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* RTS tidyup sweep, first phaseSimon Marlow2009-08-021-96/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The first phase of this tidyup is focussed on the header files, and in particular making sure we are exposinng publicly exactly what we need to, and no more. - Rts.h now includes everything that the RTS exposes publicly, rather than a random subset of it. - Most of the public header files have moved into subdirectories, and many of them have been renamed. But clients should not need to include any of the other headers directly, just #include the main public headers: Rts.h, HsFFI.h, RtsAPI.h. - All the headers needed for via-C compilation have moved into the stg subdirectory, which is self-contained. Most of the headers for the rest of the RTS APIs have moved into the rts subdirectory. - I left MachDeps.h where it is, because it is so widely used in Haskell code. - I left a deprecated stub for RtsFlags.h in place. The flag structures are now exposed by Rts.h. - Various internal APIs are no longer exposed by public header files. - Various bits of dead code and declarations have been removed - More gcc warnings are turned on, and the RTS code is more warning-clean. - More source files #include "PosixSource.h", and hence only use standard POSIX (1003.1c-1995) interfaces. There is a lot more tidying up still to do, this is just the first pass. I also intend to standardise the names for external RTS APIs (e.g use the rts_ prefix consistently), and declare the internal APIs as hidden for shared libraries.
* Add optional eager black-holing, with new flag -feager-blackholingSimon Marlow2008-11-181-30/+28
| | | | | | | | | | | | | | | Eager blackholing can improve parallel performance by reducing the chances that two threads perform the same computation. However, it has a cost: one extra memory write per thunk entry. To get the best results, any code which may be executed in parallel should be compiled with eager blackholing turned on. But since there's a cost for sequential code, we make it optional and turn it on for the parallel package only. It might be a good idea to compile applications (or modules) with parallel code in with -feager-blackholing. ToDo: document -feager-blackholing.
* remove EVACUATED: store the forwarding pointer in the info pointerSimon Marlow2008-04-171-1/+0
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* Initial parallel GC supportSimon Marlow2007-10-311-1/+2
| | | | | | | | | eg. use +RTS -g2 -RTS for 2 threads. Only major GCs are parallelised, minor GCs are still sequential. Don't use more threads than you have CPUs. It works most of the time, although you won't see much speedup yet. Tuning and more work on stability still required.
* Add a proper write barrier for MVarsSimon Marlow2007-10-111-27/+28
| | | | | | | | | | | | Previously MVars were always on the mutable list of the old generation, which meant every MVar was visited during every minor GC. With lots of MVars hanging around, this gets expensive. We addressed this problem for MUT_VARs (aka IORefs) a while ago, the solution is to use a traditional GC write-barrier when the object is modified. This patch does the same thing for MVars. TVars are still done the old way, they could probably benefit from the same treatment too.
* Remove vectored returns.Simon Marlow2007-02-281-39/+37
| | | | | We recently discovered that they aren't a win any more, and just cost code size.
* STM invariantstharris@microsoft.com2006-10-071-8/+10
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* Remove CONSTR_CHARLIKE and CONSTR_INTLIKE closure typesSimon Marlow2006-09-071-67/+65
| | | | | | | | These closure types aren't used/needed, as far as I can tell. The commoning up of Chars/Ints happens by comparing info pointers, and the info table for a dynamic C#/I# is CONSTR_0_1. The RTS seemed a little confused about whether CONSTR_CHARLIKE/CONSTR_INTLIKE were supposed to be static or dynamic closures, too.
* Reorganisation of the source treeSimon Marlow2006-04-071-0/+99
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.