summaryrefslogtreecommitdiff
path: root/common/JackDebugClient.cpp
blob: bd2f434f2da1aa1a7f1500205973ad5d443dd8dd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
/*
Copyright (C) 2004-2008 Grame

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

*/

#include "JackDebugClient.h"
#include "JackEngineControl.h"
#include "JackException.h"
#include "JackError.h"
#include "JackTime.h"
#include <iostream>
#include <iomanip>
#include <sstream>
#include <fstream>
#include <string>
#include <time.h>

using namespace std;

namespace Jack
{

JackDebugClient::JackDebugClient(JackClient * client)
  : JackClient(client->fSynchroTable)
{
    fTotalPortNumber = 1;       // The total number of port opened and maybe closed. Historical view.
    fOpenPortNumber = 0;        // The current number of opened port.
    fIsActivated = 0;
    fIsDeactivated = 0;
    fIsClosed = 0;
    fClient = client;
    fFreewheel = false;
}

JackDebugClient::~JackDebugClient()
{
    fTotalPortNumber--; // fTotalPortNumber start at 1
    *fStream << endl << endl << "----------------------------------- JackDebugClient summary ------------------------------- " << endl << endl;
    *fStream << "Client flags ( 1:yes / 0:no ) :" << endl;
    *fStream << setw(5) << "- Client call activated : " << fIsActivated << endl;
    *fStream << setw(5) << "- Client call deactivated : " << fIsDeactivated << endl;
    *fStream << setw(5) << "- Client call closed : " << fIsClosed << endl;
    *fStream << setw(5) << "- Total number of instantiated port : " << fTotalPortNumber << endl;
    *fStream << setw(5) << "- Number of port remaining open when exiting client : " << fOpenPortNumber << endl;
    if (fOpenPortNumber != 0)
        *fStream << "!!! WARNING !!! Some ports have not been unregistered ! Incorrect exiting !" << endl;
    if (fIsDeactivated != fIsActivated)
        *fStream << "!!! ERROR !!! Client seem to not perform symmetric activation-deactivation ! (not the same number of activate and deactivate)" << endl;
    if (fIsClosed == 0)
        *fStream << "!!! ERROR !!! Client have not been closed with jack_client_close() !" << endl;

    *fStream << endl << endl << "---------------------------- JackDebugClient detailed port summary ------------------------ " << endl << endl;
    //for (int i = 0; i < fTotalPortNumber ; i++) {
    for (int i = 1; i <= fTotalPortNumber ; i++) {
        *fStream << endl << "Port index (internal debug test value) : " << i << endl;
        *fStream << setw(5) << "- Name : " << fPortList[i].name << endl;
        *fStream << setw(5) << "- idport : " << fPortList[i].idport << endl;
        *fStream << setw(5) << "- IsConnected : " << fPortList[i].IsConnected << endl;
        *fStream << setw(5) << "- IsUnregistered : " << fPortList[i].IsUnregistered << endl;
        if (fPortList[i].IsUnregistered == 0)
            *fStream << "!!! WARNING !!! Port have not been unregistered ! Incorrect exiting !" << endl;
    }
    *fStream << "delete object JackDebugClient : end of tracing" << endl;
    delete fStream;
    delete fClient;
}

int JackDebugClient::Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status)
{
    int res = fClient->Open(server_name, name, uuid, options, status);
    char provstr[256];
    char buffer[256];
    time_t curtime;
    struct tm *loctime;
    /* Get the current time. */
    curtime = time (NULL);
    /* Convert it to local time representation. */
    loctime = localtime (&curtime);
    strftime (buffer, 256, "%I-%M", loctime);
    snprintf(provstr, sizeof(provstr), "JackClientDebug-%s-%s.log", name, buffer);
    fStream = new ofstream(provstr, ios_base::ate);
    if (fStream->is_open()) {
        if (res == -1) {
            *fStream << "Trying to open client with name '" << name << "' with bad result (client not opened)." << res << endl;
        } else {
            *fStream << "Open client with name '" << name << "'." << endl;
        }
    } else {
        jack_log("JackDebugClient::Open : cannot open log file");
    }
    strcpy(fClientName, name);
    return res;
}

int JackDebugClient::Close()
{
    *fStream << "Client '" << fClientName << "' was closed" << endl;
    int res = fClient->Close();
    fIsClosed++;
    return res;
}

void JackDebugClient::CheckClient(const char* function_name) const
{
#ifdef WIN32
    *fStream << "CheckClient : " << function_name << ", calling thread : " << GetCurrentThread() << endl;
#else
    *fStream << "CheckClient : " << function_name << ", calling thread : " << pthread_self() << endl;
#endif

    if (fIsClosed > 0)  {
        *fStream << "!!! ERROR !!! : Accessing a client '" << fClientName << "' already closed " << "from " << function_name << endl;
        *fStream << "This is likely to cause crash !'" << endl;
    #ifdef __APPLE__
       // Debugger();
    #endif
    }
}

jack_native_thread_t JackDebugClient::GetThreadID()
{
    CheckClient("GetThreadID");
    return fClient->GetThreadID();
}

JackGraphManager* JackDebugClient::GetGraphManager() const
{
    CheckClient("GetGraphManager");
    return fClient->GetGraphManager();
}
JackEngineControl* JackDebugClient::GetEngineControl() const
{
    CheckClient("GetEngineControl");
    return fClient->GetEngineControl();
}
/*!
\brief Notification received from the server.
*/

int JackDebugClient::ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2)
{
    CheckClient("ClientNotify");
    return fClient->ClientNotify( refnum, name, notify, sync, message, value1, value2);
}

int JackDebugClient::Activate()
{
    CheckClient("Activate");
    int res = fClient->Activate();
    fIsActivated++;
    if (fIsDeactivated)
        *fStream << "Client '" << fClientName << "' call activate a new time (it already call 'activate' previously)." << endl;
    *fStream << "Client '" << fClientName << "' Activated" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to activate but server return " << res << " ." << endl;
    return res;
}

int JackDebugClient::Deactivate()
{
    CheckClient("Deactivate");
    int res = fClient->Deactivate();
    fIsDeactivated++;
    if (fIsActivated == 0)
        *fStream << "Client '" << fClientName << "' deactivate while it hasn't been previously activated !" << endl;
    *fStream << "Client '" << fClientName << "' Deactivated" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to deactivate but server return " << res << " ." << endl;
    return res;
}

//-----------------
// Port management
//-----------------

int JackDebugClient::PortRegister(const char* port_name, const char* port_type, unsigned long flags, unsigned long buffer_size)
{
    CheckClient("PortRegister");
    int res = fClient->PortRegister(port_name, port_type, flags, buffer_size);
    if (res <= 0) {
        *fStream << "Client '" << fClientName << "' try port register ('" << port_name << "') and server return error  " << res << " ." << endl;
    } else {
        if (fTotalPortNumber < MAX_PORT_HISTORY) {
            fPortList[fTotalPortNumber].idport = res;
            strcpy(fPortList[fTotalPortNumber].name, port_name);
            fPortList[fTotalPortNumber].IsConnected = 0;
            fPortList[fTotalPortNumber].IsUnregistered = 0;
        } else {
            *fStream << "!!! WARNING !!! History is full : no more port history will be recorded." << endl;
        }
        fTotalPortNumber++;
        fOpenPortNumber++;
        *fStream << "Client '" << fClientName << "' port register with portname '" << port_name << " port " << res << "' ." << endl;
    }
    return res;
}

int JackDebugClient::PortUnRegister(jack_port_id_t port_index)
{
    CheckClient("PortUnRegister");
    int res = fClient->PortUnRegister(port_index);
    fOpenPortNumber--;
    int i;
    for (i = (fTotalPortNumber - 1); i >= 0; i--) {     // We search the record into the history
        if (fPortList[i].idport == port_index) {                // We found the last record
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! : '" << fClientName << "' id deregistering port '" << fPortList[i].name << "' that have already been unregistered !" << endl;
            fPortList[i].IsUnregistered++;
            break;
        }
    }
    if (i == 0) // Port is not found
        *fStream << "JackClientDebug : PortUnregister : port " << port_index << " was not previously registered !" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to do PortUnregister and server return " << res << endl;
    *fStream << "Client '" << fClientName << "' unregister port '" << port_index << "'." << endl;
    return res;
}

int JackDebugClient::PortConnect(const char* src, const char* dst)
{
    CheckClient("PortConnect");
    if (!fIsActivated)
        *fStream << "!!! ERROR !!! Trying to connect a port ( " << src << " to " << dst << ") while the client has not been activated !" << endl;
    int i;
    int res = fClient->PortConnect( src, dst);
    for (i = (fTotalPortNumber - 1); i >= 0; i--) {     // We search the record into the history
        if (strcmp(fPortList[i].name, src) == 0) {      // We found the last record in sources
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! Connecting port " << src << " previously unregistered !" << endl;
            fPortList[i].IsConnected++;
            *fStream << "Connecting port " << src << " to " << dst << ". ";
            break;
        } else if (strcmp(fPortList[i].name, dst) == 0 ) { // We found the record in dest
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! Connecting port  " << dst << " previously unregistered !" << endl;
            fPortList[i].IsConnected++;
            *fStream << "Connecting port " << src << " to " << dst << ". ";
            break;
        }
    }
    if (i == 0) // Port is not found
        *fStream << "JackClientDebug : PortConnect : port was not found in debug database !" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to do PortConnect but server return " << res << " ." << endl;
    //*fStream << "Client Port Connect done with names" << endl;
    return res;
}

int JackDebugClient::PortDisconnect(const char* src, const char* dst)
{
    CheckClient("PortDisconnect");
    if (!fIsActivated)
        *fStream << "!!! ERROR !!! Trying to disconnect a port ( " << src << " to " << dst << ") while the client has not been activated !" << endl;
    int res = fClient->PortDisconnect( src, dst);
    int i;
    for (i = (fTotalPortNumber - 1); i >= 0; i--) { // We search the record into the history
        if (strcmp(fPortList[i].name, src) == 0) { // We found the record in sources
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! : Disconnecting port " << src << " previously unregistered !" << endl;
            fPortList[i].IsConnected--;
            *fStream << "disconnecting port " << src << ". ";
            break;
        } else if (strcmp(fPortList[i].name, dst) == 0 ) { // We found the record in dest
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! : Disonnecting port  " << dst << " previously unregistered !" << endl;
            fPortList[i].IsConnected--;
            *fStream << "disconnecting port " << dst << ". ";
            break;
        }
    }
    if (i == 0) // Port is not found
        *fStream << "JackClientDebug : PortDisConnect : port was not found in debug database !" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to do PortDisconnect but server return " << res << " ." << endl;
    //*fStream << "Client Port Disconnect done." << endl;
    return res;
}

int JackDebugClient::PortDisconnect(jack_port_id_t src)
{
    CheckClient("PortDisconnect");
    if (!fIsActivated)
        *fStream << "!!! ERROR !!! : Trying to disconnect port " << src << " while that client has not been activated !" << endl;
    int res = fClient->PortDisconnect(src);
    int i;
    for (i = (fTotalPortNumber - 1); i >= 0; i--) {             // We search the record into the history
        if (fPortList[i].idport == src) {                               // We found the record in sources
            if (fPortList[i].IsUnregistered != 0)
                *fStream << "!!! ERROR !!! : Disconnecting port " << src << " previously unregistered !" << endl;
            fPortList[i].IsConnected--;
            *fStream << "Disconnecting port " << src << ". " << endl;
            break;
        }
    }
    if (i == 0) // Port is not found
        *fStream << "JackClientDebug : PortDisconnect : port was not found in debug database !" << endl;
    if (res != 0)
        *fStream << "Client '" << fClientName << "' try to do PortDisconnect but server return " << res << " ." << endl;
    //*fStream << "Client Port Disconnect with ID done." << endl;
    return res;
}

int JackDebugClient::PortIsMine(jack_port_id_t port_index)
{
    CheckClient("PortIsMine");
    *fStream << "JackClientDebug : PortIsMine port_index " << port_index << endl;
    return fClient->PortIsMine(port_index);
}

int JackDebugClient::PortRename(jack_port_id_t port_index, const char* name)
{
    CheckClient("PortRename");
    *fStream << "JackClientDebug : PortRename port_index " << port_index << "name" << name << endl;
    return fClient->PortRename(port_index, name);
}

//--------------------
// Context management
//--------------------

int JackDebugClient::SetBufferSize(jack_nframes_t buffer_size)
{
    CheckClient("SetBufferSize");
    *fStream << "JackClientDebug : SetBufferSize buffer_size " << buffer_size << endl;
    return fClient->SetBufferSize(buffer_size);
}

int JackDebugClient::SetFreeWheel(int onoff)
{
    CheckClient("SetFreeWheel");
    if (onoff && fFreewheel)
        *fStream << "!!! ERROR !!! : Freewheel setup seems incorrect : set = ON while FW is already ON " << endl;
    if (!onoff && !fFreewheel)
        *fStream << "!!! ERROR !!! : Freewheel setup seems incorrect : set = OFF while FW is already OFF " << endl;
    fFreewheel = onoff ? true : false;
    return fClient->SetFreeWheel(onoff);
}

int JackDebugClient::ComputeTotalLatencies()
{
    CheckClient("ComputeTotalLatencies");
    return fClient->ComputeTotalLatencies();
}

/*
ShutDown is called:
- from the RT thread when Execute method fails
- possibly from a "closed" notification channel
(Not needed since the synch object used (Sema of Fifo will fails when server quits... see ShutDown))
*/

void JackDebugClient::ShutDown(jack_status_t code, const char* message)
{
    CheckClient("ShutDown");
    fClient->ShutDown(code, message);
}

//---------------------
// Transport management
//---------------------

int JackDebugClient::ReleaseTimebase()
{
    CheckClient("ReleaseTimebase");
    return fClient->ReleaseTimebase();
}

int JackDebugClient::SetSyncCallback(JackSyncCallback sync_callback, void* arg)
{
    CheckClient("SetSyncCallback");
    return fClient->SetSyncCallback(sync_callback, arg);
}

int JackDebugClient::SetSyncTimeout(jack_time_t timeout)
{
    CheckClient("SetSyncTimeout");
    *fStream << "JackClientDebug : SetSyncTimeout timeout " << timeout << endl;
    return fClient->SetSyncTimeout(timeout);
}

int JackDebugClient::SetTimebaseCallback(int conditional, JackTimebaseCallback timebase_callback, void* arg)
{
    CheckClient("SetTimebaseCallback");
    return fClient->SetTimebaseCallback( conditional, timebase_callback, arg);
}

void JackDebugClient::TransportLocate(jack_nframes_t frame)
{
    CheckClient("TransportLocate");
    *fStream << "JackClientDebug : TransportLocate frame " << frame << endl;
    fClient->TransportLocate(frame);
}

jack_transport_state_t JackDebugClient::TransportQuery(jack_position_t* pos)
{
    CheckClient("TransportQuery");
    return fClient->TransportQuery(pos);
}

jack_nframes_t JackDebugClient::GetCurrentTransportFrame()
{
    CheckClient("GetCurrentTransportFrame");
    return fClient->GetCurrentTransportFrame();
}

int JackDebugClient::TransportReposition(const jack_position_t* pos)
{
    CheckClient("TransportReposition");
    return fClient->TransportReposition(pos);
}

void JackDebugClient::TransportStart()
{
    CheckClient("TransportStart");
    fClient->TransportStart();
}

void JackDebugClient::TransportStop()
{
    CheckClient("TransportStop");
    fClient->TransportStop();
}

//---------------------
// Callback management
//---------------------

void JackDebugClient::OnShutdown(JackShutdownCallback callback, void *arg)
{
    CheckClient("OnShutdown");
    fClient->OnShutdown(callback, arg);
}

void JackDebugClient::OnInfoShutdown(JackInfoShutdownCallback callback, void *arg)
{
    CheckClient("OnInfoShutdown");
    fClient->OnInfoShutdown(callback, arg);
}

int JackDebugClient::TimeCallback(jack_nframes_t nframes, void *arg)
{
    JackDebugClient* client = (JackDebugClient*)arg;
    jack_time_t t1 = GetMicroSeconds();
    int res = client->fProcessTimeCallback(nframes, client->fProcessTimeCallbackArg);
    if (res == 0) {
        jack_time_t t2 = GetMicroSeconds();
        long delta = long((t2 - t1) - client->GetEngineControl()->fPeriodUsecs);
        if (delta > 0 && !client->fFreewheel) {
            *client->fStream << "!!! ERROR !!! : Process overload of " << delta << " us" << endl;
        }
    }
    return res;
}

int JackDebugClient::SetProcessCallback(JackProcessCallback callback, void *arg)
{
    CheckClient("SetProcessCallback");
    
    fProcessTimeCallback = callback;
    fProcessTimeCallbackArg = arg;
        
    if (callback == NULL) {
        // Clear the callback...
        return fClient->SetProcessCallback(callback, arg);
    } else {
        // Setup the measuring version...
        return fClient->SetProcessCallback(TimeCallback, this);
    }
}

int JackDebugClient::SetXRunCallback(JackXRunCallback callback, void *arg)
{
    CheckClient("SetXRunCallback");
    return fClient->SetXRunCallback(callback, arg);
}

int JackDebugClient::SetInitCallback(JackThreadInitCallback callback, void *arg)
{
    CheckClient("SetInitCallback");
    return fClient->SetInitCallback(callback, arg);
}

int JackDebugClient::SetGraphOrderCallback(JackGraphOrderCallback callback, void *arg)
{
    CheckClient("SetGraphOrderCallback");
    return fClient->SetGraphOrderCallback(callback, arg);
}

int JackDebugClient::SetBufferSizeCallback(JackBufferSizeCallback callback, void *arg)
{
    CheckClient("SetBufferSizeCallback");
    return fClient->SetBufferSizeCallback(callback, arg);
}

int JackDebugClient::SetClientRegistrationCallback(JackClientRegistrationCallback callback, void* arg)
{
    CheckClient("SetClientRegistrationCallback");
    return fClient->SetClientRegistrationCallback(callback, arg);
}

int JackDebugClient::SetFreewheelCallback(JackFreewheelCallback callback, void *arg)
{
    CheckClient("SetFreewheelCallback");
    return fClient->SetFreewheelCallback(callback, arg);
}

int JackDebugClient::SetPortRegistrationCallback(JackPortRegistrationCallback callback, void *arg)
{
    CheckClient("SetPortRegistrationCallback");
    return fClient->SetPortRegistrationCallback(callback, arg);
}

int JackDebugClient::SetPortConnectCallback(JackPortConnectCallback callback, void *arg)
{
    CheckClient("SetPortConnectCallback");
    return fClient->SetPortConnectCallback(callback, arg);
}

int JackDebugClient::SetPortRenameCallback(JackPortRenameCallback callback, void *arg)
{
    CheckClient("SetPortRenameCallback");
    return fClient->SetPortRenameCallback(callback, arg);
}

int JackDebugClient::SetSessionCallback(JackSessionCallback callback, void *arg)
{
    CheckClient("SetSessionCallback");
    return fClient->SetSessionCallback(callback, arg);
}

int JackDebugClient::SetLatencyCallback(JackLatencyCallback callback, void *arg)
{
    CheckClient("SetLatencyCallback");
    return fClient->SetLatencyCallback(callback, arg);
}

int JackDebugClient::SetProcessThread(JackThreadCallback fun, void *arg)
{
    CheckClient("SetProcessThread");
    return fClient->SetProcessThread(fun, arg);
}

jack_session_command_t* JackDebugClient::SessionNotify(const char* target, jack_session_event_type_t type, const char* path)
{
    CheckClient("SessionNotify");
    *fStream << "JackClientDebug : SessionNotify target " << target << "type " << type << "path " << path << endl;
    return fClient->SessionNotify(target, type, path);
}

int JackDebugClient::SessionReply(jack_session_event_t* ev)
{
    CheckClient("SessionReply");
    return fClient->SessionReply(ev);
}

char* JackDebugClient::GetUUIDForClientName(const char* client_name)
{
    CheckClient("GetUUIDForClientName");
    *fStream << "JackClientDebug : GetUUIDForClientName client_name " << client_name << endl;
    return fClient->GetUUIDForClientName(client_name);
}

char* JackDebugClient::GetClientNameByUUID(const char* uuid)
{
    CheckClient("GetClientNameByUUID");
    *fStream << "JackClientDebug : GetClientNameByUUID uuid " << uuid << endl;
    return fClient->GetClientNameByUUID(uuid);
}

int JackDebugClient::ReserveClientName(const char* client_name, const char* uuid)
{
    CheckClient("ReserveClientName");
    *fStream << "JackClientDebug : ReserveClientName client_name " << client_name << "uuid " << uuid << endl;
    return fClient->ReserveClientName(client_name, uuid);
}

int JackDebugClient::ClientHasSessionCallback(const char* client_name)
{
    CheckClient("ClientHasSessionCallback");
    *fStream << "JackClientDebug : ClientHasSessionCallback client_name " << client_name << endl;
    return fClient->ClientHasSessionCallback(client_name);
}

JackClientControl* JackDebugClient::GetClientControl() const
{
    CheckClient("GetClientControl");
    return fClient->GetClientControl();
}

// Internal clients
char* JackDebugClient::GetInternalClientName(int ref)
{
    CheckClient("GetInternalClientName");
    return fClient->GetInternalClientName(ref);
}

int JackDebugClient::InternalClientHandle(const char* client_name, jack_status_t* status)
{
    CheckClient("InternalClientHandle");
    return fClient->InternalClientHandle(client_name, status);
}

int JackDebugClient::InternalClientLoad(const char* client_name, jack_options_t options, jack_status_t* status, jack_varargs_t* va)
{
    CheckClient("InternalClientLoad");
    return fClient->InternalClientLoad(client_name, options, status, va);
}

void JackDebugClient::InternalClientUnload(int ref, jack_status_t* status)
{
    CheckClient("InternalClientUnload");
    fClient->InternalClientUnload(ref, status);
}

} // end of namespace