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author | Benjamin Otte <otte@redhat.com> | 2016-12-11 11:55:10 +0100 |
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committer | Benjamin Otte <otte@redhat.com> | 2016-12-20 18:01:09 +0100 |
commit | 4d376c80f3b1a2c6125f127e4ca0bac3c58489fe (patch) | |
tree | 26756e79bf79d37d1746c4351559a7cb67376b75 /gsk/gskrendernodeprivate.h | |
parent | d907f608436646d23b0df488f06e66fde1a0f8ca (diff) | |
download | gtk+-4d376c80f3b1a2c6125f127e4ca0bac3c58489fe.tar.gz |
gsk: Remove gsk_render_node_get_size()
In the brave new world of refactored render nodes, this function doesn't
really make any sense anymore. We could turn it into a vfunc, but I
don't think it's useful.
Especially because even in the brave old world, this function was
causing a vastl overallocation of nodes when the GL renderer needed render
targets.
Diffstat (limited to 'gsk/gskrendernodeprivate.h')
-rw-r--r-- | gsk/gskrendernodeprivate.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/gsk/gskrendernodeprivate.h b/gsk/gskrendernodeprivate.h index 5ffb48ea46..31653d4ec6 100644 --- a/gsk/gskrendernodeprivate.h +++ b/gsk/gskrendernodeprivate.h @@ -89,8 +89,6 @@ void gsk_render_node_update_world_matrix (GskRenderNode *node, void gsk_render_node_get_world_matrix (GskRenderNode *node, graphene_matrix_t *mv); -int gsk_render_node_get_size (GskRenderNode *root); - G_END_DECLS #endif /* __GSK_RENDER_NODE_PRIVATE_H__ */ |