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* libs: player: use configured GST_PKG_CONFIG_PATH when invoking the introspect...David Waring2016-02-021-4/+6
* Revert "gl/eagl: try getting a gles3 context"Matthew Waters2016-02-021-17/+5
* glcolorconvert: don't skip subset structuresMatthew Waters2016-02-021-5/+0
* glbasefilter: always call gl_start when not called alreadyMatthew Waters2016-02-021-1/+1
* glcolorconvert: fix RGB,rectangle->planar YUV conversionMatthew Waters2016-02-021-5/+8
* glcolorconvert: fix YUY2/UYVY,rectangle->RGB conversionMatthew Waters2016-02-021-5/+19
* glcolorconvert: perform better negotiationMatthew Waters2016-02-021-64/+305
* gstglwindow: initialize navigation_loop to NULLJulien Isorce2016-02-011-4/+7
* gl: eagl: fix buildTim-Philipp Müller2016-02-011-1/+2
* gl/eagl: try getting a gles3 contextMatthew Waters2016-02-011-5/+16
* glprototypes: fix parameter type of glGenBuffersWang Xin-yu (王昕宇)2016-01-291-1/+1
* glcontext: back out unintended lost_context changesMatthew Waters2016-01-292-13/+1
* egl: implement selecting opengl3 contextsMatthew Waters2016-01-294-53/+212
* gl/egl: pass the error value to get_error_string()Matthew Waters2016-01-293-16/+16
* videoaggregator: don't do caps processing that is not overridableMatthew Waters2016-01-272-178/+146
* gl: move control binding proxy implementation from glvideomixerMatthew Waters2016-01-274-0/+216
* adaptivedemux: fix leak of stream->internal_padAlex Ashley2016-01-221-0/+5
* base/audio/video: Install headers and pkg-config filesSebastian Dröge2016-01-223-4/+6
* audio: Move audioaggregator base class to a librarySebastian Dröge2016-01-224-3/+1592
* glwindow: Fix android buildHolger Kaelberer2016-01-221-1/+1
* libs: g-i: fix init section to avoid compiler warningsTim-Philipp Müller2016-01-194-4/+4
* glfilter: First make caps writable in fixate_caps(), then truncate themSebastian Dröge2016-01-161-1/+1
* glcolorconvert: Caps passed to fixate_caps() are not owned by us and guarante...Sebastian Dröge2016-01-161-3/+0
* Revert "glpool: fix caps refcount issue"Sebastian Dröge2016-01-161-1/+1
* adaptivedemux: replace ghostpad with a standard padThiago Santos2016-01-152-54/+39
* adaptivedemux: do not flush the input padFlorin Apostol2016-01-151-15/+2
* glquery: provide compat definition for GL_QUERY_RESULTMatthew Waters2016-01-151-1/+5
* gl: add compatibility definition of GLint64Matthew Waters2016-01-151-0/+3
* glpool: fix caps refcount issueMatthew Waters2016-01-151-1/+1
* glmemory: log the time for glTexSubImage/glReadPixelsMatthew Waters2016-01-153-4/+26
* gl: add a gstglquery object for arbitrary GL queriesMatthew Waters2016-01-158-1/+476
* gldebug: implement a delayed debug systemMatthew Waters2016-01-152-3/+307
* gldebug: use gst_info_vasprintf in insert_debug_marker()Matthew Waters2016-01-151-1/+7
* glfilter: recreate the fbo on caps changesMatthew Waters2016-01-151-35/+50
* glbasefilter: add a class function on set_caps (from GL)Matthew Waters2016-01-152-2/+49
* gl/x11/navigation: add button press to the selected event maskMatthew Waters2016-01-141-1/+2
* glcolorconvert: try harder to passthroughAlessandro Decina2016-01-141-14/+28
* gldebug: add a specific category for the debug spam from the driverMatthew Waters2016-01-131-0/+3
* glbasememory: Free the actual memory object when requestedMatthew Waters2016-01-112-8/+3
* glmemorypbo: don't double read pixelsMatthew Waters2016-01-111-0/+1
* glmemory: expose gst_gl_memory_texsubimageMatthew Waters2016-01-113-33/+10
* glfeature add a specific debug categoryMatthew Waters2016-01-111-0/+17
* adaptivedemux: fix seeking that just updates stop positionThiago Santos2016-01-071-9/+57
* adaptivedemux: fix segment update on seeksThiago Santos2016-01-071-3/+3
* glsyncmeta: only flush with a shared contextMatthew Waters2016-01-071-1/+4
* glcontext: implement checking whether a context has been sharedMatthew Waters2016-01-072-23/+63
* player: Only set the pipeline to PLAYING in play() if buffering>=100%Sebastian Dröge2016-01-061-1/+2
* adaptivedemux: stop reverse playback when we reach the limitThiago Santos2016-01-061-1/+1
* adaptivedemux: correctly track segment.position in reverse playbackThiago Santos2016-01-061-2/+6
* glcolorconvert: implement usage of a buffer poolMatthew Waters2016-01-062-14/+128