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author | Timm Bäder <mail@baedert.org> | 2018-02-16 18:00:06 +0100 |
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committer | Timm Bäder <mail@baedert.org> | 2018-02-16 18:00:06 +0100 |
commit | ad776cc57bd3490a9881d4ab6ade972bef410f24 (patch) | |
tree | ab2b0154667bf9902e4a5fdb4a89f87fe01f49d8 /gsk | |
parent | 78c6f713ddf4cb756bd4c060d61f8b0153429928 (diff) | |
download | gtk+-ad776cc57bd3490a9881d4ab6ade972bef410f24.tar.gz |
gl renderer: Increase offscreen texture size
This fixes blurry checkbutton marks in hidpi setups, but breaks button
hover effects. That's another problem.
Diffstat (limited to 'gsk')
-rw-r--r-- | gsk/gl/gskglrenderer.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 51cd61ee0e..f72fdc3076 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -2167,8 +2167,8 @@ add_offscreen_ops (GskGLRenderer *self, gboolean *is_offscreen, gboolean force_offscreen) { - const float width = max_x - min_x; - const float height = max_y - min_y; + const float width = (max_x - min_x) * self->scale_factor; + const float height = (max_y - min_y) * self->scale_factor; int render_target; int prev_render_target; RenderOp op; |