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author | Matthias Clasen <mclasen@redhat.com> | 2017-10-31 22:05:58 -0400 |
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committer | Matthias Clasen <mclasen@redhat.com> | 2017-10-31 22:05:58 -0400 |
commit | 61a3a90f89e22cc17b4b7d171cac2f6b4da4b9a9 (patch) | |
tree | 88821a6ee9ab82b1dc0cd2bfff49d4249faa7c74 /gdk/gdkglcontext.c | |
parent | 883c0d1708ae45d6336b831e3185fb04c74db7cc (diff) | |
download | gtk+-61a3a90f89e22cc17b4b7d171cac2f6b4da4b9a9.tar.gz |
Don't mention GdkVisual in the docs
It is going away.
Diffstat (limited to 'gdk/gdkglcontext.c')
-rw-r--r-- | gdk/gdkglcontext.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gdk/gdkglcontext.c b/gdk/gdkglcontext.c index b8df697dbe..2555423b66 100644 --- a/gdk/gdkglcontext.c +++ b/gdk/gdkglcontext.c @@ -27,8 +27,8 @@ * OpenGL drawing context. * * #GdkGLContexts are created for a #GdkWindow using - * gdk_window_create_gl_context(), and the context will match - * the #GdkVisual of the window. + * gdk_window_create_gl_context(), and the context will match the + * the characteristics of the window. * * A #GdkGLContext is not tied to any particular normal framebuffer. * For instance, it cannot draw to the #GdkWindow back buffer. The GDK |