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authorjoq <joq@0c269be4-1314-0410-8aa9-9f06e86f4224>2004-11-28 00:29:46 +0000
committerjoq <joq@0c269be4-1314-0410-8aa9-9f06e86f4224>2004-11-28 00:29:46 +0000
commit6dcf31179c66aa27318913e79525f654f15bcb9c (patch)
tree50bf28515668932b03c624d0542605287d3f7237 /doc/mainpage.dox
parent7cc82b9e162e2e199c857237116ff8488857bbfb (diff)
downloadjack1-6dcf31179c66aa27318913e79525f654f15bcb9c.tar.gz
[0.99.14] jack_client_open() part 2
git-svn-id: svn+ssh://jackaudio.org/trunk/jack@806 0c269be4-1314-0410-8aa9-9f06e86f4224
Diffstat (limited to 'doc/mainpage.dox')
-rw-r--r--doc/mainpage.dox4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/mainpage.dox b/doc/mainpage.dox
index efc2c59..06dc055 100644
--- a/doc/mainpage.dox
+++ b/doc/mainpage.dox
@@ -63,7 +63,7 @@ programs are not all running synchronously.
Using JACK within your program is very simple, and typically consists
of just:
- - calling @ref jack_client_open to connect to the JACK server.
+ - calling @ref jack_client_open() to connect to the JACK server.
- registering "ports" to enable data to be moved to and from
your application.
- registering a "process callback" which will be called at the
@@ -83,6 +83,8 @@ internal client "plugin" that runs within the JACK server process.
The JACK programming interfaces are described in several header files:
- @ref jack.h "<jack/jack.h>" defines most of the JACK interfaces.
+ - @ref intclient.h "<jack/intclient.h>" defines interfaces for
+ loading and unloading JACK internal clients.
- @ref ringbuffer.h "<jack/ringbuffer.h>" defines a simple API for
using lock-free ringbuffers. These are a good way to pass data
between threads, when streaming realtime data to slower media, like