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authorEmmanuele Bassi <ebassi@gnome.org>2016-04-25 10:31:51 +0100
committerEmmanuele Bassi <ebassi@gnome.org>2016-04-25 14:33:35 +0100
commit1379b4b175910a253bb4aa8df3194eec2e160213 (patch)
tree02684640a2d89387fe1a4f2a3f297545fcb89b20 /gdk/gdkglcontext.c
parent88fed84d45e184490673f63bc20b556beeff7b98 (diff)
downloadgtk+-1379b4b175910a253bb4aa8df3194eec2e160213.tar.gz
gl: Add fallback for missing subimage unpacking
For GLES 2.0 platforms with the subimage unpacking extension we need to upload one row of the image surface at a time.
Diffstat (limited to 'gdk/gdkglcontext.c')
-rw-r--r--gdk/gdkglcontext.c28
1 files changed, 23 insertions, 5 deletions
diff --git a/gdk/gdkglcontext.c b/gdk/gdkglcontext.c
index ca29955848..cd544798e3 100644
--- a/gdk/gdkglcontext.c
+++ b/gdk/gdkglcontext.c
@@ -248,14 +248,13 @@ gdk_gl_context_upload_texture (GdkGLContext *context,
/* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
* the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available
*/
- if (!gdk_gl_context_get_use_es (context) ||
- (gdk_gl_context_get_use_es (context) &&
- (priv->gl_version >= 30 || priv->has_unpack_subimage)))
+ if (!priv->use_es ||
+ (priv->use_es && (priv->gl_version >= 30 || priv->has_unpack_subimage)))
{
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
glPixelStorei (GL_UNPACK_ROW_LENGTH, cairo_image_surface_get_stride (image_surface) / 4);
- if (gdk_gl_context_get_use_es (context))
+ if (priv->use_es)
glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
cairo_image_surface_get_data (image_surface));
else
@@ -265,7 +264,26 @@ gdk_gl_context_upload_texture (GdkGLContext *context,
glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
}
else
- g_critical ("Unable to upload the contents of the image surface");
+ {
+ GLvoid *data = cairo_image_surface_get_data (image_surface);
+ int stride = cairo_image_surface_get_stride (image_surface);
+ int i;
+
+ if (priv->use_es)
+ {
+ glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ for (i = 0; i < height; i++)
+ glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, data + (i * stride));
+ }
+ else
+ {
+ glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
+
+ for (i = 0; i < height; i++)
+ glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data + (i * stride));
+ }
+ }
}
static void