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path: root/gdk/gdkglcontextprivate.h
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* gl: Use a uniform to flip R and B colors on GLESEmmanuele Bassi2016-04-251-0/+1
* gl: Add more OpenGL ES checksEmmanuele Bassi2016-04-251-0/+1
* gl: Add 'use-es' flagEmmanuele Bassi2016-04-251-0/+1
* gl: Store the legacy bit in the GL program dataEmmanuele Bassi2015-10-071-0/+2
* gdk: Allow querying if a GL context is in legacy modeEmmanuele Bassi2015-10-071-0/+3
* gl: Drop GdkGLContextClass.upload_texture()Emmanuele Bassi2015-02-091-12/+12
* gl: Move getters for context options to the public APIEmmanuele Bassi2015-02-091-5/+0
* gl: Add context optionsEmmanuele Bassi2015-02-091-7/+12
* GL: Split GL context creation in two phasesEmmanuele Bassi2015-02-091-0/+3
* gdkgl: Use vfunc For Uploading TexturesChun-wei Fan2014-12-171-0/+5
* gdkgl: Use one VBO for both position and uv attributesJasper St. Pierre2014-11-221-1/+0
* gdkgl: Clean up program-manipulating codeJasper St. Pierre2014-11-221-9/+12
* GdkGLContext: Remove unused update vfuncAlexander Larsson2014-11-201-1/+0
* GdkX11GLContext: Use bitblit for swap if no buffer age supportAlexander Larsson2014-11-061-0/+1
* Add gdk_gl_context_has_framebuffer_blit()Alexander Larsson2014-11-061-9/+6
* GdkGL: Fix up GL_ARB_texture_rectangle supportAlexander Larsson2014-11-061-0/+5
* gdk_gl_texture_quad: Use shaders to texture thingsAlexander Larsson2014-11-061-0/+7
* gdkgl: Don't constantly re-create the tmp framebufferAlexander Larsson2014-11-061-0/+9
* GdkGLContext: Change the way we track the current contextAlexander Larsson2014-10-301-1/+1
* gdkglcontext: Track whether to use GL_TEXTURE_2D or GL_TEXTURE_RECTANGL_ARBAlexander Larsson2014-10-271-0/+1
* Rename gdk_gl_context_flush_buffer to gdk_gl_context_end_frameAlexander Larsson2014-10-271-8/+8
* gdk: Add support for OpenGLAlexander Larsson2014-10-131-0/+58