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-rw-r--r--src/pkg/regexp/syntax/compile.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/pkg/regexp/syntax/compile.go b/src/pkg/regexp/syntax/compile.go
index 41955bfc2..95f6f1569 100644
--- a/src/pkg/regexp/syntax/compile.go
+++ b/src/pkg/regexp/syntax/compile.go
@@ -10,10 +10,10 @@ import "unicode"
// Because the pointers haven't been filled in yet, we can reuse their storage
// to hold the list. It's kind of sleazy, but works well in practice.
// See http://swtch.com/~rsc/regexp/regexp1.html for inspiration.
-//
+//
// These aren't really pointers: they're integers, so we can reinterpret them
// this way without using package unsafe. A value l denotes
-// p.inst[l>>1].Out (l&1==0) or .Arg (l&1==1).
+// p.inst[l>>1].Out (l&1==0) or .Arg (l&1==1).
// l == 0 denotes the empty list, okay because we start every program
// with a fail instruction, so we'll never want to point at its output link.
type patchList uint32