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authorMatthias Clasen <mclasen@redhat.com>2021-10-17 22:05:35 +0200
committerMatthias Clasen <mclasen@redhat.com>2021-10-18 08:35:54 -0400
commitbddf9f9ca391e7e047120ec22ff95294c770dfdd (patch)
treedd71c0bff290f70900a4d5ec50fa03b8d2123396 /gsk/gskglshader.c
parent5f3062aff0b93210121551bd3b64746bf36be4d5 (diff)
downloadgtk+-bddf9f9ca391e7e047120ec22ff95294c770dfdd.tar.gz
docs: Cosmetics
Do a round of "the the" removal.
Diffstat (limited to 'gsk/gskglshader.c')
-rw-r--r--gsk/gskglshader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/gsk/gskglshader.c b/gsk/gskglshader.c
index 9394c278cc..9c3d728c67 100644
--- a/gsk/gskglshader.c
+++ b/gsk/gskglshader.c
@@ -96,7 +96,7 @@
* uniform sampler2D u_texture2;
* ```
*
- * GTK uses the the "gsk" namespace in the symbols it uses in the
+ * GTK uses the "gsk" namespace in the symbols it uses in the
* shader, so your code should not use any symbols with the prefix gsk
* or GSK. There are some helper functions declared that you can use:
*