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author | Matthias Clasen <mclasen@redhat.com> | 2021-10-17 22:05:35 +0200 |
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committer | Matthias Clasen <mclasen@redhat.com> | 2021-10-18 08:35:54 -0400 |
commit | bddf9f9ca391e7e047120ec22ff95294c770dfdd (patch) | |
tree | dd71c0bff290f70900a4d5ec50fa03b8d2123396 /gsk/gskglshader.c | |
parent | 5f3062aff0b93210121551bd3b64746bf36be4d5 (diff) | |
download | gtk+-bddf9f9ca391e7e047120ec22ff95294c770dfdd.tar.gz |
docs: Cosmetics
Do a round of "the the" removal.
Diffstat (limited to 'gsk/gskglshader.c')
-rw-r--r-- | gsk/gskglshader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gsk/gskglshader.c b/gsk/gskglshader.c index 9394c278cc..9c3d728c67 100644 --- a/gsk/gskglshader.c +++ b/gsk/gskglshader.c @@ -96,7 +96,7 @@ * uniform sampler2D u_texture2; * ``` * - * GTK uses the the "gsk" namespace in the symbols it uses in the + * GTK uses the "gsk" namespace in the symbols it uses in the * shader, so your code should not use any symbols with the prefix gsk * or GSK. There are some helper functions declared that you can use: * |