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path:
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d3d11
/
gstd3d11vp9dec.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
codecs: vp9decoder: Use GstFlowReturn everywhere
Seungha Yang
2021-09-20
1
-23
/
+25
*
d3d11decoder: Refactor for more unified decoding flow
Seungha Yang
2021-09-17
1
-297
/
+190
*
d3d11decoder: Remove duplicated class_init and property related code
Seungha Yang
2021-09-17
1
-62
/
+12
*
d3d11: Get rid of "extern "C"" wrapping for GST_DEBUG_CATEGORY_EXTERN
Seungha Yang
2021-09-17
1
-6
/
+0
*
d3d11vp9dec: Fix for incorrect use_prev_in_find_mv_refs setting
Seungha Yang
2021-07-05
1
-0
/
+21
*
d3d11decoder: Don't print error log when no DPB texture is available
Seungha Yang
2021-06-14
1
-1
/
+1
*
d3d11decoder: Set flushing to internal pool on flush event
Seungha Yang
2021-04-24
1
-6
/
+16
*
codecs: vp9decoder: Pass GstVideoCodecFrame to duplicate_picture()
Seungha Yang
2021-04-07
1
-2
/
+2
*
codecs: vp9decoder: Port to GstVp9StatefulParser
Seungha Yang
2021-04-07
1
-72
/
+82
*
d3d11vp9dec: Remove debug dump functions
Seungha Yang
2021-03-28
1
-107
/
+0
*
d3d11decoder: Move zero-copy decision logic into decoder object
Seungha Yang
2021-03-28
1
-84
/
+24
*
d3d11vp9dec: Ignore show_frame flag in output_picture()
Seungha Yang
2021-03-26
1
-2
/
+0
*
d3d11decoder: Do not hardcode the limit minimum resolution to 64
Seungha Yang
2021-03-26
1
-4
/
+4
*
d3d11decoder: Implement array-of-texture DPB again
Seungha Yang
2021-03-24
1
-9
/
+11
*
d3d11decoder: Do negotiation again per forward/reverse playback mode change
Seungha Yang
2021-03-16
1
-0
/
+13
*
d3d11decoder: Refactor device open step and negotiation
Seungha Yang
2021-03-14
1
-11
/
+7
*
d3d11decoder: Move profile GUID handling into decoder object
Seungha Yang
2021-03-14
1
-27
/
+13
*
d3d11decoder: Get rid of private struct
Seungha Yang
2021-03-14
1
-2
/
+2
*
Revert "d3d11vp9dec: Add support for internal frame resizing"
Seungha Yang
2021-03-14
1
-4
/
+0
*
d3d11: Port to C++
Seungha Yang
2021-03-14
1
-0
/
+1262