diff options
Diffstat (limited to 'src/cmd/compile/internal/gc/const.go')
| -rw-r--r-- | src/cmd/compile/internal/gc/const.go | 86 |
1 files changed, 32 insertions, 54 deletions
diff --git a/src/cmd/compile/internal/gc/const.go b/src/cmd/compile/internal/gc/const.go index 4e7318cfc6..326f44a2fe 100644 --- a/src/cmd/compile/internal/gc/const.go +++ b/src/cmd/compile/internal/gc/const.go @@ -19,7 +19,6 @@ const ( CTxxx Ctype = iota CTINT - CTRUNE CTFLT CTCPLX CTSTR @@ -29,7 +28,7 @@ const ( type Val struct { // U contains one of: // bool bool when Ctype() == CTBOOL - // *Mpint int when Ctype() == CTINT, rune when Ctype() == CTRUNE + // *Mpint int when Ctype() == CTINT // *Mpflt float when Ctype() == CTFLT // *Mpcplx pair of floats when Ctype() == CTCPLX // string string when Ctype() == CTSTR @@ -37,7 +36,7 @@ type Val struct { } func (v Val) Ctype() Ctype { - switch x := v.U.(type) { + switch v.U.(type) { default: Fatalf("unexpected Ctype for %T", v.U) panic("unreachable") @@ -46,9 +45,6 @@ func (v Val) Ctype() Ctype { case bool: return CTBOOL case *Mpint: - if x.Rune { - return CTRUNE - } return CTINT case *Mpflt: return CTFLT @@ -384,7 +380,7 @@ func convertVal(v Val, t *types.Type, explicit bool) Val { return v } - case CTINT, CTRUNE: + case CTINT: if explicit && t.IsString() { return tostr(v) } @@ -449,11 +445,6 @@ func toflt(v Val) Val { func toint(v Val) Val { switch u := v.U.(type) { case *Mpint: - if u.Rune { - i := new(Mpint) - i.Set(u) - v.U = i - } case *Mpflt: i := new(Mpint) @@ -560,11 +551,7 @@ func consttype(n *Node) Ctype { } func Isconst(n *Node, ct Ctype) bool { - t := consttype(n) - - // If the caller is asking for CTINT, allow CTRUNE too. - // Makes life easier for back ends. - return t == ct || (ct == CTINT && t == CTRUNE) + return consttype(n) == ct } // evconst rewrites constant expressions into OLITERAL nodes. @@ -710,7 +697,7 @@ func compareOp(x Val, op Op, y Val) bool { return x != y } - case CTINT, CTRUNE: + case CTINT: x, y := x.U.(*Mpint), y.U.(*Mpint) return cmpZero(x.Cmp(y), op) @@ -784,11 +771,10 @@ Outer: return Val{U: x || y} } - case CTINT, CTRUNE: + case CTINT: x, y := x.U.(*Mpint), y.U.(*Mpint) u := new(Mpint) - u.Rune = x.Rune || y.Rune u.Set(x) switch op { case OADD: @@ -879,16 +865,15 @@ func unaryOp(op Op, x Val, t *types.Type) Val { switch op { case OPLUS: switch x.Ctype() { - case CTINT, CTRUNE, CTFLT, CTCPLX: + case CTINT, CTFLT, CTCPLX: return x } case ONEG: switch x.Ctype() { - case CTINT, CTRUNE: + case CTINT: x := x.U.(*Mpint) u := new(Mpint) - u.Rune = x.Rune u.Set(x) u.Neg() return Val{U: u} @@ -912,11 +897,10 @@ func unaryOp(op Op, x Val, t *types.Type) Val { case OBITNOT: switch x.Ctype() { - case CTINT, CTRUNE: + case CTINT: x := x.U.(*Mpint) u := new(Mpint) - u.Rune = x.Rune if t.IsSigned() || t.IsUntyped() { // Signed values change sign. u.SetInt64(-1) @@ -937,14 +921,11 @@ func unaryOp(op Op, x Val, t *types.Type) Val { } func shiftOp(x Val, op Op, y Val) Val { - if x.Ctype() != CTRUNE { - x = toint(x) - } + x = toint(x) y = toint(y) u := new(Mpint) u.Set(x.U.(*Mpint)) - u.Rune = x.U.(*Mpint).Rune switch op { case OLSH: u.Lsh(y.U.(*Mpint)) @@ -1010,7 +991,7 @@ func represents(t *types.Type, v Val) bool { } vt := idealType(v.Ctype()) - return t == vt + return t == vt || (t == types.UntypedRune && vt == types.UntypedInt) } func setboolconst(n *Node, v bool) { @@ -1039,8 +1020,6 @@ func idealType(ct Ctype) *types.Type { return types.UntypedBool case CTINT: return types.UntypedInt - case CTRUNE: - return types.UntypedRune case CTFLT: return types.UntypedFloat case CTCPLX: @@ -1091,31 +1070,30 @@ func defaultlit2(l *Node, r *Node, force bool) (*Node, *Node) { return l, r } -func ctype(t *types.Type) Ctype { - switch t { - case types.UntypedBool: - return CTBOOL - case types.UntypedString: - return CTSTR - case types.UntypedInt: - return CTINT - case types.UntypedRune: - return CTRUNE - case types.UntypedFloat: - return CTFLT - case types.UntypedComplex: - return CTCPLX +func mixUntyped(t1, t2 *types.Type) *types.Type { + if t1 == t2 { + return t1 + } + + rank := func(t *types.Type) int { + switch t { + case types.UntypedInt: + return 0 + case types.UntypedRune: + return 1 + case types.UntypedFloat: + return 2 + case types.UntypedComplex: + return 3 + } + Fatalf("bad type %v", t) + panic("unreachable") } - Fatalf("bad type %v", t) - panic("unreachable") -} -func mixUntyped(t1, t2 *types.Type) *types.Type { - t := t1 - if ctype(t2) > ctype(t1) { - t = t2 + if rank(t2) > rank(t1) { + return t2 } - return t + return t1 } func defaultType(t *types.Type) *types.Type { |
