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path: root/gdk/macos/gdkmacosglcontext-private.h
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* macos: use GdkMacosBuffer for storing damage regionChristian Hergert2022-03-021-2/+0
* macos: use CALayer and IOSurface for renderingChristian Hergert2022-02-221-9/+8
* macos: Don't include gdkinternals.hBenjamin Otte2021-09-241-1/+0
* gdk: Move GL context construction to GdkGLContextBenjamin Otte2021-07-221-5/+0
* gl: Move vfuncBenjamin Otte2021-07-221-1/+0
* gdk: Add GdkDisplay::init_gl vfuncBenjamin Otte2021-07-221-2/+5
* macos: improve use of swap rectangles with OpenGLChristian Hergert2021-02-081-1/+0
* macos: clip damage when swapping buffersChristian Hergert2020-11-041-0/+3
* macos: implement GL contextChristian Hergert2020-10-291-1/+5
* macos: prototype new GDK backend for macOSChristian Hergert2020-07-211-0/+60