = 0;

        virtual int Start() = 0;
        virtual int Stop() = 0;

        virtual bool IsFixedBufferSize() = 0;
        virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
        virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;

        virtual int Process() = 0;

        virtual void SetMaster(bool onoff) = 0;
        virtual bool GetMaster() = 0;

        virtual void AddSlave(JackDriverInterface* slave) = 0;
        virtual void RemoveSlave(JackDriverInterface* slave) = 0;

        virtual std::list<JackDriverInterface*> GetSlaves() = 0;

        // For "master" driver
        virtual int ProcessReadSlaves() = 0;
        virtual int ProcessWriteSlaves() = 0;

        // For "slave" driver
        virtual int ProcessRead() = 0;
        virtual int ProcessWrite() = 0;

        // For "slave" driver in "synchronous" mode
        virtual int ProcessReadSync() = 0;
        virtual int ProcessWriteSync() = 0;

        // For "slave" driver in "asynchronous" mode
        virtual int ProcessReadAsync() = 0;
        virtual int ProcessWriteAsync() = 0;

        virtual bool IsRealTime() const = 0;
        virtual bool IsRunning() const = 0;
};

/*!
 \brief The base interface for drivers clients.
 */

class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
{};

/*!
 \brief The base class for drivers.
 */

#define CaptureDriverFlags  static_cast<JackPortFlags>(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal)
#define PlaybackDriverFlags static_cast<JackPortFlags>(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal)
#define MonitorDriverFlags static_cast<JackPortFlags>(JackPortIsOutput)

typedef std::list<std::pair<std::string, std::pair<std::string, std::string> > > driver_connections_list_t; // [type : (src, dst)]

class SERVER_EXPORT JackDriver : public JackDriverClientInterface
{

    protected:

        char fCaptureDriverName[JACK_CLIENT_NAME_SIZE+1];
        char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE+1];
        char fAliasName[JACK_CLIENT_NAME_SIZE+1];

        jack_nframes_t fCaptureLatency;
        jack_nframes_t fPlaybackLatency;

        int fCaptureChannels;
        int fPlaybackChannels;

        jack_time_t fBeginDateUst;
        jack_time_t fEndDateUst;
        float fDelayedUsecs;

        // Pointers to engine state
        JackLockedEngine* fEngine;
        JackGraphManager* fGraphManager;
        JackSynchro* fSynchroTable;
        JackEngineControl* fEngineControl;
        JackClientControl fClientControl;

        std::list<JackDriverInterface*> fSlaveList;

        bool fIsMaster;
        bool fIsRunning;
        bool fWithMonitorPorts;

        // Static tables since the actual number of ports may be changed by the real driver
        // thus dynamic allocation is more difficult to handle
        jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
        jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
        jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];

        driver_connections_list_t fConnections;		// Connections list

        void CycleIncTime();
        void CycleTakeBeginTime();
        void CycleTakeEndTime();

        void SetupDriverSync(int ref, bool freewheel);

        void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs);   // XRun notification sent by the driver
        void NotifyBufferSize(jack_nframes_t buffer_size);                  // BufferSize notification sent by the driver
        void NotifySampleRate(jack_nframes_t sample_rate);                  // SampleRate notification sent by the driver
        void NotifyFailure(int code, const char* reason);                   // Failure notification sent by the driver

        virtual void SaveConnections(int alias);
        virtual void LoadConnections(int alias, bool full_name = true);
        std::string MatchPortName(const char* name, const char** ports, int alias, const std::string& type);

        virtual int StartSlaves();
        virtual int StopSlaves();

        virtual int ResumeRefNum();
        virtual int SuspendRefNum();

    public:

        JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
        virtual ~JackDriver();

        void SetMaster(bool onoff);
        bool GetMaster();

        void AddSlave(JackDriverInterface* slave);
        void RemoveSlave(JackDriverInterface* slave);

        std::list<JackDriverInterface*> GetSlaves()
        {
            return fSlaveList;
        }

        virtual int Open();

        virtual int Open(jack_nframes_t buffer_size,
                         jack_nframes_t samplerate,
                         bool capturing,
                         bool playing,
                         int inchannels,
                         int outchannels,
                         bool monitor,
                         const char* capture_driver_name,
                         const char* playback_driver_name,
                         jack_nframes_t capture_latency,
                         jack_nframes_t playback_latency);

        virtual int Close();

        virtual int Process();

        virtual int Attach();
        virtual int Detach();

        virtual int Read();
        virtual int Write();

        virtual int Start();
        virtual int Stop();

        // For "master" driver
        int ProcessReadSlaves();
        int ProcessWriteSlaves();

        // For "slave" driver with typically decompose a given cycle in separated Read and Write parts.
        virtual int ProcessRead();
        virtual int ProcessWrite();

        // For "slave" driver in "synchronous" mode
        virtual int ProcessReadSync();
        virtual int ProcessWriteSync();

        // For "slave" driver in "asynchronous" mode
        virtual int ProcessReadAsync();
        virtual int ProcessWriteAsync();

        virtual bool IsFixedBufferSize();
        virtual int SetBufferSize(jack_nframes_t buffer_size);
        virtual int SetSampleRate(jack_nframes_t sample_rate);

        virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
        virtual JackClientControl* GetClientControl() const;

        virtual bool IsRealTime() const;
        virtual bool IsRunning() const { return fIsRunning; }
        virtual bool Initialize();  // To be called by the wrapping thread Init method when the driver is a "blocking" one

};

} // end of namespace

#endif