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author | Ben.Lippmeier@anu.edu.au <unknown> | 2007-09-05 16:44:01 +0000 |
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committer | Ben.Lippmeier@anu.edu.au <unknown> | 2007-09-05 16:44:01 +0000 |
commit | 1dd44153dac634be2e6af2b68eff2ceb74a8c64c (patch) | |
tree | 7e1e66402a71d08b7e323b78091ece752ebc9f30 /compiler/nativeGen/GraphColor.hs | |
parent | 8155ba5048245c895718b5570ed015756b80073f (diff) | |
download | haskell-1dd44153dac634be2e6af2b68eff2ceb74a8c64c.tar.gz |
Improve GraphColor.colorScan
Testing whether a node in the conflict graph is trivially
colorable (triv) is still a somewhat expensive operation.
When we find a triv node during scanning, even though we remove
it and its edges from the graph, this is unlikely to to make the
nodes we've just scanned become triv - so there's not much point
re-scanning them right away.
Scanning now takes place in passes. We scan the whole graph for
triv nodes and remove all the ones found in a batch before rescanning
old nodes.
Register allocation for SHA1.lhs now takes (just) 40% of total
compile time with -O2 -fregs-graph on x86
Diffstat (limited to 'compiler/nativeGen/GraphColor.hs')
-rw-r--r-- | compiler/nativeGen/GraphColor.hs | 93 |
1 files changed, 90 insertions, 3 deletions
diff --git a/compiler/nativeGen/GraphColor.hs b/compiler/nativeGen/GraphColor.hs index c60c12dae0..c6aea257d0 100644 --- a/compiler/nativeGen/GraphColor.hs +++ b/compiler/nativeGen/GraphColor.hs @@ -56,14 +56,16 @@ colorGraph colors triv spill graph0 -- run the scanner to slurp out all the trivially colorable nodes (ksTriv, ksProblems) - = colorScan colors triv spill [] emptyUniqSet graph_coalesced + = colorScan triv spill graph_coalesced -- color the trivially colorable nodes + -- as the keys were added to the front of the list while they were scanned, + -- this colors them in the reverse order they were found, as required by the algorithm. (graph_triv, ksNoTriv) = assignColors colors graph_coalesced ksTriv -- try and color the problem nodes - (graph_prob, ksNoColor) = assignColors colors graph_triv (uniqSetToList ksProblems) + (graph_prob, ksNoColor) = assignColors colors graph_triv ksProblems -- if the trivially colorable nodes didn't color then something is wrong -- with the provided triv function. @@ -79,6 +81,90 @@ colorGraph colors triv spill graph0 , mkUniqSet ksNoColor , listToUFM rsCoalesce) + +-- | Scan through the conflict graph separating out trivially colorable and +-- potentially uncolorable (problem) nodes. +-- +-- Checking whether a node is trivially colorable or not is a resonably expensive operation, +-- so after a triv node is found and removed from the graph it's no good to return to the 'start' +-- of the graph and recheck a bunch of nodes that will probably still be non-trivially colorable. +-- +-- To ward against this, during each pass through the graph we collect up a list of triv nodes +-- that were found, and only remove them once we've finished the pass. The more nodes we can delete +-- at once the more likely it is that nodes we've already checked will become trivially colorable +-- for the next pass. +-- +colorScan + :: ( Uniquable k, Uniquable cls, Uniquable color) + => Triv k cls color -- ^ fn to decide whether a node is trivially colorable + -> (Graph k cls color -> k) -- ^ fn to choose a node to potentially leave uncolored if nothing is trivially colorable. + -> Graph k cls color -- ^ the graph to scan + -> ([k], [k]) -- triv colorable, problem nodes + + +colorScan triv spill graph + = colorScan' triv spill graph + [] [] + [] + (eltsUFM $ graphMap graph) + +-- we've reached the end of the candidates list +colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + [] + + -- if the graph is empty then we're done + | isNullUFM $ graphMap graph + = (ksTrivFound ++ ksTriv, ksSpill) + + -- if we haven't found a trivially colorable node then we'll have to + -- choose a spill candidate and leave it uncolored + | [] <- ksTrivFound + , kSpill <- spill graph -- choose a spill candiate + , graph' <- delNode kSpill graph -- remove it from the graph + , nsRest' <- eltsUFM $ graphMap graph' -- graph has changed, so get new node list + + = colorScan' triv spill graph' + ksTriv ksTrivFound + (kSpill : ksSpill) + nsRest' + + -- we're at the end of the candidates list but we've found some triv nodes + -- along the way. We can delete them from the graph and go back for more. + | graph' <- foldr delNode graph ksTrivFound + , nsRest' <- eltsUFM $ graphMap graph' + + = colorScan' triv spill graph' + (ksTrivFound ++ ksTriv) [] + ksSpill + nsRest' + +-- check if the current node is triv colorable +colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + (node : nsRest) + + -- node is trivially colorable + -- add it to the found nodes list and carry on. + | k <- nodeId node + , triv (nodeClass node) (nodeConflicts node) (nodeExclusions node) + + = colorScan' triv spill graph + ksTriv (k : ksTrivFound) + ksSpill + nsRest + + -- node wasn't trivially colorable, skip over it and look in the rest of the list + | otherwise + = colorScan' triv spill graph + ksTriv ksTrivFound + ksSpill + nsRest + +{- -- This is cute and easy to understand, but too slow.. BL 2007/09 + colorScan colors triv spill safe prob graph -- empty graphs are easy to color. @@ -100,7 +186,8 @@ colorScan colors triv spill safe prob graph | k <- spill graph = colorScan colors triv spill safe (addOneToUniqSet prob k) (delNode k graph) - +-} + -- | Try to assign a color to all these nodes. |