Commit message (Expand) | Author | Age | Files | Lines | |
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* | d3d11decoder: Refactor for more unified decoding flow | Seungha Yang | 2021-09-17 | 1 | -1/+0 |
* | d3d11decoder: Register elements per GPU device with capability check | Seungha Yang | 2020-02-18 | 1 | -55/+3 |
* | d3d11decoder: Move handle_frame implementation to baseclass | Seungha Yang | 2020-02-12 | 1 | -2/+0 |
* | d3d11: Don't register decoders if unavailable | Seungha Yang | 2020-01-11 | 1 | -0/+4 |
* | d3d11decoder: Fix build on non-desktop target | Seungha Yang | 2020-01-06 | 1 | -6/+4 |
* | d3d11: Add h264 decoder element | Seungha Yang | 2019-12-31 | 1 | -0/+87 |